// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_STRING_BYTES_H_ #define SRC_STRING_BYTES_H_ // Decodes a v8::Handle or Buffer to a raw char* #include "v8.h" #include "node.h" namespace node { using v8::Handle; using v8::Local; using v8::String; using v8::Value; class StringBytes { public: // Does the string match the encoding? Quick but non-exhaustive. // Example: a HEX string must have a length that's a multiple of two. // FIXME(bnoordhuis) IsMaybeValidString()? Naming things is hard... static bool IsValidString(Handle string, enum encoding enc); // Fast, but can be 2 bytes oversized for Base64, and // as much as triple UTF-8 strings <= 65536 chars in length static size_t StorageSize(Handle val, enum encoding enc); // Precise byte count, but slightly slower for Base64 and // very much slower for UTF-8 static size_t Size(Handle val, enum encoding enc); // Write the bytes from the string or buffer into the char* // returns the number of bytes written, which will always be // <= buflen. Use StorageSize/Size first to know how much // memory to allocate. static size_t Write(char* buf, size_t buflen, Handle val, enum encoding enc, int* chars_written = NULL); // Take the bytes in the src, and turn it into a Buffer or String. static Local Encode(const char* buf, size_t buflen, enum encoding encoding); }; } // namespace node #endif // SRC_STRING_BYTES_H_