// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; require('../common'); const assert = require('assert'); const net = require('net'); let dataWritten = false; let connectHappened = false; const tcp = net.Server(function(s) { tcp.close(); console.log('tcp server connection'); let buf = ''; s.on('data', function(d) { buf += d; }); s.on('end', function() { console.error('SERVER: end', buf.toString()); assert.strictEqual(buf, "L'État, c'est moi"); console.log('tcp socket disconnect'); s.end(); }); s.on('error', function(e) { console.log(`tcp server-side error: ${e.message}`); process.exit(1); }); }); tcp.listen(0, function() { const socket = net.Stream({ highWaterMark: 0 }); console.log('Connecting to socket '); socket.connect(this.address().port, function() { console.log('socket connected'); connectHappened = true; }); console.log(`connecting = ${socket.connecting}`); assert.strictEqual('opening', socket.readyState); // Make sure that anything besides a buffer or a string throws. [null, true, false, undefined, 1, 1.0, 1 / 0, +Infinity, -Infinity, [], {} ].forEach(function(v) { function f() { console.error('write', v); socket.write(v); } assert.throws(f, TypeError); }); // Write a string that contains a multi-byte character sequence to test that // `bytesWritten` is incremented with the # of bytes, not # of characters. const a = "L'État, c'est "; const b = 'moi'; // We're still connecting at this point so the datagram is first pushed onto // the connect queue. Make sure that it's not added to `bytesWritten` again // when the actual write happens. const r = socket.write(a, function(er) { console.error('write cb'); dataWritten = true; assert.ok(connectHappened); console.error('socket.bytesWritten', socket.bytesWritten); //assert.strictEqual(socket.bytesWritten, Buffer.from(a + b).length); console.error('data written'); }); console.error('socket.bytesWritten', socket.bytesWritten); console.error('write returned', r); assert.strictEqual(socket.bytesWritten, Buffer.from(a).length); assert.strictEqual(false, r); socket.end(b); assert.strictEqual('opening', socket.readyState); }); process.on('exit', function() { assert.ok(connectHappened); assert.ok(dataWritten); });