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'use strict';
const {
Error,
FunctionPrototypeBind,
NumberIsSafeInteger,
ObjectDefineProperty,
Symbol,
} = primordials;
const {
ERR_ASYNC_TYPE,
ERR_INVALID_ASYNC_ID
} = require('internal/errors').codes;
const async_wrap = internalBinding('async_wrap');
/* async_hook_fields is a Uint32Array wrapping the uint32_t array of
* Environment::AsyncHooks::fields_[]. Each index tracks the number of active
* hooks for each type.
*
* async_id_fields is a Float64Array wrapping the double array of
* Environment::AsyncHooks::async_id_fields_[]. Each index contains the ids for
* the various asynchronous states of the application. These are:
* kExecutionAsyncId: The async_id assigned to the resource responsible for the
* current execution stack.
* kTriggerAsyncId: The async_id of the resource that caused (or 'triggered')
* the resource corresponding to the current execution stack.
* kAsyncIdCounter: Incremental counter tracking the next assigned async_id.
* kDefaultTriggerAsyncId: Written immediately before a resource's constructor
* that sets the value of the init()'s triggerAsyncId. The precedence order
* of retrieving the triggerAsyncId value is:
* 1. the value passed directly to the constructor
* 2. value set in kDefaultTriggerAsyncId
* 3. executionAsyncId of the current resource.
*
* async_ids_stack is a Float64Array that contains part of the async ID
* stack. Each pushAsyncIds() call adds two doubles to it, and each
* popAsyncIds() call removes two doubles from it.
* It has a fixed size, so if that is exceeded, calls to the native
* side are used instead in pushAsyncIds() and popAsyncIds().
*/
const { async_hook_fields, async_id_fields, owner_symbol } = async_wrap;
// Store the pair executionAsyncId and triggerAsyncId in a std::stack on
// Environment::AsyncHooks::async_ids_stack_ tracks the resource responsible for
// the current execution stack. This is unwound as each resource exits. In the
// case of a fatal exception this stack is emptied after calling each hook's
// after() callback.
const { pushAsyncIds: pushAsyncIds_, popAsyncIds: popAsyncIds_ } = async_wrap;
// For performance reasons, only track Promises when a hook is enabled.
const { enablePromiseHook, disablePromiseHook } = async_wrap;
// Properties in active_hooks are used to keep track of the set of hooks being
// executed in case another hook is enabled/disabled. The new set of hooks is
// then restored once the active set of hooks is finished executing.
const active_hooks = {
// Array of all AsyncHooks that will be iterated whenever an async event
// fires. Using var instead of (preferably const) in order to assign
// active_hooks.tmp_array if a hook is enabled/disabled during hook
// execution.
array: [],
// Use a counter to track nested calls of async hook callbacks and make sure
// the active_hooks.array isn't altered mid execution.
call_depth: 0,
// Use to temporarily store and updated active_hooks.array if the user
// enables or disables a hook while hooks are being processed. If a hook is
// enabled() or disabled() during hook execution then the current set of
// active hooks is duplicated and set equal to active_hooks.tmp_array. Any
// subsequent changes are on the duplicated array. When all hooks have
// completed executing active_hooks.tmp_array is assigned to
// active_hooks.array.
tmp_array: null,
// Keep track of the field counts held in active_hooks.tmp_array. Because the
// async_hook_fields can't be reassigned, store each uint32 in an array that
// is written back to async_hook_fields when active_hooks.array is restored.
tmp_fields: null
};
const { registerDestroyHook } = async_wrap;
const { enqueueMicrotask } = internalBinding('task_queue');
// Each constant tracks how many callbacks there are for any given step of
// async execution. These are tracked so if the user didn't include callbacks
// for a given step, that step can bail out early.
const { kInit, kBefore, kAfter, kDestroy, kTotals, kPromiseResolve,
kCheck, kExecutionAsyncId, kAsyncIdCounter, kTriggerAsyncId,
kDefaultTriggerAsyncId, kStackLength } = async_wrap.constants;
// Used in AsyncHook and AsyncResource.
const async_id_symbol = Symbol('asyncId');
const trigger_async_id_symbol = Symbol('triggerAsyncId');
const init_symbol = Symbol('init');
const before_symbol = Symbol('before');
const after_symbol = Symbol('after');
const destroy_symbol = Symbol('destroy');
const promise_resolve_symbol = Symbol('promiseResolve');
const emitBeforeNative = emitHookFactory(before_symbol, 'emitBeforeNative');
const emitAfterNative = emitHookFactory(after_symbol, 'emitAfterNative');
const emitDestroyNative = emitHookFactory(destroy_symbol, 'emitDestroyNative');
const emitPromiseResolveNative =
emitHookFactory(promise_resolve_symbol, 'emitPromiseResolveNative');
// Used to fatally abort the process if a callback throws.
function fatalError(e) {
if (typeof e.stack === 'string') {
process._rawDebug(e.stack);
} else {
const o = { message: e };
// eslint-disable-next-line no-restricted-syntax
Error.captureStackTrace(o, fatalError);
process._rawDebug(o.stack);
}
const { getOptionValue } = require('internal/options');
if (getOptionValue('--abort-on-uncaught-exception')) {
process.abort();
}
process.exit(1);
}
function validateAsyncId(asyncId, type) {
// Skip validation when async_hooks is disabled
if (async_hook_fields[kCheck] <= 0) return;
if (!NumberIsSafeInteger(asyncId) || asyncId < -1) {
fatalError(new ERR_INVALID_ASYNC_ID(type, asyncId));
}
}
// Emit From Native //
// Used by C++ to call all init() callbacks. Because some state can be setup
// from C++ there's no need to perform all the same operations as in
// emitInitScript.
function emitInitNative(asyncId, type, triggerAsyncId, resource) {
active_hooks.call_depth += 1;
// Use a single try/catch for all hooks to avoid setting up one per iteration.
try {
// Using var here instead of let because "for (var ...)" is faster than let.
// Refs: https://github.com/nodejs/node/pull/30380#issuecomment-552948364
for (var i = 0; i < active_hooks.array.length; i++) {
if (typeof active_hooks.array[i][init_symbol] === 'function') {
active_hooks.array[i][init_symbol](
asyncId, type, triggerAsyncId,
resource
);
}
}
} catch (e) {
fatalError(e);
} finally {
active_hooks.call_depth -= 1;
}
// Hooks can only be restored if there have been no recursive hook calls.
// Also the active hooks do not need to be restored if enable()/disable()
// weren't called during hook execution, in which case active_hooks.tmp_array
// will be null.
if (active_hooks.call_depth === 0 && active_hooks.tmp_array !== null) {
restoreActiveHooks();
}
}
// Called from native. The asyncId stack handling is taken care of there
// before this is called.
function emitHook(symbol, asyncId) {
active_hooks.call_depth += 1;
// Use a single try/catch for all hook to avoid setting up one per
// iteration.
try {
// Using var here instead of let because "for (var ...)" is faster than let.
// Refs: https://github.com/nodejs/node/pull/30380#issuecomment-552948364
for (var i = 0; i < active_hooks.array.length; i++) {
if (typeof active_hooks.array[i][symbol] === 'function') {
active_hooks.array[i][symbol](asyncId);
}
}
} catch (e) {
fatalError(e);
} finally {
active_hooks.call_depth -= 1;
}
// Hooks can only be restored if there have been no recursive hook calls.
// Also the active hooks do not need to be restored if enable()/disable()
// weren't called during hook execution, in which case
// active_hooks.tmp_array will be null.
if (active_hooks.call_depth === 0 && active_hooks.tmp_array !== null) {
restoreActiveHooks();
}
}
function emitHookFactory(symbol, name) {
const fn = FunctionPrototypeBind(emitHook, undefined, symbol);
// Set the name property of the function as it looks good in the stack trace.
ObjectDefineProperty(fn, 'name', {
value: name
});
return fn;
}
// Manage Active Hooks //
function getHookArrays() {
if (active_hooks.call_depth === 0)
return [active_hooks.array, async_hook_fields];
// If this hook is being enabled while in the middle of processing the array
// of currently active hooks then duplicate the current set of active hooks
// and store this there. This shouldn't fire until the next time hooks are
// processed.
if (active_hooks.tmp_array === null)
storeActiveHooks();
return [active_hooks.tmp_array, active_hooks.tmp_fields];
}
function storeActiveHooks() {
active_hooks.tmp_array = active_hooks.array.slice();
// Don't want to make the assumption that kInit to kDestroy are indexes 0 to
// 4. So do this the long way.
active_hooks.tmp_fields = [];
copyHooks(active_hooks.tmp_fields, async_hook_fields);
}
function copyHooks(destination, source) {
destination[kInit] = source[kInit];
destination[kBefore] = source[kBefore];
destination[kAfter] = source[kAfter];
destination[kDestroy] = source[kDestroy];
destination[kPromiseResolve] = source[kPromiseResolve];
}
// Then restore the correct hooks array in case any hooks were added/removed
// during hook callback execution.
function restoreActiveHooks() {
active_hooks.array = active_hooks.tmp_array;
copyHooks(async_hook_fields, active_hooks.tmp_fields);
active_hooks.tmp_array = null;
active_hooks.tmp_fields = null;
}
let wantPromiseHook = false;
function enableHooks() {
async_hook_fields[kCheck] += 1;
wantPromiseHook = true;
enablePromiseHook();
}
function disableHooks() {
async_hook_fields[kCheck] -= 1;
wantPromiseHook = false;
// Delay the call to `disablePromiseHook()` because we might currently be
// between the `before` and `after` calls of a Promise.
enqueueMicrotask(disablePromiseHookIfNecessary);
}
function disablePromiseHookIfNecessary() {
if (!wantPromiseHook)
disablePromiseHook();
}
// Internal Embedder API //
// Increment the internal id counter and return the value. Important that the
// counter increment first. Since it's done the same way in
// Environment::new_async_uid()
function newAsyncId() {
return ++async_id_fields[kAsyncIdCounter];
}
function getOrSetAsyncId(object) {
if (object.hasOwnProperty(async_id_symbol)) {
return object[async_id_symbol];
}
return object[async_id_symbol] = newAsyncId();
}
// Return the triggerAsyncId meant for the constructor calling it. It's up to
// the user to safeguard this call and make sure it's zero'd out when the
// constructor is complete.
function getDefaultTriggerAsyncId() {
const defaultTriggerAsyncId = async_id_fields[kDefaultTriggerAsyncId];
// If defaultTriggerAsyncId isn't set, use the executionAsyncId
if (defaultTriggerAsyncId < 0)
return async_id_fields[kExecutionAsyncId];
return defaultTriggerAsyncId;
}
function clearDefaultTriggerAsyncId() {
async_id_fields[kDefaultTriggerAsyncId] = -1;
}
function defaultTriggerAsyncIdScope(triggerAsyncId, block, ...args) {
if (triggerAsyncId === undefined)
return block(...args);
// CHECK(NumberIsSafeInteger(triggerAsyncId))
// CHECK(triggerAsyncId > 0)
const oldDefaultTriggerAsyncId = async_id_fields[kDefaultTriggerAsyncId];
async_id_fields[kDefaultTriggerAsyncId] = triggerAsyncId;
try {
return block(...args);
} finally {
async_id_fields[kDefaultTriggerAsyncId] = oldDefaultTriggerAsyncId;
}
}
function initHooksExist() {
return async_hook_fields[kInit] > 0;
}
function afterHooksExist() {
return async_hook_fields[kAfter] > 0;
}
function destroyHooksExist() {
return async_hook_fields[kDestroy] > 0;
}
function emitInitScript(asyncId, type, triggerAsyncId, resource) {
validateAsyncId(asyncId, 'asyncId');
if (triggerAsyncId !== null)
validateAsyncId(triggerAsyncId, 'triggerAsyncId');
if (async_hook_fields[kCheck] > 0 &&
(typeof type !== 'string' || type.length <= 0)) {
throw new ERR_ASYNC_TYPE(type);
}
// Short circuit all checks for the common case. Which is that no hooks have
// been set. Do this to remove performance impact for embedders (and core).
if (async_hook_fields[kInit] === 0)
return;
// This can run after the early return check b/c running this function
// manually means that the embedder must have used getDefaultTriggerAsyncId().
if (triggerAsyncId === null) {
triggerAsyncId = getDefaultTriggerAsyncId();
}
emitInitNative(asyncId, type, triggerAsyncId, resource);
}
function emitBeforeScript(asyncId, triggerAsyncId) {
// Validate the ids. An id of -1 means it was never set and is visible on the
// call graph. An id < -1 should never happen in any circumstance. Throw
// on user calls because async state should still be recoverable.
validateAsyncId(asyncId, 'asyncId');
validateAsyncId(triggerAsyncId, 'triggerAsyncId');
pushAsyncIds(asyncId, triggerAsyncId);
if (async_hook_fields[kBefore] > 0)
emitBeforeNative(asyncId);
}
function emitAfterScript(asyncId) {
validateAsyncId(asyncId, 'asyncId');
if (async_hook_fields[kAfter] > 0)
emitAfterNative(asyncId);
popAsyncIds(asyncId);
}
function emitDestroyScript(asyncId) {
validateAsyncId(asyncId, 'asyncId');
// Return early if there are no destroy callbacks, or invalid asyncId.
if (async_hook_fields[kDestroy] === 0 || asyncId <= 0)
return;
async_wrap.queueDestroyAsyncId(asyncId);
}
// Keep in sync with Environment::AsyncHooks::clear_async_id_stack
// in src/env-inl.h.
function clearAsyncIdStack() {
async_id_fields[kExecutionAsyncId] = 0;
async_id_fields[kTriggerAsyncId] = 0;
async_hook_fields[kStackLength] = 0;
}
function hasAsyncIdStack() {
return async_hook_fields[kStackLength] > 0;
}
// This is the equivalent of the native push_async_ids() call.
function pushAsyncIds(asyncId, triggerAsyncId) {
const offset = async_hook_fields[kStackLength];
if (offset * 2 >= async_wrap.async_ids_stack.length)
return pushAsyncIds_(asyncId, triggerAsyncId);
async_wrap.async_ids_stack[offset * 2] = async_id_fields[kExecutionAsyncId];
async_wrap.async_ids_stack[offset * 2 + 1] = async_id_fields[kTriggerAsyncId];
async_hook_fields[kStackLength]++;
async_id_fields[kExecutionAsyncId] = asyncId;
async_id_fields[kTriggerAsyncId] = triggerAsyncId;
}
// This is the equivalent of the native pop_async_ids() call.
function popAsyncIds(asyncId) {
const stackLength = async_hook_fields[kStackLength];
if (stackLength === 0) return false;
if (async_hook_fields[kCheck] > 0 &&
async_id_fields[kExecutionAsyncId] !== asyncId) {
// Do the same thing as the native code (i.e. crash hard).
return popAsyncIds_(asyncId);
}
const offset = stackLength - 1;
async_id_fields[kExecutionAsyncId] = async_wrap.async_ids_stack[2 * offset];
async_id_fields[kTriggerAsyncId] = async_wrap.async_ids_stack[2 * offset + 1];
async_hook_fields[kStackLength] = offset;
return offset > 0;
}
function executionAsyncId() {
return async_id_fields[kExecutionAsyncId];
}
function triggerAsyncId() {
return async_id_fields[kTriggerAsyncId];
}
module.exports = {
executionAsyncId,
triggerAsyncId,
// Private API
getHookArrays,
symbols: {
async_id_symbol, trigger_async_id_symbol,
init_symbol, before_symbol, after_symbol, destroy_symbol,
promise_resolve_symbol, owner_symbol
},
constants: {
kInit, kBefore, kAfter, kDestroy, kTotals, kPromiseResolve
},
enableHooks,
disableHooks,
clearDefaultTriggerAsyncId,
clearAsyncIdStack,
hasAsyncIdStack,
// Internal Embedder API
newAsyncId,
getOrSetAsyncId,
getDefaultTriggerAsyncId,
defaultTriggerAsyncIdScope,
initHooksExist,
afterHooksExist,
destroyHooksExist,
emitInit: emitInitScript,
emitBefore: emitBeforeScript,
emitAfter: emitAfterScript,
emitDestroy: emitDestroyScript,
registerDestroyHook,
nativeHooks: {
init: emitInitNative,
before: emitBeforeNative,
after: emitAfterNative,
destroy: emitDestroyNative,
promise_resolve: emitPromiseResolveNative
}
};
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