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#ifndef SRC_CONNECTION_WRAP_H_
#define SRC_CONNECTION_WRAP_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "env.h"
#include "stream_wrap.h"
#include "v8.h"
namespace node {
template <typename WrapType, typename UVType>
class ConnectionWrap : public StreamWrap {
public:
UVType* UVHandle() {
return &handle_;
}
static void OnConnection(uv_stream_t* handle, int status);
static void AfterConnect(uv_connect_t* req, int status);
protected:
ConnectionWrap(Environment* env,
v8::Local<v8::Object> object,
ProviderType provider,
AsyncWrap* parent);
~ConnectionWrap() {
}
UVType handle_;
};
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_CONNECTION_WRAP_H_
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