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#include "node_internals.h"
#include "env.h"

using v8::Array;
using v8::Boolean;
using v8::Context;
using v8::EmbedderGraph;
using v8::EscapableHandleScope;
using v8::FunctionCallbackInfo;
using v8::HandleScope;
using v8::HeapSnapshot;
using v8::Isolate;
using v8::JSON;
using v8::Local;
using v8::MaybeLocal;
using v8::Number;
using v8::Object;
using v8::String;
using v8::Value;

namespace node {
namespace heap {

class JSGraphJSNode : public EmbedderGraph::Node {
 public:
  const char* Name() override { return "<JS Node>"; }
  size_t SizeInBytes() override { return 0; }
  bool IsEmbedderNode() override { return false; }
  Local<Value> JSValue() { return StrongPersistentToLocal(persistent_); }

  int IdentityHash() {
    Local<Value> v = JSValue();
    if (v->IsObject()) return v.As<Object>()->GetIdentityHash();
    if (v->IsName()) return v.As<v8::Name>()->GetIdentityHash();
    if (v->IsInt32()) return v.As<v8::Int32>()->Value();
    return 0;
  }

  JSGraphJSNode(Isolate* isolate, Local<Value> val)
      : persistent_(isolate, val) {
    CHECK(!val.IsEmpty());
  }

  struct Hash {
    inline size_t operator()(JSGraphJSNode* n) const {
      return n->IdentityHash();
    }
  };

  struct Equal {
    inline bool operator()(JSGraphJSNode* a, JSGraphJSNode* b) const {
      return a->JSValue()->SameValue(b->JSValue());
    }
  };

 private:
  Persistent<Value> persistent_;
};

class JSGraph : public EmbedderGraph {
 public:
  explicit JSGraph(Isolate* isolate) : isolate_(isolate) {}

  Node* V8Node(const Local<Value>& value) override {
    std::unique_ptr<JSGraphJSNode> n { new JSGraphJSNode(isolate_, value) };
    auto it = engine_nodes_.find(n.get());
    if (it != engine_nodes_.end())
      return *it;
    engine_nodes_.insert(n.get());
    return AddNode(std::unique_ptr<Node>(n.release()));
  }

  Node* AddNode(std::unique_ptr<Node> node) override {
    Node* n = node.get();
    nodes_.emplace(std::move(node));
    return n;
  }

  void AddEdge(Node* from, Node* to) override {
    edges_[from].insert(std::make_pair(nullptr, to));
  }

  // For ABI compatibility, we did not backport the virtual function
  // AddEdge() with the name as last argument back to v10.x.
  // This is only here to reduce the amount of churn.
  void AddEdge(Node* from, Node* to, const char* name = nullptr) {
    edges_[from].insert(std::make_pair(name, to));
  }

  MaybeLocal<Array> CreateObject() const {
    EscapableHandleScope handle_scope(isolate_);
    Local<Context> context = isolate_->GetCurrentContext();

    std::unordered_map<Node*, Local<Object>> info_objects;
    Local<Array> nodes = Array::New(isolate_, nodes_.size());
    Local<String> edges_string = FIXED_ONE_BYTE_STRING(isolate_, "edges");
    Local<String> is_root_string = FIXED_ONE_BYTE_STRING(isolate_, "isRoot");
    Local<String> name_string = FIXED_ONE_BYTE_STRING(isolate_, "name");
    Local<String> size_string = FIXED_ONE_BYTE_STRING(isolate_, "size");
    Local<String> value_string = FIXED_ONE_BYTE_STRING(isolate_, "value");
    Local<String> wraps_string = FIXED_ONE_BYTE_STRING(isolate_, "wraps");
    Local<String> to_string = FIXED_ONE_BYTE_STRING(isolate_, "to");

    for (const std::unique_ptr<Node>& n : nodes_)
      info_objects[n.get()] = Object::New(isolate_);

    {
      HandleScope handle_scope(isolate_);
      size_t i = 0;
      for (const std::unique_ptr<Node>& n : nodes_) {
        Local<Object> obj = info_objects[n.get()];
        Local<Value> value;
        std::string name_str;
        const char* prefix = n->NamePrefix();
        if (prefix == nullptr) {
          name_str = n->Name();
        } else {
          name_str = n->NamePrefix();
          name_str += " ";
          name_str += n->Name();
        }
        if (!String::NewFromUtf8(
                 isolate_, name_str.c_str(), v8::NewStringType::kNormal)
                 .ToLocal(&value) ||
            obj->Set(context, name_string, value).IsNothing() ||
            obj->Set(context,
                     is_root_string,
                     Boolean::New(isolate_, n->IsRootNode()))
                .IsNothing() ||
            obj->Set(context,
                     size_string,
                     Number::New(isolate_, n->SizeInBytes()))
                .IsNothing() ||
            obj->Set(context, edges_string, Array::New(isolate_)).IsNothing()) {
          return MaybeLocal<Array>();
        }
        if (nodes->Set(context, i++, obj).IsNothing())
          return MaybeLocal<Array>();
        if (!n->IsEmbedderNode()) {
          value = static_cast<JSGraphJSNode*>(n.get())->JSValue();
          if (obj->Set(context, value_string, value).IsNothing())
            return MaybeLocal<Array>();
        }
      }
    }

    for (const std::unique_ptr<Node>& n : nodes_) {
      Node* wraps = n->WrapperNode();
      if (wraps == nullptr) continue;
      Local<Object> from = info_objects[n.get()];
      Local<Object> to = info_objects[wraps];
      if (from->Set(context, wraps_string, to).IsNothing())
        return MaybeLocal<Array>();
    }

    for (const auto& edge_info : edges_) {
      Node* source = edge_info.first;
      Local<Value> edges;
      if (!info_objects[source]->Get(context, edges_string).ToLocal(&edges) ||
          !edges->IsArray()) {
        return MaybeLocal<Array>();
      }

      size_t i = 0;
      size_t j = 0;
      for (const auto& edge : edge_info.second) {
        Local<Object> to_object = info_objects[edge.second];
        Local<Object> edge_obj = Object::New(isolate_);
        Local<Value> edge_name_value;
        const char* edge_name = edge.first;
        if (edge_name != nullptr) {
          if (!String::NewFromUtf8(
                  isolate_, edge_name, v8::NewStringType::kNormal)
                  .ToLocal(&edge_name_value)) {
            return MaybeLocal<Array>();
          }
        } else {
          edge_name_value = Number::New(isolate_, j++);
        }
        if (edge_obj->Set(context, name_string, edge_name_value).IsNothing() ||
            edge_obj->Set(context, to_string, to_object).IsNothing() ||
            edges.As<Array>()->Set(context, i++, edge_obj).IsNothing()) {
          return MaybeLocal<Array>();
        }
      }
    }

    return handle_scope.Escape(nodes);
  }

 private:
  Isolate* isolate_;
  std::unordered_set<std::unique_ptr<Node>> nodes_;
  std::unordered_set<JSGraphJSNode*, JSGraphJSNode::Hash, JSGraphJSNode::Equal>
      engine_nodes_;
  std::unordered_map<Node*, std::set<std::pair<const char*, Node*>>> edges_;
};

void BuildEmbedderGraph(const FunctionCallbackInfo<Value>& args) {
  Environment* env = Environment::GetCurrent(args);
  JSGraph graph(env->isolate());
  Environment::BuildEmbedderGraph(env->isolate(), &graph, env);
  Local<Array> ret;
  if (graph.CreateObject().ToLocal(&ret))
    args.GetReturnValue().Set(ret);
}


class BufferOutputStream : public v8::OutputStream {
 public:
  BufferOutputStream() : buffer_(new JSString()) {}

  void EndOfStream() override {}
  int GetChunkSize() override { return 1024 * 1024; }
  WriteResult WriteAsciiChunk(char* data, int size) override {
    buffer_->Append(data, size);
    return kContinue;
  }

  Local<String> ToString(Isolate* isolate) {
    return String::NewExternalOneByte(isolate,
                                      buffer_.release()).ToLocalChecked();
  }

 private:
  class JSString : public String::ExternalOneByteStringResource {
   public:
    void Append(char* data, size_t count) {
      store_.append(data, count);
    }

    const char* data() const override { return store_.data(); }
    size_t length() const override { return store_.size(); }

   private:
    std::string store_;
  };

  std::unique_ptr<JSString> buffer_;
};

void CreateHeapDump(const FunctionCallbackInfo<Value>& args) {
  Isolate* isolate = args.GetIsolate();
  const HeapSnapshot* snapshot = isolate->GetHeapProfiler()->TakeHeapSnapshot();
  BufferOutputStream out;
  snapshot->Serialize(&out, HeapSnapshot::kJSON);
  const_cast<HeapSnapshot*>(snapshot)->Delete();
  Local<Value> ret;
  if (JSON::Parse(isolate->GetCurrentContext(),
                  out.ToString(isolate)).ToLocal(&ret)) {
    args.GetReturnValue().Set(ret);
  }
}

void Initialize(Local<Object> target,
                Local<Value> unused,
                Local<Context> context) {
  Environment* env = Environment::GetCurrent(context);

  env->SetMethodNoSideEffect(target, "buildEmbedderGraph", BuildEmbedderGraph);
  env->SetMethodNoSideEffect(target, "createHeapDump", CreateHeapDump);
}

}  // namespace heap
}  // namespace node

NODE_MODULE_CONTEXT_AWARE_INTERNAL(heap_utils, node::heap::Initialize)