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#include "util.h"
#include "string_bytes.h"
#include "node_buffer.h"
#include <stdio.h>
namespace node {
using v8::Isolate;
using v8::String;
using v8::Local;
using v8::Value;
static int MakeUtf8String(Isolate* isolate,
Local<Value> value,
char** dst,
const size_t size) {
Local<String> string = value->ToString(isolate);
if (string.IsEmpty())
return 0;
size_t len = StringBytes::StorageSize(isolate, string, UTF8) + 1;
if (len > size) {
*dst = static_cast<char*>(malloc(len));
CHECK_NE(*dst, nullptr);
}
const int flags =
String::NO_NULL_TERMINATION | String::REPLACE_INVALID_UTF8;
const int length = string->WriteUtf8(*dst, len, 0, flags);
(*dst)[length] = '\0';
return length;
}
Utf8Value::Utf8Value(Isolate* isolate, Local<Value> value)
: length_(0), str_(str_st_) {
if (value.IsEmpty())
return;
length_ = MakeUtf8String(isolate, value, &str_, sizeof(str_st_));
}
TwoByteValue::TwoByteValue(Isolate* isolate, Local<Value> value)
: length_(0), str_(str_st_) {
if (value.IsEmpty())
return;
Local<String> string = value->ToString(isolate);
if (string.IsEmpty())
return;
// Allocate enough space to include the null terminator
size_t len =
StringBytes::StorageSize(isolate, string, UCS2) +
sizeof(uint16_t);
if (len > sizeof(str_st_)) {
str_ = static_cast<uint16_t*>(malloc(len));
CHECK_NE(str_, nullptr);
}
const int flags =
String::NO_NULL_TERMINATION | String::REPLACE_INVALID_UTF8;
length_ = string->Write(str_, 0, len, flags);
str_[length_] = '\0';
}
BufferValue::BufferValue(Isolate* isolate, Local<Value> value)
: str_(str_st_), fail_(true) {
// Slightly different take on Utf8Value. If value is a String,
// it will return a Utf8 encoded string. If value is a Buffer,
// it will copy the data out of the Buffer as is.
if (value.IsEmpty())
return;
if (value->IsString()) {
MakeUtf8String(isolate, value, &str_, sizeof(str_st_));
fail_ = false;
} else if (Buffer::HasInstance(value)) {
size_t len = Buffer::Length(value) + 1;
if (len > sizeof(str_st_)) {
str_ = static_cast<char*>(malloc(len));
CHECK_NE(str_, nullptr);
}
memcpy(str_, Buffer::Data(value), len);
str_[len - 1] = '\0';
fail_ = false;
}
}
} // namespace node
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