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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "uv.h"
#include "node.h"
#include "node_internals.h"
#include "env-inl.h"
namespace node {
namespace {
using v8::Array;
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::Map;
using v8::Object;
using v8::String;
using v8::Value;
void ErrName(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
if (env->options()->pending_deprecation && env->EmitErrNameWarning()) {
if (ProcessEmitDeprecationWarning(
env,
"Directly calling process.binding('uv').errname(<val>) is being"
" deprecated. "
"Please make sure to use util.getSystemErrorName() instead.",
"DEP0119").IsNothing())
return;
}
int err;
if (!args[0]->Int32Value(env->context()).To(&err)) return;
CHECK_LT(err, 0);
const char* name = uv_err_name(err);
args.GetReturnValue().Set(OneByteString(env->isolate(), name));
}
void Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context) {
Environment* env = Environment::GetCurrent(context);
Isolate* isolate = env->isolate();
target->Set(env->context(),
FIXED_ONE_BYTE_STRING(isolate, "errname"),
env->NewFunctionTemplate(ErrName)
->GetFunction(env->context())
.ToLocalChecked()).FromJust();
#define V(name, _) NODE_DEFINE_CONSTANT(target, UV_##name);
UV_ERRNO_MAP(V)
#undef V
Local<Map> err_map = Map::New(isolate);
#define V(name, msg) do { \
Local<Array> arr = Array::New(isolate, 2); \
arr->Set(env->context(), 0, OneByteString(isolate, #name)).FromJust(); \
arr->Set(env->context(), 1, OneByteString(isolate, msg)).FromJust(); \
err_map->Set(context, \
Integer::New(isolate, UV_##name), \
arr).ToLocalChecked(); \
} while (0);
UV_ERRNO_MAP(V)
#undef V
target->Set(context, FIXED_ONE_BYTE_STRING(isolate, "errmap"),
err_map).FromJust();
}
} // anonymous namespace
} // namespace node
NODE_MODULE_CONTEXT_AWARE_INTERNAL(uv, node::Initialize)
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