| Commit message (Collapse) | Author | Age | Files | Lines |
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Switch to NVIDIA's name for the device.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Switch to NVIDIA's name for the device.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Shorter device name, make consistent with our engine enums.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Switch to NVIDIA's name for the device.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Switch to NVIDIA's name for the device.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Shorter device name, match Tegra and our existing enums.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Switch to NVIDIA's name for the device.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Switch to NVIDIA's name for the device.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Switch to NVIDIA's name for the device.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Switch to NVIDIA's name for the device.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Switch to NVIDIA's name for the device.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Rename to match the Linux subsystem responsible for the same kind of
things. Will be investigating how feasible it will be to expose the
GPU clock trees with it at some point.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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The DRM build used a separate, symlinked, source tree out of a desire
to avoid Kbuild/autotools' object files conflicting.
Not only is this very annoying to maintain, but it's made worse by
having two entirely separate source file lists to maintain too.
Fixes both these issues by ditching automake (it doesn't approve of
the kernel's Kbuild syntax) in favour of custom makefiles that can
build libnvif.so from the Kbuild files.
Like the previous commit, this will never show up in the kernel tree
(it has its own version).
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Move/rename detection gets confused and thinks that the entire driver
was rewritten ;)
Don't worry, this commit will never be seen in the kernel tree!
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Having the two modules separated causes various unneeded complications,
including having to export symbols accessed between the modules. Make
things simpler by compiling platform device support into nouveau.ko.
Platform device support remains optional and is only compiled on Tegra.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Reviewed-by: Vince Hsu <vinceh@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Restore the nv50 cursor bo on resume, and load the lut in
nv50_display_display_init so it gets set on resume too.
Tested on a fermi and a curie.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Removes some functions that are not used anywhere:
nv04_display_late_takedown() nv04_display_early_init()
This was partially found by using a static code analysis program
called cppcheck.
Signed-off-by: Rickard Strandqvist <rickard_strandqvist@spectrumdigital.se>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Remove the function domain_to_ttm() that is not used anywhere.
This was partially found by using a static code analysis program
called cppcheck.
Signed-off-by: Rickard Strandqvist <rickard_strandqvist@spectrumdigital.se>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Remove the function nouveau_bo_rd16() that is not used anywhere.
This was partially found by using a static code analysis program
called cppcheck.
Signed-off-by: Rickard Strandqvist <rickard_strandqvist@spectrumdigital.se>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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This patch adds one option for the boot config strings "NvClkMode*", so
that we can enable the "auto" mode when loading module.
Signed-off-by: Vince Hsu <vinceh@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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This patch adds PWR support for GK20A. But instead of adding the PWR
features like firmware loading and communication with PMU firmware, we
add the DVFS (Dynamic Voltage and Frequency Scaling), which is one of
the PMU firmware's jobs on dGPUs, in this patch. This refers to the
idle signals provided by the NVIDIA hardware and tries to adjust the
performance level based on the calculated target. The reclocking policy
can be fine-tuned later when we have more real use cases.
Signed-off-by: Vince Hsu <vinceh@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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The platform device does not use the common nouveau_pwr_init() to initialize
the PWR, but it does need the .pgob() be assigned to avoid NULL pointer
dereference in graph/nve4.c.
Signed-off-by: Vince Hsu <vinceh@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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There might be some callers of nouveau_clock_astate(), and they are from
inetrrupt context. So we must ensure that this function can be atomic in
that condition. This patch adds one parameter which is subsequently passed
to nouveau_pstate_calc(). Therefore we can choose whether we want to wait
for the pstate work's completion or not.
Signed-off-by: Vince Hsu <vinceh@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Several braces were misplaced unintentionally. That caused the msi handling
became part of the default case of the first switch statement. So add the
missing ones.
Signed-off-by: Vince Hsu <vinceh@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Looks like a userspace bug can trigger this somehow during a mode
switch, causing: EVO complaint -> semaphores get out of sync ->
entire display stalled.
We likely want to be even stricter than this (or at least deal
better if EVO rejects our request), but I'll save that for the
drm_plane/atomic conversion and just fix the bug that I already
know can be triggered.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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On NV50 and up, we'll allow fixed panels to use EDID-provided modes
without the GPU scaler, and force scaling (even for NONE) otherwise.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Should be the same defaults as before, just easier to follow.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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The hilarious part is that, under X, this won't work anyway because the
server decides to construct its own modes for some reason.
Tested with modetest, which isn't quite as insane. I'd hope that
wayland is more sensible.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Common programming sense dictates that resources allocated by a function
are freed by this function should it fails, but this is not the case for
the allocated structure of nouveau_sgdma_create_ttm(). It seems that
n00b contributors attempt to fix this one like bugs flying towards a bug
zapper, so add a comment to hopefully prevent this from happening
anymore.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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nouveau_sgdma_be::dev is only set once during init and never used
anywhere, so remove it.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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It's about to not be valid for objects that aren't in the client
object tree.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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These are a tad more complex than a direct cast with paranoia safeties.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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The [ SUBDEV] specified in log output will be a bit different for
children of a subdev now. Previously this reports whatever subdev
is specified by object.engine, now it reports the subdev that owns
the object (so, up object.parent somewhere).
Later patches will append object and class identifiers to messages,
which will help clarify where it's coming from.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Makes the output slightly less useful, in that objects with the same
class handle can't be distinguished from each other now.
Upcoming commits will name objects with user-readable strings to fix
this problem.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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gpuobj has a condition of (bar && bar->alloc) around usage to avoid
some nasty ordering issues (which, i've now been reminded to add a
todo about fixing...) between bar and vm.
The bar->alloc part of the condition isn't currently necessary (it
used to be, another change made bar always NULL where it matters),
so we got lucky. That won't be the case for much longer.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Makes things a bit more readable. This is specially important now as
upcoming commits are going to be gradually removing the use of macros
for down-casts, in favour of compile-time checking.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Has additional safeties for one. For two, needed for an upcoming
commit that removes abuse of nouveau_object.engine.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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