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-rw-r--r--core/inflator.js19
1 files changed, 14 insertions, 5 deletions
diff --git a/core/inflator.js b/core/inflator.js
index 39db447..c85501f 100644
--- a/core/inflator.js
+++ b/core/inflator.js
@@ -19,12 +19,20 @@ export default class Inflate {
inflateInit(this.strm, this.windowBits);
}
- inflate(data, expected) {
- this.strm.input = data;
- this.strm.avail_in = this.strm.input.length;
- this.strm.next_in = 0;
- this.strm.next_out = 0;
+ setInput(data) {
+ if (!data) {
+ //FIXME: flush remaining data.
+ this.strm.input = null;
+ this.strm.avail_in = 0;
+ this.strm.next_in = 0;
+ } else {
+ this.strm.input = data;
+ this.strm.avail_in = this.strm.input.length;
+ this.strm.next_in = 0;
+ }
+ }
+ inflate(expected) {
// resize our output buffer if it's too small
// (we could just use multiple chunks, but that would cause an extra
// allocation each time to flatten the chunks)
@@ -33,6 +41,7 @@ export default class Inflate {
this.strm.output = new Uint8Array(this.chunkSize);
}
+ this.strm.next_out = 0;
this.strm.avail_out = this.chunkSize;
let ret = inflate(this.strm, 0); // Flush argument not used.