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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is the Netscape Portable Runtime (NSPR).
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998-2000 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL"), in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your
* version of this file only under the terms of the GPL and not to
* allow others to use your version of this file under the MPL,
* indicate your decision by deleting the provisions above and
* replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient
* may use your version of this file under either the MPL or the
* GPL.
*/
#include "primpl.h"
#include <sys/timeb.h>
PRWord *
_MD_HomeGCRegisters(PRThread *t, int isCurrent, int *np)
{
if (isCurrent)
{
_MD_SAVE_CONTEXT(t);
}
/*
** In Win16 because the premption is "cooperative" it can never be the
** case that a register holds the sole reference to an object. It
** will always have been pushed onto the stack before the thread
** switch... So don't bother to scan the registers...
*/
*np = 0;
return (PRWord *) CONTEXT(t);
}
#if 0
#ifndef SPORT_MODEL
#define MAX_SEGMENT_SIZE (65536l - 4096l)
/************************************************************************/
/*
** Machine dependent GC Heap management routines:
** _MD_GrowGCHeap
*/
/************************************************************************/
extern void *
_MD_GrowGCHeap(uint32 *sizep)
{
void *addr;
if( *sizep > MAX_SEGMENT_SIZE ) {
*sizep = MAX_SEGMENT_SIZE;
}
addr = malloc((size_t)*sizep);
return addr;
}
#endif /* SPORT_MODEL */
#endif /* 0 */
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