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diff --git a/security/nss/lib/freebl/mknewpc2.c b/security/nss/lib/freebl/mknewpc2.c
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+/*
+ * mknewpc2.c
+ *
+ * Generate PC-2 tables for DES-150 library
+ *
+ * The contents of this file are subject to the Mozilla Public
+ * License Version 1.1 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS
+ * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
+ * implied. See the License for the specific language governing
+ * rights and limitations under the License.
+ *
+ * The Original Code is the DES-150 library.
+ *
+ * The Initial Developer of the Original Code is Nelson B. Bolyard,
+ * nelsonb@iname.com. Portions created by Nelson B. Bolyard are
+ * Copyright (C) 1990, 2000 Nelson B. Bolyard, All Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ * Alternatively, the contents of this file may be used under the
+ * terms of the GNU General Public License Version 2 or later (the
+ * "GPL"), in which case the provisions of the GPL are applicable
+ * instead of those above. If you wish to allow use of your
+ * version of this file only under the terms of the GPL and not to
+ * allow others to use your version of this file under the MPL,
+ * indicate your decision by deleting the provisions above and
+ * replace them with the notice and other provisions required by
+ * the GPL. If you do not delete the provisions above, a recipient
+ * may use your version of this file under either the MPL or the GPL.
+ */
+
+typedef unsigned char BYTE;
+typedef unsigned int HALF;
+
+#define DES_ENCRYPT 0
+#define DES_DECRYPT 1
+
+/* two 28-bit registers defined in key schedule production process */
+static HALF C0, D0;
+
+static HALF L0, R0;
+
+/* key schedule, 16 internal keys, each with 8 6-bit parts */
+static BYTE KS [8] [16];
+
+
+/*
+ * This table takes the 56 bits in C0 and D0 and shows show they are
+ * permuted into the 8 6-bit parts of the key in the key schedule.
+ * The bits of C0 are numbered left to right, 1-28.
+ * The bits of D0 are numbered left to right, 29-56.
+ * Zeros in this table represent bits that are always zero.
+ * Note that all the bits in the first 4 rows come from C0,
+ * and all the bits in the second 4 rows come from D0.
+ */
+static const BYTE PC2[64] = {
+ 14, 17, 11, 24, 1, 5, 0, 0, /* S1 */
+ 3, 28, 15, 6, 21, 10, 0, 0, /* S2 */
+ 23, 19, 12, 4, 26, 8, 0, 0, /* S3 */
+ 16, 7, 27, 20, 13, 2, 0, 0, /* S4 */
+
+ 41, 52, 31, 37, 47, 55, 0, 0, /* S5 */
+ 30, 40, 51, 45, 33, 48, 0, 0, /* S6 */
+ 44, 49, 39, 56, 34, 53, 0, 0, /* S7 */
+ 46, 42, 50, 36, 29, 32, 0, 0 /* S8 */
+};
+
+/* This table represents the same info as PC2, except that
+ * The bits of C0 and D0 are each numbered right to left, 0-27.
+ * -1 values indicate bits that are always zero.
+ * As before all the bits in the first 4 rows come from C0,
+ * and all the bits in the second 4 rows come from D0.
+ */
+static signed char PC2a[64] = {
+/* bits of C0 */
+ 14, 11, 17, 4, 27, 23, -1, -1, /* S1 */
+ 25, 0, 13, 22, 7, 18, -1, -1, /* S2 */
+ 5, 9, 16, 24, 2, 20, -1, -1, /* S3 */
+ 12, 21, 1, 8, 15, 26, -1, -1, /* S4 */
+/* bits of D0 */
+ 15, 4, 25, 19, 9, 1, -1, -1, /* S5 */
+ 26, 16, 5, 11, 23, 8, -1, -1, /* S6 */
+ 12, 7, 17, 0, 22, 3, -1, -1, /* S7 */
+ 10, 14, 6, 20, 27, 24, -1, -1 /* S8 */
+};
+
+/* This table represents the same info as PC2a, except that
+ * The order of of the rows has been changed to increase the efficiency
+ * with which the key sechedule is created.
+ * Fewer shifts and ANDs are required to make the KS from these.
+ */
+static const signed char PC2b[64] = {
+/* bits of C0 */
+ 14, 11, 17, 4, 27, 23, -1, -1, /* S1 */
+ 5, 9, 16, 24, 2, 20, -1, -1, /* S3 */
+ 25, 0, 13, 22, 7, 18, -1, -1, /* S2 */
+ 12, 21, 1, 8, 15, 26, -1, -1, /* S4 */
+/* bits of D0 */
+ 26, 16, 5, 11, 23, 8, -1, -1, /* S6 */
+ 10, 14, 6, 20, 27, 24, -1, -1, /* S8 */
+ 15, 4, 25, 19, 9, 1, -1, -1, /* S5 */
+ 12, 7, 17, 0, 22, 3, -1, -1 /* S7 */
+};
+
+/* Only 24 of the 28 bits in C0 and D0 are used in PC2.
+ * The used bits of C0 and D0 are grouped into 4 groups of 6,
+ * so that the PC2 permutation can be accomplished with 4 lookups
+ * in tables of 64 entries.
+ * The following table shows how the bits of C0 and D0 are grouped
+ * into indexes for the respective table lookups.
+ * Bits are numbered right-to-left, 0-27, as in PC2b.
+ */
+static BYTE NDX[48] = {
+/* Bits of C0 */
+ 27, 26, 25, 24, 23, 22, /* C0 table 0 */
+ 18, 17, 16, 15, 14, 13, /* C0 table 1 */
+ 9, 8, 7, 2, 1, 0, /* C0 table 2 */
+ 5, 4, 21, 20, 12, 11, /* C0 table 3 */
+/* bits of D0 */
+ 27, 26, 25, 24, 23, 22, /* D0 table 0 */
+ 20, 19, 17, 16, 15, 14, /* D0 table 1 */
+ 12, 11, 10, 9, 8, 7, /* D0 table 2 */
+ 6, 5, 4, 3, 1, 0 /* D0 table 3 */
+};
+
+/* Here's the code that does that grouping.
+ left = PC2LOOKUP(0, 0, ((c0 >> 22) & 0x3F) );
+ left |= PC2LOOKUP(0, 1, ((c0 >> 13) & 0x3F) );
+ left |= PC2LOOKUP(0, 2, ((c0 >> 4) & 0x38) | (c0 & 0x7) );
+ left |= PC2LOOKUP(0, 3, ((c0>>18)&0xC) | ((c0>>11)&0x3) | (c0&0x30));
+
+ right = PC2LOOKUP(1, 0, ((d0 >> 22) & 0x3F) );
+ right |= PC2LOOKUP(1, 1, ((d0 >> 15) & 0x30) | ((d0 >> 14) & 0xf) );
+ right |= PC2LOOKUP(1, 2, ((d0 >> 7) & 0x3F) );
+ right |= PC2LOOKUP(1, 3, ((d0 >> 1) & 0x3C) | (d0 & 0x3));
+*/
+
+void
+make_pc2a( void )
+{
+
+ int i, j;
+
+ for ( i = 0; i < 64; ++i ) {
+ j = PC2[i];
+ if (j == 0)
+ j = -1;
+ else if ( j < 29 )
+ j = 28 - j ;
+ else
+ j = 56 - j;
+ PC2a[i] = j;
+ }
+ for ( i = 0; i < 64; i += 8 ) {
+ printf("%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,\n",
+ PC2a[i+0],PC2a[i+1],PC2a[i+2],PC2a[i+3],
+ PC2a[i+4],PC2a[i+5],PC2a[i+6],PC2a[i+7] );
+ }
+}
+
+HALF PC2cd0[64];
+
+HALF PC_2H[8][64];
+
+void
+mktable( )
+{
+ int i;
+ int table;
+ const BYTE * ndx = NDX;
+ HALF mask;
+
+ mask = 0x80000000;
+ for (i = 0; i < 32; ++i, mask >>= 1) {
+ int bit = PC2b[i];
+ if (bit < 0)
+ continue;
+ PC2cd0[bit + 32] = mask;
+ }
+
+ mask = 0x80000000;
+ for (i = 32; i < 64; ++i, mask >>= 1) {
+ int bit = PC2b[i];
+ if (bit < 0)
+ continue;
+ PC2cd0[bit] = mask;
+ }
+
+#if DEBUG
+ for (i = 0; i < 64; ++i) {
+ printf("0x%08x,\n", PC2cd0[i]);
+ }
+#endif
+ for (i = 0; i < 24; ++i) {
+ NDX[i] += 32; /* because c0 is the upper half */
+ }
+
+ for (table = 0; table < 8; ++table) {
+ HALF bitvals[6];
+ for (i = 0; i < 6; ++i) {
+ bitvals[5-i] = PC2cd0[*ndx++];
+ }
+ for (i = 0; i < 64; ++i) {
+ int j;
+ int k = 0;
+ HALF value = 0;
+
+ for (j = i; j; j >>= 1, ++k) {
+ if (j & 1) {
+ value |= bitvals[k];
+ }
+ }
+ PC_2H[table][i] = value;
+ }
+ printf("/* table %d */ {\n", table );
+ for (i = 0; i < 64; i += 4) {
+ printf(" 0x%08x, 0x%08x, 0x%08x, 0x%08x, \n",
+ PC_2H[table][i], PC_2H[table][i+1],
+ PC_2H[table][i+2], PC_2H[table][i+3]);
+ }
+ printf(" },\n");
+ }
+}
+
+
+int
+main(void)
+{
+/* make_pc2a(); */
+ mktable();
+ return 0;
+}