/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Netscape security libraries. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1994-2000 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* * CMS array functions. * * $Id$ */ #include "cmslocal.h" #include "secerr.h" /* * ARRAY FUNCTIONS * * In NSS, arrays are rather primitive arrays of pointers. * Makes it easy to walk the array, but hard to count elements * and manage the storage. * * This is a feeble attempt to encapsulate the functionality * and get rid of hundreds of lines of similar code */ /* * NSS_CMSArray_Alloc - allocate an array in an arena * * This allocates space for the array of pointers */ void ** NSS_CMSArray_Alloc(PRArenaPool *poolp, int n) { return (void **)PORT_ArenaZAlloc(poolp, n * sizeof(void *)); } /* * NSS_CMSArray_Add - add an element to the end of an array * * The array of pointers is either created (if array was empty before) or grown. */ SECStatus NSS_CMSArray_Add(PRArenaPool *poolp, void ***array, void *obj) { void **p; int n; void **dest; PORT_Assert(array != NULL); if (array == NULL) return SECFailure; if (*array == NULL) { dest = (void **)PORT_ArenaAlloc(poolp, 2 * sizeof(void *)); n = 0; } else { n = 0; p = *array; while (*p++) n++; dest = (void **)PORT_ArenaGrow (poolp, *array, (n + 1) * sizeof(void *), (n + 2) * sizeof(void *)); } if (dest == NULL) return SECFailure; dest[n] = obj; dest[n+1] = NULL; *array = dest; return SECSuccess; } /* * NSS_CMSArray_IsEmpty - check if array is empty */ PRBool NSS_CMSArray_IsEmpty(void **array) { return (array == NULL || array[0] == NULL); } /* * NSS_CMSArray_Count - count number of elements in array */ int NSS_CMSArray_Count(void **array) { int n = 0; if (array == NULL) return 0; while (*array++ != NULL) n++; return n; } /* * NSS_CMSArray_Sort - sort an array in place * * If "secondary" or "tertiary are not NULL, it must be arrays with the same * number of elements as "primary". The same reordering will get applied to it. * * "compare" is a function that returns * < 0 when the first element is less than the second * = 0 when the first element is equal to the second * > 0 when the first element is greater than the second * to acheive ascending ordering. */ void NSS_CMSArray_Sort(void **primary, int (*compare)(void *,void *), void **secondary, void **tertiary) { int n, i, limit, lastxchg; void *tmp; n = NSS_CMSArray_Count(primary); PORT_Assert(secondary == NULL || NSS_CMSArray_Count(secondary) == n); PORT_Assert(tertiary == NULL || NSS_CMSArray_Count(tertiary) == n); if (n <= 1) /* ordering is fine */ return; /* yes, ladies and gentlemen, it's BUBBLE SORT TIME! */ limit = n - 1; while (1) { lastxchg = 0; for (i = 0; i < limit; i++) { if ((*compare)(primary[i], primary[i+1]) > 0) { /* exchange the neighbours */ tmp = primary[i+1]; primary[i+1] = primary[i]; primary[i] = tmp; if (secondary) { /* secondary array? */ tmp = secondary[i+1]; /* exchange there as well */ secondary[i+1] = secondary[i]; secondary[i] = tmp; } if (tertiary) { /* tertiary array? */ tmp = tertiary[i+1]; /* exchange there as well */ tertiary[i+1] = tertiary[i]; tertiary[i] = tmp; } lastxchg = i+1; /* index of the last element bubbled up */ } } if (lastxchg == 0) /* no exchanges, so array is sorted */ break; /* we're done */ limit = lastxchg; /* array is sorted up to [limit] */ } } #if 0 /* array iterator stuff... not used */ typedef void **NSSCMSArrayIterator; /* iterator */ NSSCMSArrayIterator NSS_CMSArray_First(void **array) { if (array == NULL || array[0] == NULL) return NULL; return (NSSCMSArrayIterator)&(array[0]); } void * NSS_CMSArray_Obj(NSSCMSArrayIterator iter) { void **p = (void **)iter; return *iter; /* which is NULL if we are at the end of the array */ } NSSCMSArrayIterator NSS_CMSArray_Next(NSSCMSArrayIterator iter) { void **p = (void **)iter; return (NSSCMSArrayIterator)(p + 1); } #endif