/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is the Netscape security libraries. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1994-2000 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL"), in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your * version of this file only under the terms of the GPL and not to * allow others to use your version of this file under the MPL, * indicate your decision by deleting the provisions above and * replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient * may use your version of this file under either the MPL or the * GPL. */ /* * Utility routines to complement the ASN.1 encoding and decoding functions. * * $Id$ */ #include "secasn1.h" /* * We have a length that needs to be encoded; how many bytes will the * encoding take? * * The rules are that 0 - 0x7f takes one byte (the length itself is the * entire encoding); everything else takes one plus the number of bytes * in the length. */ int SEC_ASN1LengthLength (unsigned long len) { int lenlen = 1; if (len > 0x7f) { do { lenlen++; len >>= 8; } while (len); } return lenlen; } /* * XXX Move over (and rewrite as appropriate) the rest of the * stuff in dersubr.c! */ /* * Find the appropriate subtemplate for the given template. * This may involve calling a "chooser" function, or it may just * be right there. In either case, it is expected to *have* a * subtemplate; this is asserted in debug builds (in non-debug * builds, NULL will be returned). * * "thing" is a pointer to the structure being encoded/decoded * "encoding", when true, means that we are in the process of encoding * (as opposed to in the process of decoding) */ const SEC_ASN1Template * SEC_ASN1GetSubtemplate (const SEC_ASN1Template *theTemplate, void *thing, PRBool encoding) { const SEC_ASN1Template *subt = NULL; PORT_Assert (theTemplate->sub != NULL); if (theTemplate->sub != NULL) { if (theTemplate->kind & SEC_ASN1_DYNAMIC) { SEC_ASN1TemplateChooserPtr chooserp; chooserp = *(SEC_ASN1TemplateChooserPtr *) theTemplate->sub; if (chooserp) { if (thing != NULL) thing = (char *)thing - theTemplate->offset; subt = (* chooserp)(thing, encoding); } } else { subt = (SEC_ASN1Template*)theTemplate->sub; } } return subt; }