From c2c2f755712b05be03b2ea3179ec70fbacf96802 Mon Sep 17 00:00:00 2001 From: willson-chen Date: Thu, 29 Aug 2019 19:33:45 +0800 Subject: modify cmake guide in README cmake in build dir is recommand by officially. Signed-off-by: Ralph Giles --- README.md | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 2e8a3d7..a26853a 100644 --- a/README.md +++ b/README.md @@ -92,12 +92,14 @@ be found in those source modules' README files) Ogg supports building using [CMake](http://www.cmake.org/). CMake is a meta build system that generates native projects for each platform. To generate projects just run cmake replacing `YOUR-PROJECT-GENERATOR` with a proper generator from a list [here](http://www.cmake.org/cmake/help/v3.2/manual/cmake-generators.7.html): - cmake -G YOUR-PROJECT-GENERATOR . + mkdir build + cd build + cmake -G YOUR-PROJECT-GENERATOR .. Note that by default cmake generates projects that will build static libraries. To generate projects that will build dynamic library use `BUILD_SHARED_LIBS` option like this: - cmake -G YOUR-PROJECT-GENERATOR -DBUILD_SHARED_LIBS=1 . + cmake -G YOUR-PROJECT-GENERATOR -DBUILD_SHARED_LIBS=1 .. After projects are generated use them as usual @@ -105,19 +107,19 @@ After projects are generated use them as usual Use proper generator for your Visual Studio version like: - cmake -G "Visual Studio 12 2013" . + cmake -G "Visual Studio 12 2013" .. #### Building on Mac OS X #### Use Xcode generator. To build framework run: - cmake -G Xcode -DBUILD_FRAMEWORK=1 . + cmake -G Xcode -DBUILD_FRAMEWORK=1 .. #### Building on Linux #### Use Makefile generator which is default one. - cmake . + cmake .. make ## License ## -- cgit v1.2.1