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+The MD2 library.
+MD2 is a message digest algorithm that can be used to condense an arbitrary
+length message down to a 16 byte hash. The functions all need to be passed
+a MD2_CTX which is used to hold the MD2 context during multiple MD2_Update()
+function calls. The normal method of use for this library is as follows
+
+MD2_Init(...);
+MD2_Update(...);
+...
+MD2_Update(...);
+MD2_Final(...);
+
+This library requires the inclusion of 'md2.h'.
+
+The main negative about MD2 is that it is slow, especially when compared
+to MD5.
+
+The functions are as follows:
+
+void MD2_Init(
+MD2_CTX *c);
+ This function needs to be called to initiate a MD2_CTX structure for
+ use.
+
+void MD2_Update(
+MD2_CTX *c;
+unsigned char *data;
+unsigned long len);
+ This updates the message digest context being generated with 'len'
+ bytes from the 'data' pointer. The number of bytes can be any
+ length.
+
+void MD2_Final(
+unsigned char *md;
+MD2_CTX *c;
+ This function is called when a message digest of the data digested
+ with MD2_Update() is wanted. The message digest is put in the 'md'
+ array and is MD2_DIGEST_LENGTH (16) bytes long.
+
+unsigned char *MD2(
+unsigned long n;
+unsigned char *d;
+unsigned char *md;
+ This function performs a MD2_Init(), followed by a MD2_Update()
+ followed by a MD2_Final() (using a local MD2_CTX).
+ The resulting digest is put into 'md' if it is not NULL.
+ Regardless of the value of 'md', the message
+ digest is returned from the function. If 'md' was NULL, the message
+ digest returned is being stored in a static structure.