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---
features:
  - |
    For network burn-in, nodes can now be paired dynamically via a
    distributed coordination backend (as an alternative to a static
    configuration). This allows burn-in to proceed on a 'first come
    first served' basis with the nodes available, rather than a node
    being blocked since the static partner is currently delayed.
    In order to configure this dynamic pairing, the nodes will need
    at least 'agent_burnin_fio_network_pairing_backend_url' in their
    driver-info (the URL for the coordination backend). In order to
    separate different hardware types, which may be using different
    networks and shall be burnt-in separately, the nodes can in
    addition define 'agent_burnin_fio_network_pairing_group_name' to
    have pairing only happening between nodes in the same group. An
    additional 'agent_burnin_fio_network_pairing_timeout' allows to
    limit the time given to the nodes to wait for a partner.