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authorMatthias Clasen <mclasen@redhat.com>2021-02-04 14:56:17 -0500
committerMatthias Clasen <mclasen@redhat.com>2021-03-11 13:17:36 -0500
commit26e1ab10f98aff0183133a6b7158c8cb73a1f68f (patch)
tree0ca447f02b77c05b42dfd809e735a45fe8596f0a
parentfd5e229212544af32f9712bd3ba3fcaecfd6636f (diff)
downloadpango-26e1ab10f98aff0183133a6b7158c8cb73a1f68f.tar.gz
docs: Clean up fontmap docs
Remove obsolete implementation details from the PangoFontMap struct docs.
-rw-r--r--pango/pango-fontmap.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/pango/pango-fontmap.h b/pango/pango-fontmap.h
index f30780ee..818f3ae9 100644
--- a/pango/pango-fontmap.h
+++ b/pango/pango-fontmap.h
@@ -59,15 +59,7 @@ typedef struct _PangoContext PangoContext;
*
* The #PangoFontMap represents the set of fonts available for a
* particular rendering system. This is a virtual object with
- * implementations being specific to particular rendering systems. To
- * create an implementation of a #PangoFontMap, the rendering-system
- * specific code should allocate a larger structure that contains a nested
- * #PangoFontMap, fill in the <structfield>klass</structfield> member of the nested #PangoFontMap with a
- * pointer to a appropriate #PangoFontMapClass, then call
- * pango_font_map_init() on the structure.
- *
- * The #PangoFontMap structure contains one member which the implementation
- * fills in.
+ * implementations being specific to particular rendering systems.
*/
struct _PangoFontMap
{