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authorMatthias Clasen <mclasen@redhat.com>2021-08-21 19:08:32 -0400
committerKalev Lember <klember@redhat.com>2021-08-25 14:28:39 +0200
commit71e39443b5e97fd5e8952c42369c9f59b3f393e3 (patch)
tree753ef77702d41fc543d230839436d33f4787606d
parentc704c8b7e096dd3d3fd684463ef0e7860c2c2db3 (diff)
downloadpango-71e39443b5e97fd5e8952c42369c9f59b3f393e3.tar.gz
renderer: Don't divide by zero
Before dividing by num_glyphs in draw_strikethrough, make sure it isn't 0. This should fix reported crashes in this function. Fixes: #599
-rw-r--r--pango/pango-renderer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/pango/pango-renderer.c b/pango/pango-renderer.c
index f575707f..21d09573 100644
--- a/pango/pango-renderer.c
+++ b/pango/pango-renderer.c
@@ -284,7 +284,7 @@ draw_strikethrough (PangoRenderer *renderer,
PangoRectangle *rect = &state->strikethrough_rect;
int num_glyphs = state->strikethrough_glyphs;
- if (state->strikethrough)
+ if (state->strikethrough && num_glyphs > 0)
pango_renderer_draw_rectangle (renderer,
PANGO_RENDER_PART_STRIKETHROUGH,
rect->x,