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author | Behdad Esfahbod <behdad@behdad.org> | 2014-07-29 10:58:56 -0400 |
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committer | Behdad Esfahbod <behdad@behdad.org> | 2014-07-29 10:58:56 -0400 |
commit | 4866be2c7b252182ec81ba2880fd2740afa20633 (patch) | |
tree | bc06b5bfa6a247b9f050ed371e817d2768f3a47e /modules/basic/basic-win32.c | |
parent | 8d4d42e7b34ef625677a7adae020b0e6c7ebc136 (diff) | |
download | pango-4866be2c7b252182ec81ba2880fd2740afa20633.tar.gz |
[win32] Invert y_offset
All these years, in the win32 backend, the y_offset was inverted.
Ie. no vertical glyph positioning worked, ever... Sigh.
Diffstat (limited to 'modules/basic/basic-win32.c')
-rw-r--r-- | modules/basic/basic-win32.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/basic/basic-win32.c b/modules/basic/basic-win32.c index db92a388..e9d020da 100644 --- a/modules/basic/basic-win32.c +++ b/modules/basic/basic-win32.c @@ -605,8 +605,8 @@ itemize_shape_and_place (PangoFont *font, { glyphs->glyphs[ng+glyphix].glyph = iglyphs[glyphix]; glyphs->glyphs[ng+glyphix].geometry.width = floor (0.5 + scale * advances[glyphix]); - glyphs->glyphs[ng+glyphix].geometry.x_offset = floor (0.5 + scale * offsets[glyphix].du); - glyphs->glyphs[ng+glyphix].geometry.y_offset = floor (0.5 + scale * offsets[glyphix].dv); + glyphs->glyphs[ng+glyphix].geometry.x_offset = floor (0.5 + scale * offsets[glyphix].du); + glyphs->glyphs[ng+glyphix].geometry.y_offset = -floor (0.5 + scale * offsets[glyphix].dv); } else { |