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author | Matthias Clasen <mclasen@redhat.com> | 2021-05-19 07:39:39 -0400 |
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committer | Matthias Clasen <mclasen@redhat.com> | 2021-05-19 07:39:39 -0400 |
commit | 75eee838a91bad404d211b002f26e9af3033f0d5 (patch) | |
tree | 183f9b72b96d5c8ee72979220312f977234c9016 /pango/pango-renderer.c | |
parent | 3940a1714e84b076d04d4638c88df3dba7d8014e (diff) | |
download | pango-75eee838a91bad404d211b002f26e9af3033f0d5.tar.gz |
introspection: Stop using allow-none
The allow-none annotation has been deprecated for a long
time already. Instead use optional and nullable everywhere.
Diffstat (limited to 'pango/pango-renderer.c')
-rw-r--r-- | pango/pango-renderer.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/pango/pango-renderer.c b/pango/pango-renderer.c index 8f3c9846..fc68f8e8 100644 --- a/pango/pango-renderer.c +++ b/pango/pango-renderer.c @@ -801,7 +801,7 @@ pango_renderer_default_draw_glyphs (PangoRenderer *renderer, /** * pango_renderer_draw_glyph_item: * @renderer: a `PangoRenderer` - * @text: (allow-none): the UTF-8 text that @glyph_item refers to, or %NULL + * @text: (nullable): the UTF-8 text that @glyph_item refers to, or %NULL * @glyph_item: a `PangoGlyphItem` * @x: X position of left edge of baseline, in user space coordinates * in Pango units. @@ -1288,7 +1288,7 @@ pango_renderer_deactivate (PangoRenderer *renderer) * pango_renderer_set_color: * @renderer: a `PangoRenderer` * @part: the part to change the color of - * @color: (allow-none): the new color or %NULL to unset the current color + * @color: (nullable): the new color or %NULL to unset the current color * * Sets the color for part of the rendering. * @@ -1552,7 +1552,7 @@ pango_renderer_default_prepare_run (PangoRenderer *renderer, /** * pango_renderer_set_matrix: * @renderer: a `PangoRenderer` - * @matrix: (allow-none): a `PangoMatrix`, or %NULL to unset any existing matrix. + * @matrix: (nullable): a `PangoMatrix`, or %NULL to unset any existing matrix. * (No matrix set is the same as setting the identity matrix.) * * Sets the transformation matrix that will be applied when rendering. |