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authorTor Lillqvist <tml@novell.com>2006-03-31 00:21:30 +0000
committerTor Lillqvist <tml@src.gnome.org>2006-03-31 00:21:30 +0000
commita2d9f1a92b48b9a878f8bd2f9be5fd8f3c7b4c82 (patch)
treec668a9b5cb1627d209f23880ab22f5bbe390173a /pango/pango-utils.c
parentc4a19d3bf7a470605e86158f9c45fc3e630cd060 (diff)
downloadpango-a2d9f1a92b48b9a878f8bd2f9be5fd8f3c7b4c82.tar.gz
Fix blurred underlines on Win32 (#332656):
2006-03-30 Tor Lillqvist <tml@novell.com> Fix blurred underlines on Win32 (#332656): * pango/pango-utils.c (pango_quantize_line_geometry): New public function. Used to be the static quantize_position() in pangofc-font.c * pango/pango-utils.h: Declare it. * pango/pango.def: Here, too. * pango/pangofc-font.c (quantize_position): Remove. (get_face_metrics): Use pango_quantize_line_geometry() instead. * pango/pangocairo-win32font.c (create_metrics_for_context): Call pango_quantize_line_geometry() for underline and strikethrough geometries.
Diffstat (limited to 'pango/pango-utils.c')
-rw-r--r--pango/pango-utils.c34
1 files changed, 34 insertions, 0 deletions
diff --git a/pango/pango-utils.c b/pango/pango-utils.c
index 7758c27f..5f7a206f 100644
--- a/pango/pango-utils.c
+++ b/pango/pango-utils.c
@@ -1806,3 +1806,37 @@ pango_is_zero_width (gunichar ch)
(ch >= 0x202A && ch <= 0x202E)
)) || ch == 0xFEFF;
}
+
+/**
+ * pango_quantize_line_geometry:
+ * @thickness: pointer to the thickness of a line, in Pango scaled units
+ * @position: corresponding position
+ *
+ * Quantizes the thickness and position of a line, typically an
+ * underline or strikethrough, to whole device pixels, that is
+ * multiplies of PANGO_SCALE. The purpose of this function is to avoid
+ * such lines looking blurry.
+ *
+ * Since: 1.12
+ */
+void
+pango_quantize_line_geometry (int *thickness,
+ int *position)
+{
+ int thickness_pixels = (*thickness + PANGO_SCALE / 2) / PANGO_SCALE;
+ if (thickness_pixels == 0)
+ thickness_pixels = 1;
+
+ if (thickness_pixels & 1)
+ {
+ int new_center = ((*position - *thickness / 2) & ~(PANGO_SCALE - 1)) + PANGO_SCALE / 2;
+ *position = new_center + (PANGO_SCALE * thickness_pixels) / 2;
+ }
+ else
+ {
+ int new_center = ((*position - *thickness / 2 + PANGO_SCALE / 2) & ~(PANGO_SCALE - 1));
+ *position = new_center + (PANGO_SCALE * thickness_pixels) / 2;
+ }
+
+ *thickness = thickness_pixels * PANGO_SCALE;
+}