Fonts Structures representing abstract fonts. Pango supports a flexible architecture where a particular rendering architecture can supply an implementation of fonts. The #PangoFont structure represents an abstract rendering-system-indepent font. Pango provides routines to list available fonts, and to load a font of a given description. The #PangoFontDescription structure represents the description of an ideal font. These structures are used both to list what fonts are available on the system and also for specifying the characteristics of a font to load. The GObject type for #PangoFontDescription. @PANGO_STYLE_NORMAL: @PANGO_STYLE_OBLIQUE: @PANGO_STYLE_ITALIC: The GObject type for #PangoStyle. An enumeration specifying the weight (boldness) of a font. This is a numerical value ranging from 100 to 900, but there are some predefined values: @PANGO_WEIGHT_ULTRALIGHT: the ultralight weight (= 200) @PANGO_WEIGHT_LIGHT: the light weight (=300) @PANGO_WEIGHT_NORMAL: the default weight (= 400) @PANGO_WEIGHT_BOLD: the bold weight (= 700) @PANGO_WEIGHT_ULTRABOLD: the ultrabold weight (= 800) @PANGO_WEIGHT_HEAVY: the heavy weight (= 900) The GObject type for #PangoWeight. An enumeration specifying capitalization variant of the font. @PANGO_VARIANT_NORMAL: A normal font. @PANGO_VARIANT_SMALL_CAPS: A font with the lower case characters replaced by smaller variants of the capital characters. The GObject type for #PangoVariant. An enumeration specifying the width of the font relative to other designs within a family. @PANGO_STRETCH_ULTRA_CONDENSED: @PANGO_STRETCH_EXTRA_CONDENSED: @PANGO_STRETCH_CONDENSED: @PANGO_STRETCH_SEMI_CONDENSED: @PANGO_STRETCH_NORMAL: the normal width @PANGO_STRETCH_SEMI_EXPANDED: @PANGO_STRETCH_EXPANDED: @PANGO_STRETCH_EXTRA_EXPANDED: @PANGO_STRETCH_ULTRA_EXPANDED: The GObject type for #PangoStretch. The bits in a #PangoFontMask correspond to fields in a #PangoFontDescription that have been set. @PANGO_FONT_MASK_FAMILY: the font family is specified. @PANGO_FONT_MASK_STYLE: the font style is specified. @PANGO_FONT_MASK_VARIANT: the font variant is specified. @PANGO_FONT_MASK_WEIGHT: the font weight is specified. @PANGO_FONT_MASK_STRETCH: the font stretch is specified. @PANGO_FONT_MASK_SIZE: the font size is specified. The GObject type for #PangoFontMask. @Returns: @desc: @Returns: @desc: @Returns: @desc: @Returns: @desc1: @desc2: @Returns: @desc: @descs: @n_descs: @desc: @family: @desc: @family: @desc: @Returns: @desc: @style: @desc: @Returns: @desc: @variant: @desc: @Returns: @desc: @weight: @desc: @Returns: @desc: @stretch: @desc: @Returns: @desc: @size: @desc: @Returns: @desc: @Returns: @desc: @to_unset: @desc: @desc_to_merge: @replace_existing: @desc: @desc_to_merge: @replace_existing: @desc: @old_match: @new_match: @Returns: @str: @Returns: @desc: @Returns: @desc: @Returns: A #PangoFontMetrics structure holds the overall metric information for a font (possibly restricted to a script). @ref_count: @ascent: @descent: @approximate_char_width: @approximate_digit_width: The GObject type for #PangoFontMetrics. @metrics: @Returns: @metrics: @metrics: @Returns: @metrics: @Returns: @metrics: @Returns: @metrics: @Returns: The #PangoFont structure is used to represent a font in a rendering-system-independent matter. To create an implementation of a #PangoFont, the rendering-system specific code should malloc a larger structure that contains a nested #PangoFont, fill in the klass member of the nested #PangoFont with a pointer to a appropriate #PangoFontClass, then call pango_font_init() on the structure. The #PangoFont structure contains one member which the implementation fills in: The GObject type for #PangoFont. Casts a #GObject to a #PangoFont. @object: a #GObject. Returns %TRUE if @object is a #PangoFont. @object: a #GObject. @font: @language: @ch: @Returns: @font: @Returns: @font: @language: @Returns: @font: @glyph: @ink_rect: @logical_rect: @font: @language: @Returns: The #PangoFontFamily structure is used to represent a family of related font faces. The faces in a family share a common design, but differ in slant, weight, width and other aspects. The GObject type for #PangoFontFamily. Casts a #GObject to a #PangoFontFamily. @object: a #GObject. Returns %TRUE if @object is a #PangoFontFamily. @object: a #GObject. @family: @Returns: @family: @faces: @n_faces: The #PangoFontFace structure is used to represent a group of fonts with the same family, slant, weight, width, but varying sizes. The GObject type for #PangoFontFace. Casts a #GObject to a #PangoFontFace. @object: a #GObject. Returns %TRUE if @object is a #PangoFontFace. @object: a #GObject. @face: @Returns: @face: @Returns: The #PangoFontMap represents the set of fonts available for a particular rendering system. This is a virtual object with implementations being specific to particular rendering systems. To create an implementation of a #PangoFontMap, the rendering-system specific code should malloc a larger structure that contains a nested #PangoFontMap, fill in the klass member of the nested #PangoFontMap with a pointer to a appropriate #PangoFontMapClass, then call pango_font_map_init() on the structure. The #PangoFont structure contains one member which the implementation fills in: The GObject type for #PangoFontMap. Casts a #GObject to a #PangoFontMap. @object: a #GObject. Returns %TRUE if @object is a #PangoFontMap. @object: a #GObject. The #PangoFontMapClass structure holds the virtual functions for a particular #PangoFontMap implementation. @parent_class: @load_font: a function to load a font with a given description. See pango_font_map_load_font() @list_families: A function to list available font families. See pango_font_map_list_families(). @load_fontset: @_pango_reserved1: @_pango_reserved2: @_pango_reserved3: @_pango_reserved4: Casts a #GObject to a #PangoFontMapClass. @klass: a #GObject. Returns %TRUE if @klass is a subtype of #PangoFontMapClass. @klass: a #GObject. Returns the type of a #PangoFontMap. @obj: a #PangoFontMap. @fontmap: @context: @desc: @Returns: @fontmap: @context: @desc: @language: @Returns: @fontmap: @families: @n_families: The GObject type for #PangoFontset. The #PangoFontsetClass structure holds the virtual functions for a particular #PangoFontset implementation. @parent_class: @get_font: a function to get the font in the fontset that contains the best glyph for the given unicode character; see pango_fontset_get_font(). @get_metrics: a function to get overall metric information for the fonts in the fontset; see pango_fontset_get_metrics(). @get_language: a function to get the language of the fontset. @_pango_reserved1: @_pango_reserved2: @_pango_reserved3: @_pango_reserved4: @fontset: @wc: @Returns: @fontset: @Returns: The GObject type for #PangoFontsetSimple. @language: @Returns: @fontset: @font: @fontset: @Returns: