Scripts Identifying writing systems The functions in this section are used to identify the writing system, or script of individual characters and of ranges within a larger text string. The #PangoScript enumeration identifies different writing systems. The values correspond to the names defined in the Unicode standard. (See Unicode Standard Annex #24: Script names). @PANGO_SCRIPT_INVALID_CODE: a value never used for any unicode character @PANGO_SCRIPT_COMMON: a character used by multiple different scripts @PANGO_SCRIPT_INHERITED: a mark glyph that takes its script from the base glyph to which it is attached. @PANGO_SCRIPT_ARABIC: @PANGO_SCRIPT_ARMENIAN: @PANGO_SCRIPT_BENGALI: @PANGO_SCRIPT_BOPOMOFO: @PANGO_SCRIPT_CHEROKEE: @PANGO_SCRIPT_COPTIC: @PANGO_SCRIPT_CYRILLIC: @PANGO_SCRIPT_DESERET: @PANGO_SCRIPT_DEVANAGARI: @PANGO_SCRIPT_ETHIOPIC: @PANGO_SCRIPT_GEORGIAN: @PANGO_SCRIPT_GOTHIC: @PANGO_SCRIPT_GREEK: @PANGO_SCRIPT_GUJARATI: @PANGO_SCRIPT_GURMUKHI: @PANGO_SCRIPT_HAN: @PANGO_SCRIPT_HANGUL: @PANGO_SCRIPT_HEBREW: @PANGO_SCRIPT_HIRAGANA: @PANGO_SCRIPT_KANNADA: @PANGO_SCRIPT_KATAKANA: @PANGO_SCRIPT_KHMER: @PANGO_SCRIPT_LAO: @PANGO_SCRIPT_LATIN: @PANGO_SCRIPT_MALAYALAM: @PANGO_SCRIPT_MONGOLIAN: @PANGO_SCRIPT_MYANMAR: @PANGO_SCRIPT_OGHAM: @PANGO_SCRIPT_OLD_ITALIC: @PANGO_SCRIPT_ORIYA: @PANGO_SCRIPT_RUNIC: @PANGO_SCRIPT_SINHALA: @PANGO_SCRIPT_SYRIAC: @PANGO_SCRIPT_TAMIL: @PANGO_SCRIPT_TELUGU: @PANGO_SCRIPT_THAANA: @PANGO_SCRIPT_THAI: @PANGO_SCRIPT_TIBETAN: @PANGO_SCRIPT_CANADIAN_ABORIGINAL: @PANGO_SCRIPT_YI: @PANGO_SCRIPT_TAGALOG: @PANGO_SCRIPT_HANUNOO: @PANGO_SCRIPT_BUHID: @PANGO_SCRIPT_TAGBANWA: @PANGO_SCRIPT_BRAILLE: @PANGO_SCRIPT_CYPRIOT: @PANGO_SCRIPT_LIMBU: @PANGO_SCRIPT_OSMANYA: @PANGO_SCRIPT_SHAVIAN: @PANGO_SCRIPT_LINEAR_B: @PANGO_SCRIPT_TAI_LE: @PANGO_SCRIPT_UGARITIC: The GObject type for #PangoScript @ch: @Returns: @script: @Returns: @language: @script: @Returns: @text: @length: @Returns: @iter: @start: @end: @script: @iter: @Returns: @iter: