Win32 Fonts and Rendering Functions for shape engines to manipulate Win32 fonts A string constant identifying the Win32 renderer. The associated quark (see g_quark_from_string()) is used to identify the renderer in pango_find_map(). @Returns: @hdc: @font: @glyphs: @x: @y: @hdc: @matrix: @font: @glyphs: @x: @y: @hdc: @line: @x: @y: @hdc: @layout: @x: @y: @font: @wc: @Returns: @font: @wc: @Returns: @font: @hdc: @Returns: @font: @font: @Returns: @Returns: @Returns: A #PangoWin32FontCache caches #HFONTs by their #LOGFONT descriptions. @Returns: @cache: @cache: @logfont: @Returns: @cache: @hfont: @Returns: @font_map: @Returns: @font: @Returns: