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|
/* Pango
* hebrew-shaper.c:
*
* Copyright (c) 2001 by Sun Microsystems, Inc.
* Author: Chookij Vanatham <Chookij.Vanatham@Eng.Sun.COM>
*
* Hebrew points positioning improvements 2001
* Author: Dov Grobgeld <dov.grobgeld@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Note March 9, 2003: I fixed a crash with regards to precomposed
* characters, by wraping all of them to be considered as ALEF as
* far as consideration about composability is concerned. The rendering
* with regards to precomposed characters AND nikud comes out really
* bad though, and should be fixed, once I have more time.
*/
#include "config.h"
#include <glib.h>
#include "pango-engine.h"
#include "hebrew-shaper.h"
/* Wrap all characters above 0xF00 to ALEF. */
#define ishebrew(wc) ((wc)>0x590 && (wc)<0x600)
#define ucs2iso8859_8(wc) ((unsigned int)((unsigned int)(wc) - 0x0590 + 0x10))
#define iso8859_8_2uni(c) ((gunichar)(c) - 0x10 + 0x0590)
#define MAX_CLUSTER_CHRS 256
/* Define Hebrew character classes */
#define _ND 0
#define _SP 1
#define _NS (1<<1)
#define _DA (1<<2) /* only for dagesh... */
#define NoDefine _ND
#define SpacingLetter _SP
#define NonSpacingPunc _NS
/* Define Hebrew character types */
#define __ND 0
#define __SP 1
#define __NS 2
#define __DA 3
/* Unicode definitions needed in logics below... */
#define UNI_ALEF 0x05D0
#define UNI_BET 0x05D1
#define UNI_GIMMEL 0x05d2
#define UNI_DALED 0x05D3
#define UNI_KAF 0x05DB
#define UNI_FINAL_KAF 0x05DA
#define UNI_VAV 0x05D5
#define UNI_YOD 0x05D9
#define UNI_RESH 0x05E8
#define UNI_LAMED 0x05DC
#define UNI_SHIN 0x05E9
#define UNI_FINAL_PE 0x05E3
#define UNI_PE 0x05E4
#define UNI_QOF 0x05E7
#define UNI_TAV 0x05EA
#define UNI_SHIN_DOT 0x05C1
#define UNI_SIN_DOT 0x05C2
#define UNI_MAPIQ 0x05BC
#define UNI_SHEVA 0x05B0
#define UNI_HOLAM 0x05B9
#define UNI_QUBUTS 0x05BB
#define UNI_HATAF_SEGOL 0x05B1
#define UNI_HATAF_QAMATZ 0x05B3
#define UNI_TSERE 0x05B5
#define UNI_QAMATS 0x05B8
#define UNI_QUBUTS 0x05BB
/*======================================================================
// In the tables below all Hebrew characters are categorized to
// one of the following four classes:
//
// non used entries Not defined (ND)
// accents, points Non spacing (NS)
// punctuation and characters Spacing characters (SP)
// dagesh "Dagesh" (DA)
//----------------------------------------------------------------------*/
static const gint char_class_table[128] = {
/* 0, 1, 2, 3, 4, 5, 6, 7 */
/*00*/ _ND, _ND, _ND, _ND, _ND, _ND, _ND, _ND,
_ND, _ND, _ND, _ND, _ND, _ND, _ND, _ND,
/*10*/ _ND, _NS, _NS, _NS, _NS, _NS, _NS, _NS,
_NS, _NS, _NS, _NS, _NS, _NS, _NS, _NS,
/*20*/ _NS, _NS, _ND, _NS, _NS, _NS, _NS, _NS,
_NS, _NS, _NS, _NS, _NS, _NS, _NS, _NS,
/*30*/ _NS, _NS, _NS, _NS, _NS, _NS, _NS, _NS,
_NS, _NS, _ND, _NS, _DA, _NS, _SP, _NS,
/*40*/ _SP, _NS, _NS, _SP, _NS, _ND, _ND, _ND,
_ND, _ND, _ND, _ND, _ND, _ND, _ND, _ND,
/*50*/ _SP, _SP, _SP, _SP, _SP, _SP, _SP, _SP,
_SP, _SP, _SP, _SP, _SP, _SP, _SP, _SP,
/*60*/ _SP, _SP, _SP, _SP, _SP, _SP, _SP, _SP,
_SP, _SP, _SP, _ND, _ND, _ND, _ND, _ND,
/*70*/ _SP, _SP, _SP, _SP, _SP, _ND, _ND, _ND,
_ND, _ND, _ND, _ND, _ND, _ND, _ND, _ND,
};
static const gint char_type_table[128] = {
/* 0, 1, 2, 3, 4, 5, 6, 7 */
/*00*/ __ND, __ND, __ND, __ND, __ND, __ND, __ND, __ND,
__ND, __ND, __ND, __ND, __ND, __ND, __ND, __ND,
/*10*/ __ND, __NS, __NS, __NS, __NS, __NS, __NS, __NS,
__NS, __NS, __NS, __NS, __NS, __NS, __NS, __NS,
/*20*/ __NS, __NS, __ND, __NS, __NS, __NS, __NS, __NS,
__NS, __NS, __NS, __NS, __NS, __NS, __NS, __NS,
/*30*/ __NS, __NS, __NS, __NS, __NS, __NS, __NS, __NS,
__NS, __NS, __ND, __NS, __DA, __NS, __SP, __NS,
/*40*/ __SP, __NS, __NS, __SP, __NS, __ND, __ND, __ND,
__ND, __ND, __ND, __ND, __ND, __ND, __ND, __ND,
/*50*/ __SP, __SP, __SP, __SP, __SP, __SP, __SP, __SP,
__SP, __SP, __SP, __SP, __SP, __SP, __SP, __SP,
/*60*/ __SP, __SP, __SP, __SP, __SP, __SP, __SP, __SP,
__SP, __SP, __SP, __ND, __ND, __ND, __ND, __ND,
/*70*/ __SP, __SP, __SP, __SP, __SP, __ND, __ND, __ND,
__ND, __ND, __ND, __ND, __ND, __ND, __ND, __ND,
};
/*======================================================================
// The following table answers the question whether two characters
// are composible or not. The decision is made by looking at the
// char_type_table values for the first character in a cluster
// vs a following charactrer. The only three combinations that
// are composible in Hebrew according to the table are:
//
// 1. a spacing character followed by non-spacing character
// 2. a spacing character followed by a dagesh.
// 3. a dagesh followed by a non-spacing character.
//
// Note that a spacing character may be followed by several non-spacing
// accents, as the decision is always made on the base character of
// a combination.
//----------------------------------------------------------------------*/
static const gboolean compose_table[4][4] = {
/* Cn */ /* 0, 1, 2, 3, */
/* Cn-1 00 */ { FALSE, FALSE, FALSE, FALSE },
/* 10 */ { FALSE, FALSE, TRUE, TRUE },
/* 20 */ { FALSE, FALSE, FALSE, FALSE },
/* 30 */ { FALSE, FALSE, TRUE, FALSE },
};
/* Treat all characters above 0xF000 as characters */
#define is_hebrew(wc) ((wc) >= 0x590 && (wc) < 0x600)
#define is_char_class(wc, mask) (char_class_table[ucs2iso8859_8 ((wc))] & (mask))
#define is_composible(cur_wc, nxt_wc) (compose_table[char_type_table[ucs2iso8859_8 (cur_wc)]]\
[char_type_table[ucs2iso8859_8 (nxt_wc)]])
const char *
hebrew_shaper_get_next_cluster(const char *text,
gint length,
gunichar *cluster,
gint *num_chrs)
{
const char *p;
gint n_chars = 0;
p = text;
while (p < text + length && n_chars < MAX_CLUSTER_CHRS)
{
gunichar current = g_utf8_get_char (p);
if (!ishebrew (current) ||
(n_chars == 0 && is_char_class(current, ~(NoDefine|SpacingLetter))))
{
/* Not a legal Hebrew cluster */
if (n_chars == 0)
{
cluster[n_chars++] = current;
p = g_utf8_next_char (p);
}
break;
}
else if (n_chars == 0 ||
is_composible (cluster[0], current))
{
cluster[n_chars++] = current;
p = g_utf8_next_char (p);
}
else
break;
}
*num_chrs = n_chars;
return p;
}
void
hebrew_shaper_get_cluster_kerning(gunichar *cluster,
gint cluster_length,
PangoRectangle ink_rect[],
/* input and output */
gint width[],
gint x_offset[],
gint y_offset[])
{
int i;
int base_ink_x_offset, base_ink_y_offset, base_ink_width, base_ink_height;
gunichar base_char = cluster[0];
x_offset[0] = 0;
y_offset[0] = 0;
if (cluster_length == 1)
{
/* Make lone 'vav dot' have zero width */
if (base_char == UNI_SHIN_DOT
|| base_char == UNI_SIN_DOT
|| base_char == UNI_HOLAM
) {
x_offset[0] = -ink_rect[0].x - ink_rect[0].width;
width[0] = 0;
}
return;
}
base_ink_x_offset = ink_rect[0].x;
base_ink_y_offset = ink_rect[0].y;
base_ink_width = ink_rect[0].width;
base_ink_height = ink_rect[0].height;
/* Do heuristics */
for (i=1; i<cluster_length; i++)
{
int gl = cluster[i];
x_offset[i] = 0;
y_offset[i] = 0;
/* Check if it is a point */
if (gl < 0x5B0 || gl >= 0x05D0)
continue;
/* Center dot of VAV */
if (gl == UNI_MAPIQ && base_char == UNI_VAV)
{
x_offset[i] = base_ink_x_offset - ink_rect[i].x;
/* If VAV is a vertical bar without a roof, then we
need to make room for the dot by increasing the
cluster width. But how can I check if that is the
case??
*/
/* This is wild, but it does the job of differentiating
between two M$ fonts... Base the decision on the
aspect ratio of the vav...
*/
if (base_ink_height > base_ink_width * 3.5)
{
int j;
double space = 0.7;
double kern = 0.5;
/* Shift all characters to make place for the mapiq */
for (j=0; j<i; j++)
x_offset[j] += ink_rect[i].width*(1+space-kern);
width[cluster_length-1] += ink_rect[i].width*(1+space-kern);
x_offset[i] -= ink_rect[i].width*(kern);
}
}
/* Dot over SHIN */
else if (gl == UNI_SHIN_DOT && base_char == UNI_SHIN)
{
x_offset[i] = base_ink_x_offset + base_ink_width
- ink_rect[i].x - ink_rect[i].width;
}
/* Dot over SIN */
else if (gl == UNI_SIN_DOT && base_char == UNI_SHIN)
{
x_offset[i] = base_ink_x_offset - ink_rect[i].x;
}
/* VOWEL DOT above to any other character than
SHIN or VAV should stick out a bit to the left. */
else if ((gl == UNI_SIN_DOT || gl == UNI_HOLAM)
&& base_char != UNI_SHIN && base_char != UNI_VAV)
{
x_offset[i] = base_ink_x_offset -ink_rect[i].x - ink_rect[i].width * 3/ 2;
}
/* VOWELS under resh or vav are right aligned, if they are
narrower than the characters. Otherwise they are centered.
*/
else if ((base_char == UNI_VAV
|| base_char == UNI_RESH
|| base_char == UNI_YOD
|| base_char == UNI_DALED
)
&& ((gl >= UNI_SHEVA && gl <= UNI_QAMATS) ||
gl == UNI_QUBUTS)
&& ink_rect[i].width < base_ink_width
)
{
x_offset[i] = base_ink_x_offset + base_ink_width
- ink_rect[i].x - ink_rect[i].width;
}
/* VOWELS under FINAL KAF are offset centered and offset in
y */
else if ((base_char == UNI_FINAL_KAF
)
&& ((gl >= UNI_SHEVA && gl <= UNI_QAMATS) ||
gl == UNI_QUBUTS))
{
/* x are at 1/3 to take into accoun the stem */
x_offset[i] = base_ink_x_offset - ink_rect[i].x
+ base_ink_width * 1/3 - ink_rect[i].width/2;
/* Center in y */
y_offset[i] = base_ink_y_offset - ink_rect[i].y
+ base_ink_height * 1/2 - ink_rect[i].height/2;
}
/* MAPIQ in PE or FINAL PE */
else if (gl == UNI_MAPIQ
&& (base_char == UNI_PE || base_char == UNI_FINAL_PE))
{
x_offset[i]= base_ink_x_offset - ink_rect[i].x
+ base_ink_width * 2/3 - ink_rect[i].width/2;
/* Another option is to offset the MAPIQ in y...
glyphs->glyphs[cluster_start_idx+i].geometry.y_offset
-= base_ink_height/5; */
}
/* MAPIQ in SHIN should be moved a bit to the right */
else if (gl == UNI_MAPIQ
&& base_char == UNI_SHIN)
{
x_offset[i]= base_ink_x_offset - ink_rect[i].x
+ base_ink_width * 3/5 - ink_rect[i].width/2;
}
/* MAPIQ in YUD is right aligned */
else if (gl == UNI_MAPIQ
&& base_char == UNI_YOD)
{
x_offset[i]= base_ink_x_offset - ink_rect[i].x;
/* Lower left in y */
y_offset[i] = base_ink_y_offset - ink_rect[i].y
+ base_ink_height - ink_rect[i].height*1.75;
if (base_ink_height > base_ink_width * 2)
{
int j;
double space = 0.7;
double kern = 0.5;
/* Shift all cluster characters to make space for mapiq */
for (j=0; j<i; j++)
x_offset[j] += ink_rect[i].width*(1+space-kern);
width[cluster_length-1] += ink_rect[i].width*(1+space-kern);
}
}
/* VOWEL DOT next to any other character */
else if ((gl == UNI_SIN_DOT || gl == UNI_HOLAM)
&& (base_char != UNI_VAV))
{
x_offset[i] = base_ink_x_offset -ink_rect[i].x;
}
/* Move nikud of taf a bit ... */
else if (base_char == UNI_TAV && gl == UNI_MAPIQ)
{
x_offset[i] = base_ink_x_offset - ink_rect[i].x
+ base_ink_width * 5/8 - ink_rect[i].width/2;
}
/* Move center dot of characters with a right stem and no
left stem. */
else if (gl == UNI_MAPIQ &&
(base_char == UNI_BET
|| base_char == UNI_DALED
|| base_char == UNI_KAF
|| base_char == UNI_GIMMEL
))
{
x_offset[i] = base_ink_x_offset - ink_rect[i].x
+ base_ink_width * 3/8 - ink_rect[i].width/2;
}
/* Right align wide nikud under QOF */
else if (base_char == UNI_QOF &&
( (gl >= UNI_HATAF_SEGOL
&& gl <= UNI_HATAF_QAMATZ)
|| (gl >= UNI_TSERE
&& gl<= UNI_QAMATS)
|| (gl == UNI_QUBUTS)))
{
x_offset[i] = base_ink_x_offset + base_ink_width
- ink_rect[i].x - ink_rect[i].width;
}
/* Center by default */
else
{
x_offset[i] = base_ink_x_offset - ink_rect[i].x
+ base_ink_width/2 - ink_rect[i].width/2;
}
}
}
void
hebrew_shaper_swap_range (PangoGlyphString *glyphs,
int start,
int end)
{
int i, j;
for (i = start, j = end - 1; i < j; i++, j--)
{
PangoGlyphInfo glyph_info;
gint log_cluster;
glyph_info = glyphs->glyphs[i];
glyphs->glyphs[i] = glyphs->glyphs[j];
glyphs->glyphs[j] = glyph_info;
log_cluster = glyphs->log_clusters[i];
glyphs->log_clusters[i] = glyphs->log_clusters[j];
glyphs->log_clusters[j] = log_cluster;
}
}
void
hebrew_shaper_bidi_reorder(PangoGlyphString *glyphs)
{
int start, end;
/* Swap all glyphs */
hebrew_shaper_swap_range (glyphs, 0, glyphs->num_glyphs);
/* Now reorder glyphs within each cluster back to LTR */
for (start = 0; start < glyphs->num_glyphs;)
{
end = start;
while (end < glyphs->num_glyphs &&
glyphs->log_clusters[end] == glyphs->log_clusters[start])
end++;
hebrew_shaper_swap_range (glyphs, start, end);
start = end;
}
}
|