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|
/* Pango
* pango-language.c: Language handling routines
*
* Copyright (C) 2000 Red Hat Software
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include <errno.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include <locale.h>
#include "pango-language.h"
#include "pango-impl-utils.h"
#ifdef HAVE_CORE_TEXT
#include <CoreFoundation/CoreFoundation.h>
#endif /* HAVE_CORE_TEXT */
/* We embed a private struct right *before* a where a PangoLanguage *
* points to.
*/
typedef struct {
gconstpointer lang_info;
gconstpointer script_for_lang;
int magic; /* Used for verification */
} PangoLanguagePrivate;
#define PANGO_LANGUAGE_PRIVATE_MAGIC 0x0BE4DAD0
static void
pango_language_private_init (PangoLanguagePrivate *priv)
{
priv->magic = PANGO_LANGUAGE_PRIVATE_MAGIC;
priv->lang_info = (gconstpointer) -1;
priv->script_for_lang = (gconstpointer) -1;
}
static PangoLanguagePrivate * pango_language_get_private (PangoLanguage *language) G_GNUC_CONST;
static PangoLanguagePrivate *
pango_language_get_private (PangoLanguage *language)
{
PangoLanguagePrivate *priv;
if (!language)
return NULL;
priv = (PangoLanguagePrivate *) ((char *)language - sizeof (PangoLanguagePrivate));
if (G_UNLIKELY (priv->magic != PANGO_LANGUAGE_PRIVATE_MAGIC))
{
g_critical ("Invalid PangoLanguage. Did you pass in a straight string instead of calling pango_language_from_string()?");
return NULL;
}
return priv;
}
#define LANGUAGE_SEPARATORS ";:, \t"
static const char canon_map[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '-', 0, 0,
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 0, 0, 0, 0, 0, 0,
'-', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 0, 0, 0, 0, '-',
0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 0, 0, 0, 0, 0
};
static gboolean
lang_equal (gconstpointer v1,
gconstpointer v2)
{
const guchar *p1 = v1;
const guchar *p2 = v2;
while (canon_map[*p1] && canon_map[*p1] == canon_map[*p2])
{
p1++, p2++;
}
return (canon_map[*p1] == canon_map[*p2]);
}
static guint
lang_hash (gconstpointer key)
{
const guchar *p = key;
guint h = 0;
while (canon_map[*p])
{
h = (h << 5) - h + canon_map[*p];
p++;
}
return h;
}
static PangoLanguage *
pango_language_copy (PangoLanguage *language)
{
return language; /* language tags are const */
}
static void
pango_language_free (PangoLanguage *language G_GNUC_UNUSED)
{
return; /* nothing */
}
G_DEFINE_BOXED_TYPE (PangoLanguage, pango_language,
pango_language_copy,
pango_language_free);
/**
* _pango_get_lc_ctype:
*
* Return the Unix-style locale string for the language currently in
* effect. On Unix systems, this is the return value from
* <literal>setlocale(LC_CTYPE, NULL)</literal>, and the user can
* affect this through the environment variables LC_ALL, LC_CTYPE or
* LANG (checked in that order). The locale strings typically is in
* the form lang_COUNTRY, where lang is an ISO-639 language code, and
* COUNTRY is an ISO-3166 country code. For instance, sv_FI for
* Swedish as written in Finland or pt_BR for Portuguese as written in
* Brazil.
*
* On Windows, the C library doesn't use any such environment
* variables, and setting them won't affect the behavior of functions
* like ctime(). The user sets the locale through the Regional Options
* in the Control Panel. The C library (in the setlocale() function)
* does not use country and language codes, but country and language
* names spelled out in English.
* However, this function does check the above environment
* variables, and does return a Unix-style locale string based on
* either said environment variables or the thread's current locale.
*
* Return value: a dynamically allocated string, free with g_free().
*/
static gchar *
_pango_get_lc_ctype (void)
{
#ifdef G_OS_WIN32
/* Somebody might try to set the locale for this process using the
* LANG or LC_ environment variables. The Microsoft C library
* doesn't know anything about them. You set the locale in the
* Control Panel. Setting these env vars won't have any affect on
* locale-dependent C library functions like ctime(). But just for
* kicks, do obey LC_ALL, LC_CTYPE and LANG in Pango. (This also makes
* it easier to test GTK and Pango in various default languages, you
* don't have to clickety-click in the Control Panel, you can simply
* start the program with LC_ALL=something on the command line.)
*/
gchar *p;
p = getenv ("LC_ALL");
if (p != NULL)
return g_strdup (p);
p = getenv ("LC_CTYPE");
if (p != NULL)
return g_strdup (p);
p = getenv ("LANG");
if (p != NULL)
return g_strdup (p);
return g_win32_getlocale ();
#elif HAVE_CORE_TEXT
CFArrayRef languages;
CFStringRef language;
gchar ret[16];
languages = CFLocaleCopyPreferredLanguages ();
language = CFArrayGetValueAtIndex (languages, 0);
if (!CFStringGetCString (language, ret, 16, kCFStringEncodingUTF8))
{
CFRelease (languages);
return g_strdup (setlocale (LC_CTYPE, NULL));
}
CFRelease (languages);
return g_strdup (ret);
#else
return g_strdup (setlocale (LC_CTYPE, NULL));
#endif
}
/**
* pango_language_get_default:
*
* Returns the #PangoLanguage for the current locale of the process.
* Note that this can change over the life of an application.
*
* On Unix systems, this is the return value is derived from
* <literal>setlocale(LC_CTYPE, NULL)</literal>, and the user can
* affect this through the environment variables LC_ALL, LC_CTYPE or
* LANG (checked in that order). The locale string typically is in
* the form lang_COUNTRY, where lang is an ISO-639 language code, and
* COUNTRY is an ISO-3166 country code. For instance, sv_FI for
* Swedish as written in Finland or pt_BR for Portuguese as written in
* Brazil.
*
* On Windows, the C library does not use any such environment
* variables, and setting them won't affect the behavior of functions
* like ctime(). The user sets the locale through the Regional Options
* in the Control Panel. The C library (in the setlocale() function)
* does not use country and language codes, but country and language
* names spelled out in English.
* However, this function does check the above environment
* variables, and does return a Unix-style locale string based on
* either said environment variables or the thread's current locale.
*
* Your application should call <literal>setlocale(LC_ALL, "");</literal>
* for the user settings to take effect. Gtk+ does this in its initialization
* functions automatically (by calling gtk_set_locale()).
* See <literal>man setlocale</literal> for more details.
*
* Return value: the default language as a #PangoLanguage, must not be
* freed.
*
* Since: 1.16
**/
PangoLanguage *
pango_language_get_default (void)
{
static PangoLanguage *result = NULL;
if (G_UNLIKELY (!result))
{
gchar *lang = _pango_get_lc_ctype ();
result = pango_language_from_string (lang);
g_free (lang);
}
return result;
}
/**
* pango_language_from_string:
* @language: (allow-none): a string representing a language tag, or %NULL
*
* Take a RFC-3066 format language tag as a string and convert it to a
* #PangoLanguage pointer that can be efficiently copied (copy the
* pointer) and compared with other language tags (compare the
* pointer.)
*
* This function first canonicalizes the string by converting it to
* lowercase, mapping '_' to '-', and stripping all characters other
* than letters and '-'.
*
* Use pango_language_get_default() if you want to get the #PangoLanguage for
* the current locale of the process.
*
* Return value: an opaque pointer to a #PangoLanguage structure, or %NULL
* if @language was %NULL. The returned pointer will be valid
* forever after, and should not be freed.
**/
PangoLanguage *
pango_language_from_string (const char *language)
{
static GHashTable *hash = NULL;
PangoLanguagePrivate *priv;
char *result;
int len;
char *p;
if (language == NULL)
return NULL;
if (G_UNLIKELY (!hash))
hash = g_hash_table_new (lang_hash, lang_equal);
else
{
result = g_hash_table_lookup (hash, language);
if (result)
return (PangoLanguage *)result;
}
len = strlen (language);
result = g_malloc0 (sizeof (PangoLanguagePrivate) + len + 1);
g_assert (result);
priv = (PangoLanguagePrivate *) result;
result += sizeof (*priv);
pango_language_private_init (priv);
p = result;
while ((*(p++) = canon_map[*(guchar *)language++]))
;
g_hash_table_insert (hash, result, result);
return (PangoLanguage *)result;
}
/**
* pango_language_to_string:
* @language: a language tag.
*
* Gets the RFC-3066 format string representing the given language tag.
*
* Returns: a string representing the language tag. This is owned by
* Pango and should not be freed.
*/
const char *
(pango_language_to_string) (PangoLanguage *language)
{
return pango_language_to_string (language);
}
/**
* pango_language_matches:
* @language: a language tag (see pango_language_from_string()),
* %NULL is allowed and matches nothing but '*'
* @range_list: a list of language ranges, separated by ';', ':',
* ',', or space characters.
* Each element must either be '*', or a RFC 3066 language range
* canonicalized as by pango_language_from_string()
*
* Checks if a language tag matches one of the elements in a list of
* language ranges. A language tag is considered to match a range
* in the list if the range is '*', the range is exactly the tag,
* or the range is a prefix of the tag, and the character after it
* in the tag is '-'.
*
* Return value: %TRUE if a match was found.
**/
gboolean
pango_language_matches (PangoLanguage *language,
const char *range_list)
{
const char *lang_str = pango_language_to_string (language);
const char *p = range_list;
gboolean done = FALSE;
while (!done)
{
const char *end = strpbrk (p, LANGUAGE_SEPARATORS);
if (!end)
{
end = p + strlen (p);
done = TRUE;
}
if (strncmp (p, "*", 1) == 0 ||
(lang_str && strncmp (lang_str, p, end - p) == 0 &&
(lang_str[end - p] == '\0' || lang_str[end - p] == '-')))
return TRUE;
if (!done)
p = end + 1;
}
return FALSE;
}
static int
lang_compare_first_component (gconstpointer pa,
gconstpointer pb)
{
const char *a = pa, *b = pb;
unsigned int da, db;
const char *p;
p = strstr (a, "-");
da = p ? (unsigned int) (p - a) : strlen (a);
p = strstr (b, "-");
db = p ? (unsigned int) (p - b) : strlen (b);
return strncmp (a, b, MAX (da, db));
}
/* Finds the best record for @language in an array of records.
* Each record should start with the string representation of the language
* code for the record (embedded, not a pointer), and the records must be
* sorted on language code.
*/
static gconstpointer
find_best_lang_match (PangoLanguage *language,
gconstpointer records,
guint num_records,
guint record_size)
{
const char *lang_str;
const char *record, *start, *end;
if (language == NULL)
return NULL;
lang_str = pango_language_to_string (language);
record = bsearch (lang_str,
records, num_records, record_size,
lang_compare_first_component);
if (!record)
return NULL;
start = (const char *) records;
end = start + num_records * record_size;
/* find the best match among all those that have the same first-component */
/* go to the final one matching in the first component */
while (record < end - record_size &&
lang_compare_first_component (lang_str, record + record_size) == 0)
record += record_size;
/* go back, find which one matches completely */
while (start <= record &&
lang_compare_first_component (lang_str, record) == 0)
{
if (pango_language_matches (language, record))
return record;
record -= record_size;
}
return NULL;
}
static gconstpointer
find_best_lang_match_cached (PangoLanguage *language,
gconstpointer *cache,
gconstpointer records,
guint num_records,
guint record_size)
{
gconstpointer result;
if (G_LIKELY (cache && *cache != (gconstpointer) -1))
return *cache;
result = find_best_lang_match (language,
records,
num_records,
record_size);
if (cache)
*cache = result;
return result;
}
#define FIND_BEST_LANG_MATCH(language, records) \
find_best_lang_match ((language), \
records, \
G_N_ELEMENTS (records), \
sizeof (*records));
#define FIND_BEST_LANG_MATCH_CACHED(language, cache_key, records) \
find_best_lang_match_cached ((language), \
pango_language_get_private (language) ? \
&(pango_language_get_private (language)->cache_key) : NULL, \
records, \
G_N_ELEMENTS (records), \
sizeof (*records));
typedef struct {
char lang[6];
guint16 offset;
} LangInfo;
/* Pure black magic, based on appendix of dsohowto.pdf */
#define POOLSTRFIELD(line) POOLSTRFIELD1(line)
#define POOLSTRFIELD1(line) str##line
struct _LangPoolStruct {
char str0[1];
#define LANGUAGE(id, source, sample) char POOLSTRFIELD(__LINE__)[sizeof(sample)];
#include "pango-language-sample-table.h"
#undef LANGUAGE
};
static const union _LangPool {
struct _LangPoolStruct lang_pool_struct;
const char str[1];
} lang_pool = { {
"",
#define LANGUAGE(id, source, sample) sample,
#include "pango-language-sample-table.h"
#undef LANGUAGE
} };
static const LangInfo lang_texts[] = {
#define LANGUAGE(id, source, sample) {G_STRINGIFY(id), G_STRUCT_OFFSET(struct _LangPoolStruct, POOLSTRFIELD(__LINE__))},
#include "pango-language-sample-table.h"
#undef LANGUAGE
/* One extra entry with no final comma, to make it C89-happy */
{"~~", 0}
};
/**
* pango_language_get_sample_string:
* @language: a #PangoLanguage, or %NULL
*
* Get a string that is representative of the characters needed to
* render a particular language.
*
* The sample text may be a pangram, but is not necessarily. It is chosen to
* be demonstrative of normal text in the language, as well as exposing font
* feature requirements unique to the language. It is suitable for use
* as sample text in a font selection dialog.
*
* If @language is %NULL, the default language as found by
* pango_language_get_default() is used.
*
* If Pango does not have a sample string for @language, the classic
* "The quick brown fox..." is returned. This can be detected by
* comparing the returned pointer value to that returned for (non-existent)
* language code "xx". That is, compare to:
* <informalexample><programlisting>
* pango_language_get_sample_string (pango_language_from_string ("xx"))
* </programlisting></informalexample>
*
* Return value: the sample string. This value is owned by Pango
* and should not be freed.
**/
const char *
pango_language_get_sample_string (PangoLanguage *language)
{
const LangInfo *lang_info;
if (!language)
language = pango_language_get_default ();
lang_info = FIND_BEST_LANG_MATCH_CACHED (language,
lang_info,
lang_texts);
if (lang_info)
return lang_pool.str + lang_info->offset;
return "The quick brown fox jumps over the lazy dog.";
}
/*
* From language to script
*/
#include "pango-script-lang-table.h"
/**
* pango_language_get_scripts:
* @language: (allow-none): a #PangoLanguage, or %NULL
* @num_scripts: (out caller-allocates) (allow-none): location to return number of scripts,
* or %NULL
*
* Determines the scripts used to to write @language.
* If nothing is known about the language tag @language,
* or if @language is %NULL, then %NULL is returned.
* The list of scripts returned starts with the script that the
* language uses most and continues to the one it uses least.
*
* The value @num_script points at will be set to the number
* of scripts in the returned array (or zero if %NULL is returned).
*
* Most languages use only one script for writing, but there are
* some that use two (Latin and Cyrillic for example), and a few
* use three (Japanese for example). Applications should not make
* any assumptions on the maximum number of scripts returned
* though, except that it is positive if the return value is not
* %NULL, and it is a small number.
*
* The pango_language_includes_script() function uses this function
* internally.
*
* Return value: An array of #PangoScript values, with the
* number of entries in the array stored in @num_scripts, or
* %NULL if Pango does not have any information about this
* particular language tag (also the case if @language is %NULL).
* The returned array is owned by Pango and should not be modified
* or freed.
* Since: 1.22
**/
const PangoScript *
pango_language_get_scripts (PangoLanguage *language,
int *num_scripts)
{
const PangoScriptForLang *script_for_lang;
unsigned int j;
script_for_lang = FIND_BEST_LANG_MATCH_CACHED (language,
script_for_lang,
pango_script_for_lang);
if (!script_for_lang)
{
if (num_scripts)
*num_scripts = 0;
return NULL;
}
if (num_scripts)
{
for (j = 0; j < G_N_ELEMENTS (script_for_lang->scripts); j++)
if (script_for_lang->scripts[j] == 0)
break;
g_assert (j > 0);
*num_scripts = j;
}
return script_for_lang->scripts;
}
/**
* pango_language_includes_script:
* @language: a #PangoLanguage, or %NULL
* @script: a #PangoScript
*
* Determines if @script is one of the scripts used to
* write @language. The returned value is conservative;
* if nothing is known about the language tag @language,
* %TRUE will be returned, since, as far as Pango knows,
* @script might be used to write @language.
*
* This routine is used in Pango's itemization process when
* determining if a supplied language tag is relevant to
* a particular section of text. It probably is not useful for
* applications in most circumstances.
*
* This function uses pango_language_get_scripts() internally.
*
* Return value: %TRUE if @script is one of the scripts used
* to write @language or if nothing is known about @language
* (including the case that @language is %NULL),
* %FALSE otherwise.
* Since: 1.4
**/
gboolean
pango_language_includes_script (PangoLanguage *language,
PangoScript script)
{
const PangoScript *scripts;
int num_scripts, j;
/* copied from the one in pango-script.c */
#define REAL_SCRIPT(script) \
((script) > PANGO_SCRIPT_INHERITED && (script) != PANGO_SCRIPT_UNKNOWN)
if (!REAL_SCRIPT (script))
return TRUE;
#undef REAL_SCRIPT
scripts = pango_language_get_scripts (language, &num_scripts);
if (!scripts)
return TRUE;
for (j = 0; j < num_scripts; j++)
if (scripts[j] == script)
return TRUE;
return FALSE;
}
/*
* From script to language
*/
static PangoLanguage **
parse_default_languages (void)
{
char *p, *p_copy;
gboolean done = FALSE;
GArray *langs;
p = getenv ("PANGO_LANGUAGE");
if (p == NULL)
p = getenv ("LANGUAGE");
if (p == NULL)
return NULL;
p_copy = p = g_strdup (p);
langs = g_array_new (TRUE, FALSE, sizeof (PangoLanguage *));
while (!done)
{
char *end = strpbrk (p, LANGUAGE_SEPARATORS);
if (!end)
{
end = p + strlen (p);
done = TRUE;
}
else
*end = '\0';
/* skip empty languages, and skip the language 'C' */
if (p != end && !(p + 1 == end && *p == 'C'))
{
PangoLanguage *l = pango_language_from_string (p);
g_array_append_val (langs, l);
}
if (!done)
p = end + 1;
}
g_free (p_copy);
return (PangoLanguage **) g_array_free (langs, FALSE);
}
static PangoLanguage *
_pango_script_get_default_language (PangoScript script)
{
static gboolean initialized = FALSE;
static PangoLanguage * const * languages = NULL;
static GHashTable *hash = NULL;
PangoLanguage *result, * const * p;
if (G_UNLIKELY (!initialized))
{
languages = parse_default_languages ();
if (languages)
hash = g_hash_table_new (NULL, NULL);
initialized = TRUE;
}
if (!languages)
return NULL;
if (g_hash_table_lookup_extended (hash, GINT_TO_POINTER (script), NULL, (gpointer *) (gpointer) &result))
return result;
for (p = languages; *p; p++)
if (pango_language_includes_script (*p, script))
break;
result = *p;
g_hash_table_insert (hash, GINT_TO_POINTER (script), result);
return result;
}
/**
* pango_script_get_sample_language:
* @script: a #PangoScript
*
* Given a script, finds a language tag that is reasonably
* representative of that script. This will usually be the
* most widely spoken or used language written in that script:
* for instance, the sample language for %PANGO_SCRIPT_CYRILLIC
* is <literal>ru</literal> (Russian), the sample language
* for %PANGO_SCRIPT_ARABIC is <literal>ar</literal>.
*
* For some
* scripts, no sample language will be returned because there
* is no language that is sufficiently representative. The best
* example of this is %PANGO_SCRIPT_HAN, where various different
* variants of written Chinese, Japanese, and Korean all use
* significantly different sets of Han characters and forms
* of shared characters. No sample language can be provided
* for many historical scripts as well.
*
* As of 1.18, this function checks the environment variables
* PANGO_LANGUAGE and LANGUAGE (checked in that order) first.
* If one of them is set, it is parsed as a list of language tags
* separated by colons or other separators. This function
* will return the first language in the parsed list that Pango
* believes may use @script for writing. This last predicate
* is tested using pango_language_includes_script(). This can
* be used to control Pango's font selection for non-primary
* languages. For example, a PANGO_LANGUAGE enviroment variable
* set to "en:fa" makes Pango choose fonts suitable for Persian (fa)
* instead of Arabic (ar) when a segment of Arabic text is found
* in an otherwise non-Arabic text. The same trick can be used to
* choose a default language for %PANGO_SCRIPT_HAN when setting
* context language is not feasible.
*
* Return value: a #PangoLanguage that is representative
* of the script, or %NULL if no such language exists.
*
* Since: 1.4
**/
PangoLanguage *
pango_script_get_sample_language (PangoScript script)
{
/* Note that in the following, we want
* pango_language_includes_script() for the sample language
* to include the script, so alternate orthographies
* (Shavian for English, Osmanya for Somali, etc), typically
* have no sample language
*/
static const char sample_languages[][4] = {
"", /* PANGO_SCRIPT_COMMON */
"", /* PANGO_SCRIPT_INHERITED */
"ar", /* PANGO_SCRIPT_ARABIC */
"hy", /* PANGO_SCRIPT_ARMENIAN */
"bn", /* PANGO_SCRIPT_BENGALI */
/* Used primarily in Taiwan, but not part of the standard
* zh-tw orthography */
"", /* PANGO_SCRIPT_BOPOMOFO */
"chr", /* PANGO_SCRIPT_CHEROKEE */
"cop", /* PANGO_SCRIPT_COPTIC */
"ru", /* PANGO_SCRIPT_CYRILLIC */
/* Deseret was used to write English */
"", /* PANGO_SCRIPT_DESERET */
"hi", /* PANGO_SCRIPT_DEVANAGARI */
"am", /* PANGO_SCRIPT_ETHIOPIC */
"ka", /* PANGO_SCRIPT_GEORGIAN */
"", /* PANGO_SCRIPT_GOTHIC */
"el", /* PANGO_SCRIPT_GREEK */
"gu", /* PANGO_SCRIPT_GUJARATI */
"pa", /* PANGO_SCRIPT_GURMUKHI */
"", /* PANGO_SCRIPT_HAN */
"ko", /* PANGO_SCRIPT_HANGUL */
"he", /* PANGO_SCRIPT_HEBREW */
"ja", /* PANGO_SCRIPT_HIRAGANA */
"kn", /* PANGO_SCRIPT_KANNADA */
"ja", /* PANGO_SCRIPT_KATAKANA */
"km", /* PANGO_SCRIPT_KHMER */
"lo", /* PANGO_SCRIPT_LAO */
"en", /* PANGO_SCRIPT_LATIN */
"ml", /* PANGO_SCRIPT_MALAYALAM */
"mn", /* PANGO_SCRIPT_MONGOLIAN */
"my", /* PANGO_SCRIPT_MYANMAR */
/* Ogham was used to write old Irish */
"", /* PANGO_SCRIPT_OGHAM */
"", /* PANGO_SCRIPT_OLD_ITALIC */
"or", /* PANGO_SCRIPT_ORIYA */
"", /* PANGO_SCRIPT_RUNIC */
"si", /* PANGO_SCRIPT_SINHALA */
"syr", /* PANGO_SCRIPT_SYRIAC */
"ta", /* PANGO_SCRIPT_TAMIL */
"te", /* PANGO_SCRIPT_TELUGU */
"dv", /* PANGO_SCRIPT_THAANA */
"th", /* PANGO_SCRIPT_THAI */
"bo", /* PANGO_SCRIPT_TIBETAN */
"iu", /* PANGO_SCRIPT_CANADIAN_ABORIGINAL */
"", /* PANGO_SCRIPT_YI */
"tl", /* PANGO_SCRIPT_TAGALOG */
/* Phillipino languages/scripts */
"hnn", /* PANGO_SCRIPT_HANUNOO */
"bku", /* PANGO_SCRIPT_BUHID */
"tbw", /* PANGO_SCRIPT_TAGBANWA */
"", /* PANGO_SCRIPT_BRAILLE */
"", /* PANGO_SCRIPT_CYPRIOT */
"", /* PANGO_SCRIPT_LIMBU */
/* Used for Somali (so) in the past */
"", /* PANGO_SCRIPT_OSMANYA */
/* The Shavian alphabet was designed for English */
"", /* PANGO_SCRIPT_SHAVIAN */
"", /* PANGO_SCRIPT_LINEAR_B */
"", /* PANGO_SCRIPT_TAI_LE */
"uga", /* PANGO_SCRIPT_UGARITIC */
"", /* PANGO_SCRIPT_NEW_TAI_LUE */
"bug", /* PANGO_SCRIPT_BUGINESE */
/* The original script for Old Church Slavonic (chu), later
* written with Cyrillic */
"", /* PANGO_SCRIPT_GLAGOLITIC */
/* Used for for Berber (ber), but Arabic script is more common */
"", /* PANGO_SCRIPT_TIFINAGH */
"syl", /* PANGO_SCRIPT_SYLOTI_NAGRI */
"peo", /* PANGO_SCRIPT_OLD_PERSIAN */
"", /* PANGO_SCRIPT_KHAROSHTHI */
"", /* PANGO_SCRIPT_UNKNOWN */
"", /* PANGO_SCRIPT_BALINESE */
"", /* PANGO_SCRIPT_CUNEIFORM */
"", /* PANGO_SCRIPT_PHOENICIAN */
"", /* PANGO_SCRIPT_PHAGS_PA */
"nqo" /* PANGO_SCRIPT_NKO */
};
const char *sample_language;
PangoLanguage *result;
g_return_val_if_fail (script >= 0, NULL);
if ((guint)script >= G_N_ELEMENTS (sample_languages))
return NULL;
result = _pango_script_get_default_language (script);
if (result)
return result;
sample_language = sample_languages[script];
if (!sample_language[0])
return NULL;
else
return pango_language_from_string (sample_language);
}
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