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/* Pango
* pango-renderer.h: Base class for rendering
*
* Copyright (C) 2004, Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __PANGO_RENDERER_H_
#define __PANGO_RENDERER_H_
#include <pango/pango-layout.h>
G_BEGIN_DECLS
#define PANGO_TYPE_RENDERER (pango_renderer_get_type())
#define PANGO_RENDERER(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), PANGO_TYPE_RENDERER, PangoRenderer))
#define PANGO_IS_RENDERER(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), PANGO_TYPE_RENDERER))
#define PANGO_RENDERER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), PANGO_TYPE_RENDERER, PangoRendererClass))
#define PANGO_IS_RENDERER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), PANGO_TYPE_RENDERER))
#define PANGO_RENDERER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), PANGO_TYPE_RENDERER, PangoRendererClass))
typedef struct _PangoRenderer PangoRenderer;
typedef struct _PangoRendererClass PangoRendererClass;
typedef struct _PangoRendererPrivate PangoRendererPrivate;
/**
* PangoRenderPart:
* @PANGO_RENDER_PART_FOREGROUND: the text itself
* @PANGO_RENDER_PART_BACKGROUND: the area behind the text
* @PANGO_RENDER_PART_UNDERLINE: underlines
* @PANGO_RENDER_PART_STRIKETHROUGH: strikethrough lines
*
* #PangoRenderPart defines different items to render for such
* purposes as setting colors.
*
* Since: 1.8
**/
/* When extending, note N_RENDER_PARTS #define in pango-renderer.c */
typedef enum
{
PANGO_RENDER_PART_FOREGROUND,
PANGO_RENDER_PART_BACKGROUND,
PANGO_RENDER_PART_UNDERLINE,
PANGO_RENDER_PART_STRIKETHROUGH
} PangoRenderPart;
/**
* PangoRenderer:
* @matrix: the current transformation matrix for the Renderer; may
* be %NULL, which should be treated the same as the identity matrix.
*
* #PangoRenderer is a base class for objects that are used to
* render Pango objects such as #PangoGlyphString and
* #PangoLayout.
*
* Since: 1.8
**/
struct _PangoRenderer
{
/*< private >*/
GObject parent_instance;
PangoUnderline underline;
gboolean strikethrough;
int active_count;
/*< public >*/
PangoMatrix *matrix; /* May be NULL */
/*< private >*/
PangoRendererPrivate *priv;
};
/**
* PangoRendererClass:
* @draw_glyphs: draws a #PangoGlyphString
* @draw_rectangle: draws a rectangle
* @draw_error_underline: draws a squiggly line that approximately
* covers the given rectangle in the style of an underline used to
* indicate a spelling error.
* @draw_shape: draw content for a glyph shaped with #PangoAttrShape.
* @x, @y are the coordinates of the left edge of the baseline,
* in user coordinates.
* @draw_trapezoid: draws a trapezoidal filled area
* @draw_glyph: draws a single glyph
* @part_changed: do renderer specific processing when rendering
* attributes change
* @begin: Do renderer-specific initialization before drawing
* @end: Do renderer-specific cleanup after drawing
* @prepare_run: updates the renderer for a new run
*
* Class structure for #PangoRenderer.
*
* Since: 1.8
**/
struct _PangoRendererClass
{
/*< private >*/
GObjectClass parent_class;
/* vtable - not signals */
/*< public >*/
/* All of the following have default implementations
* and take as coordinates user coordinates in Pango units
*/
void (*draw_glyphs) (PangoRenderer *renderer,
PangoFont *font,
PangoGlyphString *glyphs,
int x,
int y);
void (*draw_rectangle) (PangoRenderer *renderer,
PangoRenderPart part,
int x,
int y,
int width,
int height);
void (*draw_error_underline) (PangoRenderer *renderer,
int x,
int y,
int width,
int height);
/* Nothing is drawn for shaped glyphs unless this is implemented */
void (*draw_shape) (PangoRenderer *renderer,
PangoAttrShape *attr,
int x,
int y);
/* These two must be implemented and take coordinates in
* device space as doubles.
*/
void (*draw_trapezoid) (PangoRenderer *renderer,
PangoRenderPart part,
double y1_,
double x11,
double x21,
double y2,
double x12,
double x22);
void (*draw_glyph) (PangoRenderer *renderer,
PangoFont *font,
PangoGlyph glyph,
double x,
double y);
/* Notification of change in rendering attributes
*/
void (*part_changed) (PangoRenderer *renderer,
PangoRenderPart part);
/* Paired around drawing operations
*/
void (*begin) (PangoRenderer *renderer);
void (*end) (PangoRenderer *renderer);
/* Hooks into the details of layout rendering
*/
void (*prepare_run) (PangoRenderer *renderer,
PangoLayoutRun *run);
/*< private >*/
/* Padding for future expansion */
void (*_pango_reserved1) (void);
void (*_pango_reserved2) (void);
void (*_pango_reserved3) (void);
void (*_pango_reserved4) (void);
};
GType pango_renderer_get_type (void);
void pango_renderer_draw_layout (PangoRenderer *renderer,
PangoLayout *layout,
int x,
int y);
void pango_renderer_draw_layout_line (PangoRenderer *renderer,
PangoLayoutLine *line,
int x,
int y);
void pango_renderer_draw_glyphs (PangoRenderer *renderer,
PangoFont *font,
PangoGlyphString *glyphs,
int x,
int y);
void pango_renderer_draw_rectangle (PangoRenderer *renderer,
PangoRenderPart part,
int x,
int y,
int width,
int height);
void pango_renderer_draw_error_underline (PangoRenderer *renderer,
int x,
int y,
int width,
int height);
void pango_renderer_draw_trapezoid (PangoRenderer *renderer,
PangoRenderPart part,
double y1_,
double x11,
double x21,
double y2,
double x12,
double x22);
void pango_renderer_draw_glyph (PangoRenderer *renderer,
PangoFont *font,
PangoGlyph glyph,
double x,
double y);
void pango_renderer_activate (PangoRenderer *renderer);
void pango_renderer_deactivate (PangoRenderer *renderer);
void pango_renderer_part_changed (PangoRenderer *renderer,
PangoRenderPart part);
void pango_renderer_set_color (PangoRenderer *renderer,
PangoRenderPart part,
const PangoColor *color);
PangoColor *pango_renderer_get_color (PangoRenderer *renderer,
PangoRenderPart part);
void pango_renderer_set_matrix (PangoRenderer *renderer,
const PangoMatrix *matrix);
G_CONST_RETURN PangoMatrix *pango_renderer_get_matrix (PangoRenderer *renderer);
G_END_DECLS
#endif /* __PANGO_RENDERER_H_ */
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