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/*
* Copyright (C) 2000 Red Hat Software
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <pango2/pango-types.h>
#include <pango2/pango-item.h>
#include <pango2/pango-break.h>
G_BEGIN_DECLS
typedef struct _Pango2GlyphGeometry Pango2GlyphGeometry;
typedef struct _Pango2GlyphVisAttr Pango2GlyphVisAttr;
typedef struct _Pango2GlyphInfo Pango2GlyphInfo;
typedef struct _Pango2GlyphString Pango2GlyphString;
/* 1024ths of a device unit */
/**
* Pango2GlyphUnit:
*
* The `Pango2GlyphUnit` type is used to store dimensions within
* Pango2.
*
* Dimensions are stored in 1/PANGO2_SCALE of a device unit.
* (A device unit might be a pixel for screen display, or
* a point on a printer.) PANGO2_SCALE is currently 1024, and
* may change in the future (unlikely though), but you should not
* depend on its exact value.
*
* The PANGO2_PIXELS() macro can be used to convert from glyph units
* into device units with correct rounding.
*/
typedef gint32 Pango2GlyphUnit;
/* Positioning information about a glyph
*/
/**
* Pango2GlyphGeometry:
* @width: the logical width to use for the the character.
* @x_offset: horizontal offset from nominal character position.
* @y_offset: vertical offset from nominal character position.
*
* The `Pango2GlyphGeometry` structure contains width and positioning
* information for a single glyph.
*
* Note that @width is not guaranteed to be the same as the glyph
* extents. Kerning and other positioning applied during shaping will
* affect both the @width and the @x_offset for the glyphs in the
* glyph string that results from shaping.
*
* The information in this struct is intended for rendering the glyphs,
* as follows:
*
* 1. Assume the current point is (x, y)
* 2. Render the current glyph at (x + x_offset, y + y_offset),
* 3. Advance the current point to (x + width, y)
* 4. Render the next glyph
*/
struct _Pango2GlyphGeometry
{
Pango2GlyphUnit width;
Pango2GlyphUnit x_offset;
Pango2GlyphUnit y_offset;
};
/* Visual attributes of a glyph
*/
/**
* Pango2GlyphVisAttr:
* @is_cluster_start: set for the first logical glyph in each cluster.
* @is_color: set if the the font will render this glyph with color. Since 1.50
*
* A `Pango2GlyphVisAttr` structure communicates information between
* the shaping and rendering phases.
*
* Currently, it contains cluster start and color information.
* More attributes may be added in the future.
*
* Clusters are stored in visual order, within the cluster, glyphs
* are always ordered in logical order, since visual order is meaningless;
* that is, in Arabic text, accent glyphs follow the glyphs for the
* base character.
*/
struct _Pango2GlyphVisAttr
{
guint is_cluster_start : 1;
guint is_color : 1;
};
/* A single glyph
*/
/**
* Pango2GlyphInfo:
* @glyph: the glyph itself.
* @geometry: the positional information about the glyph.
* @attr: the visual attributes of the glyph.
*
* A `Pango2GlyphInfo` structure represents a single glyph with
* positioning information and visual attributes.
*/
struct _Pango2GlyphInfo
{
Pango2Glyph glyph;
Pango2GlyphGeometry geometry;
Pango2GlyphVisAttr attr;
};
/**
* Pango2GlyphString:
* @num_glyphs: number of glyphs in this glyph string
* @glyphs: (array length=num_glyphs): array of glyph information
* @log_clusters: logical cluster info, indexed by the byte index
* within the text corresponding to the glyph string
*
* A `Pango2GlyphString` is used to store strings of glyphs with geometry
* and visual attribute information.
*
* The storage for the glyph information is owned by the structure
* which simplifies memory management.
*/
struct _Pango2GlyphString {
int num_glyphs;
Pango2GlyphInfo *glyphs;
int *log_clusters;
/*< private >*/
int space;
};
#define PANGO2_TYPE_GLYPH_STRING (pango2_glyph_string_get_type ())
PANGO2_AVAILABLE_IN_ALL
GType pango2_glyph_string_get_type (void) G_GNUC_CONST;
PANGO2_AVAILABLE_IN_ALL
Pango2GlyphString * pango2_glyph_string_new (void);
PANGO2_AVAILABLE_IN_ALL
void pango2_glyph_string_set_size (Pango2GlyphString *string,
int new_len);
PANGO2_AVAILABLE_IN_ALL
Pango2GlyphString * pango2_glyph_string_copy (Pango2GlyphString *string);
PANGO2_AVAILABLE_IN_ALL
void pango2_glyph_string_free (Pango2GlyphString *string);
PANGO2_AVAILABLE_IN_ALL
void pango2_glyph_string_extents (Pango2GlyphString *glyphs,
Pango2Font *font,
Pango2Rectangle *ink_rect,
Pango2Rectangle *logical_rect);
PANGO2_AVAILABLE_IN_ALL
int pango2_glyph_string_get_width (Pango2GlyphString *glyphs);
PANGO2_AVAILABLE_IN_ALL
void pango2_glyph_string_extents_range (Pango2GlyphString *glyphs,
int start,
int end,
Pango2Font *font,
Pango2Rectangle *ink_rect,
Pango2Rectangle *logical_rect);
PANGO2_AVAILABLE_IN_ALL
void pango2_glyph_string_get_logical_widths (Pango2GlyphString *glyphs,
const char *text,
int length,
int embedding_level,
int *logical_widths);
PANGO2_AVAILABLE_IN_ALL
void pango2_glyph_string_index_to_x (Pango2GlyphString *glyphs,
const char *text,
int length,
const Pango2Analysis *analysis,
int index_,
gboolean trailing,
int *x_pos);
PANGO2_AVAILABLE_IN_ALL
void pango2_glyph_string_x_to_index (Pango2GlyphString *glyphs,
const char *text,
int length,
const Pango2Analysis *analysis,
int x_pos,
int *index_,
int *trailing);
PANGO2_AVAILABLE_IN_ALL
void pango2_glyph_string_index_to_x_full (Pango2GlyphString *glyphs,
const char *text,
int length,
const Pango2Analysis *analysis,
Pango2LogAttr *attrs,
int index_,
gboolean trailing,
int *x_pos);
G_DEFINE_AUTOPTR_CLEANUP_FUNC(Pango2GlyphString, pango2_glyph_string_free)
/* Shaping */
/**
* Pango2ShapeFlags:
* @PANGO2_SHAPE_NONE: Default value
* @PANGO2_SHAPE_ROUND_POSITIONS: Round glyph positions and widths to whole device units
* This option should be set if the target renderer can't do subpixel positioning of glyphs
*
* `Pango2ShapeFlags` influence the shaping process.
*
* These flags can be passed to [func@Pango2.shape].
*/
typedef enum {
PANGO2_SHAPE_NONE = 0,
PANGO2_SHAPE_ROUND_POSITIONS = 1 << 0,
} Pango2ShapeFlags;
PANGO2_AVAILABLE_IN_ALL
void pango2_shape (const char *item_text,
int item_length,
const char *paragraph_text,
int paragraph_length,
const Pango2Analysis *analysis,
Pango2GlyphString *glyphs,
Pango2ShapeFlags flags);
PANGO2_AVAILABLE_IN_ALL
void pango2_shape_item (Pango2Item *item,
const char *paragraph_text,
int paragraph_length,
Pango2LogAttr *log_attrs,
Pango2GlyphString *glyphs,
Pango2ShapeFlags flags);
/**
* PANGO2_GLYPH_EMPTY:
*
* A `Pango2Glyph` value that indicates a zero-width empty glpyh.
*
* This is useful for example in shaper modules, to use as the glyph for
* various zero-width Unicode characters (those passing [func@is_zero_width]).
*/
#define PANGO2_GLYPH_EMPTY ((Pango2Glyph)0x0FFFFFFF)
/**
* PANGO2_GLYPH_INVALID_INPUT:
*
* A `Pango2Glyph` value for invalid input.
*
* `Pango2Layout` produces one such glyph per invalid input UTF-8 byte and such
* a glyph is rendered as a crossed box.
*
* Note that this value is defined such that it has the %PANGO2_GLYPH_UNKNOWN_FLAG
* set.
*/
#define PANGO2_GLYPH_INVALID_INPUT ((Pango2Glyph)0xFFFFFFFF)
/**
* PANGO2_GLYPH_UNKNOWN_FLAG:
*
* Flag used in `Pango2Glyph` to turn a `gunichar` value of a valid Unicode
* character into an unknown-character glyph for that `gunichar`.
*
* Such unknown-character glyphs may be rendered as a 'hex box'.
*/
#define PANGO2_GLYPH_UNKNOWN_FLAG ((Pango2Glyph)0x10000000)
/**
* PANGO2_GET_UNKNOWN_GLYPH:
* @wc: a Unicode character
*
* The way this unknown glyphs are rendered is backend specific. For example,
* a box with the hexadecimal Unicode code-point of the character written in it
* is what is done in the most common backends.
*
* Returns: a `Pango2Glyph` value that means no glyph was found for @wc.
*/
#define PANGO2_GET_UNKNOWN_GLYPH(wc) ((Pango2Glyph)(wc)|PANGO2_GLYPH_UNKNOWN_FLAG)
G_END_DECLS
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