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+/* Sequential list data type implemented by a binary tree.
+ Copyright (C) 2006, 2009-2011 Free Software Foundation, Inc.
+ Written by Bruno Haible <bruno@clisp.org>, 2006.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
+
+/* Common code of gl_avltree_list.c and gl_avltreehash_list.c. */
+
+/* An AVL tree is a binary tree where
+ 1. The height of each node is calculated as
+ heightof(node) = 1 + max (heightof(node.left), heightof(node.right)).
+ 2. The heights of the subtrees of each node differ by at most 1:
+ | heightof(right) - heightof(left) | <= 1.
+ 3. The index of the elements in the node.left subtree are smaller than
+ the index of node.
+ The index of the elements in the node.right subtree are larger than
+ the index of node.
+ */
+
+/* -------------------------- gl_list_t Data Type -------------------------- */
+
+/* Concrete list node implementation, valid for this file only. */
+struct gl_list_node_impl
+{
+#if WITH_HASHTABLE
+ struct gl_hash_entry h; /* hash table entry fields; must be first */
+#endif
+ struct gl_list_node_impl *left; /* left branch, or NULL */
+ struct gl_list_node_impl *right; /* right branch, or NULL */
+ /* Parent pointer, or NULL. The parent pointer is not needed for most
+ operations. It is needed so that a gl_list_node_t can be returned
+ without memory allocation, on which the functions gl_list_remove_node,
+ gl_list_add_before, gl_list_add_after can be implemented. */
+ struct gl_list_node_impl *parent;
+ int balance; /* heightof(right) - heightof(left),
+ always = -1 or 0 or 1 */
+ size_t branch_size; /* number of nodes in this branch,
+ = branchsize(left)+branchsize(right)+1 */
+ const void *value;
+};
+
+/* Concrete gl_list_impl type, valid for this file only. */
+struct gl_list_impl
+{
+ struct gl_list_impl_base base;
+#if WITH_HASHTABLE
+ /* A hash table: managed as an array of collision lists. */
+ struct gl_hash_entry **table;
+ size_t table_size;
+#endif
+ struct gl_list_node_impl *root; /* root node or NULL */
+};
+
+/* An AVL tree of height h has at least F_(h+2) [Fibonacci number] and at most
+ 2^h - 1 elements. So, h <= 84 (because a tree of height h >= 85 would have
+ at least F_87 elements, and because even on 64-bit machines,
+ sizeof (gl_list_node_impl) * F_87 > 2^64
+ this would exceed the address space of the machine. */
+#define MAXHEIGHT 83