diff options
Diffstat (limited to 'gnulib/lib/gl_anytreehash_list2.h')
m--------- | gnulib | 0 | ||||
-rw-r--r-- | gnulib/lib/gl_anytreehash_list2.h | 213 |
2 files changed, 213 insertions, 0 deletions
diff --git a/gnulib b/gnulib deleted file mode 160000 -Subproject 443bc5ffcf7429e557f4a371b0661abe98ddbc1 diff --git a/gnulib/lib/gl_anytreehash_list2.h b/gnulib/lib/gl_anytreehash_list2.h new file mode 100644 index 0000000..d2cb1e6 --- /dev/null +++ b/gnulib/lib/gl_anytreehash_list2.h @@ -0,0 +1,213 @@ +/* Sequential list data type implemented by a hash table with a binary tree. + Copyright (C) 2006-2007, 2009-2011 Free Software Foundation, Inc. + Written by Bruno Haible <bruno@clisp.org>, 2006. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. */ + +/* Common code of gl_avltreehash_list.c and gl_rbtreehash_list.c. */ + +static gl_list_node_t +gl_tree_search_from_to (gl_list_t list, size_t start_index, size_t end_index, + const void *elt) +{ + if (!(start_index <= end_index + && end_index <= (list->root != NULL ? list->root->branch_size : 0))) + /* Invalid arguments. */ + abort (); + { + size_t hashcode = + (list->base.hashcode_fn != NULL + ? list->base.hashcode_fn (elt) + : (size_t)(uintptr_t) elt); + size_t bucket = hashcode % list->table_size; + gl_listelement_equals_fn equals = list->base.equals_fn; + gl_hash_entry_t entry; + + if (list->base.allow_duplicates) + { + for (entry = list->table[bucket]; entry != NULL; entry = entry->hash_next) + if (entry->hashcode == hashcode) + { + if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC) + { + /* An entry representing multiple nodes. */ + gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes; + /* The first node is interesting. */ + gl_list_node_t node = gl_oset_first (nodes); + if (equals != NULL ? equals (elt, node->value) : elt == node->value) + { + /* All nodes in the entry are equal to the given ELT. */ + if (start_index == 0) + { + /* We have to return only the one at the minimal + position, and this is the first one in the ordered + set. */ + if (end_index == list->root->branch_size + || node_position (node) < end_index) + return node; + } + else + { + /* We have to return only the one at the minimal + position >= start_index. */ + const void *elt; + if (gl_oset_search_atleast (nodes, + compare_position_threshold, + (void *)(uintptr_t)start_index, + &elt)) + { + node = (gl_list_node_t) elt; + if (end_index == list->root->branch_size + || node_position (node) < end_index) + return node; + } + } + break; + } + } + else + { + /* An entry representing a single node. */ + gl_list_node_t node = (struct gl_list_node_impl *) entry; + if (equals != NULL ? equals (elt, node->value) : elt == node->value) + { + bool position_in_bounds; + if (start_index == 0 && end_index == list->root->branch_size) + position_in_bounds = true; + else + { + size_t position = node_position (node); + position_in_bounds = + (position >= start_index && position < end_index); + } + if (position_in_bounds) + return node; + break; + } + } + } + } + else + { + /* If no duplicates are allowed, multiple nodes are not needed. */ + for (entry = list->table[bucket]; entry != NULL; entry = entry->hash_next) + if (entry->hashcode == hashcode) + { + gl_list_node_t node = (struct gl_list_node_impl *) entry; + if (equals != NULL ? equals (elt, node->value) : elt == node->value) + { + bool position_in_bounds; + if (start_index == 0 && end_index == list->root->branch_size) + position_in_bounds = true; + else + { + size_t position = node_position (node); + position_in_bounds = + (position >= start_index && position < end_index); + } + if (position_in_bounds) + return node; + break; + } + } + } + + return NULL; + } +} + +static size_t +gl_tree_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index, + const void *elt) +{ + gl_list_node_t node = + gl_tree_search_from_to (list, start_index, end_index, elt); + + if (node != NULL) + return node_position (node); + else + return (size_t)(-1); +} + +static void +gl_tree_list_free (gl_list_t list) +{ + if (list->base.allow_duplicates) + { + /* Free the ordered sets in the hash buckets. */ + size_t i; + + for (i = list->table_size; i > 0; ) + { + gl_hash_entry_t entry = list->table[--i]; + + while (entry != NULL) + { + gl_hash_entry_t next = entry->hash_next; + + if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC) + { + gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes; + + gl_oset_free (nodes); + free (entry); + } + + entry = next; + } + } + } + + /* Iterate across all elements in post-order. */ + { + gl_list_node_t node = list->root; + iterstack_t stack; + iterstack_item_t *stack_ptr = &stack[0]; + + for (;;) + { + /* Descend on left branch. */ + for (;;) + { + if (node == NULL) + break; + stack_ptr->node = node; + stack_ptr->rightp = false; + node = node->left; + stack_ptr++; + } + /* Climb up again. */ + for (;;) + { + if (stack_ptr == &stack[0]) + goto done_iterate; + stack_ptr--; + node = stack_ptr->node; + if (!stack_ptr->rightp) + break; + /* Free the current node. */ + if (list->base.dispose_fn != NULL) + list->base.dispose_fn (node->value); + free (node); + } + /* Descend on right branch. */ + stack_ptr->rightp = true; + node = node->right; + stack_ptr++; + } + } + done_iterate: + free (list->table); + free (list); +} |