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diff --git a/gnulib/lib/round.c b/gnulib/lib/round.c
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+/* Round toward nearest, breaking ties away from zero.
+ Copyright (C) 2007, 2010-2011 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+/* Written by Ben Pfaff <blp@gnu.org>, 2007.
+ Based heavily on code by Bruno Haible. */
+
+#if ! defined USE_LONG_DOUBLE
+# include <config.h>
+#endif
+
+/* Specification. */
+#include <math.h>
+
+#include <float.h>
+
+#undef MIN
+
+#ifdef USE_LONG_DOUBLE
+# define ROUND roundl
+# define FLOOR floorl
+# define CEIL ceill
+# define DOUBLE long double
+# define MANT_DIG LDBL_MANT_DIG
+# define MIN LDBL_MIN
+# define L_(literal) literal##L
+# define HAVE_FLOOR_AND_CEIL HAVE_FLOORL_AND_CEILL
+#elif ! defined USE_FLOAT
+# define ROUND round
+# define FLOOR floor
+# define CEIL ceil
+# define DOUBLE double
+# define MANT_DIG DBL_MANT_DIG
+# define MIN DBL_MIN
+# define L_(literal) literal
+# define HAVE_FLOOR_AND_CEIL 1
+#else /* defined USE_FLOAT */
+# define ROUND roundf
+# define FLOOR floorf
+# define CEIL ceilf
+# define DOUBLE float
+# define MANT_DIG FLT_MANT_DIG
+# define MIN FLT_MIN
+# define L_(literal) literal##f
+# define HAVE_FLOOR_AND_CEIL HAVE_FLOORF_AND_CEILF
+#endif
+
+/* -0.0. See minus-zero.h. */
+#if defined __hpux || defined __sgi || defined __ICC
+# define MINUS_ZERO (-MIN * MIN)
+#else
+# define MINUS_ZERO L_(-0.0)
+#endif
+
+/* If we're being included from test-round2[f].c, it already defined names for
+ our round implementations. Otherwise, pick the preferred implementation for
+ this machine. */
+#if !defined FLOOR_BASED_ROUND && !defined FLOOR_FREE_ROUND
+# if HAVE_FLOOR_AND_CEIL
+# define FLOOR_BASED_ROUND ROUND
+# else
+# define FLOOR_FREE_ROUND ROUND
+# endif
+#endif
+
+#ifdef FLOOR_BASED_ROUND
+/* An implementation of the C99 round function based on floor and ceil. We use
+ this when floor and ceil are available, on the assumption that they are
+ faster than the open-coded versions below. */
+DOUBLE
+FLOOR_BASED_ROUND (DOUBLE x)
+{
+ if (x >= L_(0.0))
+ {
+ DOUBLE y = FLOOR (x);
+ if (x - y >= L_(0.5))
+ y += L_(1.0);
+ return y;
+ }
+ else
+ {
+ DOUBLE y = CEIL (x);
+ if (y - x >= L_(0.5))
+ y -= L_(1.0);
+ return y;
+ }
+}
+#endif /* FLOOR_BASED_ROUND */
+
+#ifdef FLOOR_FREE_ROUND
+/* An implementation of the C99 round function without floor or ceil.
+ We use this when floor or ceil is missing. */
+DOUBLE
+FLOOR_FREE_ROUND (DOUBLE x)
+{
+ /* 2^(MANT_DIG-1). */
+ static const DOUBLE TWO_MANT_DIG =
+ /* Assume MANT_DIG <= 5 * 31.
+ Use the identity
+ n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5). */
+ (DOUBLE) (1U << ((MANT_DIG - 1) / 5))
+ * (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5))
+ * (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5))
+ * (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5))
+ * (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5));
+
+ /* The use of 'volatile' guarantees that excess precision bits are dropped at
+ each addition step and before the following comparison at the caller's
+ site. It is necessary on x86 systems where double-floats are not IEEE
+ compliant by default, to avoid that the results become platform and
+ compiler option dependent. 'volatile' is a portable alternative to gcc's
+ -ffloat-store option. */
+ volatile DOUBLE y = x;
+ volatile DOUBLE z = y;
+
+ if (z > L_(0.0))
+ {
+ /* Avoid rounding error for x = 0.5 - 2^(-MANT_DIG-1). */
+ if (z < L_(0.5))
+ z = L_(0.0);
+ /* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1. */
+ else if (z < TWO_MANT_DIG)
+ {
+ /* Add 0.5 to the absolute value. */
+ y = z += L_(0.5);
+ /* Round to the next integer (nearest or up or down, doesn't
+ matter). */
+ z += TWO_MANT_DIG;
+ z -= TWO_MANT_DIG;
+ /* Enforce rounding down. */
+ if (z > y)
+ z -= L_(1.0);
+ }
+ }
+ else if (z < L_(0.0))
+ {
+ /* Avoid rounding error for x = -(0.5 - 2^(-MANT_DIG-1)). */
+ if (z > - L_(0.5))
+ z = MINUS_ZERO;
+ /* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1. */
+ else if (z > -TWO_MANT_DIG)
+ {
+ /* Add 0.5 to the absolute value. */
+ y = z -= L_(0.5);
+ /* Round to the next integer (nearest or up or down, doesn't
+ matter). */
+ z -= TWO_MANT_DIG;
+ z += TWO_MANT_DIG;
+ /* Enforce rounding up. */
+ if (z < y)
+ z += L_(1.0);
+ }
+ }
+ return z;
+}
+#endif /* FLOOR_FREE_ROUND */
+