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author | Nicholas Clark <nick@ccl4.org> | 2003-11-02 18:29:05 +0000 |
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committer | Nicholas Clark <nick@ccl4.org> | 2003-11-02 18:29:05 +0000 |
commit | a16fbdbf81bc92a9039d31e916492c6b2a9d65aa (patch) | |
tree | 23c30c89c6e28dd6e3179d608e980749a36c20bf | |
parent | 89501b281973f069cacf26d7f763ae9228783748 (diff) | |
download | perl-a16fbdbf81bc92a9039d31e916492c6b2a9d65aa.tar.gz |
Integrate:
[ 21618]
Stas spotted a missed s//new_/ for the hash seed renaming games
p4raw-link: @21618 on //depot/perl: bf5919621049e6d5229a5c77b669902ff0888f67
p4raw-id: //depot/maint-5.8/perl@21621
p4raw-integrated: from //depot/perl@21613 'merge in' perl.c (@21514..)
-rw-r--r-- | perl.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -1074,7 +1074,7 @@ setuid perl scripts securely.\n"); * If you set PL_hash_seed (and assumedly also PL_hash_seed_set) yourself, * it is your responsibility to provide a good random seed! * You can also define PERL_HASH_SEED in compile time, see hv.h. */ - if (!PL_hash_seed_set) + if (!PL_new_hash_seed_set) PL_new_hash_seed = get_hash_seed(); { char *s = PerlEnv_getenv("PERL_HASH_SEED_DEBUG"); |