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author | Steve Hay <steve.m.hay@googlemail.com> | 2013-09-18 23:56:21 +0100 |
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committer | Steve Hay <steve.m.hay@googlemail.com> | 2013-09-18 23:56:21 +0100 |
commit | cb4b14d5c425a0b3255e944e8aba8616aa2cf229 (patch) | |
tree | ba09dafbb206892b4e4a6f58ae31c248553e73af | |
parent | 449287ba99a5042be3f0076c28f84c30a264037d (diff) | |
download | perl-cb4b14d5c425a0b3255e944e8aba8616aa2cf229.tar.gz |
Fix the VC6 build on Windows following commit e25d460c74
As noted in commit 38aa66aabf, VC6 on Windows does not support the
64-bit-int build option, and likewise is broken if we don't undef HAS_QUAD
in the core.
-rw-r--r-- | perl.h | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -1610,6 +1610,9 @@ typedef UVTYPE UV; breakage on CPAN for too little gain. (See RT #119753) However, we do need HAS_QUAD in the core for use by the drand48 code. */ # undef HAS_QUAD +#elif defined(_MSC_VER) && _MSC_VER < 1300 +/* Undef HAS_QUAD in core for Win32 VC6 because it has poor __int64 support. */ +# undef HAS_QUAD #endif # endif #endif |