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authorLarry Wall <lwall@netlabs.com>1991-11-05 06:26:52 +0000
committerLarry Wall <lwall@netlabs.com>1991-11-05 06:26:52 +0000
commit11aea3600896e20487883b2cb767b57027617482 (patch)
tree6c185e72ae0018f8cda24d7c5584596eda70c555 /c2ph.doc
parentf1ca563b1a195a92d64b84ed3b4f859a5807e204 (diff)
downloadperl-11aea3600896e20487883b2cb767b57027617482.tar.gz
perl 4.0 patch 12: patch #11, continued
See patch #11.
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+Article 484 of comp.lang.perl:
+Xref: netlabs comp.lang.perl:484 comp.lang.c:983 alt.sources:134
+Path: netlabs!psinntp!iggy.GW.Vitalink.COM!lll-winken!sun-barr!cronkite.Central.Sun.COM!spdev!texsun!convex!tchrist
+From: tchrist@convex.com (Tom Christiansen)
+Newsgroups: comp.lang.perl,comp.lang.c,alt.sources
+Subject: pstruct -- a C structure formatter; AKA c2ph, a C to perl header translator
+Keywords: C perl tranlator
+Message-ID: <1991Jul25.081021.8104@convex.com>
+Date: 25 Jul 91 08:10:21 GMT
+Sender: usenet@convex.com (news access account)
+Followup-To: comp.lang.perl
+Organization: CONVEX Computer Corporation, Richardson, Tx., USA
+Lines: 1208
+Nntp-Posting-Host: pixel.convex.com
+
+Once upon a time, I wrote a program called pstruct. It was a perl
+program that tried to parse out C structures and display their member
+offsets for you. This was especially useful for people looking at
+binary dumps or poking around the kernel.
+
+Pstruct was not a pretty program. Neither was it particularly robust.
+The problem, you see, was that the C compiler was much better at parsing
+C than I could ever hope to be.
+
+So I got smart: I decided to be lazy and let the C compiler parse the C,
+which would spit out debugger stabs for me to read. These were much
+easier to parse. It's still not a pretty program, but at least it's more
+robust.
+
+Pstruct takes any .c or .h files, or preferably .s ones, since that's
+the format it is going to massage them into anyway, and spits out
+listings like this:
+
+struct tty {
+ int tty.t_locker 000 4
+ int tty.t_mutex_index 004 4
+ struct tty * tty.t_tp_virt 008 4
+ struct clist tty.t_rawq 00c 20
+ int tty.t_rawq.c_cc 00c 4
+ int tty.t_rawq.c_cmax 010 4
+ int tty.t_rawq.c_cfx 014 4
+ int tty.t_rawq.c_clx 018 4
+ struct tty * tty.t_rawq.c_tp_cpu 01c 4
+ struct tty * tty.t_rawq.c_tp_iop 020 4
+ unsigned char * tty.t_rawq.c_buf_cpu 024 4
+ unsigned char * tty.t_rawq.c_buf_iop 028 4
+ struct clist tty.t_canq 02c 20
+ int tty.t_canq.c_cc 02c 4
+ int tty.t_canq.c_cmax 030 4
+ int tty.t_canq.c_cfx 034 4
+ int tty.t_canq.c_clx 038 4
+ struct tty * tty.t_canq.c_tp_cpu 03c 4
+ struct tty * tty.t_canq.c_tp_iop 040 4
+ unsigned char * tty.t_canq.c_buf_cpu 044 4
+ unsigned char * tty.t_canq.c_buf_iop 048 4
+ struct clist tty.t_outq 04c 20
+ int tty.t_outq.c_cc 04c 4
+ int tty.t_outq.c_cmax 050 4
+ int tty.t_outq.c_cfx 054 4
+ int tty.t_outq.c_clx 058 4
+ struct tty * tty.t_outq.c_tp_cpu 05c 4
+ struct tty * tty.t_outq.c_tp_iop 060 4
+ unsigned char * tty.t_outq.c_buf_cpu 064 4
+ unsigned char * tty.t_outq.c_buf_iop 068 4
+ (*int)() tty.t_oproc_cpu 06c 4
+ (*int)() tty.t_oproc_iop 070 4
+ (*int)() tty.t_stopproc_cpu 074 4
+ (*int)() tty.t_stopproc_iop 078 4
+ struct thread * tty.t_rsel 07c 4
+
+ etc.
+
+
+Actually, this was generated by a particular set of options. You can control
+the formatting of each column, whether you prefer wide or fat, hex or decimal,
+leading zeroes or whatever.
+
+All you need to be able to use this is a C compiler than generates
+BSD/GCC-style stabs. The -g option on native BSD compilers and GCC
+should get this for you.
+
+To learn more, just type a bogus option, like -\?, and a long usage message
+will be provided. There are a fair number of possibilities.
+
+If you're only a C programmer, than this is the end of the message for you.
+You can quit right now, and if you care to, save off the source and run it
+when you feel like it. Or not.
+
+
+
+But if you're a perl programmer, then for you I have something much more
+wondrous than just a structure offset printer.
+
+You see, if you call pstruct by its other incybernation, c2ph, you have a code
+generator that translates C code into perl code! Well, structure and union
+declarations at least, but that's quite a bit.
+
+Prior to this point, anyone programming in perl who wanted to interact
+with C programs, like the kernel, was forced to guess the layouts of the C
+strutures, and then hardwire these into his program. Of course, when you
+took your wonderfully to a system where the sgtty structure was laid out
+differently, you program broke. Which is a shame.
+
+We've had Larry's h2ph translator, which helped, but that only works on
+cpp symbols, not real C, which was also very much needed. What I offer
+you is a symbolic way of getting at all the C structures. I've couched
+them in terms of packages and functions. Consider the following program:
+
+ #!/usr/local/bin/perl
+
+ require 'syscall.ph';
+ require 'sys/time.ph';
+ require 'sys/resource.ph';
+
+ $ru = "\0" x &rusage'sizeof();
+
+ syscall(&SYS_getrusage, &RUSAGE_SELF, $ru) && die "getrusage: $!";
+
+ @ru = unpack($t = &rusage'typedef(), $ru);
+
+ $utime = $ru[ &rusage'ru_utime + &timeval'tv_sec ]
+ + ($ru[ &rusage'ru_utime + &timeval'tv_usec ]) / 1e6;
+
+ $stime = $ru[ &rusage'ru_stime + &timeval'tv_sec ]
+ + ($ru[ &rusage'ru_stime + &timeval'tv_usec ]) / 1e6;
+
+ printf "you have used %8.3fs+%8.3fu seconds.\n", $utime, $stime;
+
+
+As you see, the name of the package is the name of the structure. Regular
+fields are just their own names. Plus the follwoing accessor functions are
+provided for your convenience:
+
+ struct This takes no arguments, and is merely the number of first-level
+ elements in the structure. You would use this for indexing
+ into arrays of structures, perhaps like this
+
+
+ $usec = $u[ &user'u_utimer
+ + (&ITIMER_VIRTUAL * &itimerval'struct)
+ + &itimerval'it_value
+ + &timeval'tv_usec
+ ];
+
+ sizeof Returns the bytes in the structure, or the member if
+ you pass it an argument, such as
+
+ &rusage'sizeof(&rusage'ru_utime)
+
+ typedef This is the perl format definition for passing to pack and
+ unpack. If you ask for the typedef of a nothing, you get
+ the whole structure, otherwise you get that of the member
+ you ask for. Padding is taken care of, as is the magic to
+ guarantee that a union is unpacked into all its aliases.
+ Bitfields are not quite yet supported however.
+
+ offsetof This function is the byte offset into the array of that
+ member. You may wish to use this for indexing directly
+ into the packed structure with vec() if you're too lazy
+ to unpack it.
+
+ typeof Not to be confused with the typedef accessor function, this
+ one returns the C type of that field. This would allow
+ you to print out a nice structured pretty print of some
+ structure without knoning anything about it beforehand.
+ No args to this one is a noop. Someday I'll post such
+ a thing to dump out your u structure for you.
+
+
+The way I see this being used is like basically this:
+
+ % h2ph <some_include_file.h > /usr/lib/perl/tmp.ph
+ % c2ph some_include_file.h >> /usr/lib/perl/tmp.ph
+ % install
+
+It's a little tricker with c2ph because you have to get the includes right.
+I can't know this for your system, but it's not usually too terribly difficult.
+
+The code isn't pretty as I mentioned -- I never thought it would be a 1000-
+line program when I started, or I might not have begun. :-) But I would have
+been less cavalier in how the parts of the program communicated with each
+other, etc. It might also have helped if I didn't have to divine the makeup
+of the stabs on the fly, and then account for micro differences between my
+compiler and gcc.
+
+Anyway, here it is. Should run on perl v4 or greater. Maybe less.
+
+
+--tom
+
+