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authorNathan Torkington <gnat@prometheus.frii.com>1997-04-03 08:34:15 +1200
committerChip Salzenberg <chip@atlantic.net>1997-04-03 10:03:25 +1200
commit4a6725af9146bd7faaa10aa5429ff009d393fd6d (patch)
treea3ce04fc20ee3f1d40bff76887a2a86aeab52ddf /pod/perlipc.pod
parent203c3eeca2516d7ec08a0618594a5440ce517675 (diff)
downloadperl-4a6725af9146bd7faaa10aa5429ff009d393fd6d.tar.gz
Pod style
Diffstat (limited to 'pod/perlipc.pod')
-rw-r--r--pod/perlipc.pod2
1 files changed, 1 insertions, 1 deletions
diff --git a/pod/perlipc.pod b/pod/perlipc.pod
index 7dc1c7a9b5..86dda59137 100644
--- a/pod/perlipc.pod
+++ b/pod/perlipc.pod
@@ -483,7 +483,7 @@ If you're not writing a server/client for an existing protocol like
NNTP or SMTP, you should give some thought to how your server will
know when the client has finished talking, and vice-versa. Most
protocols are based on one-line messages and responses (so one party
-knows the other has finished when a "\n" is received) or multiline
+knows the other has finished when a "\n" is received) or multi-line
messages and responses that end with a period on an empty line
("\n.\n" terminates a message/response).