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author | Shlomi Fish <shlomif@shlomifish.org> | 2013-05-31 14:48:04 +0100 |
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committer | David Mitchell <davem@iabyn.com> | 2013-05-31 14:48:04 +0100 |
commit | 5e220227379abcad75ff0534a6b23aa30c22c695 (patch) | |
tree | dac4194bb2a304d21b658ce3cb44336ae0a70d56 /pod | |
parent | 2153ce53b982b7b56b70f3ffe0a8b711d609e240 (diff) | |
download | perl-5e220227379abcad75ff0534a6b23aa30c22c695.tar.gz |
iperlipc: s/multithreading/multitasking/
Replace some occurrences of "multithreading" in perlipc.pod
where they actually refer to multi-processing, with "multitasking".
Diffstat (limited to 'pod')
-rw-r--r-- | pod/perlipc.pod | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/pod/perlipc.pod b/pod/perlipc.pod index f236c4a6df..ae62e89230 100644 --- a/pod/perlipc.pod +++ b/pod/perlipc.pod @@ -992,7 +992,7 @@ or firewall machine), fill this in with your real address instead. scalar localtime(), $EOL; } -And here's a multithreaded version. It's multithreaded in that +And here's a multitasking version. It's multitasked in that like most typical servers, it spawns (fork()s) a slave server to handle the client request so that the master server can quickly go back to service a new client. @@ -1548,7 +1548,7 @@ you'll have to use the C<sysread> variant of the interactive client above. This server accepts one of five different commands, sending output back to the client. Unlike most network servers, this one handles only one -incoming client at a time. Multithreaded servers are covered in +incoming client at a time. Multitasking servers are covered in Chapter 16 of the Camel. Here's the code. We'll |