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-rw-r--r--inline_invlist.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/inline_invlist.c b/inline_invlist.c
index 21d628205c..5d239bd6cd 100644
--- a/inline_invlist.c
+++ b/inline_invlist.c
@@ -18,8 +18,8 @@
#define INVLIST_VERSION_ID_OFFSET 1
#define INVLIST_VERSION_ID 1511554547
-#define INVLIST_OFFSET_OFFSET 2 /* 0 or 1 */
-/* The UV at this position contains either 0 or 1. If 0, the inversion list
+#define INVLIST_ZERO_OFFSET 2 /* 0 or 1 */
+/* The UV at position ZERO contains either 0 or 1. If 0, the inversion list
* contains the code point U+00000, and begins at element [0] in the array,
* which always contains 0. If 1, the inversion list doesn't contain U+0000,
* and it begins at element [1]. Inverting an inversion list consists of
@@ -29,7 +29,7 @@
/* For safety, when adding new elements, remember to #undef them at the end of
* the inversion list code section */
-#define HEADER_LENGTH (INVLIST_OFFSET_OFFSET + 2) /* includes 1 for the constant
+#define HEADER_LENGTH (INVLIST_ZERO_OFFSET + 2) /* includes 1 for the constant
0 element */
/* An element is in an inversion list iff its index is even numbered: 0, 2, 4,