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+=head1 NAME
+
+perlapi - autogenerated documentation for the perl public API
+
+=head1 DESCRIPTION
+
+This file contains the documentation of the perl public API generated by
+embed.pl, specifically a listing of functions, macros, flags, and variables
+that may be used by extension writers. The interfaces of any functions that
+are not listed here are subject to change without notice. For this reason,
+blindly using functions listed in proto.h is to be avoided when writing
+extensions.
+
+Note that all Perl API global variables must be referenced with the C<PL_>
+prefix. Some macros are provided for compatibility with the older,
+unadorned names, but this support may be disabled in a future release.
+
+The listing is alphabetical, case insensitive.
+
+=over 8
+
+=item AvFILL
+
+Same as C<av_len()>. Deprecated, use C<av_len()> instead.
+
+ int AvFILL(AV* av)
+
+=item av_clear
+
+Clears an array, making it empty. Does not free the memory used by the
+array itself.
+
+ void av_clear(AV* ar)
+
+=item av_extend
+
+Pre-extend an array. The C<key> is the index to which the array should be
+extended.
+
+ void av_extend(AV* ar, I32 key)
+
+=item av_fetch
+
+Returns the SV at the specified index in the array. The C<key> is the
+index. If C<lval> is set then the fetch will be part of a store. Check
+that the return value is non-null before dereferencing it to a C<SV*>.
+
+See L<Understanding the Magic of Tied Hashes and Arrays> for more information
+on how to use this function on tied arrays.
+
+ SV** av_fetch(AV* ar, I32 key, I32 lval)
+
+=item av_len
+
+Returns the highest index in the array. Returns -1 if the array is
+empty.
+
+ I32 av_len(AV* ar)
+
+=item av_make
+
+Creates a new AV and populates it with a list of SVs. The SVs are copied
+into the array, so they may be freed after the call to av_make. The new AV
+will have a reference count of 1.
+
+ AV* av_make(I32 size, SV** svp)
+
+=item av_pop
+
+Pops an SV off the end of the array. Returns C<&PL_sv_undef> if the array
+is empty.
+
+ SV* av_pop(AV* ar)
+
+=item av_push
+
+Pushes an SV onto the end of the array. The array will grow automatically
+to accommodate the addition.
+
+ void av_push(AV* ar, SV* val)
+
+=item av_shift
+
+Shifts an SV off the beginning of the array.
+
+ SV* av_shift(AV* ar)
+
+=item av_store
+
+Stores an SV in an array. The array index is specified as C<key>. The
+return value will be NULL if the operation failed or if the value did not
+need to be actually stored within the array (as in the case of tied
+arrays). Otherwise it can be dereferenced to get the original C<SV*>. Note
+that the caller is responsible for suitably incrementing the reference
+count of C<val> before the call, and decrementing it if the function
+returned NULL.
+
+See L<Understanding the Magic of Tied Hashes and Arrays> for
+more information on how to use this function on tied arrays.
+
+ SV** av_store(AV* ar, I32 key, SV* val)
+
+=item av_undef
+
+Undefines the array. Frees the memory used by the array itself.
+
+ void av_undef(AV* ar)
+
+=item av_unshift
+
+Unshift the given number of C<undef> values onto the beginning of the
+array. The array will grow automatically to accommodate the addition. You
+must then use C<av_store> to assign values to these new elements.
+
+ void av_unshift(AV* ar, I32 num)
+
+=item call_argv
+
+Performs a callback to the specified Perl sub. See L<perlcall>.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ I32 call_argv(const char* sub_name, I32 flags, char** argv)
+
+=item call_method
+
+Performs a callback to the specified Perl method. The blessed object must
+be on the stack. See L<perlcall>.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ I32 call_method(const char* methname, I32 flags)
+
+=item call_pv
+
+Performs a callback to the specified Perl sub. See L<perlcall>.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ I32 call_pv(const char* sub_name, I32 flags)
+
+=item call_sv
+
+Performs a callback to the Perl sub whose name is in the SV. See
+L<perlcall>.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ I32 call_sv(SV* sv, I32 flags)
+
+=item CLASS
+
+Variable which is setup by C<xsubpp> to indicate the
+class name for a C++ XS constructor. This is always a C<char*>. See C<THIS>.
+
+ char* CLASS
+
+=item Copy
+
+The XSUB-writer's interface to the C C<memcpy> function. The C<src> is the
+source, C<dest> is the destination, C<nitems> is the number of items, and C<type> is
+the type. May fail on overlapping copies. See also C<Move>.
+
+ void Copy(void* src, void* dest, int nitems, type)
+
+=item croak
+
+This is the XSUB-writer's interface to Perl's C<die> function. Use this
+function the same way you use the C C<printf> function. See
+C<warn>.
+
+ void croak(const char* pat, ...)
+
+=item CvSTASH
+
+Returns the stash of the CV.
+
+ HV* CvSTASH(CV* cv)
+
+=item dMARK
+
+Declare a stack marker variable, C<mark>, for the XSUB. See C<MARK> and
+C<dORIGMARK>.
+
+ dMARK;
+
+=item dORIGMARK
+
+Saves the original stack mark for the XSUB. See C<ORIGMARK>.
+
+ dORIGMARK;
+
+=item dSP
+
+Declares a local copy of perl's stack pointer for the XSUB, available via
+the C<SP> macro. See C<SP>.
+
+ dSP;
+
+=item dXSARGS
+
+Sets up stack and mark pointers for an XSUB, calling dSP and dMARK. This
+is usually handled automatically by C<xsubpp>. Declares the C<items>
+variable to indicate the number of items on the stack.
+
+ dXSARGS;
+
+=item dXSI32
+
+Sets up the C<ix> variable for an XSUB which has aliases. This is usually
+handled automatically by C<xsubpp>.
+
+ dXSI32;
+
+=item ENTER
+
+Opening bracket on a callback. See C<LEAVE> and L<perlcall>.
+
+ ENTER;
+
+=item eval_pv
+
+Tells Perl to C<eval> the given string and return an SV* result.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ SV* eval_pv(const char* p, I32 croak_on_error)
+
+=item eval_sv
+
+Tells Perl to C<eval> the string in the SV.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ I32 eval_sv(SV* sv, I32 flags)
+
+=item EXTEND
+
+Used to extend the argument stack for an XSUB's return values. Once
+used, guarrantees that there is room for at least C<nitems> to be pushed
+onto the stack.
+
+ void EXTEND(SP, int nitems)
+
+=item fbm_compile
+
+Analyses the string in order to make fast searches on it using fbm_instr()
+-- the Boyer-Moore algorithm.
+
+ void fbm_compile(SV* sv, U32 flags)
+
+=item fbm_instr
+
+Returns the location of the SV in the string delimited by C<str> and
+C<strend>. It returns C<Nullch> if the string can't be found. The C<sv>
+does not have to be fbm_compiled, but the search will not be as fast
+then.
+
+ char* fbm_instr(unsigned char* big, unsigned char* bigend, SV* littlesv, U32 flags)
+
+=item FREETMPS
+
+Closing bracket for temporaries on a callback. See C<SAVETMPS> and
+L<perlcall>.
+
+ FREETMPS;
+
+=item get_av
+
+Returns the AV of the specified Perl array. If C<create> is set and the
+Perl variable does not exist then it will be created. If C<create> is not
+set and the variable does not exist then NULL is returned.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ AV* get_av(const char* name, I32 create)
+
+=item get_cv
+
+Returns the CV of the specified Perl subroutine. If C<create> is set and
+the Perl subroutine does not exist then it will be declared (which has the
+same effect as saying C<sub name;>). If C<create> is not set and the
+subroutine does not exist then NULL is returned.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ CV* get_cv(const char* name, I32 create)
+
+=item get_hv
+
+Returns the HV of the specified Perl hash. If C<create> is set and the
+Perl variable does not exist then it will be created. If C<create> is not
+set and the variable does not exist then NULL is returned.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ HV* get_hv(const char* name, I32 create)
+
+=item get_sv
+
+Returns the SV of the specified Perl scalar. If C<create> is set and the
+Perl variable does not exist then it will be created. If C<create> is not
+set and the variable does not exist then NULL is returned.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ SV* get_sv(const char* name, I32 create)
+
+=item GIMME
+
+A backward-compatible version of C<GIMME_V> which can only return
+C<G_SCALAR> or C<G_ARRAY>; in a void context, it returns C<G_SCALAR>.
+Deprecated. Use C<GIMME_V> instead.
+
+ U32 GIMME
+
+=item GIMME_V
+
+The XSUB-writer's equivalent to Perl's C<wantarray>. Returns C<G_VOID>,
+C<G_SCALAR> or C<G_ARRAY> for void, scalar or array context,
+respectively.
+
+ U32 GIMME_V
+
+=item GvSV
+
+Return the SV from the GV.
+
+ SV* GvSV(GV* gv)
+
+=item gv_fetchmeth
+
+Returns the glob with the given C<name> and a defined subroutine or
+C<NULL>. The glob lives in the given C<stash>, or in the stashes
+accessible via @ISA and @UNIVERSAL.
+
+The argument C<level> should be either 0 or -1. If C<level==0>, as a
+side-effect creates a glob with the given C<name> in the given C<stash>
+which in the case of success contains an alias for the subroutine, and sets
+up caching info for this glob. Similarly for all the searched stashes.
+
+This function grants C<"SUPER"> token as a postfix of the stash name. The
+GV returned from C<gv_fetchmeth> may be a method cache entry, which is not
+visible to Perl code. So when calling C<perl_call_sv>, you should not use
+the GV directly; instead, you should use the method's CV, which can be
+obtained from the GV with the C<GvCV> macro.
+
+ GV* gv_fetchmeth(HV* stash, const char* name, STRLEN len, I32 level)
+
+=item gv_fetchmethod
+
+See L<gv_fetchmethod_autoload.
+
+ GV* gv_fetchmethod(HV* stash, const char* name)
+
+=item gv_fetchmethod_autoload
+
+Returns the glob which contains the subroutine to call to invoke the method
+on the C<stash>. In fact in the presence of autoloading this may be the
+glob for "AUTOLOAD". In this case the corresponding variable $AUTOLOAD is
+already setup.
+
+The third parameter of C<gv_fetchmethod_autoload> determines whether
+AUTOLOAD lookup is performed if the given method is not present: non-zero
+means yes, look for AUTOLOAD; zero means no, don't look for AUTOLOAD.
+Calling C<gv_fetchmethod> is equivalent to calling C<gv_fetchmethod_autoload>
+with a non-zero C<autoload> parameter.
+
+These functions grant C<"SUPER"> token as a prefix of the method name. Note
+that if you want to keep the returned glob for a long time, you need to
+check for it being "AUTOLOAD", since at the later time the call may load a
+different subroutine due to $AUTOLOAD changing its value. Use the glob
+created via a side effect to do this.
+
+These functions have the same side-effects and as C<gv_fetchmeth> with
+C<level==0>. C<name> should be writable if contains C<':'> or C<'
+''>. The warning against passing the GV returned by C<gv_fetchmeth> to
+C<perl_call_sv> apply equally to these functions.
+
+ GV* gv_fetchmethod_autoload(HV* stash, const char* name, I32 autoload)
+
+=item gv_stashpv
+
+Returns a pointer to the stash for a specified package. If C<create> is
+set then the package will be created if it does not already exist. If
+C<create> is not set and the package does not exist then NULL is
+returned.
+
+ HV* gv_stashpv(const char* name, I32 create)
+
+=item gv_stashsv
+
+Returns a pointer to the stash for a specified package. See
+C<gv_stashpv>.
+
+ HV* gv_stashsv(SV* sv, I32 create)
+
+=item G_ARRAY
+
+Used to indicate array context. See C<GIMME_V>, C<GIMME> and
+L<perlcall>.
+
+=item G_DISCARD
+
+Indicates that arguments returned from a callback should be discarded. See
+L<perlcall>.
+
+=item G_EVAL
+
+Used to force a Perl C<eval> wrapper around a callback. See
+L<perlcall>.
+
+=item G_NOARGS
+
+Indicates that no arguments are being sent to a callback. See
+L<perlcall>.
+
+=item G_SCALAR
+
+Used to indicate scalar context. See C<GIMME_V>, C<GIMME>, and
+L<perlcall>.
+
+=item G_VOID
+
+Used to indicate void context. See C<GIMME_V> and L<perlcall>.
+
+=item HEf_SVKEY
+
+This flag, used in the length slot of hash entries and magic structures,
+specifies the structure contains a C<SV*> pointer where a C<char*> pointer
+is to be expected. (For information only--not to be used).
+
+=item HeHASH
+
+Returns the computed hash stored in the hash entry.
+
+ U32 HeHASH(HE* he)
+
+=item HeKEY
+
+Returns the actual pointer stored in the key slot of the hash entry. The
+pointer may be either C<char*> or C<SV*>, depending on the value of
+C<HeKLEN()>. Can be assigned to. The C<HePV()> or C<HeSVKEY()> macros are
+usually preferable for finding the value of a key.
+
+ void* HeKEY(HE* he)
+
+=item HeKLEN
+
+If this is negative, and amounts to C<HEf_SVKEY>, it indicates the entry
+holds an C<SV*> key. Otherwise, holds the actual length of the key. Can
+be assigned to. The C<HePV()> macro is usually preferable for finding key
+lengths.
+
+ STRLEN HeKLEN(HE* he)
+
+=item HePV
+
+Returns the key slot of the hash entry as a C<char*> value, doing any
+necessary dereferencing of possibly C<SV*> keys. The length of the string
+is placed in C<len> (this is a macro, so do I<not> use C<&len>). If you do
+not care about what the length of the key is, you may use the global
+variable C<PL_na>, though this is rather less efficient than using a local
+variable. Remember though, that hash keys in perl are free to contain
+embedded nulls, so using C<strlen()> or similar is not a good way to find
+the length of hash keys. This is very similar to the C<SvPV()> macro
+described elsewhere in this document.
+
+ char* HePV(HE* he, STRLEN len)
+
+=item HeSVKEY
+
+Returns the key as an C<SV*>, or C<Nullsv> if the hash entry does not
+contain an C<SV*> key.
+
+ SV* HeSVKEY(HE* he)
+
+=item HeSVKEY_force
+
+Returns the key as an C<SV*>. Will create and return a temporary mortal
+C<SV*> if the hash entry contains only a C<char*> key.
+
+ SV* HeSVKEY_force(HE* he)
+
+=item HeSVKEY_set
+
+Sets the key to a given C<SV*>, taking care to set the appropriate flags to
+indicate the presence of an C<SV*> key, and returns the same
+C<SV*>.
+
+ SV* HeSVKEY_set(HE* he, SV* sv)
+
+=item HeVAL
+
+Returns the value slot (type C<SV*>) stored in the hash entry.
+
+ SV* HeVAL(HE* he)
+
+=item HvNAME
+
+Returns the package name of a stash. See C<SvSTASH>, C<CvSTASH>.
+
+ char* HvNAME(HV* stash)
+
+=item hv_clear
+
+Clears a hash, making it empty.
+
+ void hv_clear(HV* tb)
+
+=item hv_delete
+
+Deletes a key/value pair in the hash. The value SV is removed from the
+hash and returned to the caller. The C<klen> is the length of the key.
+The C<flags> value will normally be zero; if set to G_DISCARD then NULL
+will be returned.
+
+ SV* hv_delete(HV* tb, const char* key, U32 klen, I32 flags)
+
+=item hv_delete_ent
+
+Deletes a key/value pair in the hash. The value SV is removed from the
+hash and returned to the caller. The C<flags> value will normally be zero;
+if set to G_DISCARD then NULL will be returned. C<hash> can be a valid
+precomputed hash value, or 0 to ask for it to be computed.
+
+ SV* hv_delete_ent(HV* tb, SV* key, I32 flags, U32 hash)
+
+=item hv_exists
+
+Returns a boolean indicating whether the specified hash key exists. The
+C<klen> is the length of the key.
+
+ bool hv_exists(HV* tb, const char* key, U32 klen)
+
+=item hv_exists_ent
+
+Returns a boolean indicating whether the specified hash key exists. C<hash>
+can be a valid precomputed hash value, or 0 to ask for it to be
+computed.
+
+ bool hv_exists_ent(HV* tb, SV* key, U32 hash)
+
+=item hv_fetch
+
+Returns the SV which corresponds to the specified key in the hash. The
+C<klen> is the length of the key. If C<lval> is set then the fetch will be
+part of a store. Check that the return value is non-null before
+dereferencing it to a C<SV*>.
+
+See L<Understanding the Magic of Tied Hashes and Arrays> for more
+information on how to use this function on tied hashes.
+
+ SV** hv_fetch(HV* tb, const char* key, U32 klen, I32 lval)
+
+=item hv_fetch_ent
+
+Returns the hash entry which corresponds to the specified key in the hash.
+C<hash> must be a valid precomputed hash number for the given C<key>, or 0
+if you want the function to compute it. IF C<lval> is set then the fetch
+will be part of a store. Make sure the return value is non-null before
+accessing it. The return value when C<tb> is a tied hash is a pointer to a
+static location, so be sure to make a copy of the structure if you need to
+store it somewhere.
+
+See L<Understanding the Magic of Tied Hashes and Arrays> for more
+information on how to use this function on tied hashes.
+
+ HE* hv_fetch_ent(HV* tb, SV* key, I32 lval, U32 hash)
+
+=item hv_iterinit
+
+Prepares a starting point to traverse a hash table. Returns the number of
+keys in the hash (i.e. the same as C<HvKEYS(tb)>). The return value is
+currently only meaningful for hashes without tie magic.
+
+NOTE: Before version 5.004_65, C<hv_iterinit> used to return the number of
+hash buckets that happen to be in use. If you still need that esoteric
+value, you can get it through the macro C<HvFILL(tb)>.
+
+ I32 hv_iterinit(HV* tb)
+
+=item hv_iterkey
+
+Returns the key from the current position of the hash iterator. See
+C<hv_iterinit>.
+
+ char* hv_iterkey(HE* entry, I32* retlen)
+
+=item hv_iterkeysv
+
+Returns the key as an C<SV*> from the current position of the hash
+iterator. The return value will always be a mortal copy of the key. Also
+see C<hv_iterinit>.
+
+ SV* hv_iterkeysv(HE* entry)
+
+=item hv_iternext
+
+Returns entries from a hash iterator. See C<hv_iterinit>.
+
+ HE* hv_iternext(HV* tb)
+
+=item hv_iternextsv
+
+Performs an C<hv_iternext>, C<hv_iterkey>, and C<hv_iterval> in one
+operation.
+
+ SV* hv_iternextsv(HV* hv, char** key, I32* retlen)
+
+=item hv_iterval
+
+Returns the value from the current position of the hash iterator. See
+C<hv_iterkey>.
+
+ SV* hv_iterval(HV* tb, HE* entry)
+
+=item hv_magic
+
+Adds magic to a hash. See C<sv_magic>.
+
+ void hv_magic(HV* hv, GV* gv, int how)
+
+=item hv_store
+
+Stores an SV in a hash. The hash key is specified as C<key> and C<klen> is
+the length of the key. The C<hash> parameter is the precomputed hash
+value; if it is zero then Perl will compute it. The return value will be
+NULL if the operation failed or if the value did not need to be actually
+stored within the hash (as in the case of tied hashes). Otherwise it can
+be dereferenced to get the original C<SV*>. Note that the caller is
+responsible for suitably incrementing the reference count of C<val> before
+the call, and decrementing it if the function returned NULL.
+
+See L<Understanding the Magic of Tied Hashes and Arrays> for more
+information on how to use this function on tied hashes.
+
+ SV** hv_store(HV* tb, const char* key, U32 klen, SV* val, U32 hash)
+
+=item hv_store_ent
+
+Stores C<val> in a hash. The hash key is specified as C<key>. The C<hash>
+parameter is the precomputed hash value; if it is zero then Perl will
+compute it. The return value is the new hash entry so created. It will be
+NULL if the operation failed or if the value did not need to be actually
+stored within the hash (as in the case of tied hashes). Otherwise the
+contents of the return value can be accessed using the C<He???> macros
+described here. Note that the caller is responsible for suitably
+incrementing the reference count of C<val> before the call, and
+decrementing it if the function returned NULL.
+
+See L<Understanding the Magic of Tied Hashes and Arrays> for more
+information on how to use this function on tied hashes.
+
+ HE* hv_store_ent(HV* tb, SV* key, SV* val, U32 hash)
+
+=item hv_undef
+
+Undefines the hash.
+
+ void hv_undef(HV* tb)
+
+=item isALNUM
+
+Returns a boolean indicating whether the C C<char> is an ascii alphanumeric
+character or digit.
+
+ bool isALNUM(char ch)
+
+=item isALPHA
+
+Returns a boolean indicating whether the C C<char> is an ascii alphabetic
+character.
+
+ bool isALPHA(char ch)
+
+=item isDIGIT
+
+Returns a boolean indicating whether the C C<char> is an ascii
+digit.
+
+ bool isDIGIT(char ch)
+
+=item isLOWER
+
+Returns a boolean indicating whether the C C<char> is a lowercase
+character.
+
+ bool isLOWER(char ch)
+
+=item isSPACE
+
+Returns a boolean indicating whether the C C<char> is whitespace.
+
+ bool isSPACE(char ch)
+
+=item isUPPER
+
+Returns a boolean indicating whether the C C<char> is an uppercase
+character.
+
+ bool isUPPER(char ch)
+
+=item items
+
+Variable which is setup by C<xsubpp> to indicate the number of
+items on the stack. See L<perlxs/"Variable-length Parameter Lists">.
+
+ I32 items
+
+=item ix
+
+Variable which is setup by C<xsubpp> to indicate which of an
+XSUB's aliases was used to invoke it. See L<perlxs/"The ALIAS: Keyword">.
+
+ I32 ix
+
+=item LEAVE
+
+Closing bracket on a callback. See C<ENTER> and L<perlcall>.
+
+ LEAVE;
+
+=item looks_like_number
+
+Test if an the content of an SV looks like a number (or is a
+number).
+
+ I32 looks_like_number(SV* sv)
+
+=item MARK
+
+Stack marker variable for the XSUB. See C<dMARK>.
+
+=item mg_clear
+
+Clear something magical that the SV represents. See C<sv_magic>.
+
+ int mg_clear(SV* sv)
+
+=item mg_copy
+
+Copies the magic from one SV to another. See C<sv_magic>.
+
+ int mg_copy(SV* sv, SV* nsv, const char* key, I32 klen)
+
+=item mg_find
+
+Finds the magic pointer for type matching the SV. See C<sv_magic>.
+
+ MAGIC* mg_find(SV* sv, int type)
+
+=item mg_free
+
+Free any magic storage used by the SV. See C<sv_magic>.
+
+ int mg_free(SV* sv)
+
+=item mg_get
+
+Do magic after a value is retrieved from the SV. See C<sv_magic>.
+
+ int mg_get(SV* sv)
+
+=item mg_length
+
+Report on the SV's length. See C<sv_magic>.
+
+ U32 mg_length(SV* sv)
+
+=item mg_magical
+
+Turns on the magical status of an SV. See C<sv_magic>.
+
+ void mg_magical(SV* sv)
+
+=item mg_set
+
+Do magic after a value is assigned to the SV. See C<sv_magic>.
+
+ int mg_set(SV* sv)
+
+=item Move
+
+The XSUB-writer's interface to the C C<memmove> function. The C<src> is the
+source, C<dest> is the destination, C<nitems> is the number of items, and C<type> is
+the type. Can do overlapping moves. See also C<Copy>.
+
+ void Move(void* src, void* dest, int nitems, type)
+
+=item New
+
+The XSUB-writer's interface to the C C<malloc> function.
+
+ void New(int id, void* ptr, int nitems, type)
+
+=item newAV
+
+Creates a new AV. The reference count is set to 1.
+
+ AV* newAV()
+
+=item Newc
+
+The XSUB-writer's interface to the C C<malloc> function, with
+cast.
+
+ void Newc(int id, void* ptr, int nitems, type, cast)
+
+=item newCONSTSUB
+
+Creates a constant sub equivalent to Perl C<sub FOO () { 123 }> which is
+eligible for inlining at compile-time.
+
+ void newCONSTSUB(HV* stash, char* name, SV* sv)
+
+=item newHV
+
+Creates a new HV. The reference count is set to 1.
+
+ HV* newHV()
+
+=item newRV_inc
+
+Creates an RV wrapper for an SV. The reference count for the original SV is
+incremented.
+
+ SV* newRV_inc(SV* sv)
+
+=item newRV_noinc
+
+Creates an RV wrapper for an SV. The reference count for the original
+SV is B<not> incremented.
+
+ SV* newRV_noinc(SV *sv)
+
+=item NEWSV
+
+Creates a new SV. A non-zero C<len> parameter indicates the number of
+bytes of preallocated string space the SV should have. An extra byte for a
+tailing NUL is also reserved. (SvPOK is not set for the SV even if string
+space is allocated.) The reference count for the new SV is set to 1.
+C<id> is an integer id between 0 and 1299 (used to identify leaks).
+
+ SV* NEWSV(int id, STRLEN len)
+
+=item newSViv
+
+Creates a new SV and copies an integer into it. The reference count for the
+SV is set to 1.
+
+ SV* newSViv(IV i)
+
+=item newSVnv
+
+Creates a new SV and copies a floating point value into it.
+The reference count for the SV is set to 1.
+
+ SV* newSVnv(NV n)
+
+=item newSVpv
+
+Creates a new SV and copies a string into it. The reference count for the
+SV is set to 1. If C<len> is zero, Perl will compute the length using
+strlen(). For efficiency, consider using C<newSVpvn> instead.
+
+ SV* newSVpv(const char* s, STRLEN len)
+
+=item newSVpvf
+
+Creates a new SV an initialize it with the string formatted like
+C<sprintf>.
+
+ SV* newSVpvf(const char* pat, ...)
+
+=item newSVpvn
+
+Creates a new SV and copies a string into it. The reference count for the
+SV is set to 1. Note that if C<len> is zero, Perl will create a zero length
+string. You are responsible for ensuring that the source string is at least
+C<len> bytes long.
+
+ SV* newSVpvn(const char* s, STRLEN len)
+
+=item newSVrv
+
+Creates a new SV for the RV, C<rv>, to point to. If C<rv> is not an RV then
+it will be upgraded to one. If C<classname> is non-null then the new SV will
+be blessed in the specified package. The new SV is returned and its
+reference count is 1.
+
+ SV* newSVrv(SV* rv, const char* classname)
+
+=item newSVsv
+
+Creates a new SV which is an exact duplicate of the original SV.
+
+ SV* newSVsv(SV* old)
+
+=item newXS
+
+Used by C<xsubpp> to hook up XSUBs as Perl subs.
+
+=item newXSproto
+
+Used by C<xsubpp> to hook up XSUBs as Perl subs. Adds Perl prototypes to
+the subs.
+
+=item Newz
+
+The XSUB-writer's interface to the C C<malloc> function. The allocated
+memory is zeroed with C<memzero>.
+
+ void Newz(int id, void* ptr, int nitems, type)
+
+=item Nullav
+
+Null AV pointer.
+
+=item Nullch
+
+Null character pointer.
+
+=item Nullcv
+
+Null CV pointer.
+
+=item Nullhv
+
+Null HV pointer.
+
+=item Nullsv
+
+Null SV pointer.
+
+=item ORIGMARK
+
+The original stack mark for the XSUB. See C<dORIGMARK>.
+
+=item perl_alloc
+
+Allocates a new Perl interpreter. See L<perlembed>.
+
+ PerlInterpreter* perl_alloc()
+
+=item perl_construct
+
+Initializes a new Perl interpreter. See L<perlembed>.
+
+ void perl_construct(PerlInterpreter* interp)
+
+=item perl_destruct
+
+Shuts down a Perl interpreter. See L<perlembed>.
+
+ void perl_destruct(PerlInterpreter* interp)
+
+=item perl_free
+
+Releases a Perl interpreter. See L<perlembed>.
+
+ void perl_free(PerlInterpreter* interp)
+
+=item perl_parse
+
+Tells a Perl interpreter to parse a Perl script. See L<perlembed>.
+
+ int perl_parse(PerlInterpreter* interp, XSINIT_t xsinit, int argc, char** argv, char** env)
+
+=item perl_run
+
+Tells a Perl interpreter to run. See L<perlembed>.
+
+ int perl_run(PerlInterpreter* interp)
+
+=item PL_DBsingle
+
+When Perl is run in debugging mode, with the B<-d> switch, this SV is a
+boolean which indicates whether subs are being single-stepped.
+Single-stepping is automatically turned on after every step. This is the C
+variable which corresponds to Perl's $DB::single variable. See
+C<PL_DBsub>.
+
+ SV * PL_DBsingle
+
+=item PL_DBsub
+
+When Perl is run in debugging mode, with the B<-d> switch, this GV contains
+the SV which holds the name of the sub being debugged. This is the C
+variable which corresponds to Perl's $DB::sub variable. See
+C<PL_DBsingle>.
+
+ GV * PL_DBsub
+
+=item PL_DBtrace
+
+Trace variable used when Perl is run in debugging mode, with the B<-d>
+switch. This is the C variable which corresponds to Perl's $DB::trace
+variable. See C<PL_DBsingle>.
+
+ SV * PL_DBtrace
+
+=item PL_dowarn
+
+The C variable which corresponds to Perl's $^W warning variable.
+
+ bool PL_dowarn
+
+=item PL_modglobal
+
+C<PL_modglobal> is a general purpose, interpreter global HV for use by
+extensions that need to keep information on a per-interpreter basis.
+In a pinch, it can also be used as a symbol table for extensions
+to share data among each other. It is a good idea to use keys
+prefixed by the package name of the extension that owns the data.
+
+ HV* PL_modglobal
+
+=item PL_na
+
+A convenience variable which is typically used with C<SvPV> when one
+doesn't care about the length of the string. It is usually more efficient
+to either declare a local variable and use that instead or to use the
+C<SvPV_nolen> macro.
+
+ STRLEN PL_na
+
+=item PL_sv_no
+
+This is the C<false> SV. See C<PL_sv_yes>. Always refer to this as
+C<&PL_sv_no>.
+
+ SV PL_sv_no
+
+=item PL_sv_undef
+
+This is the C<undef> SV. Always refer to this as C<&PL_sv_undef>.
+
+ SV PL_sv_undef
+
+=item PL_sv_yes
+
+This is the C<true> SV. See C<PL_sv_no>. Always refer to this as
+C<&PL_sv_yes>.
+
+ SV PL_sv_yes
+
+=item POPi
+
+Pops an integer off the stack.
+
+ IV POPi
+
+=item POPl
+
+Pops a long off the stack.
+
+ long POPl
+
+=item POPn
+
+Pops a double off the stack.
+
+ NV POPn
+
+=item POPp
+
+Pops a string off the stack.
+
+ char* POPp
+
+=item POPs
+
+Pops an SV off the stack.
+
+ SV* POPs
+
+=item PUSHi
+
+Push an integer onto the stack. The stack must have room for this element.
+Handles 'set' magic. See C<XPUSHi>.
+
+ void PUSHi(IV iv)
+
+=item PUSHMARK
+
+Opening bracket for arguments on a callback. See C<PUTBACK> and
+L<perlcall>.
+
+ PUSHMARK;
+
+=item PUSHn
+
+Push a double onto the stack. The stack must have room for this element.
+Handles 'set' magic. See C<XPUSHn>.
+
+ void PUSHn(NV nv)
+
+=item PUSHp
+
+Push a string onto the stack. The stack must have room for this element.
+The C<len> indicates the length of the string. Handles 'set' magic. See
+C<XPUSHp>.
+
+ void PUSHp(char* str, STRLEN len)
+
+=item PUSHs
+
+Push an SV onto the stack. The stack must have room for this element.
+Does not handle 'set' magic. See C<XPUSHs>.
+
+ void PUSHs(SV* sv)
+
+=item PUSHu
+
+Push an unsigned integer onto the stack. The stack must have room for this
+element. See C<XPUSHu>.
+
+ void PUSHu(UV uv)
+
+=item PUTBACK
+
+Closing bracket for XSUB arguments. This is usually handled by C<xsubpp>.
+See C<PUSHMARK> and L<perlcall> for other uses.
+
+ PUTBACK;
+
+=item Renew
+
+The XSUB-writer's interface to the C C<realloc> function.
+
+ void Renew(void* ptr, int nitems, type)
+
+=item Renewc
+
+The XSUB-writer's interface to the C C<realloc> function, with
+cast.
+
+ void Renewc(void* ptr, int nitems, type, cast)
+
+=item require_pv
+
+Tells Perl to C<require> a module.
+
+NOTE: the perl_ form of this function is deprecated.
+
+ void require_pv(const char* pv)
+
+=item RETVAL
+
+Variable which is setup by C<xsubpp> to hold the return value for an
+XSUB. This is always the proper type for the XSUB. See
+L<perlxs/"The RETVAL Variable">.
+
+ (whatever) RETVAL
+
+=item Safefree
+
+The XSUB-writer's interface to the C C<free> function.
+
+ void Safefree(void* src, void* dest, int nitems, type)
+
+=item savepv
+
+Copy a string to a safe spot. This does not use an SV.
+
+ char* savepv(const char* sv)
+
+=item savepvn
+
+Copy a string to a safe spot. The C<len> indicates number of bytes to
+copy. This does not use an SV.
+
+ char* savepvn(const char* sv, I32 len)
+
+=item SAVETMPS
+
+Opening bracket for temporaries on a callback. See C<FREETMPS> and
+L<perlcall>.
+
+ SAVETMPS;
+
+=item SP
+
+Stack pointer. This is usually handled by C<xsubpp>. See C<dSP> and
+C<SPAGAIN>.
+
+=item SPAGAIN
+
+Refetch the stack pointer. Used after a callback. See L<perlcall>.
+
+ SPAGAIN;
+
+=item ST
+
+Used to access elements on the XSUB's stack.
+
+ SV* ST(int ix)
+
+=item strEQ
+
+Test two strings to see if they are equal. Returns true or false.
+
+ bool strEQ(char* s1, char* s2)
+
+=item strGE
+
+Test two strings to see if the first, C<s1>, is greater than or equal to
+the second, C<s2>. Returns true or false.
+
+ bool strGE(char* s1, char* s2)
+
+=item strGT
+
+Test two strings to see if the first, C<s1>, is greater than the second,
+C<s2>. Returns true or false.
+
+ bool strGT(char* s1, char* s2)
+
+=item strLE
+
+Test two strings to see if the first, C<s1>, is less than or equal to the
+second, C<s2>. Returns true or false.
+
+ bool strLE(char* s1, char* s2)
+
+=item strLT
+
+Test two strings to see if the first, C<s1>, is less than the second,
+C<s2>. Returns true or false.
+
+ bool strLT(char* s1, char* s2)
+
+=item strNE
+
+Test two strings to see if they are different. Returns true or
+false.
+
+ bool strNE(char* s1, char* s2)
+
+=item strnEQ
+
+Test two strings to see if they are equal. The C<len> parameter indicates
+the number of bytes to compare. Returns true or false. (A wrapper for
+C<strncmp>).
+
+ bool strnEQ(char* s1, char* s2, STRLEN len)
+
+=item strnNE
+
+Test two strings to see if they are different. The C<len> parameter
+indicates the number of bytes to compare. Returns true or false. (A
+wrapper for C<strncmp>).
+
+ bool strnNE(char* s1, char* s2, STRLEN len)
+
+=item StructCopy
+
+This is an architecture-independant macro to copy one structure to another.
+
+ void StructCopy(type src, type dest, type)
+
+=item SvCUR
+
+Returns the length of the string which is in the SV. See C<SvLEN>.
+
+ STRLEN SvCUR(SV* sv)
+
+=item SvCUR_set
+
+Set the length of the string which is in the SV. See C<SvCUR>.
+
+ void SvCUR_set(SV* sv, STRLEN len)
+
+=item SvEND
+
+Returns a pointer to the last character in the string which is in the SV.
+See C<SvCUR>. Access the character as *(SvEND(sv)).
+
+ char* SvEND(SV* sv)
+
+=item SvGETMAGIC
+
+Invokes C<mg_get> on an SV if it has 'get' magic. This macro evaluates its
+argument more than once.
+
+ void SvGETMAGIC(SV* sv)
+
+=item SvGROW
+
+Expands the character buffer in the SV so that it has room for the
+indicated number of bytes (remember to reserve space for an extra trailing
+NUL character). Calls C<sv_grow> to perform the expansion if necessary.
+Returns a pointer to the character buffer.
+
+ void SvGROW(SV* sv, STRLEN len)
+
+=item SvIOK
+
+Returns a boolean indicating whether the SV contains an integer.
+
+ bool SvIOK(SV* sv)
+
+=item SvIOKp
+
+Returns a boolean indicating whether the SV contains an integer. Checks
+the B<private> setting. Use C<SvIOK>.
+
+ bool SvIOKp(SV* sv)
+
+=item SvIOK_off
+
+Unsets the IV status of an SV.
+
+ void SvIOK_off(SV* sv)
+
+=item SvIOK_on
+
+Tells an SV that it is an integer.
+
+ void SvIOK_on(SV* sv)
+
+=item SvIOK_only
+
+Tells an SV that it is an integer and disables all other OK bits.
+
+ void SvIOK_only(SV* sv)
+
+=item SvIV
+
+Coerces the given SV to an integer and returns it.
+
+ IV SvIV(SV* sv)
+
+=item SvIVX
+
+Returns the integer which is stored in the SV, assuming SvIOK is
+true.
+
+ IV SvIVX(SV* sv)
+
+=item SvLEN
+
+Returns the size of the string buffer in the SV. See C<SvCUR>.
+
+ STRLEN SvLEN(SV* sv)
+
+=item SvNIOK
+
+Returns a boolean indicating whether the SV contains a number, integer or
+double.
+
+ bool SvNIOK(SV* sv)
+
+=item SvNIOKp
+
+Returns a boolean indicating whether the SV contains a number, integer or
+double. Checks the B<private> setting. Use C<SvNIOK>.
+
+ bool SvNIOKp(SV* sv)
+
+=item SvNIOK_off
+
+Unsets the NV/IV status of an SV.
+
+ void SvNIOK_off(SV* sv)
+
+=item SvNOK
+
+Returns a boolean indicating whether the SV contains a double.
+
+ bool SvNOK(SV* sv)
+
+=item SvNOKp
+
+Returns a boolean indicating whether the SV contains a double. Checks the
+B<private> setting. Use C<SvNOK>.
+
+ bool SvNOKp(SV* sv)
+
+=item SvNOK_off
+
+Unsets the NV status of an SV.
+
+ void SvNOK_off(SV* sv)
+
+=item SvNOK_on
+
+Tells an SV that it is a double.
+
+ void SvNOK_on(SV* sv)
+
+=item SvNOK_only
+
+Tells an SV that it is a double and disables all other OK bits.
+
+ void SvNOK_only(SV* sv)
+
+=item SvNV
+
+Coerce the given SV to a double and return it.
+
+ NV SvNV(SV* sv)
+
+=item SvNVX
+
+Returns the double which is stored in the SV, assuming SvNOK is
+true.
+
+ NV SvNVX(SV* sv)
+
+=item SvOK
+
+Returns a boolean indicating whether the value is an SV.
+
+ bool SvOK(SV* sv)
+
+=item SvOOK
+
+Returns a boolean indicating whether the SvIVX is a valid offset value for
+the SvPVX. This hack is used internally to speed up removal of characters
+from the beginning of a SvPV. When SvOOK is true, then the start of the
+allocated string buffer is really (SvPVX - SvIVX).
+
+ bool SvOOK(SV* sv)
+
+=item SvPOK
+
+Returns a boolean indicating whether the SV contains a character
+string.
+
+ bool SvPOK(SV* sv)
+
+=item SvPOKp
+
+Returns a boolean indicating whether the SV contains a character string.
+Checks the B<private> setting. Use C<SvPOK>.
+
+ bool SvPOKp(SV* sv)
+
+=item SvPOK_off
+
+Unsets the PV status of an SV.
+
+ void SvPOK_off(SV* sv)
+
+=item SvPOK_on
+
+Tells an SV that it is a string.
+
+ void SvPOK_on(SV* sv)
+
+=item SvPOK_only
+
+Tells an SV that it is a string and disables all other OK bits.
+
+ void SvPOK_only(SV* sv)
+
+=item SvPV
+
+Returns a pointer to the string in the SV, or a stringified form of the SV
+if the SV does not contain a string. Handles 'get' magic.
+
+ char* SvPV(SV* sv, STRLEN len)
+
+=item SvPVX
+
+Returns a pointer to the string in the SV. The SV must contain a
+string.
+
+ char* SvPVX(SV* sv)
+
+=item SvPV_force
+
+Like <SvPV> but will force the SV into becoming a string (SvPOK). You want
+force if you are going to update the SvPVX directly.
+
+ char* SvPV_force(SV* sv, STRLEN len)
+
+=item SvPV_nolen
+
+Returns a pointer to the string in the SV, or a stringified form of the SV
+if the SV does not contain a string. Handles 'get' magic.
+
+ char* SvPV_nolen(SV* sv)
+
+=item SvREFCNT
+
+Returns the value of the object's reference count.
+
+ U32 SvREFCNT(SV* sv)
+
+=item SvREFCNT_dec
+
+Decrements the reference count of the given SV.
+
+ void SvREFCNT_dec(SV* sv)
+
+=item SvREFCNT_inc
+
+Increments the reference count of the given SV.
+
+ SV* SvREFCNT_inc(SV* sv)
+
+=item SvROK
+
+Tests if the SV is an RV.
+
+ bool SvROK(SV* sv)
+
+=item SvROK_off
+
+Unsets the RV status of an SV.
+
+ void SvROK_off(SV* sv)
+
+=item SvROK_on
+
+Tells an SV that it is an RV.
+
+ void SvROK_on(SV* sv)
+
+=item SvRV
+
+Dereferences an RV to return the SV.
+
+ SV* SvRV(SV* sv)
+
+=item SvSETMAGIC
+
+Invokes C<mg_set> on an SV if it has 'set' magic. This macro evaluates its
+argument more than once.
+
+ void SvSETMAGIC(SV* sv)
+
+=item SvSetSV
+
+Calls C<sv_setsv> if dsv is not the same as ssv. May evaluate arguments
+more than once.
+
+ void SvSetSV(SV* dsb, SV* ssv)
+
+=item SvSetSV_nosteal
+
+Calls a non-destructive version of C<sv_setsv> if dsv is not the same as
+ssv. May evaluate arguments more than once.
+
+ void SvSetSV_nosteal(SV* dsv, SV* ssv)
+
+=item SvSTASH
+
+Returns the stash of the SV.
+
+ HV* SvSTASH(SV* sv)
+
+=item SvTAINT
+
+Taints an SV if tainting is enabled
+
+ void SvTAINT(SV* sv)
+
+=item SvTAINTED
+
+Checks to see if an SV is tainted. Returns TRUE if it is, FALSE if
+not.
+
+ bool SvTAINTED(SV* sv)
+
+=item SvTAINTED_off
+
+Untaints an SV. Be I<very> careful with this routine, as it short-circuits
+some of Perl's fundamental security features. XS module authors should not
+use this function unless they fully understand all the implications of
+unconditionally untainting the value. Untainting should be done in the
+standard perl fashion, via a carefully crafted regexp, rather than directly
+untainting variables.
+
+ void SvTAINTED_off(SV* sv)
+
+=item SvTAINTED_on
+
+Marks an SV as tainted.
+
+ void SvTAINTED_on(SV* sv)
+
+=item SvTRUE
+
+Returns a boolean indicating whether Perl would evaluate the SV as true or
+false, defined or undefined. Does not handle 'get' magic.
+
+ bool SvTRUE(SV* sv)
+
+=item SvTYPE
+
+Returns the type of the SV. See C<svtype>.
+
+ svtype SvTYPE(SV* sv)
+
+=item svtype
+
+An enum of flags for Perl types. These are found in the file B<sv.h>
+in the C<svtype> enum. Test these flags with the C<SvTYPE> macro.
+
+=item SVt_IV
+
+Integer type flag for scalars. See C<svtype>.
+
+=item SVt_NV
+
+Double type flag for scalars. See C<svtype>.
+
+=item SVt_PV
+
+Pointer type flag for scalars. See C<svtype>.
+
+=item SVt_PVAV
+
+Type flag for arrays. See C<svtype>.
+
+=item SVt_PVCV
+
+Type flag for code refs. See C<svtype>.
+
+=item SVt_PVHV
+
+Type flag for hashes. See C<svtype>.
+
+=item SVt_PVMG
+
+Type flag for blessed scalars. See C<svtype>.
+
+=item SvUPGRADE
+
+Used to upgrade an SV to a more complex form. Uses C<sv_upgrade> to
+perform the upgrade if necessary. See C<svtype>.
+
+ void SvUPGRADE(SV* sv, svtype type)
+
+=item SvUV
+
+Coerces the given SV to an unsigned integer and returns it.
+
+ UV SvUV(SV* sv)
+
+=item SvUVX
+
+Returns the unsigned integer which is stored in the SV, assuming SvIOK is
+true.
+
+ UV SvUVX(SV* sv)
+
+=item sv_2mortal
+
+Marks an SV as mortal. The SV will be destroyed when the current context
+ends.
+
+ SV* sv_2mortal(SV* sv)
+
+=item sv_bless
+
+Blesses an SV into a specified package. The SV must be an RV. The package
+must be designated by its stash (see C<gv_stashpv()>). The reference count
+of the SV is unaffected.
+
+ SV* sv_bless(SV* sv, HV* stash)
+
+=item sv_catpv
+
+Concatenates the string onto the end of the string which is in the SV.
+Handles 'get' magic, but not 'set' magic. See C<sv_catpv_mg>.
+
+ void sv_catpv(SV* sv, const char* ptr)
+
+=item sv_catpvf
+
+Processes its arguments like C<sprintf> and appends the formatted output
+to an SV. Handles 'get' magic, but not 'set' magic. C<SvSETMAGIC()> must
+typically be called after calling this function to handle 'set' magic.
+
+ void sv_catpvf(SV* sv, const char* pat, ...)
+
+=item sv_catpvf_mg
+
+Like C<sv_catpvf>, but also handles 'set' magic.
+
+ void sv_catpvf_mg(SV *sv, const char* pat, ...)
+
+=item sv_catpvn
+
+Concatenates the string onto the end of the string which is in the SV. The
+C<len> indicates number of bytes to copy. Handles 'get' magic, but not
+'set' magic. See C<sv_catpvn_mg>.
+
+ void sv_catpvn(SV* sv, const char* ptr, STRLEN len)
+
+=item sv_catpvn_mg
+
+Like C<sv_catpvn>, but also handles 'set' magic.
+
+ void sv_catpvn_mg(SV *sv, const char *ptr, STRLEN len)
+
+=item sv_catpv_mg
+
+Like C<sv_catpv>, but also handles 'set' magic.
+
+ void sv_catpv_mg(SV *sv, const char *ptr)
+
+=item sv_catsv
+
+Concatenates the string from SV C<ssv> onto the end of the string in SV
+C<dsv>. Handles 'get' magic, but not 'set' magic. See C<sv_catsv_mg>.
+
+ void sv_catsv(SV* dsv, SV* ssv)
+
+=item sv_catsv_mg
+
+Like C<sv_catsv>, but also handles 'set' magic.
+
+ void sv_catsv_mg(SV *dstr, SV *sstr)
+
+=item sv_chop
+
+Efficient removal of characters from the beginning of the string buffer.
+SvPOK(sv) must be true and the C<ptr> must be a pointer to somewhere inside
+the string buffer. The C<ptr> becomes the first character of the adjusted
+string.
+
+ void sv_chop(SV* sv, char* ptr)
+
+=item sv_cmp
+
+Compares the strings in two SVs. Returns -1, 0, or 1 indicating whether the
+string in C<sv1> is less than, equal to, or greater than the string in
+C<sv2>.
+
+ I32 sv_cmp(SV* sv1, SV* sv2)
+
+=item sv_dec
+
+Auto-decrement of the value in the SV.
+
+ void sv_dec(SV* sv)
+
+=item sv_derived_from
+
+Returns a boolean indicating whether the SV is derived from the specified
+class. This is the function that implements C<UNIVERSAL::isa>. It works
+for class names as well as for objects.
+
+ bool sv_derived_from(SV* sv, const char* name)
+
+=item sv_eq
+
+Returns a boolean indicating whether the strings in the two SVs are
+identical.
+
+ I32 sv_eq(SV* sv1, SV* sv2)
+
+=item sv_grow
+
+Expands the character buffer in the SV. This will use C<sv_unref> and will
+upgrade the SV to C<SVt_PV>. Returns a pointer to the character buffer.
+Use C<SvGROW>.
+
+ char* sv_grow(SV* sv, STRLEN newlen)
+
+=item sv_inc
+
+Auto-increment of the value in the SV.
+
+ void sv_inc(SV* sv)
+
+=item sv_insert
+
+Inserts a string at the specified offset/length within the SV. Similar to
+the Perl substr() function.
+
+ void sv_insert(SV* bigsv, STRLEN offset, STRLEN len, char* little, STRLEN littlelen)
+
+=item sv_isa
+
+Returns a boolean indicating whether the SV is blessed into the specified
+class. This does not check for subtypes; use C<sv_derived_from> to verify
+an inheritance relationship.
+
+ int sv_isa(SV* sv, const char* name)
+
+=item sv_isobject
+
+Returns a boolean indicating whether the SV is an RV pointing to a blessed
+object. If the SV is not an RV, or if the object is not blessed, then this
+will return false.
+
+ int sv_isobject(SV* sv)
+
+=item sv_len
+
+Returns the length of the string in the SV. See also C<SvCUR>.
+
+ STRLEN sv_len(SV* sv)
+
+=item sv_magic
+
+Adds magic to an SV.
+
+ void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen)
+
+=item sv_mortalcopy
+
+Creates a new SV which is a copy of the original SV. The new SV is marked
+as mortal.
+
+ SV* sv_mortalcopy(SV* oldsv)
+
+=item sv_newmortal
+
+Creates a new SV which is mortal. The reference count of the SV is set to 1.
+
+ SV* sv_newmortal()
+
+=item sv_setiv
+
+Copies an integer into the given SV. Does not handle 'set' magic. See
+C<sv_setiv_mg>.
+
+ void sv_setiv(SV* sv, IV num)
+
+=item sv_setiv_mg
+
+Like C<sv_setiv>, but also handles 'set' magic.
+
+ void sv_setiv_mg(SV *sv, IV i)
+
+=item sv_setnv
+
+Copies a double into the given SV. Does not handle 'set' magic. See
+C<sv_setnv_mg>.
+
+ void sv_setnv(SV* sv, NV num)
+
+=item sv_setnv_mg
+
+Like C<sv_setnv>, but also handles 'set' magic.
+
+ void sv_setnv_mg(SV *sv, NV num)
+
+=item sv_setpv
+
+Copies a string into an SV. The string must be null-terminated. Does not
+handle 'set' magic. See C<sv_setpv_mg>.
+
+ void sv_setpv(SV* sv, const char* ptr)
+
+=item sv_setpvf
+
+Processes its arguments like C<sprintf> and sets an SV to the formatted
+output. Does not handle 'set' magic. See C<sv_setpvf_mg>.
+
+ void sv_setpvf(SV* sv, const char* pat, ...)
+
+=item sv_setpvf_mg
+
+Like C<sv_setpvf>, but also handles 'set' magic.
+
+ void sv_setpvf_mg(SV *sv, const char* pat, ...)
+
+=item sv_setpviv
+
+Copies an integer into the given SV, also updating its string value.
+Does not handle 'set' magic. See C<sv_setpviv_mg>.
+
+ void sv_setpviv(SV* sv, IV num)
+
+=item sv_setpviv_mg
+
+Like C<sv_setpviv>, but also handles 'set' magic.
+
+ void sv_setpviv_mg(SV *sv, IV iv)
+
+=item sv_setpvn
+
+Copies a string into an SV. The C<len> parameter indicates the number of
+bytes to be copied. Does not handle 'set' magic. See C<sv_setpvn_mg>.
+
+ void sv_setpvn(SV* sv, const char* ptr, STRLEN len)
+
+=item sv_setpvn_mg
+
+Like C<sv_setpvn>, but also handles 'set' magic.
+
+ void sv_setpvn_mg(SV *sv, const char *ptr, STRLEN len)
+
+=item sv_setpv_mg
+
+Like C<sv_setpv>, but also handles 'set' magic.
+
+ void sv_setpv_mg(SV *sv, const char *ptr)
+
+=item sv_setref_iv
+
+Copies an integer into a new SV, optionally blessing the SV. The C<rv>
+argument will be upgraded to an RV. That RV will be modified to point to
+the new SV. The C<classname> argument indicates the package for the
+blessing. Set C<classname> to C<Nullch> to avoid the blessing. The new SV
+will be returned and will have a reference count of 1.
+
+ SV* sv_setref_iv(SV* rv, const char* classname, IV iv)
+
+=item sv_setref_nv
+
+Copies a double into a new SV, optionally blessing the SV. The C<rv>
+argument will be upgraded to an RV. That RV will be modified to point to
+the new SV. The C<classname> argument indicates the package for the
+blessing. Set C<classname> to C<Nullch> to avoid the blessing. The new SV
+will be returned and will have a reference count of 1.
+
+ SV* sv_setref_nv(SV* rv, const char* classname, NV nv)
+
+=item sv_setref_pv
+
+Copies a pointer into a new SV, optionally blessing the SV. The C<rv>
+argument will be upgraded to an RV. That RV will be modified to point to
+the new SV. If the C<pv> argument is NULL then C<PL_sv_undef> will be placed
+into the SV. The C<classname> argument indicates the package for the
+blessing. Set C<classname> to C<Nullch> to avoid the blessing. The new SV
+will be returned and will have a reference count of 1.
+
+Do not use with other Perl types such as HV, AV, SV, CV, because those
+objects will become corrupted by the pointer copy process.
+
+Note that C<sv_setref_pvn> copies the string while this copies the pointer.
+
+ SV* sv_setref_pv(SV* rv, const char* classname, void* pv)
+
+=item sv_setref_pvn
+
+Copies a string into a new SV, optionally blessing the SV. The length of the
+string must be specified with C<n>. The C<rv> argument will be upgraded to
+an RV. That RV will be modified to point to the new SV. The C<classname>
+argument indicates the package for the blessing. Set C<classname> to
+C<Nullch> to avoid the blessing. The new SV will be returned and will have
+a reference count of 1.
+
+Note that C<sv_setref_pv> copies the pointer while this copies the string.
+
+ SV* sv_setref_pvn(SV* rv, const char* classname, char* pv, STRLEN n)
+
+=item sv_setsv
+
+Copies the contents of the source SV C<ssv> into the destination SV C<dsv>.
+The source SV may be destroyed if it is mortal. Does not handle 'set'
+magic. See the macro forms C<SvSetSV>, C<SvSetSV_nosteal> and
+C<sv_setsv_mg>.
+
+ void sv_setsv(SV* dsv, SV* ssv)
+
+=item sv_setsv_mg
+
+Like C<sv_setsv>, but also handles 'set' magic.
+
+ void sv_setsv_mg(SV *dstr, SV *sstr)
+
+=item sv_setuv
+
+Copies an unsigned integer into the given SV. Does not handle 'set' magic.
+See C<sv_setuv_mg>.
+
+ void sv_setuv(SV* sv, UV num)
+
+=item sv_setuv_mg
+
+Like C<sv_setuv>, but also handles 'set' magic.
+
+ void sv_setuv_mg(SV *sv, UV u)
+
+=item sv_unref
+
+Unsets the RV status of the SV, and decrements the reference count of
+whatever was being referenced by the RV. This can almost be thought of
+as a reversal of C<newSVrv>. See C<SvROK_off>.
+
+ void sv_unref(SV* sv)
+
+=item sv_upgrade
+
+Upgrade an SV to a more complex form. Use C<SvUPGRADE>. See
+C<svtype>.
+
+ bool sv_upgrade(SV* sv, U32 mt)
+
+=item sv_usepvn
+
+Tells an SV to use C<ptr> to find its string value. Normally the string is
+stored inside the SV but sv_usepvn allows the SV to use an outside string.
+The C<ptr> should point to memory that was allocated by C<malloc>. The
+string length, C<len>, must be supplied. This function will realloc the
+memory pointed to by C<ptr>, so that pointer should not be freed or used by
+the programmer after giving it to sv_usepvn. Does not handle 'set' magic.
+See C<sv_usepvn_mg>.
+
+ void sv_usepvn(SV* sv, char* ptr, STRLEN len)
+
+=item sv_usepvn_mg
+
+Like C<sv_usepvn>, but also handles 'set' magic.
+
+ void sv_usepvn_mg(SV *sv, char *ptr, STRLEN len)
+
+=item sv_vcatpvfn
+
+Processes its arguments like C<vsprintf> and appends the formatted output
+to an SV. Uses an array of SVs if the C style variable argument list is
+missing (NULL). When running with taint checks enabled, indicates via
+C<maybe_tainted> if results are untrustworthy (often due to the use of
+locales).
+
+ void sv_vcatpvfn(SV* sv, const char* pat, STRLEN patlen, va_list* args, SV** svargs, I32 svmax, bool *maybe_tainted)
+
+=item sv_vsetpvfn
+
+Works like C<vcatpvfn> but copies the text into the SV instead of
+appending it.
+
+ void sv_vsetpvfn(SV* sv, const char* pat, STRLEN patlen, va_list* args, SV** svargs, I32 svmax, bool *maybe_tainted)
+
+=item THIS
+
+Variable which is setup by C<xsubpp> to designate the object in a C++
+XSUB. This is always the proper type for the C++ object. See C<CLASS> and
+L<perlxs/"Using XS With C++">.
+
+ (whatever) THIS
+
+=item toLOWER
+
+Converts the specified character to lowercase.
+
+ char toLOWER(char ch)
+
+=item toUPPER
+
+Converts the specified character to uppercase.
+
+ char toUPPER(char ch)
+
+=item warn
+
+This is the XSUB-writer's interface to Perl's C<warn> function. Use this
+function the same way you use the C C<printf> function. See
+C<croak>.
+
+ void warn(const char* pat, ...)
+
+=item XPUSHi
+
+Push an integer onto the stack, extending the stack if necessary. Handles
+'set' magic. See C<PUSHi>.
+
+ void XPUSHi(IV iv)
+
+=item XPUSHn
+
+Push a double onto the stack, extending the stack if necessary. Handles
+'set' magic. See C<PUSHn>.
+
+ void XPUSHn(NV nv)
+
+=item XPUSHp
+
+Push a string onto the stack, extending the stack if necessary. The C<len>
+indicates the length of the string. Handles 'set' magic. See
+C<PUSHp>.
+
+ void XPUSHp(char* str, STRLEN len)
+
+=item XPUSHs
+
+Push an SV onto the stack, extending the stack if necessary. Does not
+handle 'set' magic. See C<PUSHs>.
+
+ void XPUSHs(SV* sv)
+
+=item XPUSHu
+
+Push an unsigned integer onto the stack, extending the stack if necessary.
+See C<PUSHu>.
+
+ void XPUSHu(UV uv)
+
+=item XS
+
+Macro to declare an XSUB and its C parameter list. This is handled by
+C<xsubpp>.
+
+=item XSRETURN
+
+Return from XSUB, indicating number of items on the stack. This is usually
+handled by C<xsubpp>.
+
+ void XSRETURN(int nitems)
+
+=item XSRETURN_EMPTY
+
+Return an empty list from an XSUB immediately.
+
+ XSRETURN_EMPTY;
+
+=item XSRETURN_IV
+
+Return an integer from an XSUB immediately. Uses C<XST_mIV>.
+
+ void XSRETURN_IV(IV iv)
+
+=item XSRETURN_NO
+
+Return C<&PL_sv_no> from an XSUB immediately. Uses C<XST_mNO>.
+
+ XSRETURN_NO;
+
+=item XSRETURN_NV
+
+Return an double from an XSUB immediately. Uses C<XST_mNV>.
+
+ void XSRETURN_NV(NV nv)
+
+=item XSRETURN_PV
+
+Return a copy of a string from an XSUB immediately. Uses C<XST_mPV>.
+
+ void XSRETURN_PV(char* str)
+
+=item XSRETURN_UNDEF
+
+Return C<&PL_sv_undef> from an XSUB immediately. Uses C<XST_mUNDEF>.
+
+ XSRETURN_UNDEF;
+
+=item XSRETURN_YES
+
+Return C<&PL_sv_yes> from an XSUB immediately. Uses C<XST_mYES>.
+
+ XSRETURN_YES;
+
+=item XST_mIV
+
+Place an integer into the specified position C<pos> on the stack. The
+value is stored in a new mortal SV.
+
+ void XST_mIV(int pos, IV iv)
+
+=item XST_mNO
+
+Place C<&PL_sv_no> into the specified position C<pos> on the
+stack.
+
+ void XST_mNO(int pos)
+
+=item XST_mNV
+
+Place a double into the specified position C<pos> on the stack. The value
+is stored in a new mortal SV.
+
+ void XST_mNV(int pos, NV nv)
+
+=item XST_mPV
+
+Place a copy of a string into the specified position C<pos> on the stack.
+The value is stored in a new mortal SV.
+
+ void XST_mPV(int pos, char* str)
+
+=item XST_mUNDEF
+
+Place C<&PL_sv_undef> into the specified position C<pos> on the
+stack.
+
+ void XST_mUNDEF(int pos)
+
+=item XST_mYES
+
+Place C<&PL_sv_yes> into the specified position C<pos> on the
+stack.
+
+ void XST_mYES(int pos)
+
+=item XS_VERSION
+
+The version identifier for an XS module. This is usually
+handled automatically by C<ExtUtils::MakeMaker>. See C<XS_VERSION_BOOTCHECK>.
+
+=item XS_VERSION_BOOTCHECK
+
+Macro to verify that a PM module's $VERSION variable matches the XS
+module's C<XS_VERSION> variable. This is usually handled automatically by
+C<xsubpp>. See L<perlxs/"The VERSIONCHECK: Keyword">.
+
+ XS_VERSION_BOOTCHECK;
+
+=item Zero
+
+The XSUB-writer's interface to the C C<memzero> function. The C<dest> is the
+destination, C<nitems> is the number of items, and C<type> is the type.
+
+ void Zero(void* dest, int nitems, type)
+
+=back
+
+=head1 AUTHORS
+
+Until May 1997, this document was maintained by Jeff Okamoto
+<okamoto@corp.hp.com>. It is now maintained as part of Perl itself.
+
+With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
+Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
+Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
+Stephen McCamant, and Gurusamy Sarathy.
+
+API Listing originally by Dean Roehrich <roehrich@cray.com>.
+
+Updated to be autogenerated from comments in the source by Benjamin Stuhl.
+
+=head1 SEE ALSO
+
+perlguts(1), perlxs(1), perlxstut(1), perlintern(1)
+