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-rw-r--r--win32/Socket.mak276
1 files changed, 276 insertions, 0 deletions
diff --git a/win32/Socket.mak b/win32/Socket.mak
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index 0000000000..f2a09dce95
--- /dev/null
+++ b/win32/Socket.mak
@@ -0,0 +1,276 @@
+# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+!IF "$(CFG)" == ""
+CFG=Socket - Win32 Debug
+!MESSAGE No configuration specified. Defaulting to Socket - Win32 Debug.
+!ENDIF
+
+!IF "$(CFG)" != "Socket - Win32 Release" && "$(CFG)" != "Socket - Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE on this makefile
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "Socket.mak" CFG="Socket - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Socket - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "Socket - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+!ERROR An invalid configuration is specified.
+!ENDIF
+
+!IF "$(OS)" == "Windows_NT"
+NULL=
+!ELSE
+NULL=nul
+!ENDIF
+################################################################################
+# Begin Project
+# PROP Target_Last_Scanned "Socket - Win32 Debug"
+CPP=cl.exe
+RSC=rc.exe
+MTL=mktyplib.exe
+
+!IF "$(CFG)" == "Socket - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Socket__"
+# PROP BASE Intermediate_Dir "Socket__"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "release"
+# PROP Intermediate_Dir "release"
+# PROP Target_Dir ""
+OUTDIR=.\release
+INTDIR=.\release
+
+ALL : "$(OUTDIR)\Socket.dll"
+
+CLEAN :
+ -@erase "..\lib\auto\Socket\Socket.dll"
+ -@erase ".\release\Socket.obj"
+ -@erase ".\release\Socket.lib"
+ -@erase ".\release\Socket.exp"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I ".\include" /I "." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
+CPP_PROJ=/nologo /MT /W3 /GX /O2 /I ".\include" /I "." /I ".." /D "WIN32" /D\
+ "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)/Socket.pch" /YX /Fo"$(INTDIR)/" /c
+CPP_OBJS=.\release/
+CPP_SBRS=
+# ADD BASE MTL /nologo /D "NDEBUG" /win32
+# ADD MTL /nologo /D "NDEBUG" /win32
+MTL_PROJ=/nologo /D "NDEBUG" /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+BSC32_FLAGS=/nologo /o"$(OUTDIR)/Socket.bsc"
+BSC32_SBRS=
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386 /out:"..\lib\auto\Socket\Socket.dll"
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
+ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
+ /subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)/Socket.pdb"\
+ /machine:I386 /def:".\Socket.def" /out:"..\lib\auto\Socket\Socket.dll"\
+ /implib:"$(OUTDIR)/Socket.lib"
+DEF_FILE= \
+ ".\Socket.def"
+LINK32_OBJS= \
+ "$(INTDIR)/Socket.obj" \
+ "..\perl.lib"
+
+"$(OUTDIR)\Socket.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ELSEIF "$(CFG)" == "Socket - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Socket_0"
+# PROP BASE Intermediate_Dir "Socket_0"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "debug"
+# PROP Intermediate_Dir "debug"
+# PROP Target_Dir ""
+OUTDIR=.\debug
+INTDIR=.\debug
+
+ALL : "$(OUTDIR)\Socket.dll"
+
+CLEAN :
+ -@erase ".\debug\vc40.pdb"
+ -@erase ".\debug\vc40.idb"
+ -@erase ".\debug\Socket.dll"
+ -@erase ".\debug\Socket.obj"
+ -@erase ".\debug\Socket.ilk"
+ -@erase ".\debug\Socket.lib"
+ -@erase ".\debug\Socket.exp"
+ -@erase ".\debug\Socket.pdb"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\include" /I "." /I ".." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
+CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\include" /I "." /I ".." /D\
+ "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)/Socket.pch" /YX /Fo"$(INTDIR)/"\
+ /Fd"$(INTDIR)/" /c
+CPP_OBJS=.\debug/
+CPP_SBRS=
+# ADD BASE MTL /nologo /D "_DEBUG" /win32
+# ADD MTL /nologo /D "_DEBUG" /win32
+MTL_PROJ=/nologo /D "_DEBUG" /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+BSC32_FLAGS=/nologo /o"$(OUTDIR)/Socket.bsc"
+BSC32_SBRS=
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
+ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
+ /subsystem:windows /dll /incremental:yes /pdb:"$(OUTDIR)/Socket.pdb" /debug\
+ /machine:I386 /def:".\Socket.def" /out:"$(OUTDIR)/Socket.dll"\
+ /implib:"$(OUTDIR)/Socket.lib"
+DEF_FILE= \
+ ".\Socket.def"
+LINK32_OBJS= \
+ "$(INTDIR)/Socket.obj" \
+ "..\perl.lib"
+
+"$(OUTDIR)\Socket.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ENDIF
+
+.c{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+.cpp{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+.cxx{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+.c{$(CPP_SBRS)}.sbr:
+ $(CPP) $(CPP_PROJ) $<
+
+.cpp{$(CPP_SBRS)}.sbr:
+ $(CPP) $(CPP_PROJ) $<
+
+.cxx{$(CPP_SBRS)}.sbr:
+ $(CPP) $(CPP_PROJ) $<
+
+################################################################################
+# Begin Target
+
+# Name "Socket - Win32 Release"
+# Name "Socket - Win32 Debug"
+
+!IF "$(CFG)" == "Socket - Win32 Release"
+
+!ELSEIF "$(CFG)" == "Socket - Win32 Debug"
+
+!ENDIF
+
+################################################################################
+# Begin Source File
+
+SOURCE=..\ext\Socket\Socket.c
+DEP_CPP_SOCKE=\
+ ".\EXTERN.h"\
+ ".\..\perl.h"\
+ ".\..\XSUB.h"\
+ {$(INCLUDE)}"\sys\Types.h"\
+ ".\include\sys/socket.h"\
+ ".\include\netdb.h"\
+ ".\include\arpa/inet.h"\
+ ".\..\embed.h"\
+ ".\config.h"\
+ ".\..\perlio.h"\
+ {$(INCLUDE)}"\sys\Stat.h"\
+ ".\include\dirent.h"\
+ ".\..\handy.h"\
+ ".\..\dosish.h"\
+ ".\..\plan9\plan9ish.h"\
+ ".\..\unixish.h"\
+ ".\..\regexp.h"\
+ ".\..\sv.h"\
+ ".\..\util.h"\
+ ".\..\form.h"\
+ ".\..\gv.h"\
+ ".\..\cv.h"\
+ ".\..\opcode.h"\
+ ".\..\op.h"\
+ ".\..\cop.h"\
+ ".\..\av.h"\
+ ".\..\hv.h"\
+ ".\..\mg.h"\
+ ".\..\scope.h"\
+ ".\..\perly.h"\
+ ".\..\pp.h"\
+ ".\..\proto.h"\
+ ".\win32.h"\
+ ".\..\perlsdio.h"\
+ ".\..\perlsfio.h"\
+ ".\..\nostdio.h"\
+
+NODEP_CPP_SOCKE=\
+ ".\..\ext\Socket\sockadapt.h"\
+ ".\..\os2ish.h"\
+ ".\..\vmsish.h"\
+
+
+"$(INTDIR)\Socket.obj" : $(SOURCE) $(DEP_CPP_SOCKE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+# End Source File
+################################################################################
+# Begin Source File
+
+SOURCE=..\perl.lib
+
+!IF "$(CFG)" == "Socket - Win32 Release"
+
+!ELSEIF "$(CFG)" == "Socket - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+################################################################################
+# Begin Source File
+
+SOURCE=.\Socket.def
+
+!IF "$(CFG)" == "Socket - Win32 Release"
+
+!ELSEIF "$(CFG)" == "Socket - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# End Target
+# End Project
+################################################################################