diff options
Diffstat (limited to 'win32/Socket.mak')
-rw-r--r-- | win32/Socket.mak | 276 |
1 files changed, 276 insertions, 0 deletions
diff --git a/win32/Socket.mak b/win32/Socket.mak new file mode 100644 index 0000000000..f2a09dce95 --- /dev/null +++ b/win32/Socket.mak @@ -0,0 +1,276 @@ +# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +!IF "$(CFG)" == "" +CFG=Socket - Win32 Debug +!MESSAGE No configuration specified. Defaulting to Socket - Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "Socket - Win32 Release" && "$(CFG)" != "Socket - Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "Socket.mak" CFG="Socket - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Socket - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "Socket - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +!IF "$(OS)" == "Windows_NT" +NULL= +!ELSE +NULL=nul +!ENDIF +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "Socket - Win32 Debug" +CPP=cl.exe +RSC=rc.exe +MTL=mktyplib.exe + +!IF "$(CFG)" == "Socket - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Socket__" +# PROP BASE Intermediate_Dir "Socket__" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "release" +# PROP Intermediate_Dir "release" +# PROP Target_Dir "" +OUTDIR=.\release +INTDIR=.\release + +ALL : "$(OUTDIR)\Socket.dll" + +CLEAN : + -@erase "..\lib\auto\Socket\Socket.dll" + -@erase ".\release\Socket.obj" + -@erase ".\release\Socket.lib" + -@erase ".\release\Socket.exp" + +"$(OUTDIR)" : + if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" + +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I ".\include" /I "." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c +CPP_PROJ=/nologo /MT /W3 /GX /O2 /I ".\include" /I "." /I ".." /D "WIN32" /D\ + "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)/Socket.pch" /YX /Fo"$(INTDIR)/" /c +CPP_OBJS=.\release/ +CPP_SBRS= +# ADD BASE MTL /nologo /D "NDEBUG" /win32 +# ADD MTL /nologo /D "NDEBUG" /win32 +MTL_PROJ=/nologo /D "NDEBUG" /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o"$(OUTDIR)/Socket.bsc" +BSC32_SBRS= +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386 /out:"..\lib\auto\Socket\Socket.dll" +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\ + /subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)/Socket.pdb"\ + /machine:I386 /def:".\Socket.def" /out:"..\lib\auto\Socket\Socket.dll"\ + /implib:"$(OUTDIR)/Socket.lib" +DEF_FILE= \ + ".\Socket.def" +LINK32_OBJS= \ + "$(INTDIR)/Socket.obj" \ + "..\perl.lib" + +"$(OUTDIR)\Socket.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "Socket - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Socket_0" +# PROP BASE Intermediate_Dir "Socket_0" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "debug" +# PROP Intermediate_Dir "debug" +# PROP Target_Dir "" +OUTDIR=.\debug +INTDIR=.\debug + +ALL : "$(OUTDIR)\Socket.dll" + +CLEAN : + -@erase ".\debug\vc40.pdb" + -@erase ".\debug\vc40.idb" + -@erase ".\debug\Socket.dll" + -@erase ".\debug\Socket.obj" + -@erase ".\debug\Socket.ilk" + -@erase ".\debug\Socket.lib" + -@erase ".\debug\Socket.exp" + -@erase ".\debug\Socket.pdb" + +"$(OUTDIR)" : + if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" + +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\include" /I "." /I ".." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c +CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\include" /I "." /I ".." /D\ + "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)/Socket.pch" /YX /Fo"$(INTDIR)/"\ + /Fd"$(INTDIR)/" /c +CPP_OBJS=.\debug/ +CPP_SBRS= +# ADD BASE MTL /nologo /D "_DEBUG" /win32 +# ADD MTL /nologo /D "_DEBUG" /win32 +MTL_PROJ=/nologo /D "_DEBUG" /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o"$(OUTDIR)/Socket.bsc" +BSC32_SBRS= +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\ + /subsystem:windows /dll /incremental:yes /pdb:"$(OUTDIR)/Socket.pdb" /debug\ + /machine:I386 /def:".\Socket.def" /out:"$(OUTDIR)/Socket.dll"\ + /implib:"$(OUTDIR)/Socket.lib" +DEF_FILE= \ + ".\Socket.def" +LINK32_OBJS= \ + "$(INTDIR)/Socket.obj" \ + "..\perl.lib" + +"$(OUTDIR)\Socket.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.c{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Target + +# Name "Socket - Win32 Release" +# Name "Socket - Win32 Debug" + +!IF "$(CFG)" == "Socket - Win32 Release" + +!ELSEIF "$(CFG)" == "Socket - Win32 Debug" + +!ENDIF + +################################################################################ +# Begin Source File + +SOURCE=..\ext\Socket\Socket.c +DEP_CPP_SOCKE=\ + ".\EXTERN.h"\ + ".\..\perl.h"\ + ".\..\XSUB.h"\ + {$(INCLUDE)}"\sys\Types.h"\ + ".\include\sys/socket.h"\ + ".\include\netdb.h"\ + ".\include\arpa/inet.h"\ + ".\..\embed.h"\ + ".\config.h"\ + ".\..\perlio.h"\ + {$(INCLUDE)}"\sys\Stat.h"\ + ".\include\dirent.h"\ + ".\..\handy.h"\ + ".\..\dosish.h"\ + ".\..\plan9\plan9ish.h"\ + ".\..\unixish.h"\ + ".\..\regexp.h"\ + ".\..\sv.h"\ + ".\..\util.h"\ + ".\..\form.h"\ + ".\..\gv.h"\ + ".\..\cv.h"\ + ".\..\opcode.h"\ + ".\..\op.h"\ + ".\..\cop.h"\ + ".\..\av.h"\ + ".\..\hv.h"\ + ".\..\mg.h"\ + ".\..\scope.h"\ + ".\..\perly.h"\ + ".\..\pp.h"\ + ".\..\proto.h"\ + ".\win32.h"\ + ".\..\perlsdio.h"\ + ".\..\perlsfio.h"\ + ".\..\nostdio.h"\ + +NODEP_CPP_SOCKE=\ + ".\..\ext\Socket\sockadapt.h"\ + ".\..\os2ish.h"\ + ".\..\vmsish.h"\ + + +"$(INTDIR)\Socket.obj" : $(SOURCE) $(DEP_CPP_SOCKE) "$(INTDIR)" + $(CPP) $(CPP_PROJ) $(SOURCE) + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=..\perl.lib + +!IF "$(CFG)" == "Socket - Win32 Release" + +!ELSEIF "$(CFG)" == "Socket - Win32 Debug" + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\Socket.def + +!IF "$(CFG)" == "Socket - Win32 Release" + +!ELSEIF "$(CFG)" == "Socket - Win32 Debug" + +!ENDIF + +# End Source File +# End Target +# End Project +################################################################################ |