package Net::Ping; # Author: mose@ccsn.edu (Russell Mosemann) # # Authors of the original pingecho(): # karrer@bernina.ethz.ch (Andreas Karrer) # pmarquess@bfsec.bt.co.uk (Paul Marquess) # # Copyright (c) 1996 Russell Mosemann. All rights reserved. This # program is free software; you may redistribute it and/or modify it # under the same terms as Perl itself. require 5.002; require Exporter; use strict; use vars qw(@ISA @EXPORT $VERSION $def_timeout $def_proto $max_datasize); use FileHandle; use Socket qw( SOCK_DGRAM SOCK_STREAM SOCK_RAW PF_INET inet_aton sockaddr_in ); use Carp; @ISA = qw(Exporter); @EXPORT = qw(pingecho); $VERSION = 2.02; # Constants $def_timeout = 5; # Default timeout to wait for a reply $def_proto = "udp"; # Default protocol to use for pinging $max_datasize = 1024; # Maximum data bytes in a packet # Description: The pingecho() subroutine is provided for backward # compatibility with the original Net::Ping. It accepts a host # name/IP and an optional timeout in seconds. Create a tcp ping # object and try pinging the host. The result of the ping is returned. sub pingecho { my ($host, # Name or IP number of host to ping $timeout # Optional timeout in seconds ) = @_; my ($p); # A ping object $p = Net::Ping->new("tcp", $timeout); $p->ping($host); # Going out of scope closes the connection } # Description: The new() method creates a new ping object. Optional # parameters may be specified for the protocol to use, the timeout in # seconds and the size in bytes of additional data which should be # included in the packet. # After the optional parameters are checked, the data is constructed # and a socket is opened if appropriate. The object is returned. sub new { my ($this, $proto, # Optional protocol to use for pinging $timeout, # Optional timeout in seconds $data_size # Optional additional bytes of data ) = @_; my $class = ref($this) || $this; my $self = {}; my ($cnt, # Count through data bytes $min_datasize # Minimum data bytes required ); bless($self, $class); $proto = $def_proto unless $proto; # Determine the protocol croak("Protocol for ping must be \"tcp\", \"udp\" or \"icmp\"") unless $proto =~ m/^(tcp|udp|icmp)$/; $self->{"proto"} = $proto; $timeout = $def_timeout unless $timeout; # Determine the timeout croak("Default timeout for ping must be greater than 0 seconds") if $timeout <= 0; $self->{"timeout"} = $timeout; $min_datasize = ($proto eq "udp") ? 1 : 0; # Determine data size $data_size = $min_datasize unless defined($data_size) && $proto ne "tcp"; croak("Data for ping must be from $min_datasize to $max_datasize bytes") if ($data_size < $min_datasize) || ($data_size > $max_datasize); $data_size-- if $self->{"proto"} eq "udp"; # We provide the first byte $self->{"data_size"} = $data_size; $self->{"data"} = ""; # Construct data bytes for ($cnt = 0; $cnt < $self->{"data_size"}; $cnt++) { $self->{"data"} .= chr($cnt % 256); } $self->{"seq"} = 0; # For counting packets if ($self->{"proto"} eq "udp") # Open a socket { $self->{"proto_num"} = (getprotobyname('udp'))[2] || croak("Can't udp protocol by name"); $self->{"port_num"} = (getservbyname('echo', 'udp'))[2] || croak("Can't get udp echo port by name"); $self->{"fh"} = FileHandle->new(); socket($self->{"fh"}, &PF_INET(), &SOCK_DGRAM(), $self->{"proto_num"}) || croak("udp socket error - $!"); } elsif ($self->{"proto"} eq "icmp") { croak("icmp ping requires root privilege") if $>; $self->{"proto_num"} = (getprotobyname('icmp'))[2] || croak("Can't get icmp protocol by name"); $self->{"pid"} = $$ & 0xffff; # Save lower 16 bits of pid $self->{"fh"} = FileHandle->new(); socket($self->{"fh"}, &PF_INET(), &SOCK_RAW(), $self->{"proto_num"}) || croak("icmp socket error - $!"); } elsif ($self->{"proto"} eq "tcp") # Just a file handle for now { $self->{"proto_num"} = (getprotobyname('tcp'))[2] || croak("Can't get tcp protocol by name"); $self->{"port_num"} = (getservbyname('echo', 'tcp'))[2] || croak("Can't get tcp echo port by name"); $self->{"fh"} = FileHandle->new(); } return($self); } # Description: Ping a host name or IP number with an optional timeout. # First lookup the host, and return undef if it is not found. Otherwise # perform the specific ping method based on the protocol. Return the # result of the ping. sub ping { my ($self, $host, # Name or IP number of host to ping $timeout # Seconds after which ping times out ) = @_; my ($ip, # Packed IP number of $host $ret # The return value ); croak("Usage: \$p->ping(\$host [, \$timeout])") unless @_ == 2 || @_ == 3; $timeout = $self->{"timeout"} unless $timeout; croak("Timeout must be greater than 0 seconds") if $timeout <= 0; $ip = inet_aton($host); return(undef) unless defined($ip); # Does host exist? if ($self->{"proto"} eq "udp") { $ret = $self->ping_udp($ip, $timeout); } elsif ($self->{"proto"} eq "icmp") { $ret = $self->ping_icmp($ip, $timeout); } elsif ($self->{"proto"} eq "tcp") { $ret = $self->ping_tcp($ip, $timeout); } else { croak("Unknown protocol \"$self->{proto}\" in ping()"); } return($ret); } sub ping_icmp { my ($self, $ip, # Packed IP number of the host $timeout # Seconds after which ping times out ) = @_; my $ICMP_ECHOREPLY = 0; # ICMP packet types my $ICMP_ECHO = 8; my $icmp_struct = "C2 S3 A"; # Structure of a minimal ICMP packet my $subcode = 0; # No ICMP subcode for ECHO and ECHOREPLY my $flags = 0; # No special flags when opening a socket my $port = 0; # No port with ICMP my ($saddr, # sockaddr_in with port and ip $checksum, # Checksum of ICMP packet $msg, # ICMP packet to send $len_msg, # Length of $msg $rbits, # Read bits, filehandles for reading $nfound, # Number of ready filehandles found $finish_time, # Time ping should be finished $done, # set to 1 when we are done $ret, # Return value $recv_msg, # Received message including IP header $from_saddr, # sockaddr_in of sender $from_port, # Port packet was sent from $from_ip, # Packed IP of sender $from_type, # ICMP type $from_subcode, # ICMP subcode $from_chk, # ICMP packet checksum $from_pid, # ICMP packet id $from_seq, # ICMP packet sequence $from_msg # ICMP message ); $self->{"seq"} = ($self->{"seq"} + 1) % 65536; # Increment sequence $checksum = 0; # No checksum for starters $msg = pack($icmp_struct . $self->{"data_size"}, $ICMP_ECHO, $subcode, $checksum, $self->{"pid"}, $self->{"seq"}, $self->{"data"}); $checksum = Net::Ping->checksum($msg); $msg = pack($icmp_struct . $self->{"data_size"}, $ICMP_ECHO, $subcode, $checksum, $self->{"pid"}, $self->{"seq"}, $self->{"data"}); $len_msg = length($msg); $saddr = sockaddr_in($port, $ip); send($self->{"fh"}, $msg, $flags, $saddr); # Send the message $rbits = ""; vec($rbits, $self->{"fh"}->fileno(), 1) = 1; $ret = 0; $done = 0; $finish_time = time() + $timeout; # Must be done by this time while (!$done && $timeout > 0) # Keep trying if we have time { $nfound = select($rbits, undef, undef, $timeout); # Wait for packet $timeout = $finish_time - time(); # Get remaining time if (!defined($nfound)) # Hmm, a strange error { $ret = undef; $done = 1; } elsif ($nfound) # Got a packet from somewhere { $recv_msg = ""; $from_saddr = recv($self->{"fh"}, $recv_msg, 1500, $flags); ($from_port, $from_ip) = sockaddr_in($from_saddr); ($from_type, $from_subcode, $from_chk, $from_pid, $from_seq, $from_msg) = unpack($icmp_struct . $self->{"data_size"}, substr($recv_msg, length($recv_msg) - $len_msg, $len_msg)); if (($from_type == $ICMP_ECHOREPLY) && ($from_ip eq $ip) && ($from_pid == $self->{"pid"}) && # Does the packet check out? ($from_seq == $self->{"seq"})) { $ret = 1; # It's a winner $done = 1; } } else # Oops, timed out { $done = 1; } } return($ret) } # Description: Do a checksum on the message. Basically sum all of # the short words and fold the high order bits into the low order bits. sub checksum { my ($class, $msg # The message to checksum ) = @_; my ($len_msg, # Length of the message $num_short, # The number of short words in the message $short, # One short word $chk # The checksum ); $len_msg = length($msg); $num_short = $len_msg / 2; $chk = 0; foreach $short (unpack("S$num_short", $msg)) { $chk += $short; } # Add the odd byte in $chk += unpack("C", substr($msg, $len_msg - 1, 1)) if $len_msg % 2; $chk = ($chk >> 16) + ($chk & 0xffff); # Fold high into low return(~(($chk >> 16) + $chk) & 0xffff); # Again and complement } # Description: Perform a tcp echo ping. Since a tcp connection is # host specific, we have to open and close each connection here. We # can't just leave a socket open. Because of the robust nature of # tcp, it will take a while before it gives up trying to establish a # connection. Therefore, we have to set the alarm to break out of the # connection sooner if the timeout expires. No data bytes are actually # sent since the successful establishment of a connection is proof # enough of the reachability of the remote host. Also, tcp is # expensive and doesn't need our help to add to the overhead. sub ping_tcp { my ($self, $ip, # Packed IP number of the host $timeout # Seconds after which ping times out ) = @_; my ($saddr, # sockaddr_in with port and ip $ret # The return value ); socket($self->{"fh"}, &PF_INET(), &SOCK_STREAM(), $self->{"proto_num"}) || croak("tcp socket error - $!"); $saddr = sockaddr_in($self->{"port_num"}, $ip); $SIG{'ALRM'} = sub { die }; alarm($timeout); # Interrupt connect() if we have to $ret = 0; # Default to unreachable eval <<'EOM' ; return unless connect($self->{"fh"}, $saddr); $ret = 1; EOM alarm(0); $self->{"fh"}->close(); return($ret); } # Description: Perform a udp echo ping. Construct a message of # at least the one-byte sequence number and any additional data bytes. # Send the message out and wait for a message to come back. If we # get a message, make sure all of its parts match. If they do, we are # done. Otherwise go back and wait for the message until we run out # of time. Return the result of our efforts. sub ping_udp { my ($self, $ip, # Packed IP number of the host $timeout # Seconds after which ping times out ) = @_; my $flags = 0; # Nothing special on open my ($saddr, # sockaddr_in with port and ip $ret, # The return value $msg, # Message to be echoed $finish_time, # Time ping should be finished $done, # Set to 1 when we are done pinging $rbits, # Read bits, filehandles for reading $nfound, # Number of ready filehandles found $from_saddr, # sockaddr_in of sender $from_msg, # Characters echoed by $host $from_port, # Port message was echoed from $from_ip # Packed IP number of sender ); $saddr = sockaddr_in($self->{"port_num"}, $ip); $self->{"seq"} = ($self->{"seq"} + 1) % 256; # Increment sequence $msg = chr($self->{"seq"}) . $self->{"data"}; # Add data if any send($self->{"fh"}, $msg, $flags, $saddr); # Send it $rbits = ""; vec($rbits, $self->{"fh"}->fileno(), 1) = 1; $ret = 0; # Default to unreachable $done = 0; $finish_time = time() + $timeout; # Ping needs to be done by then while (!$done && $timeout > 0) { $nfound = select($rbits, undef, undef, $timeout); # Wait for response $timeout = $finish_time - time(); # Get remaining time if (!defined($nfound)) # Hmm, a strange error { $ret = undef; $done = 1; } elsif ($nfound) # A packet is waiting { $from_msg = ""; $from_saddr = recv($self->{"fh"}, $from_msg, 1500, $flags); ($from_port, $from_ip) = sockaddr_in($from_saddr); if (($from_ip eq $ip) && # Does the packet check out? ($from_port == $self->{"port_num"}) && ($from_msg eq $msg)) { $ret = 1; # It's a winner $done = 1; } } else # Oops, timed out { $done = 1; } } return($ret); } # Description: Close the connection unless we are using the tcp # protocol, since it will already be closed. sub close { my ($self) = @_; $self->{"fh"}->close() unless $self->{"proto"} eq "tcp"; } 1; __END__ =head1 NAME Net::Ping - check a remote host for reachability =head1 SYNOPSIS use Net::Ping; $p = Net::Ping->new(); print "$host is alive.\n" if $p->ping($host); $p->close(); $p = Net::Ping->new("icmp"); foreach $host (@host_array) { print "$host is "; print "NOT " unless $p->ping($host, 2); print "reachable.\n"; sleep(1); } $p->close(); $p = Net::Ping->new("tcp", 2); while ($stop_time > time()) { print "$host not reachable ", scalar(localtime()), "\n" unless $p->ping($host); sleep(300); } undef($p); # For backward compatibility print "$host is alive.\n" if pingecho($host); =head1 DESCRIPTION This module contains methods to test the reachability of remote hosts on a network. A ping object is first created with optional parameters, a variable number of hosts may be pinged multiple times and then the connection is closed. You may choose one of three different protocols to use for the ping. With the "tcp" protocol the ping() method attempts to establish a connection to the remote host's echo port. If the connection is successfully established, the remote host is considered reachable. No data is actually echoed. This protocol does not require any special privileges but has higher overhead than the other two protocols. Specifying the "udp" protocol causes the ping() method to send a udp packet to the remote host's echo port. If the echoed packet is received from the remote host and the received packet contains the same data as the packet that was sent, the remote host is considered reachable. This protocol does not require any special privileges. If the "icmp" protocol is specified, the ping() method sends an icmp echo message to the remote host, which is what the UNIX ping program does. If the echoed message is received from the remote host and the echoed information is correct, the remote host is considered reachable. Specifying the "icmp" protocol requires that the program be run as root or that the program be setuid to root. =head2 Functions =over 4 =item Net::Ping->new([$proto [, $def_timeout [, $bytes]]]); Create a new ping object. All of the parameters are optional. $proto specifies the protocol to use when doing a ping. The current choices are "tcp", "udp" or "icmp". The default is "udp". If a default timeout ($def_timeout) in seconds is provided, it is used when a timeout is not given to the ping() method (below). The timeout must be greater than 0 and the default, if not specified, is 5 seconds. If the number of data bytes ($bytes) is given, that many data bytes are included in the ping packet sent to the remote host. The number of data bytes is ignored if the protocol is "tcp". The minimum (and default) number of data bytes is 1 if the protocol is "udp" and 0 otherwise. The maximum number of data bytes that can be specified is 1024. =item $p->ping($host [, $timeout]); Ping the remote host and wait for a response. $host can be either the hostname or the IP number of the remote host. The optional timeout must be greater than 0 seconds and defaults to whatever was specified when the ping object was created. If the hostname cannot be found or there is a problem with the IP number, undef is returned. Otherwise, 1 is returned if the host is reachable and 0 if it is not. For all practical purposes, undef and 0 and can be treated as the same case. =item $p->close(); Close the network connection for this ping object. The network connection is also closed by "undef $p". The network connection is automatically closed if the ping object goes out of scope (e.g. $p is local to a subroutine and you leave the subroutine). =item pingecho($host [, $timeout]); To provide backward compatibility with the previous version of Net::Ping, a pingecho() subroutine is available with the same functionality as before. pingecho() uses the tcp protocol. The return values and parameters are the same as described for the ping() method. This subroutine is obsolete and may be removed in a future version of Net::Ping. =back =head1 WARNING pingecho() or a ping object with the tcp protocol use alarm() to implement the timeout. So, don't use alarm() in your program while you are using pingecho() or a ping object with the tcp protocol. The udp and icmp protocols do not use alarm() to implement the timeout. =head1 NOTES There will be less network overhead (and some efficiency in your program) if you specify either the udp or the icmp protocol. The tcp protocol will generate 2.5 times or more traffic for each ping than either udp or icmp. If many hosts are pinged frequently, you may wish to implement a small wait (e.g. 25ms or more) between each ping to avoid flooding your network with packets. The icmp protocol requires that the program be run as root or that it be setuid to root. The tcp and udp protocols do not require special privileges, but not all network devices implement the echo protocol for tcp or udp. Local hosts should normally respond to pings within milliseconds. However, on a very congested network it may take up to 3 seconds or longer to receive an echo packet from the remote host. If the timeout is set too low under these conditions, it will appear that the remote host is not reachable (which is almost the truth). Reachability doesn't necessarily mean that the remote host is actually functioning beyond its ability to echo packets. Because of a lack of anything better, this module uses its own routines to pack and unpack ICMP packets. It would be better for a separate module to be written which understands all of the different kinds of ICMP packets. =cut