/* malloc.c * */ /* Here are some notes on configuring Perl's malloc. (For non-perl usage see below.) There are two macros which serve as bulk disablers of advanced features of this malloc: NO_FANCY_MALLOC, PLAIN_MALLOC (undef by default). Look in the list of default values below to understand their exact effect. Defining NO_FANCY_MALLOC returns malloc.c to the state of the malloc in Perl 5.004. Additionally defining PLAIN_MALLOC returns it to the state as of Perl 5.000. Note that some of the settings below may be ignored in the code based on values of other macros. The PERL_CORE symbol is only defined when perl itself is being compiled (so malloc can make some assumptions about perl's facilities being available to it). Each config option has a short description, followed by its name, default value, and a comment about the default (if applicable). Some options take a precise value, while the others are just boolean. The boolean ones are listed first. # Enable code for an emergency memory pool in $^M. See perlvar.pod # for a description of $^M. PERL_EMERGENCY_SBRK (!PLAIN_MALLOC && PERL_CORE) # Enable code for printing memory statistics. DEBUGGING_MSTATS (!PLAIN_MALLOC && PERL_CORE) # Move allocation info for small buckets into separate areas. # Memory optimization (especially for small allocations, of the # less than 64 bytes). Since perl usually makes a large number # of small allocations, this is usually a win. PACK_MALLOC (!PLAIN_MALLOC && !RCHECK) # Add one page to big powers of two when calculating bucket size. # This is targeted at big allocations, as are common in image # processing. TWO_POT_OPTIMIZE !PLAIN_MALLOC # Use intermediate bucket sizes between powers-of-two. This is # generally a memory optimization, and a (small) speed pessimization. BUCKETS_ROOT2 !NO_FANCY_MALLOC # Do not check small deallocations for bad free(). Memory # and speed optimization, error reporting pessimization. IGNORE_SMALL_BAD_FREE (!NO_FANCY_MALLOC && !RCHECK) # Use table lookup to decide in which bucket a given allocation will go. SMALL_BUCKET_VIA_TABLE !NO_FANCY_MALLOC # Use a perl-defined sbrk() instead of the (presumably broken or # missing) system-supplied sbrk(). USE_PERL_SBRK undef # Use system malloc() (or calloc() etc.) to emulate sbrk(). Normally # only used with broken sbrk()s. PERL_SBRK_VIA_MALLOC undef # Which allocator to use if PERL_SBRK_VIA_MALLOC SYSTEM_ALLOC(a) malloc(a) # Minimal alignment (in bytes, should be a power of 2) of SYSTEM_ALLOC SYSTEM_ALLOC_ALIGNMENT MEM_ALIGNBYTES # Disable memory overwrite checking with DEBUGGING. Memory and speed # optimization, error reporting pessimization. NO_RCHECK undef # Enable memory overwrite checking with DEBUGGING. Memory and speed # pessimization, error reporting optimization RCHECK (DEBUGGING && !NO_RCHECK) # Failed allocations bigger than this size croak (if # PERL_EMERGENCY_SBRK is enabled) without touching $^M. See # perlvar.pod for a description of $^M. BIG_SIZE (1<<16) # 64K # Starting from this power of two, add an extra page to the # size of the bucket. This enables optimized allocations of sizes # close to powers of 2. Note that the value is indexed at 0. FIRST_BIG_POW2 15 # 32K, 16K is used too often # Estimate of minimal memory footprint. malloc uses this value to # request the most reasonable largest blocks of memory from the system. FIRST_SBRK (48*1024) # Round up sbrk()s to multiples of this. MIN_SBRK 2048 # Round up sbrk()s to multiples of this percent of footprint. MIN_SBRK_FRAC 3 # Add this much memory to big powers of two to get the bucket size. PERL_PAGESIZE 4096 # This many sbrk() discontinuities should be tolerated even # from the start without deciding that sbrk() is usually # discontinuous. SBRK_ALLOW_FAILURES 3 # This many continuous sbrk()s compensate for one discontinuous one. SBRK_FAILURE_PRICE 50 # Some configurations may ask for 12-byte-or-so allocations which # require 8-byte alignment (?!). In such situation one needs to # define this to disable 12-byte bucket (will increase memory footprint) STRICT_ALIGNMENT undef This implementation assumes that calling PerlIO_printf() does not result in any memory allocation calls (used during a panic). */ /* If used outside of Perl environment, it may be useful to redefine the following macros (listed below with defaults): # Type of address returned by allocation functions Malloc_t void * # Type of size argument for allocation functions MEM_SIZE unsigned long # Maximal value in LONG LONG_MAX 0x7FFFFFFF # Unsigned integer type big enough to keep a pointer UV unsigned long # Type of pointer with 1-byte granularity caddr_t char * # Type returned by free() Free_t void # Very fatal condition reporting function (cannot call any ) fatalcroak(arg) write(2,arg,strlen(arg)) + exit(2) # Fatal error reporting function croak(format, arg) warn(idem) + exit(1) # Error reporting function warn(format, arg) fprintf(stderr, idem) # Locking/unlocking for MT operation MALLOC_LOCK MUTEX_LOCK_NOCONTEXT(&PL_malloc_mutex) MALLOC_UNLOCK MUTEX_UNLOCK_NOCONTEXT(&PL_malloc_mutex) # Locking/unlocking mutex for MT operation MUTEX_LOCK(l) void MUTEX_UNLOCK(l) void */ #ifndef NO_FANCY_MALLOC # ifndef SMALL_BUCKET_VIA_TABLE # define SMALL_BUCKET_VIA_TABLE # endif # ifndef BUCKETS_ROOT2 # define BUCKETS_ROOT2 # endif # ifndef IGNORE_SMALL_BAD_FREE # define IGNORE_SMALL_BAD_FREE # endif #endif #ifndef PLAIN_MALLOC /* Bulk enable features */ # ifndef PACK_MALLOC # define PACK_MALLOC # endif # ifndef TWO_POT_OPTIMIZE # define TWO_POT_OPTIMIZE # endif # if defined(PERL_CORE) && !defined(PERL_EMERGENCY_SBRK) # define PERL_EMERGENCY_SBRK # endif # if defined(PERL_CORE) && !defined(DEBUGGING_MSTATS) # define DEBUGGING_MSTATS # endif #endif #define MIN_BUC_POW2 (sizeof(void*) > 4 ? 3 : 2) /* Allow for 4-byte arena. */ #define MIN_BUCKET (MIN_BUC_POW2 * BUCKETS_PER_POW2) #if !(defined(I286) || defined(atarist) || defined(__MINT__)) /* take 2k unless the block is bigger than that */ # define LOG_OF_MIN_ARENA 11 #else /* take 16k unless the block is bigger than that (80286s like large segments!), probably good on the atari too */ # define LOG_OF_MIN_ARENA 14 #endif #ifndef lint # if defined(DEBUGGING) && !defined(NO_RCHECK) # define RCHECK # endif # if defined(RCHECK) && defined(IGNORE_SMALL_BAD_FREE) # undef IGNORE_SMALL_BAD_FREE # endif /* * malloc.c (Caltech) 2/21/82 * Chris Kingsley, kingsley@cit-20. * * This is a very fast storage allocator. It allocates blocks of a small * number of different sizes, and keeps free lists of each size. Blocks that * don't exactly fit are passed up to the next larger size. In this * implementation, the available sizes are 2^n-4 (or 2^n-12) bytes long. * If PACK_MALLOC is defined, small blocks are 2^n bytes long. * This is designed for use in a program that uses vast quantities of memory, * but bombs when it runs out. * * Modifications Copyright Ilya Zakharevich 1996-99. * * Still very quick, but much more thrifty. (Std config is 10% slower * than it was, and takes 67% of old heap size for typical usage.) * * Allocations of small blocks are now table-driven to many different * buckets. Sizes of really big buckets are increased to accomodata * common size=power-of-2 blocks. Running-out-of-memory is made into * an exception. Deeply configurable and thread-safe. * */ #ifdef PERL_CORE # include "EXTERN.h" # define PERL_IN_MALLOC_C # include "perl.h" # if defined(PERL_IMPLICIT_CONTEXT) # define croak Perl_croak_nocontext # define warn Perl_warn_nocontext # endif #else # ifdef PERL_FOR_X2P # include "../EXTERN.h" # include "../perl.h" # else # include # include # include # define _(arg) arg # ifndef Malloc_t # define Malloc_t void * # endif # ifndef MEM_SIZE # define MEM_SIZE unsigned long # endif # ifndef LONG_MAX # define LONG_MAX 0x7FFFFFFF # endif # ifndef UV # define UV unsigned long # endif # ifndef caddr_t # define caddr_t char * # endif # ifndef Free_t # define Free_t void # endif # define Copy(s,d,n,t) (void)memcpy((char*)(d),(char*)(s), (n) * sizeof(t)) # define PerlEnv_getenv getenv # define PerlIO_printf fprintf # define PerlIO_stderr() stderr # endif # ifndef croak /* make depend */ # define croak(mess, arg) (warn((mess), (arg)), exit(1)) # endif # ifndef warn # define warn(mess, arg) fprintf(stderr, (mess), (arg)) # endif # ifdef DEBUG_m # undef DEBUG_m # endif # define DEBUG_m(a) # ifdef DEBUGGING # undef DEBUGGING # endif # ifndef pTHX # define pTHX void # define pTHX_ # define dTHX extern int Perl___notused # define WITH_THX(s) s # endif # ifndef PERL_GET_INTERP # define PERL_GET_INTERP PL_curinterp # endif # ifndef Perl_malloc # define Perl_malloc malloc # endif # ifndef Perl_mfree # define Perl_mfree free # endif # ifndef Perl_realloc # define Perl_realloc realloc # endif # ifndef Perl_calloc # define Perl_calloc calloc # endif # ifndef Perl_strdup # define Perl_strdup strdup # endif #endif #ifndef MUTEX_LOCK # define MUTEX_LOCK(l) #endif #ifndef MUTEX_UNLOCK # define MUTEX_UNLOCK(l) #endif #ifndef MALLOC_LOCK # define MALLOC_LOCK MUTEX_LOCK_NOCONTEXT(&PL_malloc_mutex) #endif #ifndef MALLOC_UNLOCK # define MALLOC_UNLOCK MUTEX_UNLOCK_NOCONTEXT(&PL_malloc_mutex) #endif # ifndef fatalcroak /* make depend */ # define fatalcroak(mess) (write(2, (mess), strlen(mess)), exit(2)) # endif #ifdef DEBUGGING # undef DEBUG_m # define DEBUG_m(a) \ STMT_START { \ if (PERL_GET_INTERP) { dTHX; if (PL_debug & 128) { a; } } \ } STMT_END #endif /* * Layout of memory: * ~~~~~~~~~~~~~~~~ * The memory is broken into "blocks" which occupy multiples of 2K (and * generally speaking, have size "close" to a power of 2). The addresses * of such *unused* blocks are kept in nextf[i] with big enough i. (nextf * is an array of linked lists.) (Addresses of used blocks are not known.) * * Moreover, since the algorithm may try to "bite" smaller blocks out * of unused bigger ones, there are also regions of "irregular" size, * managed separately, by a linked list chunk_chain. * * The third type of storage is the sbrk()ed-but-not-yet-used space, its * end and size are kept in last_sbrk_top and sbrked_remains. * * Growing blocks "in place": * ~~~~~~~~~~~~~~~~~~~~~~~~~ * The address of the block with the greatest address is kept in last_op * (if not known, last_op is 0). If it is known that the memory above * last_op is not continuous, or contains a chunk from chunk_chain, * last_op is set to 0. * * The chunk with address last_op may be grown by expanding into * sbrk()ed-but-not-yet-used space, or trying to sbrk() more continuous * memory. * * Management of last_op: * ~~~~~~~~~~~~~~~~~~~~~ * * free() never changes the boundaries of blocks, so is not relevant. * * The only way realloc() may change the boundaries of blocks is if it * grows a block "in place". However, in the case of success such a * chunk is automatically last_op, and it remains last_op. In the case * of failure getpages_adjacent() clears last_op. * * malloc() may change blocks by calling morecore() only. * * morecore() may create new blocks by: * a) biting pieces from chunk_chain (cannot create one above last_op); * b) biting a piece from an unused block (if block was last_op, this * may create a chunk from chain above last_op, thus last_op is * invalidated in such a case). * c) biting of sbrk()ed-but-not-yet-used space. This creates * a block which is last_op. * d) Allocating new pages by calling getpages(); * * getpages() creates a new block. It marks last_op at the bottom of * the chunk of memory it returns. * * Active pages footprint: * ~~~~~~~~~~~~~~~~~~~~~~ * Note that we do not need to traverse the lists in nextf[i], just take * the first element of this list. However, we *need* to traverse the * list in chunk_chain, but most the time it should be a very short one, * so we do not step on a lot of pages we are not going to use. * * Flaws: * ~~~~~ * get_from_bigger_buckets(): forget to increment price => Quite * aggressive. */ /* I don't much care whether these are defined in sys/types.h--LAW */ #define u_char unsigned char #define u_int unsigned int /* * I removed the definition of u_bigint which appeared to be u_bigint = UV * u_bigint was only used in TWOK_MASKED and TWOK_SHIFT * where I have used PTR2UV. RMB */ #define u_short unsigned short /* 286 and atarist like big chunks, which gives too much overhead. */ #if (defined(RCHECK) || defined(I286) || defined(atarist) || defined(__MINT__)) && defined(PACK_MALLOC) # undef PACK_MALLOC #endif /* * The description below is applicable if PACK_MALLOC is not defined. * * The overhead on a block is at least 4 bytes. When free, this space * contains a pointer to the next free block, and the bottom two bits must * be zero. When in use, the first byte is set to MAGIC, and the second * byte is the size index. The remaining bytes are for alignment. * If range checking is enabled and the size of the block fits * in two bytes, then the top two bytes hold the size of the requested block * plus the range checking words, and the header word MINUS ONE. */ union overhead { union overhead *ov_next; /* when free */ #if MEM_ALIGNBYTES > 4 double strut; /* alignment problems */ #endif struct { u_char ovu_magic; /* magic number */ u_char ovu_index; /* bucket # */ #ifdef RCHECK u_short ovu_size; /* actual block size */ u_int ovu_rmagic; /* range magic number */ #endif } ovu; #define ov_magic ovu.ovu_magic #define ov_index ovu.ovu_index #define ov_size ovu.ovu_size #define ov_rmagic ovu.ovu_rmagic }; #define MAGIC 0xff /* magic # on accounting info */ #define RMAGIC 0x55555555 /* magic # on range info */ #define RMAGIC_C 0x55 /* magic # on range info */ #ifdef RCHECK # define RSLOP sizeof (u_int) # ifdef TWO_POT_OPTIMIZE # define MAX_SHORT_BUCKET (12 * BUCKETS_PER_POW2) # else # define MAX_SHORT_BUCKET (13 * BUCKETS_PER_POW2) # endif #else # define RSLOP 0 #endif #if !defined(PACK_MALLOC) && defined(BUCKETS_ROOT2) # undef BUCKETS_ROOT2 #endif #ifdef BUCKETS_ROOT2 # define BUCKET_TABLE_SHIFT 2 # define BUCKET_POW2_SHIFT 1 # define BUCKETS_PER_POW2 2 #else # define BUCKET_TABLE_SHIFT MIN_BUC_POW2 # define BUCKET_POW2_SHIFT 0 # define BUCKETS_PER_POW2 1 #endif #if !defined(MEM_ALIGNBYTES) || ((MEM_ALIGNBYTES > 4) && !defined(STRICT_ALIGNMENT)) /* Figure out the alignment of void*. */ struct aligner { char c; void *p; }; # define ALIGN_SMALL ((int)((caddr_t)&(((struct aligner*)0)->p))) #else # define ALIGN_SMALL MEM_ALIGNBYTES #endif #define IF_ALIGN_8(yes,no) ((ALIGN_SMALL>4) ? (yes) : (no)) #ifdef BUCKETS_ROOT2 # define MAX_BUCKET_BY_TABLE 13 static u_short buck_size[MAX_BUCKET_BY_TABLE + 1] = { 0, 0, 0, 0, 4, 4, 8, 12, 16, 24, 32, 48, 64, 80, }; # define BUCKET_SIZE(i) ((i) % 2 ? buck_size[i] : (1 << ((i) >> BUCKET_POW2_SHIFT))) # define BUCKET_SIZE_REAL(i) ((i) <= MAX_BUCKET_BY_TABLE \ ? buck_size[i] \ : ((1 << ((i) >> BUCKET_POW2_SHIFT)) \ - MEM_OVERHEAD(i) \ + POW2_OPTIMIZE_SURPLUS(i))) #else # define BUCKET_SIZE(i) (1 << ((i) >> BUCKET_POW2_SHIFT)) # define BUCKET_SIZE_REAL(i) (BUCKET_SIZE(i) - MEM_OVERHEAD(i) + POW2_OPTIMIZE_SURPLUS(i)) #endif #ifdef PACK_MALLOC /* In this case there are several possible layout of arenas depending * on the size. Arenas are of sizes multiple to 2K, 2K-aligned, and * have a size close to a power of 2. * * Arenas of the size >= 4K keep one chunk only. Arenas of size 2K * may keep one chunk or multiple chunks. Here are the possible * layouts of arenas: * * # One chunk only, chunksize 2^k + SOMETHING - ALIGN, k >= 11 * * INDEX MAGIC1 UNUSED CHUNK1 * * # Multichunk with sanity checking and chunksize 2^k-ALIGN, k>7 * * INDEX MAGIC1 MAGIC2 MAGIC3 UNUSED CHUNK1 CHUNK2 CHUNK3 ... * * # Multichunk with sanity checking and size 2^k-ALIGN, k=7 * * INDEX MAGIC1 MAGIC2 MAGIC3 UNUSED CHUNK1 UNUSED CHUNK2 CHUNK3 ... * * # Multichunk with sanity checking and size up to 80 * * INDEX UNUSED MAGIC1 UNUSED MAGIC2 UNUSED ... CHUNK1 CHUNK2 CHUNK3 ... * * # No sanity check (usually up to 48=byte-long buckets) * INDEX UNUSED CHUNK1 CHUNK2 ... * * Above INDEX and MAGIC are one-byte-long. Sizes of UNUSED are * appropriate to keep algorithms simple and memory aligned. INDEX * encodes the size of the chunk, while MAGICn encodes state (used, * free or non-managed-by-us-so-it-indicates-a-bug) of CHUNKn. MAGIC * is used for sanity checking purposes only. SOMETHING is 0 or 4K * (to make size of big CHUNK accomodate allocations for powers of two * better). * * [There is no need to alignment between chunks, since C rules ensure * that structs which need 2^k alignment have sizeof which is * divisible by 2^k. Thus as far as the last chunk is aligned at the * end of the arena, and 2K-alignment does not contradict things, * everything is going to be OK for sizes of chunks 2^n and 2^n + * 2^k. Say, 80-bit buckets will be 16-bit aligned, and as far as we * put allocations for requests in 65..80 range, all is fine. * * Note, however, that standard malloc() puts more strict * requirements than the above C rules. Moreover, our algorithms of * realloc() may break this idyll, but we suppose that realloc() does * need not change alignment.] * * Is very important to make calculation of the offset of MAGICm as * quick as possible, since it is done on each malloc()/free(). In * fact it is so quick that it has quite little effect on the speed of * doing malloc()/free(). [By default] We forego such calculations * for small chunks, but only to save extra 3% of memory, not because * of speed considerations. * * Here is the algorithm [which is the same for all the allocations * schemes above], see OV_MAGIC(block,bucket). Let OFFSETm be the * offset of the CHUNKm from the start of ARENA. Then offset of * MAGICm is (OFFSET1 >> SHIFT) + ADDOFFSET. Here SHIFT and ADDOFFSET * are numbers which depend on the size of the chunks only. * * Let as check some sanity conditions. Numbers OFFSETm>>SHIFT are * different for all the chunks in the arena if 2^SHIFT is not greater * than size of the chunks in the arena. MAGIC1 will not overwrite * INDEX provided ADDOFFSET is >0 if OFFSET1 < 2^SHIFT. MAGIClast * will not overwrite CHUNK1 if OFFSET1 > (OFFSETlast >> SHIFT) + * ADDOFFSET. * * Make SHIFT the maximal possible (there is no point in making it * smaller). Since OFFSETlast is 2K - CHUNKSIZE, above restrictions * give restrictions on OFFSET1 and on ADDOFFSET. * * In particular, for chunks of size 2^k with k>=6 we can put * ADDOFFSET to be from 0 to 2^k - 2^(11-k), and have * OFFSET1==chunksize. For chunks of size 80 OFFSET1 of 2K%80=48 is * large enough to have ADDOFFSET between 1 and 16 (similarly for 96, * when ADDOFFSET should be 1). In particular, keeping MAGICs for * these sizes gives no additional size penalty. * * However, for chunks of size 2^k with k<=5 this gives OFFSET1 >= * ADDOFSET + 2^(11-k). Keeping ADDOFFSET 0 allows for 2^(11-k)-2^(11-2k) * chunks per arena. This is smaller than 2^(11-k) - 1 which are * needed if no MAGIC is kept. [In fact, having a negative ADDOFFSET * would allow for slightly more buckets per arena for k=2,3.] * * Similarly, for chunks of size 3/2*2^k with k<=5 MAGICs would span * the area up to 2^(11-k)+ADDOFFSET. For k=4 this give optimal * ADDOFFSET as -7..0. For k=3 ADDOFFSET can go up to 4 (with tiny * savings for negative ADDOFFSET). For k=5 ADDOFFSET can go -1..16 * (with no savings for negative values). * * In particular, keeping ADDOFFSET 0 for sizes of chunks up to 2^6 * leads to tiny pessimizations in case of sizes 4, 8, 12, 24, and * leads to no contradictions except for size=80 (or 96.) * * However, it also makes sense to keep no magic for sizes 48 or less. * This is what we do. In this case one needs ADDOFFSET>=1 also for * chunksizes 12, 24, and 48, unless one gets one less chunk per * arena. * * The algo of OV_MAGIC(block,bucket) keeps ADDOFFSET 0 until * chunksize of 64, then makes it 1. * * This allows for an additional optimization: the above scheme leads * to giant overheads for sizes 128 or more (one whole chunk needs to * be sacrifised to keep INDEX). Instead we use chunks not of size * 2^k, but of size 2^k-ALIGN. If we pack these chunks at the end of * the arena, then the beginnings are still in different 2^k-long * sections of the arena if k>=7 for ALIGN==4, and k>=8 if ALIGN=8. * Thus for k>7 the above algo of calculating the offset of the magic * will still give different answers for different chunks. And to * avoid the overrun of MAGIC1 into INDEX, one needs ADDOFFSET of >=1. * In the case k=7 we just move the first chunk an extra ALIGN * backward inside the ARENA (this is done once per arena lifetime, * thus is not a big overhead). */ # define MAX_PACKED_POW2 6 # define MAX_PACKED (MAX_PACKED_POW2 * BUCKETS_PER_POW2 + BUCKET_POW2_SHIFT) # define MAX_POW2_ALGO ((1<<(MAX_PACKED_POW2 + 1)) - M_OVERHEAD) # define TWOK_MASK ((1<> \ (bucket>>BUCKET_POW2_SHIFT)) + \ (bucket >= MIN_NEEDS_SHIFT ? 1 : 0))) /* A bucket can have a shift smaller than it size, we need to shift its magic number so it will not overwrite index: */ # ifdef BUCKETS_ROOT2 # define MIN_NEEDS_SHIFT (7*BUCKETS_PER_POW2 - 1) /* Shift 80 greater than chunk 64. */ # else # define MIN_NEEDS_SHIFT (7*BUCKETS_PER_POW2) /* Shift 128 greater than chunk 32. */ # endif # define CHUNK_SHIFT 0 /* Number of active buckets of given ordinal. */ #ifdef IGNORE_SMALL_BAD_FREE #define FIRST_BUCKET_WITH_CHECK (6 * BUCKETS_PER_POW2) /* 64 */ # define N_BLKS(bucket) ( (bucket) < FIRST_BUCKET_WITH_CHECK \ ? ((1<ov_magic # define OV_INDEX(block) (block)->ov_index # define CHUNK_SHIFT 1 # define MAX_PACKED -1 # define NEEDED_ALIGNMENT MEM_ALIGNBYTES # define WANTED_ALIGNMENT 0x400 /* 1k boundaries */ #endif /* !PACK_MALLOC */ #define M_OVERHEAD (sizeof(union overhead) + RSLOP) #ifdef PACK_MALLOC # define MEM_OVERHEAD(bucket) \ (bucket <= MAX_PACKED ? 0 : M_OVERHEAD) # ifdef SMALL_BUCKET_VIA_TABLE # define START_SHIFTS_BUCKET ((MAX_PACKED_POW2 + 1) * BUCKETS_PER_POW2) # define START_SHIFT MAX_PACKED_POW2 # ifdef BUCKETS_ROOT2 /* Chunks of size 3*2^n. */ # define SIZE_TABLE_MAX 80 # else # define SIZE_TABLE_MAX 64 # endif static char bucket_of[] = { # ifdef BUCKETS_ROOT2 /* Chunks of size 3*2^n. */ /* 0 to 15 in 4-byte increments. */ (sizeof(void*) > 4 ? 6 : 5), /* 4/8, 5-th bucket for better reports */ 6, /* 8 */ IF_ALIGN_8(8,7), 8, /* 16/12, 16 */ 9, 9, 10, 10, /* 24, 32 */ 11, 11, 11, 11, /* 48 */ 12, 12, 12, 12, /* 64 */ 13, 13, 13, 13, /* 80 */ 13, 13, 13, 13 /* 80 */ # else /* !BUCKETS_ROOT2 */ /* 0 to 15 in 4-byte increments. */ (sizeof(void*) > 4 ? 3 : 2), 3, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6 # endif /* !BUCKETS_ROOT2 */ }; # else /* !SMALL_BUCKET_VIA_TABLE */ # define START_SHIFTS_BUCKET MIN_BUCKET # define START_SHIFT (MIN_BUC_POW2 - 1) # endif /* !SMALL_BUCKET_VIA_TABLE */ #else /* !PACK_MALLOC */ # define MEM_OVERHEAD(bucket) M_OVERHEAD # ifdef SMALL_BUCKET_VIA_TABLE # undef SMALL_BUCKET_VIA_TABLE # endif # define START_SHIFTS_BUCKET MIN_BUCKET # define START_SHIFT (MIN_BUC_POW2 - 1) #endif /* !PACK_MALLOC */ /* * Big allocations are often of the size 2^n bytes. To make them a * little bit better, make blocks of size 2^n+pagesize for big n. */ #ifdef TWO_POT_OPTIMIZE # ifndef PERL_PAGESIZE # define PERL_PAGESIZE 4096 # endif # ifndef FIRST_BIG_POW2 # define FIRST_BIG_POW2 15 /* 32K, 16K is used too often. */ # endif # define FIRST_BIG_BLOCK (1<>1) - M_OVERHEAD) # define POW2_OPTIMIZE_ADJUST(nbytes) \ ((nbytes >= FIRST_BIG_BOUND) ? nbytes -= PERL_PAGESIZE : 0) # define POW2_OPTIMIZE_SURPLUS(bucket) \ ((bucket >= FIRST_BIG_POW2 * BUCKETS_PER_POW2) ? PERL_PAGESIZE : 0) #else /* !TWO_POT_OPTIMIZE */ # define POW2_OPTIMIZE_ADJUST(nbytes) # define POW2_OPTIMIZE_SURPLUS(bucket) 0 #endif /* !TWO_POT_OPTIMIZE */ #if defined(HAS_64K_LIMIT) && defined(PERL_CORE) # define BARK_64K_LIMIT(what,nbytes,size) \ if (nbytes > 0xffff) { \ PerlIO_printf(PerlIO_stderr(), \ "%s too large: %lx\n", what, size); \ my_exit(1); \ } #else /* !HAS_64K_LIMIT || !PERL_CORE */ # define BARK_64K_LIMIT(what,nbytes,size) #endif /* !HAS_64K_LIMIT || !PERL_CORE */ #ifndef MIN_SBRK # define MIN_SBRK 2048 #endif #ifndef FIRST_SBRK # define FIRST_SBRK (48*1024) #endif /* Minimal sbrk in percents of what is already alloced. */ #ifndef MIN_SBRK_FRAC # define MIN_SBRK_FRAC 3 #endif #ifndef SBRK_ALLOW_FAILURES # define SBRK_ALLOW_FAILURES 3 #endif #ifndef SBRK_FAILURE_PRICE # define SBRK_FAILURE_PRICE 50 #endif #if defined(PERL_EMERGENCY_SBRK) && defined(PERL_CORE) # ifndef BIG_SIZE # define BIG_SIZE (1<<16) /* 64K */ # endif #ifdef I_MACH_CTHREADS # undef MUTEX_LOCK # define MUTEX_LOCK(m) STMT_START { if (*m) mutex_lock(*m); } STMT_END # undef MUTEX_UNLOCK # define MUTEX_UNLOCK(m) STMT_START { if (*m) mutex_unlock(*m); } STMT_END #endif static char *emergency_buffer; static MEM_SIZE emergency_buffer_size; static int findbucket (union overhead *freep, int srchlen); static void morecore (register int bucket); # if defined(DEBUGGING) static void botch (char *diag, char *s); # endif static void add_to_chain (void *p, MEM_SIZE size, MEM_SIZE chip); static Malloc_t emergency_sbrk (MEM_SIZE size); static void* get_from_chain (MEM_SIZE size); static void* get_from_bigger_buckets(int bucket, MEM_SIZE size); static union overhead *getpages (int needed, int *nblksp, int bucket); static int getpages_adjacent(int require); static Malloc_t emergency_sbrk(MEM_SIZE size) { MEM_SIZE rsize = (((size - 1)>>LOG_OF_MIN_ARENA) + 1)<= BIG_SIZE) { /* Give the possibility to recover: */ MALLOC_UNLOCK; croak("Out of memory during \"large\" request for %i bytes", size); } if (emergency_buffer_size >= rsize) { char *old = emergency_buffer; emergency_buffer_size -= rsize; emergency_buffer += rsize; return old; } else { dTHX; /* First offense, give a possibility to recover by dieing. */ /* No malloc involved here: */ GV **gvp = (GV**)hv_fetch(PL_defstash, "^M", 2, 0); SV *sv; char *pv; int have = 0; STRLEN n_a; if (emergency_buffer_size) { add_to_chain(emergency_buffer, emergency_buffer_size, 0); emergency_buffer_size = 0; emergency_buffer = Nullch; have = 1; } if (!gvp) gvp = (GV**)hv_fetch(PL_defstash, "\015", 1, 0); if (!gvp || !(sv = GvSV(*gvp)) || !SvPOK(sv) || (SvLEN(sv) < (1< #endif #else extern Malloc_t sbrk(int); #endif #endif #ifdef DEBUGGING_MSTATS /* * nmalloc[i] is the difference between the number of mallocs and frees * for a given block size. */ static u_int nmalloc[NBUCKETS]; static u_int sbrk_slack; static u_int start_slack; #endif static u_int goodsbrk; #ifdef DEBUGGING #undef ASSERT #define ASSERT(p,diag) if (!(p)) botch(diag,STRINGIFY(p)); else static void botch(char *diag, char *s) { dTHXo; PerlIO_printf(PerlIO_stderr(), "assertion botched (%s?): %s\n", diag, s); PerlProc_abort(); } #else #define ASSERT(p, diag) #endif Malloc_t Perl_malloc(register size_t nbytes) { register union overhead *p; register int bucket; register MEM_SIZE shiftr; #if defined(DEBUGGING) || defined(RCHECK) MEM_SIZE size = nbytes; #endif BARK_64K_LIMIT("Allocation",nbytes,nbytes); #ifdef DEBUGGING if ((long)nbytes < 0) croak("%s", "panic: malloc"); #endif /* * Convert amount of memory requested into * closest block size stored in hash buckets * which satisfies request. Account for * space used per block for accounting. */ #ifdef PACK_MALLOC # ifdef SMALL_BUCKET_VIA_TABLE if (nbytes == 0) bucket = MIN_BUCKET; else if (nbytes <= SIZE_TABLE_MAX) { bucket = bucket_of[(nbytes - 1) >> BUCKET_TABLE_SHIFT]; } else # else if (nbytes == 0) nbytes = 1; if (nbytes <= MAX_POW2_ALGO) goto do_shifts; else # endif #endif { POW2_OPTIMIZE_ADJUST(nbytes); nbytes += M_OVERHEAD; nbytes = (nbytes + 3) &~ 3; do_shifts: shiftr = (nbytes - 1) >> START_SHIFT; bucket = START_SHIFTS_BUCKET; /* apart from this loop, this is O(1) */ while (shiftr >>= 1) bucket += BUCKETS_PER_POW2; } MALLOC_LOCK; /* * If nothing in hash bucket right now, * request more memory from the system. */ if (nextf[bucket] == NULL) morecore(bucket); if ((p = nextf[bucket]) == NULL) { MALLOC_UNLOCK; #ifdef PERL_CORE { dTHX; if (!PL_nomemok) { PerlIO_puts(PerlIO_stderr(),"Out of memory!\n"); my_exit(1); } } #endif return (NULL); } DEBUG_m(PerlIO_printf(Perl_debug_log, "0x%"UVxf": (%05lu) malloc %ld bytes\n", PTR2UV(p+1), (unsigned long)(PL_an++), (long)size)); /* remove from linked list */ #if defined(RCHECK) if ((PTR2UV(p)) & (MEM_ALIGNBYTES - 1)) { dTHXo; PerlIO_printf(PerlIO_stderr(), "Corrupt malloc ptr 0x%lx at 0x%"UVxf"\n", (unsigned long)*((int*)p),PTR2UV(p)); } #endif nextf[bucket] = p->ov_next; MALLOC_UNLOCK; #ifdef IGNORE_SMALL_BAD_FREE if (bucket >= FIRST_BUCKET_WITH_CHECK) #endif OV_MAGIC(p, bucket) = MAGIC; #ifndef PACK_MALLOC OV_INDEX(p) = bucket; #endif #ifdef RCHECK /* * Record allocated size of block and * bound space with magic numbers. */ p->ov_rmagic = RMAGIC; if (bucket <= MAX_SHORT_BUCKET) { int i; nbytes = size + M_OVERHEAD; p->ov_size = nbytes - 1; if ((i = nbytes & 3)) { i = 4 - i; while (i--) *((char *)((caddr_t)p + nbytes - RSLOP + i)) = RMAGIC_C; } nbytes = (nbytes + 3) &~ 3; *((u_int *)((caddr_t)p + nbytes - RSLOP)) = RMAGIC; } #endif return ((Malloc_t)(p + CHUNK_SHIFT)); } static char *last_sbrk_top; static char *last_op; /* This arena can be easily extended. */ static int sbrked_remains; static int sbrk_good = SBRK_ALLOW_FAILURES * SBRK_FAILURE_PRICE; #ifdef DEBUGGING_MSTATS static int sbrks; #endif struct chunk_chain_s { struct chunk_chain_s *next; MEM_SIZE size; }; static struct chunk_chain_s *chunk_chain; static int n_chunks; static char max_bucket; /* Cutoff a piece of one of the chunks in the chain. Prefer smaller chunk. */ static void * get_from_chain(MEM_SIZE size) { struct chunk_chain_s *elt = chunk_chain, **oldp = &chunk_chain; struct chunk_chain_s **oldgoodp = NULL; long min_remain = LONG_MAX; while (elt) { if (elt->size >= size) { long remains = elt->size - size; if (remains >= 0 && remains < min_remain) { oldgoodp = oldp; min_remain = remains; } if (remains == 0) { break; } } oldp = &( elt->next ); elt = elt->next; } if (!oldgoodp) return NULL; if (min_remain) { void *ret = *oldgoodp; struct chunk_chain_s *next = (*oldgoodp)->next; *oldgoodp = (struct chunk_chain_s *)((char*)ret + size); (*oldgoodp)->size = min_remain; (*oldgoodp)->next = next; return ret; } else { void *ret = *oldgoodp; *oldgoodp = (*oldgoodp)->next; n_chunks--; return ret; } } static void add_to_chain(void *p, MEM_SIZE size, MEM_SIZE chip) { struct chunk_chain_s *next = chunk_chain; char *cp = (char*)p; cp += chip; chunk_chain = (struct chunk_chain_s *)cp; chunk_chain->size = size - chip; chunk_chain->next = next; n_chunks++; } static void * get_from_bigger_buckets(int bucket, MEM_SIZE size) { int price = 1; static int bucketprice[NBUCKETS]; while (bucket <= max_bucket) { /* We postpone stealing from bigger buckets until we want it often enough. */ if (nextf[bucket] && bucketprice[bucket]++ >= price) { /* Steal it! */ void *ret = (void*)(nextf[bucket] - 1 + CHUNK_SHIFT); bucketprice[bucket] = 0; if (((char*)nextf[bucket]) - M_OVERHEAD == last_op) { last_op = NULL; /* Disable optimization */ } nextf[bucket] = nextf[bucket]->ov_next; #ifdef DEBUGGING_MSTATS nmalloc[bucket]--; start_slack -= M_OVERHEAD; #endif add_to_chain(ret, (BUCKET_SIZE(bucket) + POW2_OPTIMIZE_SURPLUS(bucket)), size); return ret; } bucket++; } return NULL; } static union overhead * getpages(int needed, int *nblksp, int bucket) { /* Need to do (possibly expensive) system call. Try to optimize it for rare calling. */ MEM_SIZE require = needed - sbrked_remains; char *cp; union overhead *ovp; int slack = 0; if (sbrk_good > 0) { if (!last_sbrk_top && require < FIRST_SBRK) require = FIRST_SBRK; else if (require < MIN_SBRK) require = MIN_SBRK; if (require < goodsbrk * MIN_SBRK_FRAC / 100) require = goodsbrk * MIN_SBRK_FRAC / 100; require = ((require - 1 + MIN_SBRK) / MIN_SBRK) * MIN_SBRK; } else { require = needed; last_sbrk_top = 0; sbrked_remains = 0; } DEBUG_m(PerlIO_printf(Perl_debug_log, "sbrk(%ld) for %ld-byte-long arena\n", (long)require, (long) needed)); cp = (char *)sbrk(require); #ifdef DEBUGGING_MSTATS sbrks++; #endif if (cp == last_sbrk_top) { /* Common case, anything is fine. */ sbrk_good++; ovp = (union overhead *) (cp - sbrked_remains); last_op = cp - sbrked_remains; sbrked_remains = require - (needed - sbrked_remains); } else if (cp == (char *)-1) { /* no more room! */ ovp = (union overhead *)emergency_sbrk(needed); if (ovp == (union overhead *)-1) return 0; if (((char*)ovp) > last_op) { /* Cannot happen with current emergency_sbrk() */ last_op = 0; } return ovp; } else { /* Non-continuous or first sbrk(). */ long add = sbrked_remains; char *newcp; if (sbrked_remains) { /* Put rest into chain, we cannot use it right now. */ add_to_chain((void*)(last_sbrk_top - sbrked_remains), sbrked_remains, 0); } /* Second, check alignment. */ slack = 0; #if !defined(atarist) && !defined(__MINT__) /* on the atari we dont have to worry about this */ # ifndef I286 /* The sbrk(0) call on the I286 always returns the next segment */ /* WANTED_ALIGNMENT may be more than NEEDED_ALIGNMENT, but this may improve performance of memory access. */ if (PTR2UV(cp) & (WANTED_ALIGNMENT - 1)) { /* Not aligned. */ slack = WANTED_ALIGNMENT - (PTR2UV(cp) & (WANTED_ALIGNMENT - 1)); add += slack; } # endif #endif /* !atarist && !MINT */ if (add) { DEBUG_m(PerlIO_printf(Perl_debug_log, "sbrk(%ld) to fix non-continuous/off-page sbrk:\n\t%ld for alignement,\t%ld were assumed to come from the tail of the previous sbrk\n", (long)add, (long) slack, (long) sbrked_remains)); newcp = (char *)sbrk(add); #if defined(DEBUGGING_MSTATS) sbrks++; sbrk_slack += add; #endif if (newcp != cp + require) { /* Too bad: even rounding sbrk() is not continuous.*/ DEBUG_m(PerlIO_printf(Perl_debug_log, "failed to fix bad sbrk()\n")); #ifdef PACK_MALLOC if (slack) { MALLOC_UNLOCK; fatalcroak("panic: Off-page sbrk\n"); } #endif if (sbrked_remains) { /* Try again. */ #if defined(DEBUGGING_MSTATS) sbrk_slack += require; #endif require = needed; DEBUG_m(PerlIO_printf(Perl_debug_log, "straight sbrk(%ld)\n", (long)require)); cp = (char *)sbrk(require); #ifdef DEBUGGING_MSTATS sbrks++; #endif if (cp == (char *)-1) return 0; } sbrk_good = -1; /* Disable optimization! Continue with not-aligned... */ } else { cp += slack; require += sbrked_remains; } } if (last_sbrk_top) { sbrk_good -= SBRK_FAILURE_PRICE; } ovp = (union overhead *) cp; /* * Round up to minimum allocation size boundary * and deduct from block count to reflect. */ # if NEEDED_ALIGNMENT > MEM_ALIGNBYTES if (PTR2UV(ovp) & (NEEDED_ALIGNMENT - 1)) fatalcroak("Misalignment of sbrk()\n"); else # endif #ifndef I286 /* Again, this should always be ok on an 80286 */ if (PTR2UV(ovp) & (MEM_ALIGNBYTES - 1)) { DEBUG_m(PerlIO_printf(Perl_debug_log, "fixing sbrk(): %d bytes off machine alignement\n", (int)(PTR2UV(ovp) & (MEM_ALIGNBYTES - 1)))); ovp = INT2PTR(union overhead *,(PTR2UV(ovp) + MEM_ALIGNBYTES) & (MEM_ALIGNBYTES - 1)); (*nblksp)--; # if defined(DEBUGGING_MSTATS) /* This is only approx. if TWO_POT_OPTIMIZE: */ sbrk_slack += (1 << (bucket >> BUCKET_POW2_SHIFT)); # endif } #endif ; /* Finish `else' */ sbrked_remains = require - needed; last_op = cp; } last_sbrk_top = cp + require; #ifdef DEBUGGING_MSTATS goodsbrk += require; #endif return ovp; } static int getpages_adjacent(int require) { if (require <= sbrked_remains) { sbrked_remains -= require; } else { char *cp; require -= sbrked_remains; /* We do not try to optimize sbrks here, we go for place. */ cp = (char*) sbrk(require); #ifdef DEBUGGING_MSTATS sbrks++; goodsbrk += require; #endif if (cp == last_sbrk_top) { sbrked_remains = 0; last_sbrk_top = cp + require; } else { if (cp == (char*)-1) { /* Out of memory */ #ifdef DEBUGGING_MSTATS goodsbrk -= require; #endif return 0; } /* Report the failure: */ if (sbrked_remains) add_to_chain((void*)(last_sbrk_top - sbrked_remains), sbrked_remains, 0); add_to_chain((void*)cp, require, 0); sbrk_good -= SBRK_FAILURE_PRICE; sbrked_remains = 0; last_sbrk_top = 0; last_op = 0; return 0; } } return 1; } /* * Allocate more memory to the indicated bucket. */ static void morecore(register int bucket) { register union overhead *ovp; register int rnu; /* 2^rnu bytes will be requested */ int nblks; /* become nblks blocks of the desired size */ register MEM_SIZE siz, needed; if (nextf[bucket]) return; if (bucket == sizeof(MEM_SIZE)*8*BUCKETS_PER_POW2) { MALLOC_UNLOCK; croak("%s", "Out of memory during ridiculously large request"); } if (bucket > max_bucket) max_bucket = bucket; rnu = ( (bucket <= (LOG_OF_MIN_ARENA << BUCKET_POW2_SHIFT)) ? LOG_OF_MIN_ARENA : (bucket >> BUCKET_POW2_SHIFT) ); /* This may be overwritten later: */ nblks = 1 << (rnu - (bucket >> BUCKET_POW2_SHIFT)); /* how many blocks to get */ needed = ((MEM_SIZE)1 << rnu) + POW2_OPTIMIZE_SURPLUS(bucket); if (nextf[rnu << BUCKET_POW2_SHIFT]) { /* 2048b bucket. */ ovp = nextf[rnu << BUCKET_POW2_SHIFT] - 1 + CHUNK_SHIFT; nextf[rnu << BUCKET_POW2_SHIFT] = nextf[rnu << BUCKET_POW2_SHIFT]->ov_next; #ifdef DEBUGGING_MSTATS nmalloc[rnu << BUCKET_POW2_SHIFT]--; start_slack -= M_OVERHEAD; #endif DEBUG_m(PerlIO_printf(Perl_debug_log, "stealing %ld bytes from %ld arena\n", (long) needed, (long) rnu << BUCKET_POW2_SHIFT)); } else if (chunk_chain && (ovp = (union overhead*) get_from_chain(needed))) { DEBUG_m(PerlIO_printf(Perl_debug_log, "stealing %ld bytes from chain\n", (long) needed)); } else if ( (ovp = (union overhead*) get_from_bigger_buckets((rnu << BUCKET_POW2_SHIFT) + 1, needed)) ) { DEBUG_m(PerlIO_printf(Perl_debug_log, "stealing %ld bytes from bigger buckets\n", (long) needed)); } else if (needed <= sbrked_remains) { ovp = (union overhead *)(last_sbrk_top - sbrked_remains); sbrked_remains -= needed; last_op = (char*)ovp; } else ovp = getpages(needed, &nblks, bucket); if (!ovp) return; /* * Add new memory allocated to that on * free list for this hash bucket. */ siz = BUCKET_SIZE(bucket); #ifdef PACK_MALLOC *(u_char*)ovp = bucket; /* Fill index. */ if (bucket <= MAX_PACKED) { ovp = (union overhead *) ((char*)ovp + BLK_SHIFT(bucket)); nblks = N_BLKS(bucket); # ifdef DEBUGGING_MSTATS start_slack += BLK_SHIFT(bucket); # endif } else if (bucket < LOG_OF_MIN_ARENA * BUCKETS_PER_POW2) { ovp = (union overhead *) ((char*)ovp + BLK_SHIFT(bucket)); siz -= sizeof(union overhead); } else ovp++; /* One chunk per block. */ #endif /* PACK_MALLOC */ nextf[bucket] = ovp; #ifdef DEBUGGING_MSTATS nmalloc[bucket] += nblks; if (bucket > MAX_PACKED) { start_slack += M_OVERHEAD * nblks; } #endif while (--nblks > 0) { ovp->ov_next = (union overhead *)((caddr_t)ovp + siz); ovp = (union overhead *)((caddr_t)ovp + siz); } /* Not all sbrks return zeroed memory.*/ ovp->ov_next = (union overhead *)NULL; #ifdef PACK_MALLOC if (bucket == 7*BUCKETS_PER_POW2) { /* Special case, explanation is above. */ union overhead *n_op = nextf[7*BUCKETS_PER_POW2]->ov_next; nextf[7*BUCKETS_PER_POW2] = (union overhead *)((caddr_t)nextf[7*BUCKETS_PER_POW2] - sizeof(union overhead)); nextf[7*BUCKETS_PER_POW2]->ov_next = n_op; } #endif /* !PACK_MALLOC */ } Free_t Perl_mfree(void *mp) { register MEM_SIZE size; register union overhead *ovp; char *cp = (char*)mp; #ifdef PACK_MALLOC u_char bucket; #endif DEBUG_m(PerlIO_printf(Perl_debug_log, "0x%"UVxf": (%05lu) free\n", PTR2UV(cp), (unsigned long)(PL_an++))); if (cp == NULL) return; ovp = (union overhead *)((caddr_t)cp - sizeof (union overhead) * CHUNK_SHIFT); #ifdef PACK_MALLOC bucket = OV_INDEX(ovp); #endif #ifdef IGNORE_SMALL_BAD_FREE if ((bucket >= FIRST_BUCKET_WITH_CHECK) && (OV_MAGIC(ovp, bucket) != MAGIC)) #else if (OV_MAGIC(ovp, bucket) != MAGIC) #endif { static int bad_free_warn = -1; if (bad_free_warn == -1) { dTHXo; char *pbf = PerlEnv_getenv("PERL_BADFREE"); bad_free_warn = (pbf) ? atoi(pbf) : 1; } if (!bad_free_warn) return; #ifdef RCHECK warn("%s free() ignored", ovp->ov_rmagic == RMAGIC - 1 ? "Duplicate" : "Bad"); #else warn("%s", "Bad free() ignored"); #endif return; /* sanity */ } #ifdef RCHECK ASSERT(ovp->ov_rmagic == RMAGIC, "chunk's head overwrite"); if (OV_INDEX(ovp) <= MAX_SHORT_BUCKET) { int i; MEM_SIZE nbytes = ovp->ov_size + 1; if ((i = nbytes & 3)) { i = 4 - i; while (i--) { ASSERT(*((char *)((caddr_t)ovp + nbytes - RSLOP + i)) == RMAGIC_C, "chunk's tail overwrite"); } } nbytes = (nbytes + 3) &~ 3; ASSERT(*(u_int *)((caddr_t)ovp + nbytes - RSLOP) == RMAGIC, "chunk's tail overwrite"); } ovp->ov_rmagic = RMAGIC - 1; #endif ASSERT(OV_INDEX(ovp) < NBUCKETS, "chunk's head overwrite"); size = OV_INDEX(ovp); MALLOC_LOCK; ovp->ov_next = nextf[size]; nextf[size] = ovp; MALLOC_UNLOCK; } /* There is no need to do any locking in realloc (with an exception of trying to grow in place if we are at the end of the chain). If somebody calls us from a different thread with the same address, we are sole anyway. */ Malloc_t Perl_realloc(void *mp, size_t nbytes) { register MEM_SIZE onb; union overhead *ovp; char *res; int prev_bucket; register int bucket; int incr; /* 1 if does not fit, -1 if "easily" fits in a smaller bucket, otherwise 0. */ char *cp = (char*)mp; #if defined(DEBUGGING) || !defined(PERL_CORE) MEM_SIZE size = nbytes; if ((long)nbytes < 0) croak("%s", "panic: realloc"); #endif BARK_64K_LIMIT("Reallocation",nbytes,size); if (!cp) return Perl_malloc(nbytes); ovp = (union overhead *)((caddr_t)cp - sizeof (union overhead) * CHUNK_SHIFT); bucket = OV_INDEX(ovp); #ifdef IGNORE_SMALL_BAD_FREE if ((bucket >= FIRST_BUCKET_WITH_CHECK) && (OV_MAGIC(ovp, bucket) != MAGIC)) #else if (OV_MAGIC(ovp, bucket) != MAGIC) #endif { static int bad_free_warn = -1; if (bad_free_warn == -1) { dTHXo; char *pbf = PerlEnv_getenv("PERL_BADFREE"); bad_free_warn = (pbf) ? atoi(pbf) : 1; } if (!bad_free_warn) return Nullch; #ifdef RCHECK warn("%srealloc() %signored", (ovp->ov_rmagic == RMAGIC - 1 ? "" : "Bad "), ovp->ov_rmagic == RMAGIC - 1 ? "of freed memory " : ""); #else warn("%s", "Bad realloc() ignored"); #endif return Nullch; /* sanity */ } onb = BUCKET_SIZE_REAL(bucket); /* * avoid the copy if same size block. * We are not agressive with boundary cases. Note that it might * (for a small number of cases) give false negative if * both new size and old one are in the bucket for * FIRST_BIG_POW2, but the new one is near the lower end. * * We do not try to go to 1.5 times smaller bucket so far. */ if (nbytes > onb) incr = 1; else { #ifdef DO_NOT_TRY_HARDER_WHEN_SHRINKING if ( /* This is a little bit pessimal if PACK_MALLOC: */ nbytes > ( (onb >> 1) - M_OVERHEAD ) # ifdef TWO_POT_OPTIMIZE || (bucket == FIRST_BIG_POW2 && nbytes >= LAST_SMALL_BOUND ) # endif ) #else /* !DO_NOT_TRY_HARDER_WHEN_SHRINKING */ prev_bucket = ( (bucket > MAX_PACKED + 1) ? bucket - BUCKETS_PER_POW2 : bucket - 1); if (nbytes > BUCKET_SIZE_REAL(prev_bucket)) #endif /* !DO_NOT_TRY_HARDER_WHEN_SHRINKING */ incr = 0; else incr = -1; } #ifdef STRESS_REALLOC goto hard_way; #endif if (incr == 0) { inplace_label: #ifdef RCHECK /* * Record new allocated size of block and * bound space with magic numbers. */ if (OV_INDEX(ovp) <= MAX_SHORT_BUCKET) { int i, nb = ovp->ov_size + 1; if ((i = nb & 3)) { i = 4 - i; while (i--) { ASSERT(*((char *)((caddr_t)ovp + nb - RSLOP + i)) == RMAGIC_C, "chunk's tail overwrite"); } } nb = (nb + 3) &~ 3; ASSERT(*(u_int *)((caddr_t)ovp + nb - RSLOP) == RMAGIC, "chunk's tail overwrite"); /* * Convert amount of memory requested into * closest block size stored in hash buckets * which satisfies request. Account for * space used per block for accounting. */ nbytes += M_OVERHEAD; ovp->ov_size = nbytes - 1; if ((i = nbytes & 3)) { i = 4 - i; while (i--) *((char *)((caddr_t)ovp + nbytes - RSLOP + i)) = RMAGIC_C; } nbytes = (nbytes + 3) &~ 3; *((u_int *)((caddr_t)ovp + nbytes - RSLOP)) = RMAGIC; } #endif res = cp; DEBUG_m(PerlIO_printf(Perl_debug_log, "0x%"UVxf": (%05lu) realloc %ld bytes inplace\n", PTR2UV(res),(unsigned long)(PL_an++), (long)size)); } else if (incr == 1 && (cp - M_OVERHEAD == last_op) && (onb > (1 << LOG_OF_MIN_ARENA))) { MEM_SIZE require, newarena = nbytes, pow; int shiftr; POW2_OPTIMIZE_ADJUST(newarena); newarena = newarena + M_OVERHEAD; /* newarena = (newarena + 3) &~ 3; */ shiftr = (newarena - 1) >> LOG_OF_MIN_ARENA; pow = LOG_OF_MIN_ARENA + 1; /* apart from this loop, this is O(1) */ while (shiftr >>= 1) pow++; newarena = (1 << pow) + POW2_OPTIMIZE_SURPLUS(pow * BUCKETS_PER_POW2); require = newarena - onb - M_OVERHEAD; MALLOC_LOCK; if (cp - M_OVERHEAD == last_op /* We *still* are the last chunk */ && getpages_adjacent(require)) { #ifdef DEBUGGING_MSTATS nmalloc[bucket]--; nmalloc[pow * BUCKETS_PER_POW2]++; #endif *(cp - M_OVERHEAD) = pow * BUCKETS_PER_POW2; /* Fill index. */ MALLOC_UNLOCK; goto inplace_label; } else { MALLOC_UNLOCK; goto hard_way; } } else { hard_way: DEBUG_m(PerlIO_printf(Perl_debug_log, "0x%"UVxf": (%05lu) realloc %ld bytes the hard way\n", PTR2UV(cp),(unsigned long)(PL_an++), (long)size)); if ((res = (char*)Perl_malloc(nbytes)) == NULL) return (NULL); if (cp != res) /* common optimization */ Copy(cp, res, (MEM_SIZE)(nbytesov_next) { if (p == freep) return (i); j++; } } return (-1); } Malloc_t Perl_calloc(register size_t elements, register size_t size) { long sz = elements * size; Malloc_t p = Perl_malloc(sz); if (p) { memset((void*)p, 0, sz); } return p; } char * Perl_strdup(const char *s) { MEM_SIZE l = strlen(s); char *s1 = (char *)Perl_malloc(l+1); Copy(s, s1, (MEM_SIZE)(l+1), char); return s1; } #ifdef PERL_CORE int Perl_putenv(char *a) { /* Sometimes system's putenv conflicts with my_setenv() - this is system malloc vs Perl's free(). */ dTHX; char *var; char *val = a; MEM_SIZE l; char buf[80]; while (*val && *val != '=') val++; if (!*val) return -1; l = val - a; if (l < sizeof(buf)) var = buf; else var = Perl_malloc(l + 1); Copy(a, var, l, char); var[l + 1] = 0; my_setenv(var, val+1); if (var != buf) Perl_mfree(var); return 0; } # endif MEM_SIZE Perl_malloced_size(void *p) { union overhead *ovp = (union overhead *) ((caddr_t)p - sizeof (union overhead) * CHUNK_SHIFT); int bucket = OV_INDEX(ovp); #ifdef RCHECK /* The caller wants to have a complete control over the chunk, disable the memory checking inside the chunk. */ if (bucket <= MAX_SHORT_BUCKET) { MEM_SIZE size = BUCKET_SIZE_REAL(bucket); ovp->ov_size = size + M_OVERHEAD - 1; *((u_int *)((caddr_t)ovp + size + M_OVERHEAD - RSLOP)) = RMAGIC; } #endif return BUCKET_SIZE_REAL(bucket); } # ifdef BUCKETS_ROOT2 # define MIN_EVEN_REPORT 6 # else # define MIN_EVEN_REPORT MIN_BUCKET # endif /* * mstats - print out statistics about malloc * * Prints two lines of numbers, one showing the length of the free list * for each size category, the second showing the number of mallocs - * frees for each size category. */ void Perl_dump_mstats(pTHX_ char *s) { #ifdef DEBUGGING_MSTATS register int i, j; register union overhead *p; int topbucket=0, topbucket_ev=0, topbucket_odd=0, totfree=0, total=0; u_int nfree[NBUCKETS]; int total_chain = 0; struct chunk_chain_s* nextchain; MALLOC_LOCK; for (i = MIN_BUCKET ; i < NBUCKETS; i++) { for (j = 0, p = nextf[i]; p; p = p->ov_next, j++) ; nfree[i] = j; totfree += nfree[i] * BUCKET_SIZE_REAL(i); total += nmalloc[i] * BUCKET_SIZE_REAL(i); if (nmalloc[i]) { i % 2 ? (topbucket_odd = i) : (topbucket_ev = i); topbucket = i; } } nextchain = chunk_chain; while (nextchain) { total_chain += nextchain->size; nextchain = nextchain->next; } MALLOC_UNLOCK; if (s) PerlIO_printf(Perl_error_log, "Memory allocation statistics %s (buckets %ld(%ld)..%ld(%ld)\n", s, (long)BUCKET_SIZE_REAL(MIN_BUCKET), (long)BUCKET_SIZE(MIN_BUCKET), (long)BUCKET_SIZE_REAL(topbucket), (long)BUCKET_SIZE(topbucket)); PerlIO_printf(Perl_error_log, "%8d free:", totfree); for (i = MIN_EVEN_REPORT; i <= topbucket; i += BUCKETS_PER_POW2) { PerlIO_printf(Perl_error_log, ((i < 8*BUCKETS_PER_POW2 || i == 10*BUCKETS_PER_POW2) ? " %5d" : ((i < 12*BUCKETS_PER_POW2) ? " %3d" : " %d")), nfree[i]); } #ifdef BUCKETS_ROOT2 PerlIO_printf(Perl_error_log, "\n\t "); for (i = MIN_BUCKET + 1; i <= topbucket_odd; i += BUCKETS_PER_POW2) { PerlIO_printf(Perl_error_log, ((i < 8*BUCKETS_PER_POW2 || i == 10*BUCKETS_PER_POW2) ? " %5d" : ((i < 12*BUCKETS_PER_POW2) ? " %3d" : " %d")), nfree[i]); } #endif PerlIO_printf(Perl_error_log, "\n%8d used:", total - totfree); for (i = MIN_EVEN_REPORT; i <= topbucket; i += BUCKETS_PER_POW2) { PerlIO_printf(Perl_error_log, ((i < 8*BUCKETS_PER_POW2 || i == 10*BUCKETS_PER_POW2) ? " %5d" : ((i < 12*BUCKETS_PER_POW2) ? " %3d" : " %d")), nmalloc[i] - nfree[i]); } #ifdef BUCKETS_ROOT2 PerlIO_printf(Perl_error_log, "\n\t "); for (i = MIN_BUCKET + 1; i <= topbucket_odd; i += BUCKETS_PER_POW2) { PerlIO_printf(Perl_error_log, ((i < 8*BUCKETS_PER_POW2 || i == 10*BUCKETS_PER_POW2) ? " %5d" : ((i < 12*BUCKETS_PER_POW2) ? " %3d" : " %d")), nmalloc[i] - nfree[i]); } #endif PerlIO_printf(Perl_error_log, "\nTotal sbrk(): %d/%d:%d. Odd ends: pad+heads+chain+tail: %d+%d+%d+%d.\n", goodsbrk + sbrk_slack, sbrks, sbrk_good, sbrk_slack, start_slack, total_chain, sbrked_remains); #endif /* DEBUGGING_MSTATS */ } #endif /* lint */ #ifdef USE_PERL_SBRK # if defined(__MACHTEN_PPC__) || defined(NeXT) || defined(__NeXT__) # define PERL_SBRK_VIA_MALLOC /* * MachTen's malloc() returns a buffer aligned on a two-byte boundary. * While this is adequate, it may slow down access to longer data * types by forcing multiple memory accesses. It also causes * complaints when RCHECK is in force. So we allocate six bytes * more than we need to, and return an address rounded up to an * eight-byte boundary. * * 980701 Dominic Dunlop */ # define SYSTEM_ALLOC_ALIGNMENT 2 # endif # ifdef PERL_SBRK_VIA_MALLOC /* it may seem schizophrenic to use perl's malloc and let it call system */ /* malloc, the reason for that is only the 3.2 version of the OS that had */ /* frequent core dumps within nxzonefreenolock. This sbrk routine put an */ /* end to the cores */ # ifndef SYSTEM_ALLOC # define SYSTEM_ALLOC(a) malloc(a) # endif # ifndef SYSTEM_ALLOC_ALIGNMENT # define SYSTEM_ALLOC_ALIGNMENT MEM_ALIGNBYTES # endif # endif /* PERL_SBRK_VIA_MALLOC */ static IV Perl_sbrk_oldchunk; static long Perl_sbrk_oldsize; # define PERLSBRK_32_K (1<<15) # define PERLSBRK_64_K (1<<16) Malloc_t Perl_sbrk(int size) { IV got; int small, reqsize; if (!size) return 0; #ifdef PERL_CORE reqsize = size; /* just for the DEBUG_m statement */ #endif #ifdef PACK_MALLOC size = (size + 0x7ff) & ~0x7ff; #endif if (size <= Perl_sbrk_oldsize) { got = Perl_sbrk_oldchunk; Perl_sbrk_oldchunk += size; Perl_sbrk_oldsize -= size; } else { if (size >= PERLSBRK_32_K) { small = 0; } else { size = PERLSBRK_64_K; small = 1; } # if NEEDED_ALIGNMENT > SYSTEM_ALLOC_ALIGNMENT size += NEEDED_ALIGNMENT - SYSTEM_ALLOC_ALIGNMENT; # endif got = (IV)SYSTEM_ALLOC(size); # if NEEDED_ALIGNMENT > SYSTEM_ALLOC_ALIGNMENT got = (got + NEEDED_ALIGNMENT - 1) & ~(NEEDED_ALIGNMENT - 1); # endif if (small) { /* Chunk is small, register the rest for future allocs. */ Perl_sbrk_oldchunk = got + reqsize; Perl_sbrk_oldsize = size - reqsize; } } DEBUG_m(PerlIO_printf(Perl_debug_log, "sbrk malloc size %ld (reqsize %ld), left size %ld, give addr 0x%"UVxf"\n", size, reqsize, Perl_sbrk_oldsize, PTR2UV(got))); return (void *)got; } #endif /* ! defined USE_PERL_SBRK */