/* $RCSfile: sv.h,v $$Revision: 4.1 $$Date: 92/08/07 18:26:57 $ * * Copyright (c) 1991, Larry Wall * * You may distribute under the terms of either the GNU General Public * License or the Artistic License, as specified in the README file. * * $Log: sv.h,v $ * Revision 4.1 92/08/07 18:26:57 lwall * * Revision 4.0.1.4 92/06/08 15:41:45 lwall * patch20: fixed confusion between a *var's real name and its effective name * patch20: removed implicit int declarations on functions * * Revision 4.0.1.3 91/11/05 18:41:47 lwall * patch11: random cleanup * patch11: solitary subroutine references no longer trigger typo warnings * * Revision 4.0.1.2 91/06/07 11:58:33 lwall * patch4: new copyright notice * * Revision 4.0.1.1 91/04/12 09:16:12 lwall * patch1: you may now use "die" and "caller" in a signal handler * * Revision 4.0 91/03/20 01:40:04 lwall * 4.0 baseline. * */ typedef enum { SVt_NULL, SVt_REF, SVt_IV, SVt_NV, SVt_PV, SVt_PVIV, SVt_PVNV, SVt_PVMG, SVt_PVLV, SVt_PVAV, SVt_PVHV, SVt_PVCV, SVt_PVGV, SVt_PVBM, SVt_PVFM, } svtype; /* Compensate for ANSI C misdesign... */ #ifdef DEBUGGING #define SVTYPE svtype #else #define SVTYPE U8 #endif /* Using C's structural equivalence to help emulate C++ inheritance here... */ struct sv { ANY sv_any; /* pointer to something */ U32 sv_refcnt; /* how many references to us */ SVTYPE sv_type; /* what sort of thing pointer points to */ U8 sv_flags; /* extra flags, some depending on type */ U8 sv_storage; /* storage class */ U8 sv_private; /* extra value, depending on type */ }; struct gv { ANY sv_any; /* pointer to something */ U32 sv_refcnt; /* how many references to us */ SVTYPE sv_type; /* what sort of thing pointer points to */ U8 sv_flags; /* extra flags, some depending on type */ U8 sv_storage; /* storage class */ U8 sv_private; /* extra value, depending on type */ }; struct cv { ANY sv_any; /* pointer to something */ U32 sv_refcnt; /* how many references to us */ SVTYPE sv_type; /* what sort of thing pointer points to */ U8 sv_flags; /* extra flags, some depending on type */ U8 sv_storage; /* storage class */ U8 sv_private; /* extra value, depending on type */ }; struct av { ANY sv_any; /* pointer to something */ U32 sv_refcnt; /* how many references to us */ SVTYPE sv_type; /* what sort of thing pointer points to */ U8 sv_flags; /* extra flags, some depending on type */ U8 sv_storage; /* storage class */ U8 sv_private; /* extra value, depending on type */ }; struct hv { ANY sv_any; /* pointer to something */ U32 sv_refcnt; /* how many references to us */ SVTYPE sv_type; /* what sort of thing pointer points to */ U8 sv_flags; /* extra flags, some depending on type */ U8 sv_storage; /* storage class */ U8 sv_private; /* extra value, depending on type */ }; #define SvANY(sv) (sv)->sv_any.any_ptr #define SvANYI32(sv) (sv)->sv_any.any_i32 #define SvTYPE(sv) (sv)->sv_type #define SvREFCNT(sv) (sv)->sv_refcnt #define SvFLAGS(sv) (sv)->sv_flags #define SvSTORAGE(sv) (sv)->sv_storage #define SvPRIVATE(sv) (sv)->sv_private #define SvUPGRADE(sv, mt) (SvTYPE(sv) >= mt || sv_upgrade(sv, mt)) #define SVf_IOK 1 /* has valid integer value */ #define SVf_NOK 2 /* has valid numeric value */ #define SVf_POK 4 /* has valid pointer value */ #define SVf_OOK 8 /* has valid offset value */ #define SVf_MAGICAL 16 /* has special methods */ #define SVf_SCREAM 32 /* eventually in sv_private? */ #define SVf_TEMP 64 /* eventually in sv_private? */ #define SVf_READONLY 128 /* may not be modified */ #define SVp_TAINTED 128 /* is a security risk */ #define SVpfm_COMPILED 1 #define SVpbm_TAIL 1 #define SVpbm_CASEFOLD 2 #define SVpbm_VALID 4 #define SVpgv_MULTI 1 struct xpv { char * xpv_pv; /* pointer to malloced string */ STRLEN xpv_cur; /* length of xpv_pv as a C string */ STRLEN xpv_len; /* allocated size */ }; struct xpviv { char * xpv_pv; /* pointer to malloced string */ STRLEN xpv_cur; /* length of xpv_pv as a C string */ STRLEN xpv_len; /* allocated size */ I32 xiv_iv; /* integer value or pv offset */ }; struct xpvnv { char * xpv_pv; /* pointer to malloced string */ STRLEN xpv_cur; /* length of xpv_pv as a C string */ STRLEN xpv_len; /* allocated size */ I32 xiv_iv; /* integer value or pv offset */ double xnv_nv; /* numeric value, if any */ }; struct xpvmg { char * xpv_pv; /* pointer to malloced string */ STRLEN xpv_cur; /* length of xpv_pv as a C string */ STRLEN xpv_len; /* allocated size */ I32 xiv_iv; /* integer value or pv offset */ double xnv_nv; /* numeric value, if any */ MAGIC* xmg_magic; /* linked list of magicalness */ HV* xmg_stash; /* class package */ }; struct xpvlv { char * xpv_pv; /* pointer to malloced string */ STRLEN xpv_cur; /* length of xpv_pv as a C string */ STRLEN xpv_len; /* allocated size */ I32 xiv_iv; /* integer value or pv offset */ double xnv_nv; /* numeric value, if any */ MAGIC* xmg_magic; /* linked list of magicalness */ HV* xmg_stash; /* class package */ STRLEN xlv_targoff; STRLEN xlv_targlen; SV* xlv_targ; char xlv_type; }; struct xpvgv { char * xpv_pv; /* pointer to malloced string */ STRLEN xpv_cur; /* length of xpv_pv as a C string */ STRLEN xpv_len; /* allocated size */ I32 xiv_iv; /* integer value or pv offset */ double xnv_nv; /* numeric value, if any */ MAGIC* xmg_magic; /* linked list of magicalness */ HV* xmg_stash; /* class package */ GP* xgv_gp; char* xgv_name; STRLEN xgv_namelen; HV* xgv_stash; }; struct xpvbm { char * xpv_pv; /* pointer to malloced string */ STRLEN xpv_cur; /* length of xpv_pv as a C string */ STRLEN xpv_len; /* allocated size */ I32 xiv_iv; /* integer value or pv offset */ double xnv_nv; /* numeric value, if any */ MAGIC* xmg_magic; /* linked list of magicalness */ HV* xmg_stash; /* class package */ I32 xbm_useful; /* is this constant pattern being useful? */ U16 xbm_previous; /* how many characters in string before rare? */ U8 xbm_rare; /* rarest character in string */ }; struct xpvfm { char * xpv_pv; /* pointer to malloced string */ STRLEN xpv_cur; /* length of xpv_pv as a C string */ STRLEN xpv_len; /* allocated size */ I32 xiv_iv; /* integer value or pv offset */ double xnv_nv; /* numeric value, if any */ MAGIC* xmg_magic; /* linked list of magicalness */ HV* xmg_stash; /* class package */ HV * xcv_stash; OP * xcv_start; OP * xcv_root; I32 (*xcv_usersub)(); I32 xcv_userindex; GV * xcv_filegv; long xcv_depth; /* >= 2 indicates recursive call */ AV * xcv_padlist; bool xcv_deleted; I32 xfm_lines; }; /* XXX need to write custom routines for some of these */ #define new_SV() (void*)malloc(sizeof(SV)) #define del_SV(p) free((char*)p) #define new_XIV() (void*)malloc(sizeof(XPVIV)) #define del_XIV(p) free((char*)p) #define new_XNV() (void*)malloc(sizeof(XPVNV)) #define del_XNV(p) free((char*)p) #define new_XPV() (void*)malloc(sizeof(XPV)) #define del_XPV(p) free((char*)p) #define new_XPVIV() (void*)malloc(sizeof(XPVIV)) #define del_XPVIV(p) free((char*)p) #define new_XPVNV() (void*)malloc(sizeof(XPVNV)) #define del_XPVNV(p) free((char*)p) #define new_XPVMG() (void*)malloc(sizeof(XPVMG)) #define del_XPVMG(p) free((char*)p) #define new_XPVLV() (void*)malloc(sizeof(XPVLV)) #define del_XPVLV(p) free((char*)p) #define new_XPVAV() (void*)malloc(sizeof(XPVAV)) #define del_XPVAV(p) free((char*)p) #define new_XPVHV() (void*)malloc(sizeof(XPVHV)) #define del_XPVHV(p) free((char*)p) #define new_XPVCV() (void*)malloc(sizeof(XPVCV)) #define del_XPVCV(p) free((char*)p) #define new_XPVGV() (void*)malloc(sizeof(XPVGV)) #define del_XPVGV(p) free((char*)p) #define new_XPVBM() (void*)malloc(sizeof(XPVBM)) #define del_XPVBM(p) free((char*)p) #define new_XPVFM() (void*)malloc(sizeof(XPVFM)) #define del_XPVFM(p) free((char*)p) #define SvNIOK(sv) (SvFLAGS(sv) & (SVf_IOK|SVf_NOK)) #define SvOK(sv) (SvFLAGS(sv) & (SVf_IOK|SVf_NOK|SVf_POK)) #define SvOK_off(sv) (SvFLAGS(sv) &= ~(SVf_IOK|SVf_NOK|SVf_POK), \ SvOOK_off(sv)) #define SvIOK(sv) (SvFLAGS(sv) & SVf_IOK) #define SvIOK_on(sv) (SvOOK_off(sv), SvFLAGS(sv) |= SVf_IOK) #define SvIOK_off(sv) (SvFLAGS(sv) &= ~SVf_IOK) #define SvIOK_only(sv) (SvOK_off(sv), SvFLAGS(sv) |= SVf_IOK) #define SvNOK(sv) (SvFLAGS(sv) & SVf_NOK) #define SvNOK_on(sv) (SvFLAGS(sv) |= SVf_NOK) #define SvNOK_off(sv) (SvFLAGS(sv) &= ~SVf_NOK) #define SvNOK_only(sv) (SvOK_off(sv), SvFLAGS(sv) |= SVf_NOK) #define SvPOK(sv) (SvFLAGS(sv) & SVf_POK) #define SvPOK_on(sv) (SvFLAGS(sv) |= SVf_POK) #define SvPOK_off(sv) (SvFLAGS(sv) &= ~SVf_POK) #define SvPOK_only(sv) (SvOK_off(sv), SvFLAGS(sv) |= SVf_POK) #define SvOOK(sv) (SvFLAGS(sv) & SVf_OOK) #define SvOOK_on(sv) (SvIOK_off(sv), SvFLAGS(sv) |= SVf_OOK) #define SvOOK_off(sv) (SvOOK(sv) && sv_backoff(sv)) #define SvOOK_only(sv) (SvOK_off(sv), SvFLAGS(sv) |= SVf_OOK) #define SvREADONLY(sv) (SvFLAGS(sv) & SVf_READONLY) #define SvREADONLY_on(sv) (SvFLAGS(sv) |= SVf_READONLY) #define SvREADONLY_off(sv) (SvFLAGS(sv) &= ~SVf_READONLY) #define SvMAGICAL(sv) (SvFLAGS(sv) & SVf_MAGICAL) #define SvMAGICAL_on(sv) (SvFLAGS(sv) |= SVf_MAGICAL) #define SvMAGICAL_off(sv) (SvFLAGS(sv) &= ~SVf_MAGICAL) #define SvSCREAM(sv) (SvFLAGS(sv) & SVf_SCREAM) #define SvSCREAM_on(sv) (SvFLAGS(sv) |= SVf_SCREAM) #define SvSCREAM_off(sv) (SvFLAGS(sv) &= ~SVf_SCREAM) #define SvTEMP(sv) (SvFLAGS(sv) & SVf_TEMP) #define SvTEMP_on(sv) (SvFLAGS(sv) |= SVf_TEMP) #define SvTEMP_off(sv) (SvFLAGS(sv) &= ~SVf_TEMP) #define SvTAINTED(sv) (SvPRIVATE(sv) & SVp_TAINTED) #define SvTAINTED_on(sv) (SvPRIVATE(sv) |= SVp_TAINTED) #define SvTAINTED_off(sv) (SvPRIVATE(sv) &= ~SVp_TAINTED) #define SvCOMPILED(sv) (SvPRIVATE(sv) & SVpfm_COMPILED) #define SvCOMPILED_on(sv) (SvPRIVATE(sv) |= SVpfm_COMPILED) #define SvCOMPILED_off(sv) (SvPRIVATE(sv) &= ~SVpfm_COMPILED) #define SvTAIL(sv) (SvPRIVATE(sv) & SVpbm_TAIL) #define SvTAIL_on(sv) (SvPRIVATE(sv) |= SVpbm_TAIL) #define SvTAIL_off(sv) (SvPRIVATE(sv) &= ~SVpbm_TAIL) #define SvCASEFOLD(sv) (SvPRIVATE(sv) & SVpbm_CASEFOLD) #define SvCASEFOLD_on(sv) (SvPRIVATE(sv) |= SVpbm_CASEFOLD) #define SvCASEFOLD_off(sv) (SvPRIVATE(sv) &= ~SVpbm_CASEFOLD) #define SvVALID(sv) (SvPRIVATE(sv) & SVpbm_VALID) #define SvVALID_on(sv) (SvPRIVATE(sv) |= SVpbm_VALID) #define SvVALID_off(sv) (SvPRIVATE(sv) &= ~SVpbm_VALID) #define SvMULTI(sv) (SvPRIVATE(sv) & SVpgv_MULTI) #define SvMULTI_on(sv) (SvPRIVATE(sv) |= SVpgv_MULTI) #define SvMULTI_off(sv) (SvPRIVATE(sv) &= ~SVpgv_MULTI) #define SvIV(sv) ((XPVIV*) SvANY(sv))->xiv_iv #define SvIVx(sv) SvIV(sv) #define SvNV(sv) ((XPVNV*)SvANY(sv))->xnv_nv #define SvNVx(sv) SvNV(sv) #define SvPV(sv) ((XPV*) SvANY(sv))->xpv_pv #define SvPVx(sv) SvPV(sv) #define SvCUR(sv) ((XPV*) SvANY(sv))->xpv_cur #define SvCURx(sv) SvCUR(sv) #define SvLEN(sv) ((XPV*) SvANY(sv))->xpv_len #define SvLENx(sv) SvLEN(sv) #define SvEND(sv)(((XPV*) SvANY(sv))->xpv_pv + ((XPV*)SvANY(sv))->xpv_cur) #define SvENDx(sv) ((Sv = sv), SvEND(Sv)) #define SvMAGIC(sv) ((XPVMG*) SvANY(sv))->xmg_magic #define SvSTASH(sv) ((XPVMG*) SvANY(sv))->xmg_stash #define SvIV_set(sv, val) \ do { assert(SvTYPE(sv) == SVt_IV || SvTYPE(sv) >= SVt_PVIV); \ (((XPVIV*) SvANY(sv))->xiv_iv = val); } while (0) #define SvNV_set(sv, val) \ do { assert(SvTYPE(sv) == SVt_NV || SvTYPE(sv) >= SVt_PVNV); \ (((XPVNV*) SvANY(sv))->xnv_nv = val); } while (0) #define SvPV_set(sv, val) \ do { assert(SvTYPE(sv) >= SVt_PV); \ (((XPV*) SvANY(sv))->xpv_pv = val); } while (0) #define SvCUR_set(sv, val) \ do { assert(SvTYPE(sv) >= SVt_PV); \ (((XPV*) SvANY(sv))->xpv_cur = val); } while (0) #define SvLEN_set(sv, val) \ do { assert(SvTYPE(sv) >= SVt_PV); \ (((XPV*) SvANY(sv))->xpv_len = val); } while (0) #define SvEND_set(sv, val) \ do { assert(SvTYPE(sv) >= SVt_PV); \ (((XPV*) SvANY(sv))->xpv_cur = val - SvPV(sv)); } while (0) #define BmRARE(sv) ((XPVBM*) SvANY(sv))->xbm_rare #define BmUSEFUL(sv) ((XPVBM*) SvANY(sv))->xbm_useful #define BmPREVIOUS(sv) ((XPVBM*) SvANY(sv))->xbm_previous #define FmLINES(sv) ((XPVFM*) SvANY(sv))->xfm_lines #define LvTYPE(sv) ((XPVLV*) SvANY(sv))->xlv_type #define LvTARG(sv) ((XPVLV*) SvANY(sv))->xlv_targ #define LvTARGOFF(sv) ((XPVLV*) SvANY(sv))->xlv_targoff #define LvTARGLEN(sv) ((XPVLV*) SvANY(sv))->xlv_targlen #ifdef TAINT #define SvTUP(sv) (tainted |= (SvPRIVATE(sv) & SVp_TAINTED)) #define SvTUPc(sv) (tainted |= (SvPRIVATE(sv) & SVp_TAINTED)), #define SvTDOWN(sv) (SvPRIVATE(sv) |= tainted ? SVp_TAINTED : 0) #define SvTDOWNc(sv) (SvPRIVATE(sv) |= tainted ? SVp_TAINTED : 0), #else #define SvTUP(sv) #define SvTUPc(sv) #define SvTDOWN(sv) #define SvTDOWNc(sv) #endif #ifdef CRIPPLED_CC double SvIVn(); double SvNVn(); char *SvPVn(); I32 SvTRUE(); #define SvIVnx(sv) SvIVn(sv) #define SvNVnx(sv) SvNVn(sv) #define SvPVnx(sv) SvPVn(sv) #define SvTRUEx(sv) SvTRUE(sv) #else /* !CRIPPLED_CC */ #define SvIVn(sv) (SvTUPc(sv) (SvMAGICAL(sv) && mg_get(sv)), \ SvIOK(sv) ? SvIV(sv) : sv_2iv(sv)) #define SvNVn(sv) (SvTUPc(sv) (SvMAGICAL(sv) && mg_get(sv)), \ SvNOK(sv) ? SvNV(sv) : sv_2nv(sv)) #define SvPVn(sv) (SvTUPc(sv) (SvMAGICAL(sv) && mg_get(sv)), \ SvPOK(sv) ? SvPV(sv) : sv_2pv(sv)) #define SvTRUE(sv) ((SvMAGICAL(sv) && mg_get(sv)), \ SvPOK(sv) \ ? ((Xpv = (XPV*)SvANY(sv)) && \ (*Xpv->xpv_pv > '0' || \ Xpv->xpv_cur > 1 || \ (Xpv->xpv_cur && *Xpv->xpv_pv != '0')) \ ? 1 \ : 0) \ : \ SvIOK(sv) \ ? SvIV(sv) != 0 \ : SvNOK(sv) \ ? SvNV(sv) != 0.0 \ : 0 ) #define SvIVnx(sv) ((Sv = sv), SvIVn(Sv)) #define SvNVnx(sv) ((Sv = sv), SvNVn(Sv)) #define SvPVnx(sv) ((Sv = sv), SvPVn(Sv)) #define SvTRUEx(sv) ((Sv = sv), SvTRUE(Sv)) #endif /* CRIPPLED_CC */ /* the following macro updates any magic values this sv is associated with */ #define SvGETMAGIC(x) \ SvTUP(x); \ if (SvMAGICAL(x)) mg_get(x) #define SvSETMAGIC(x) \ SvTDOWN(x); \ if (SvMAGICAL(x)) \ mg_set(x) #define SvSetSV(dst,src) if (dst != src) sv_setsv(dst,src) #define SvPEEK(sv) sv_peek(sv) #define isGV(sv) (SvTYPE(sv) == SVt_PVGV) #define GROWSTR(pp,lp,len) if (*(lp) < (len)) pv_grow(pp, lp, (len) * 3 / 2) #ifndef DOSISH # define SvGROW(sv,len) if (SvLEN(sv) < (len)) sv_grow(sv,len) # define Sv_Grow sv_grow #else /* extra parentheses intentionally NOT placed around "len"! */ # define SvGROW(sv,len) if (SvLEN(sv) < (unsigned long)len) \ sv_grow(sv,(unsigned long)len) # define Sv_Grow(sv,len) sv_grow(sv,(unsigned long)(len)) #endif /* DOSISH */