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#include "EXTERN.h"
#include "perl.h"
#include "XSUB.h"
static I32 threadnum = 0;
static int sig_pipe[2];
static void *
threadstart(arg)
void *arg;
{
#ifdef FAKE_THREADS
Thread savethread = thr;
LOGOP myop;
dSP;
I32 oldscope = scopestack_ix;
I32 retval;
AV *returnav = newAV();
int i;
DEBUG_L(PerlIO_printf(PerlIO_stderr(), "new thread %p starting at %s\n",
thr, SvPEEK(TOPs)));
thr = (Thread) arg;
savemark = TOPMARK;
thr->prev = thr->prev_run = savethread;
thr->next = savethread->next;
thr->next_run = savethread->next_run;
savethread->next = savethread->next_run = thr;
thr->wait_queue = 0;
thr->private = 0;
/* Now duplicate most of perl_call_sv but with a few twists */
op = (OP*)&myop;
Zero(op, 1, LOGOP);
myop.op_flags = OPf_STACKED;
myop.op_next = Nullop;
myop.op_flags |= OPf_KNOW;
myop.op_flags |= OPf_WANT_LIST;
op = pp_entersub(ARGS);
DEBUG_L(if (!op)
PerlIO_printf(PerlIO_stderr(), "thread starts at Nullop\n"));
/*
* When this thread is next scheduled, we start in the right
* place. When the thread runs off the end of the sub, perl.c
* handles things, using savemark to figure out how much of the
* stack is the return value for any join.
*/
thr = savethread; /* back to the old thread */
return 0;
#else
Thread thr = (Thread) arg;
LOGOP myop;
dSP;
I32 oldmark = TOPMARK;
I32 oldscope = scopestack_ix;
I32 retval;
AV *returnav = newAV();
int i;
dJMPENV;
int ret;
/* Don't call *anything* requiring dTHR until after pthread_setspecific */
/*
* Wait until our creator releases us. If we didn't do this, then
* it would be potentially possible for out thread to carry on and
* do stuff before our creator fills in our "self" field. For example,
* if we went and created another thread which tried to pthread_join
* with us, then we'd be in a mess.
*/
MUTEX_LOCK(threadstart_mutexp);
MUTEX_UNLOCK(threadstart_mutexp);
MUTEX_DESTROY(threadstart_mutexp); /* don't need it any more */
Safefree(threadstart_mutexp);
/*
* It's safe to wait until now to set the thread-specific pointer
* from our pthread_t structure to our struct thread, since we're
* the only thread who can get at it anyway.
*/
if (pthread_setspecific(thr_key, (void *) thr))
croak("panic: pthread_setspecific");
/* Only now can we use SvPEEK (which calls sv_newmortal which does dTHR) */
DEBUG_L(PerlIO_printf(PerlIO_stderr(), "new thread %p starting at %s\n",
thr, SvPEEK(TOPs)));
JMPENV_PUSH(ret);
switch (ret) {
case 3:
PerlIO_printf(PerlIO_stderr(), "panic: threadstart\n");
/* fall through */
case 1:
STATUS_ALL_FAILURE;
/* fall through */
case 2:
/* my_exit() was called */
while (scopestack_ix > oldscope)
LEAVE;
JMPENV_POP;
av_store(returnav, 0, newSViv(statusvalue));
goto finishoff;
}
/* Now duplicate most of perl_call_sv but with a few twists */
op = (OP*)&myop;
Zero(op, 1, LOGOP);
myop.op_flags = OPf_STACKED;
myop.op_next = Nullop;
myop.op_flags |= OPf_KNOW;
myop.op_flags |= OPf_WANT_LIST;
op = pp_entersub(ARGS);
if (op)
runops();
SPAGAIN;
retval = sp - (stack_base + oldmark);
sp = stack_base + oldmark + 1;
DEBUG_L(for (i = 1; i <= retval; i++)
PerlIO_printf(PerlIO_stderr(),
"%p returnav[%d] = %s\n",
thr, i, SvPEEK(sp[i - 1]));)
av_store(returnav, 0, newSVpv("", 0));
for (i = 1; i <= retval; i++, sp++)
sv_setsv(*av_fetch(returnav, i, TRUE), SvREFCNT_inc(*sp));
finishoff:
#if 0
/* removed for debug */
SvREFCNT_dec(curstack);
#endif
SvREFCNT_dec(cvcache);
Safefree(markstack);
Safefree(scopestack);
Safefree(savestack);
Safefree(retstack);
Safefree(cxstack);
Safefree(tmps_stack);
if (ThrSTATE(thr) == THRf_DETACHED) {
DEBUG_L(PerlIO_printf(PerlIO_stderr(),
"%p detached...zapping returnav\n", thr));
SvREFCNT_dec(returnav);
ThrSETSTATE(thr, THRf_DEAD);
}
DEBUG_L(PerlIO_printf(PerlIO_stderr(), "%p returning\n", thr));
return (void *) returnav; /* Available for anyone to join with us */
/* unless we are detached in which case */
/* noone will see the value anyway. */
#endif
}
static SV *
newthread(startsv, initargs, class)
SV *startsv;
AV *initargs;
char *class;
{
dTHR;
dSP;
Thread savethread;
int i;
SV *sv;
sigset_t fullmask, oldmask;
savethread = thr;
sv = newSVpv("", 0);
SvGROW(sv, sizeof(struct thread) + 1);
SvCUR_set(sv, sizeof(struct thread));
thr = (Thread) SvPVX(sv);
oursv = sv;
/* If we don't zero these foostack pointers, init_stacks won't init them */
markstack = 0;
scopestack = 0;
savestack = 0;
retstack = 0;
init_stacks(ARGS);
curcop = savethread->Tcurcop; /* XXX As good a guess as any? */
SPAGAIN;
defstash = savethread->Tdefstash; /* XXX maybe these should */
curstash = savethread->Tcurstash; /* always be set to main? */
/* top_env? */
/* runlevel */
cvcache = newHV();
thrflags = 0;
ThrSETSTATE(thr, THRf_NORMAL);
/* The following pushes the arg list and startsv onto the *new* stack */
PUSHMARK(sp);
/* Could easily speed up the following greatly */
for (i = 0; i <= AvFILL(initargs); i++)
XPUSHs(SvREFCNT_inc(*av_fetch(initargs, i, FALSE)));
XPUSHs(SvREFCNT_inc(startsv));
PUTBACK;
#ifdef FAKE_THREADS
threadstart(thr);
#else
New(53, threadstart_mutexp, 1, perl_mutex);
/* On your marks... */
MUTEX_INIT(threadstart_mutexp);
MUTEX_LOCK(threadstart_mutexp);
/* Get set...
* Increment the global thread count. It is decremented
* by the destructor for the thread specific key thr_key.
*/
MUTEX_LOCK(&nthreads_mutex);
nthreads++;
MUTEX_UNLOCK(&nthreads_mutex);
sigfillset(&fullmask);
if (sigprocmask(SIG_SETMASK, &fullmask, &oldmask) == -1)
croak("panic: sigprocmask");
if (pthread_create(&self, NULL, threadstart, (void*) thr))
return NULL; /* XXX should clean up first */
/* Go */
MUTEX_UNLOCK(threadstart_mutexp);
if (sigprocmask(SIG_SETMASK, &oldmask, 0))
croak("panic: sigprocmask");
#endif
sv = newSViv(++threadnum);
sv_magic(sv, oursv, '~', 0, 0);
return sv_bless(newRV(sv), gv_stashpv(class, TRUE));
}
static Signal_t
handle_thread_signal(sig)
int sig;
{
char c = (char) sig;
write(sig_pipe[0], &c, 1);
}
MODULE = Thread PACKAGE = Thread
void
new(class, startsv, ...)
char * class
SV * startsv
AV * av = av_make(items - 2, &ST(2));
PPCODE:
XPUSHs(sv_2mortal(newthread(startsv, av, class)));
void
join(t)
Thread t
AV * av = NO_INIT
int i = NO_INIT
PPCODE:
DEBUG_L(PerlIO_printf(PerlIO_stderr(),
"%p: joining %p (state 0x%lx)\n",
thr, t, (unsigned long)ThrSTATE(t)););
if (ThrSTATE(t) == THRf_DETACHED)
croak("tried to join a detached thread");
else if (ThrSTATE(t) == THRf_JOINED)
croak("tried to rejoin an already joined thread");
else if (ThrSTATE(t) == THRf_DEAD)
croak("tried to join a dead thread");
if (pthread_join(t->Tself, (void **) &av))
croak("pthread_join failed");
ThrSETSTATE(t, THRf_JOINED);
/* Could easily speed up the following if necessary */
for (i = 0; i <= AvFILL(av); i++)
XPUSHs(sv_2mortal(*av_fetch(av, i, FALSE)));
void
detach(t)
Thread t
CODE:
DEBUG_L(PerlIO_printf(PerlIO_stderr(),
"%p: detaching %p (state 0x%lx)\n",
thr, t, (unsigned long)ThrSTATE(t)););
if (ThrSTATE(t) == THRf_DETACHED)
croak("tried to detach an already detached thread");
else if (ThrSTATE(t) == THRf_JOINED)
croak("tried to detach an already joined thread");
else if (ThrSTATE(t) == THRf_DEAD)
croak("tried to detach a dead thread");
if (pthread_detach(t->Tself))
croak("panic: pthread_detach failed");
ThrSETSTATE(t, THRf_DETACHED);
void
DESTROY(t)
Thread t
CODE:
if (ThrSTATE(t) == THRf_NORMAL) {
if (pthread_detach(t->Tself))
croak("panic: pthread_detach failed");
ThrSETSTATE(t, THRf_DETACHED);
thrflags |= THRf_DIE_FATAL;
}
void
yield()
CODE:
#ifdef OLD_PTHREADS_API
pthread_yield();
#else
#ifndef NO_SCHED_YIELD
sched_yield();
#endif /* NO_SCHED_YIELD */
#endif /* OLD_PTHREADS_API */
void
cond_wait(sv)
SV * sv
MAGIC * mg = NO_INIT
CODE:
if (SvROK(sv))
sv = SvRV(sv);
mg = condpair_magic(sv);
DEBUG_L(PerlIO_printf(PerlIO_stderr(), "%p: cond_wait %p\n", thr, sv));
MUTEX_LOCK(MgMUTEXP(mg));
if (MgOWNER(mg) != thr) {
MUTEX_UNLOCK(MgMUTEXP(mg));
croak("cond_wait for lock that we don't own\n");
}
MgOWNER(mg) = 0;
COND_WAIT(MgCONDP(mg), MgMUTEXP(mg));
MgOWNER(mg) = thr;
MUTEX_UNLOCK(MgMUTEXP(mg));
void
cond_signal(sv)
SV * sv
MAGIC * mg = NO_INIT
CODE:
if (SvROK(sv)) {
/*
* Kludge to allow lock of real objects without requiring
* to pass in every type of argument by explicit reference.
*/
sv = SvRV(sv);
}
mg = condpair_magic(sv);
DEBUG_L(PerlIO_printf(PerlIO_stderr(), "%p: cond_signal %p\n",thr,sv));
MUTEX_LOCK(MgMUTEXP(mg));
if (MgOWNER(mg) != thr) {
MUTEX_UNLOCK(MgMUTEXP(mg));
croak("cond_signal for lock that we don't own\n");
}
COND_SIGNAL(MgCONDP(mg));
MUTEX_UNLOCK(MgMUTEXP(mg));
void
cond_broadcast(sv)
SV * sv
MAGIC * mg = NO_INIT
CODE:
if (SvROK(sv))
sv = SvRV(sv);
mg = condpair_magic(sv);
DEBUG_L(PerlIO_printf(PerlIO_stderr(), "%p: cond_broadcast %p\n",
thr, sv));
MUTEX_LOCK(MgMUTEXP(mg));
if (MgOWNER(mg) != thr) {
MUTEX_UNLOCK(MgMUTEXP(mg));
croak("cond_broadcast for lock that we don't own\n");
}
COND_BROADCAST(MgCONDP(mg));
MUTEX_UNLOCK(MgMUTEXP(mg));
MODULE = Thread PACKAGE = Thread::Signal
void
kill_sighandler_thread()
PPCODE:
write(sig_pipe[0], "\0", 1);
PUSHs(&sv_yes);
void
init_thread_signals()
PPCODE:
sighandlerp = handle_thread_signal;
if (pipe(sig_pipe) == -1)
XSRETURN_UNDEF;
PUSHs(&sv_yes);
SV *
await_signal()
PREINIT:
char c;
ssize_t ret;
CODE:
do {
ret = read(sig_pipe[1], &c, 1);
} while (ret == -1 && errno == EINTR);
if (ret == -1)
croak("panic: await_signal");
if (ret == 0)
XSRETURN_UNDEF;
RETVAL = c ? psig_ptr[c] : &sv_no;
OUTPUT:
RETVAL
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