summaryrefslogtreecommitdiff
path: root/ext/Text/Soundex/Soundex.xs
blob: 1496338452dce0a697eb022e4991f3986cf02913 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
/* -*- c -*- */

/* (c) Copyright 1998-2003 by Mark Mielke
 *
 * Freedom to use these sources for whatever you want, as long as credit
 * is given where credit is due, is hereby granted. You may make modifications
 * where you see fit but leave this copyright somewhere visible. As well try
 * to initial any changes you make so that if i like the changes i can
 * incorporate them into any later versions of mine.
 *
 *      - Mark Mielke <mark@mielke.cc>
 */

#include "EXTERN.h"
#include "perl.h"
#include "XSUB.h"

#define SOUNDEX_ACCURACY (4)	/* The maximum code length... (should be>=2) */

#if !(PERL_REVISION >= 5 && PERL_VERSION >= 8)
#  define utf8n_to_uvchr utf8_to_uv
#endif

static char sv_soundex_table[0x100];
static void sv_soundex_initialize (void)
{
  memset(&sv_soundex_table[0], '\0', sizeof(sv_soundex_table));
  sv_soundex_table['A'] = '0';
  sv_soundex_table['a'] = '0';
  sv_soundex_table['E'] = '0';
  sv_soundex_table['e'] = '0';
  sv_soundex_table['H'] = '0';
  sv_soundex_table['h'] = '0';
  sv_soundex_table['I'] = '0';
  sv_soundex_table['i'] = '0';
  sv_soundex_table['O'] = '0';
  sv_soundex_table['o'] = '0';
  sv_soundex_table['U'] = '0';
  sv_soundex_table['u'] = '0';
  sv_soundex_table['W'] = '0';
  sv_soundex_table['w'] = '0';
  sv_soundex_table['Y'] = '0';
  sv_soundex_table['y'] = '0';
  sv_soundex_table['B'] = '1';
  sv_soundex_table['b'] = '1';
  sv_soundex_table['F'] = '1';
  sv_soundex_table['f'] = '1';
  sv_soundex_table['P'] = '1';
  sv_soundex_table['p'] = '1';
  sv_soundex_table['V'] = '1';
  sv_soundex_table['v'] = '1';
  sv_soundex_table['C'] = '2';
  sv_soundex_table['c'] = '2';
  sv_soundex_table['G'] = '2';
  sv_soundex_table['g'] = '2';
  sv_soundex_table['J'] = '2';
  sv_soundex_table['j'] = '2';
  sv_soundex_table['K'] = '2';
  sv_soundex_table['k'] = '2';
  sv_soundex_table['Q'] = '2';
  sv_soundex_table['q'] = '2';
  sv_soundex_table['S'] = '2';
  sv_soundex_table['s'] = '2';
  sv_soundex_table['X'] = '2';
  sv_soundex_table['x'] = '2';
  sv_soundex_table['Z'] = '2';
  sv_soundex_table['z'] = '2';
  sv_soundex_table['D'] = '3';
  sv_soundex_table['d'] = '3';
  sv_soundex_table['T'] = '3';
  sv_soundex_table['t'] = '3';
  sv_soundex_table['L'] = '4';
  sv_soundex_table['l'] = '4';
  sv_soundex_table['M'] = '5';
  sv_soundex_table['m'] = '5';
  sv_soundex_table['N'] = '5';
  sv_soundex_table['n'] = '5';
  sv_soundex_table['R'] = '6';
  sv_soundex_table['r'] = '6';
}

static SV *sv_soundex (SV *source)
{
  char *source_p;
  char *source_end;

  {
    STRLEN source_len;
    source_p = SvPV(source, source_len);
    source_end = &source_p[source_len];
  }

  while (source_p != source_end)
    {
      char codepart_last = sv_soundex_table[(unsigned char) *source_p];

      if (codepart_last != '\0')
        {
          SV   *code     = newSV(SOUNDEX_ACCURACY);
          char *code_p   = SvPVX(code);
          char *code_end = &code_p[SOUNDEX_ACCURACY];

          SvCUR_set(code, SOUNDEX_ACCURACY);
          SvPOK_only(code);

          *code_p++ = toupper(*source_p++);

          while (source_p != source_end && code_p != code_end)
            {
              char c = *source_p++;
              char codepart = sv_soundex_table[(unsigned char) c];

              if (codepart != '\0')
                if (codepart != codepart_last && (codepart_last = codepart) != '0')
                  *code_p++ = codepart;
            }

          while (code_p != code_end)
            *code_p++ = '0';

          *code_end = '\0';

          return code;
        }

      source_p++;
    }

  return SvREFCNT_inc(perl_get_sv("Text::Soundex::nocode", FALSE));
}

static SV *sv_soundex_utf8 (SV* source)
{
  U8 *source_p;
  U8 *source_end;

  {
    STRLEN source_len;
    source_p = (U8 *) SvPV(source, source_len);
    source_end = &source_p[source_len];
  }

  while (source_p < source_end)
    {
      STRLEN offset;
      UV c = utf8n_to_uvchr(source_p, source_end-source_p, &offset, 0);
      char codepart_last = (c <= 0xFF) ? sv_soundex_table[c] : '\0';
      source_p = (offset >= 1) ? &source_p[offset] : source_end;

      if (codepart_last != '\0')
        {
          SV   *code     = newSV(SOUNDEX_ACCURACY);
          char *code_p   = SvPVX(code);
          char *code_end = &code_p[SOUNDEX_ACCURACY];

          SvCUR_set(code, SOUNDEX_ACCURACY);
          SvPOK_only(code);

          *code_p++ = toupper(c);

          while (source_p != source_end && code_p != code_end)
            {
              char codepart;
              c = utf8n_to_uvchr(source_p, source_end-source_p, &offset, 0);
              codepart = (c <= 0xFF) ? sv_soundex_table[c] : '\0';
              source_p = (offset >= 1) ? &source_p[offset] : source_end;

              if (codepart != '\0')
                if (codepart != codepart_last && (codepart_last = codepart) != '0')
                  *code_p++ = codepart;
            }

          while (code_p != code_end)
            *code_p++ = '0';

          *code_end = '\0';

          return code;
        }

      source_p++;
    }

  return SvREFCNT_inc(perl_get_sv("Text::Soundex::nocode", FALSE));
}

MODULE = Text::Soundex				PACKAGE = Text::Soundex

PROTOTYPES: DISABLE

void
soundex_xs (...)
INIT:
{
  sv_soundex_initialize();
}
PPCODE:
{
  int i;
  for (i = 0; i < items; i++)
    {
      SV *sv = ST(i);

      if (DO_UTF8(sv))
        sv = sv_soundex_utf8(sv);
      else
        sv = sv_soundex(sv);

      PUSHs(sv_2mortal(sv));
    }
}