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/* inline.h
*
* Copyright (C) 2012 by Larry Wall and others
*
* You may distribute under the terms of either the GNU General Public
* License or the Artistic License, as specified in the README file.
*
* This file is a home for static inline functions that cannot go in other
* headers files, because they depend on proto.h (included after most other
* headers) or struct definitions.
*
* Each section names the header file that the functions "belong" to.
*/
/* ------------------------------- cv.h ------------------------------- */
PERL_STATIC_INLINE I32 *
S_CvDEPTHp(const CV * const sv)
{
assert(SvTYPE(sv) == SVt_PVCV || SvTYPE(sv) == SVt_PVFM);
return &((XPVCV*)SvANY(sv))->xcv_depth;
}
/* ------------------------------- sv.h ------------------------------- */
PERL_STATIC_INLINE SV *
S_SvREFCNT_inc(SV *sv)
{
if (sv)
SvREFCNT(sv)++;
return sv;
}
PERL_STATIC_INLINE SV *
S_SvREFCNT_inc_NN(SV *sv)
{
SvREFCNT(sv)++;
return sv;
}
PERL_STATIC_INLINE void
S_SvREFCNT_inc_void(SV *sv)
{
if (sv)
SvREFCNT(sv)++;
}
PERL_STATIC_INLINE void
S_SvREFCNT_dec(pTHX_ SV *sv)
{
if (sv) {
if (SvREFCNT(sv)) {
if (--(SvREFCNT(sv)) == 0)
Perl_sv_free2(aTHX_ sv);
} else {
sv_free(sv);
}
}
}
PERL_STATIC_INLINE void
SvAMAGIC_on(SV *sv)
{
assert(SvROK(sv));
if (SvOBJECT(SvRV(sv))) HvAMAGIC_on(SvSTASH(SvRV(sv)));
}
PERL_STATIC_INLINE void
SvAMAGIC_off(SV *sv)
{
if (SvROK(sv) && SvOBJECT(SvRV(sv)))
HvAMAGIC_off(SvSTASH(SvRV(sv)));
}
PERL_STATIC_INLINE U32
S_SvPADTMP_on(SV *sv)
{
assert(!(SvFLAGS(sv) & SVs_PADMY));
return SvFLAGS(sv) |= SVs_PADTMP;
}
PERL_STATIC_INLINE U32
S_SvPADTMP_off(SV *sv)
{
assert(!(SvFLAGS(sv) & SVs_PADMY));
return SvFLAGS(sv) &= ~SVs_PADTMP;
}
PERL_STATIC_INLINE U32
S_SvPADSTALE_on(SV *sv)
{
assert(SvFLAGS(sv) & SVs_PADMY);
return SvFLAGS(sv) |= SVs_PADSTALE;
}
PERL_STATIC_INLINE U32
S_SvPADSTALE_off(SV *sv)
{
assert(SvFLAGS(sv) & SVs_PADMY);
return SvFLAGS(sv) &= ~SVs_PADSTALE;
}
#ifdef PERL_CORE
PERL_STATIC_INLINE STRLEN
S_sv_or_pv_pos_u2b(pTHX_ SV *sv, const char *pv, STRLEN pos, STRLEN *lenp)
{
if (SvGAMAGIC(sv)) {
U8 *hopped = utf8_hop((U8 *)pv, pos);
if (lenp) *lenp = (STRLEN)(utf8_hop(hopped, *lenp) - hopped);
return (STRLEN)(hopped - (U8 *)pv);
}
return sv_pos_u2b_flags(sv,pos,lenp,SV_CONST_RETURN);
}
#endif
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