summaryrefslogtreecommitdiff
path: root/pod/perlcall.pod
blob: d81ee4a9ecfee0de635c1e6824ab8b795014210b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
=head1 NAME

perlcall - Perl calling conventions from C

=head1 DESCRIPTION

B<WARNING : This document is still under construction. 
There are bound to be a number of inaccuracies, so tread very carefully for now.>

The purpose of this document is to show you how to write I<callbacks>, 
i.e. how to call Perl from C. The main
focus is on how to interface back to Perl from a bit of C code that has itself
been run by Perl, i.e. the 'main' program is a Perl script; you are using it
to execute
a section of code written in C; that bit of C code wants you to do something
with a particular event, so you want a Perl sub to be executed whenever it
happens.

Examples where this is necessary include

=over 5

=item * 

You have created an XSUB interface to an application's C API.

A fairly common feature in applications is to allow you to define a C
function that will get called whenever something nasty occurs.
What we would like is for a Perl sub to be called instead.

=item *

The classic example of where callbacks are used is in an event driven program 
like for X-windows.
In this case your register functions to be called whenever a specific events
occur, e.g. a mouse button is pressed.

=back

Although the techniques described are applicable to embedding Perl
in a C program, this is not the primary goal of this document. For details
on embedding Perl in C refer to L<perlembed> (currently unwritten).

Before you launch yourself head first into the rest of this document, it would 
be a good idea to have read the following two documents - L<perlapi> and L<perlguts>.

This stuff is easier to explain using examples. But first here are a few
definitions anyway.

=head2 Definitions

Perl has a number of C functions which allow you to call Perl subs. They are

    I32 perl_call_sv(SV* sv, I32 flags) ;
    I32 perl_call_pv(char *subname, I32 flags) ;
    I32 perl_call_method(char *methname, I32 flags) ;
    I32 perl_call_argv(char *subname, I32 flags, register char **argv) ;

The key function is I<perl_call_sv>. All the other functions make use of
I<perl_call_sv> to do what they do.

I<perl_call_sv> takes two parameters, the first is an SV*. This allows you to 
specify the Perl sub to be called either as a C string (which has first been 
converted to an SV) or a reference to a 
sub. Example 7, shows you how you can make use of I<perl_call_sv>.
The second parameter, C<flags>, is a general purpose option command. 
This parameter is common to all the I<perl_call_*> functions. 
It is discussed in the next section.

The function, I<perl_call_pv>, is similar as I<perl_call_sv> except it 
expects it's first parameter has to be a C char* which identifies the Perl 
sub you want to call, e.g. C<perl_call_pv("fred", 0)>.

The function I<perl_call_method> expects its first argument to contain a 
blessed reference to a class. Using that reference it looks up and calls C<methname> 
from that class. See example 9.

I<perl_call_argv> calls the Perl sub specified by the C<subname> parameter. 
It also takes the usual C<flags> parameter. 
The final parameter, C<argv>, consists of a 
list of C strings to be sent to the Perl sub. See example 8.

All the functions return a number. This is a count of the number of items
returned by the Perl sub on the stack.

As a general rule you should I<always> check the return value from these 
functions.
Even if you are only expecting a particular number of values to be returned 
from the Perl sub, there is nothing to stop someone from doing something
unexpected - don't say you havn't been warned.

=head2 Flag Values

The C<flags> parameter in all the I<perl_call_*> functions consists of any 
combination of the symbols defined below, OR'ed together.

=over 5

=item  G_SCALAR	

Calls the Perl sub in a scalar context.

Whatever the Perl sub actually returns, we only want a scalar. If the perl sub 
does return a scalar, the return value from the I<perl_call_*> function 
will be 1 or 0. If 1, then the value actually returned by the Perl sub will 
be contained
on the top of the stack. 
If 0, then the sub has probably called I<die> or you have 
used the G_DISCARD flag.

If the Perl sub returns a list, the I<perl_call_*> function will still
only return 1 or 0. If 1, then the number of elements in the list 
will be stored on top of the stack.
The actual values of the list will not be accessable. 


G_SCALAR is the default flag setting for all the functions.

=item G_ARRAY	

Calls the Perl sub in a list context.

The return code from the I<perl_call_*> functions will indicate how
many elements of the stack are used to store the array.

=item G_DISCARD	

If you are not interested in the values returned by the Perl sub then setting
this flag will make Perl get rid of them automatically for you. This will take
precedence to either G_SCALAR or G_ARRAY.

If you do 
not set this flag then you may need to explicitly get rid of temporary values.
See example 3 for details.

=item G_NOARGS	

If you are not passing any parameters to the Perl sub, you can save a bit of 
time by setting this flag. It has the effect of of not creating the C<@_> array 
for the Perl sub.

A point worth noting is that if this flag is specified the Perl sub called can 
still access an C<@_> array from a previous Perl sub. 
This functionality can be illustrated with the perl code below

	sub fred
	  { print "@_\n"  }

	sub joe
	  { &fred }

	&joe(1,2,3) ;

This will print

	1 2 3

What has happened is that C<fred> accesses the C<@_> array which belongs to C<joe>.

=item G_EVAL	

If the Perl sub you are calling has the ability to terminate 
abnormally, e.g. by calling I<die> or by not actually existing, and 
you want to catch this type of event, specify this flag setting. It will put 
an I<eval { }> around the sub call.

Whenever control returns from the I<perl_call_*> function you need to
check the C<$@> variable as you would in a normal Perl script. 
See example 6 for details of how to do this.


=back


=head1 EXAMPLES

Enough of the definition talk, let's have a few examples.

Perl provides many macros to assist in accessing the Perl stack. 
These macros should always be used when interfacing to Perl internals.
Hopefully this should make the code less vulnerable to changes made to
Perl in the future.

Another point worth noting is that in the first series of examples I have 
only made use of the I<perl_call_pv> function. 
This has only been done to ease you into the 
topic. Wherever possible, if the choice is between using I<perl_call_pv> 
and I<perl_call_sv>, I would always try to use I<perl_call_sv>.

The code for these examples is stored in the file F<perlcall.tar>. 
(Once this document settles down, all the example code will be available in the file).

=head2 Example1: No Parameters, Nothing returned

This first trivial example will call a Perl sub, I<PrintUID>, to print 
out the UID of the process. 

    sub PrintUID
    {
        print "UID is $<\n" ;
    }

and here is the C to call it

    void
    call_PrintUID()
    {
	dSP ;

	PUSHMARK(sp) ;
        perl_call_pv("PrintUID", G_DISCARD|G_NOARGS) ;
    }

Simple, eh. 

A few points to note about this example. 

=over 5

=item 1. 

We aren't passing any parameters to I<PrintUID> so G_NOARGS
can be specified.

=item 2.

Ignore C<dSP> and C<PUSHMARK(sp)> for now. They will be discussed in the next
example.

=item 3. 

We aren't interested in anything returned from I<PrintUID>, so
G_DISCARD is specified. Even if I<PrintUID> was changed to actually
return some value(s), having specified G_DISCARD will mean that they
will be wiped by the time control returns from I<perl_call_pv>.

=item 4. 

Because we specified G_DISCARD, it is not necessary to check 
the value returned from I<perl_call_sv>. It will always be 0.

=item 5.

As I<perl_call_pv> is being used, the Perl sub is specified as a C string.

=back

=head2 Example 2: Passing Parameters

Now let's make a slightly more complex example. This time we want 
to call a Perl sub
which will take 2 parameters - a string (C<$s>) and an integer (C<$n>). 
The sub will simply print the first C<$n> characters of the string.

So the Perl sub would look like this

    sub LeftString
    {
        my($s, $n) = @_ ;
        print substr($s, 0, $n), "\n" ;
    }

The C function required to call I<LeftString> would look like this.

    static void
    call_LeftString(a, b)
    char * a ;
    int b ;
    {
        dSP ;

        PUSHMARK(sp) ;
        XPUSHs(sv_2mortal(newSVpv(a, 0)));
        XPUSHs(sv_2mortal(newSViv(b)));
        PUTBACK ;

        perl_call_pv("LeftString", G_DISCARD);
    }


Here are a few notes on the C function I<call_LeftString>.

=over 5

=item 1. 

The only flag specified this time is G_DISCARD. As we are passing 2 
parameters to the Perl sub this time, we have not specified G_NOARGS.

=item 2. 

Parameters are passed to the Perl sub using the Perl stack.
This is the purpose of the code beginning with the line C<dSP> and ending
with the line C<PUTBACK>.


=item 3.

If you are going to put something onto the Perl stack, you need to know
where to put it. This is the purpose of the macro C<dSP> -
it declares and initialises a local copy of the Perl stack pointer.

All the other macros which will be used in this example require you to
have used this macro. 

If you are calling a Perl sub directly from an XSUB function, it is 
not necessary to explicitly use the C<dSP> macro - it will be declared for you.

=item 4.

Any parameters to be pushed onto the stack should be bracketed by the
C<PUSHMARK> and C<PUTBACK> macros. 
The purpose of these two macros, in this context, is to automatically count
the number of parameters you are pushing. Then whenever Perl is creating
the C<@_> array for the sub, it knows how big to make it.

The C<PUSHMARK> macro tells Perl to make a mental note of the current stack
pointer. Even if you aren't passing any parameters (like in Example 1) you must 
still call the C<PUSHMARK> macro before you can call any of 
the I<perl_call_*> functions - Perl still needs to know that there are 
no parameters.

The C<PUTBACK> macro sets the global copy of the stack pointer to be the
same as our local copy. If we didn't do this I<perl_call_pv> wouldn't
know where the two parameters we pushed were - remember that up to now
all the stack pointer manipulation we have done is with our local copy,
I<not> the global copy.

=item 5.

Next, we come to XPUSHs. This is where the parameters actually get
pushed onto the stack. In this case we are pushing a string and an integer.

See the section I<XSUB's AND  THE ARGUMENT STACK> in L<perlguts> for
details on how the XPUSH macros work.

=item 6.

Finally, I<LeftString> can now be called via the I<perl_call_pv> function.

=back

=head2 Example 3: Returning a Scalar

Now for an example of dealing with the values returned from a Perl sub.

Here is a Perl sub, I<Adder>,  which takes 2 integer parameters and simply 
returns their sum.

    sub Adder
    {
        my($a, $b) = @_ ;
        $a + $b ;
    }

As we are now concerned with the return value from I<Adder>, the C function
is now a bit more complex.

    static void
    call_Adder(a, b)
    int a ;
    int b ;
    {
        dSP ;
        int count ;

        ENTER ;
        SAVETMPS;

        PUSHMARK(sp) ;
        XPUSHs(sv_2mortal(newSViv(a)));
        XPUSHs(sv_2mortal(newSViv(b)));
        PUTBACK ;

        count = perl_call_pv("Adder", G_SCALAR);

        SPAGAIN ;

	if (count != 1)
	    croak("Big trouble\n") ;

	printf ("The sum of %d and %d is %d\n", a, b, POPi) ;

        PUTBACK ;
        FREETMPS ;
        LEAVE ;
    }


Points to note this time are

=over 5

=item 1. 

The only flag specified this time was G_SCALAR. That means the @_ array
will be created and that the value returned by I<Adder> will still
exist after the call to I<perl_call_pv>.



=item 2.

Because we are interested in what is returned from I<Adder> we cannot specify
G_DISCARD. This means that we will have to tidy up the Perl stack and dispose
of any temporary values ourselves. This is the purpose of 

	ENTER ;
	SAVETMPS ;

at the start of the function, and

	FREETMPS ;
	LEAVE ;

at the end. The C<ENTER>/C<SAVETMPS> pair creates a boundary for any 
temporaries we create. 
This means that the temporaries we get rid of will be limited to those which
were created after these calls.

The C<FREETMPS>/C<LEAVE> pair will get rid of any values returned by the Perl 
sub, plus it will also dump the mortal SV's we created. 
Having C<ENTER>/C<SAVETMPS> at the beginning
of the code makes sure that no other mortals are destroyed.

=item 3.

The purpose of the macro C<SPAGAIN> is to refresh the local copy of the
stack pointer. This is necessary because it is possible that the memory
allocated to the Perl stack has been re-allocated whilst in the I<perl_call_pv>
call.

If you are making use of the Perl stack pointer in your code you must always
refresh the your local copy using SPAGAIN whenever you make use of
of the I<perl_call_*> functions or any other Perl internal function.

=item 4. 

Although only a single value was expected to be returned from I<Adder>, it is
still good practice to check the return code from I<perl_call_pv> anyway.

Expecting a single value is not quite the same as knowing that there will
be one. If someone modified I<Adder> to return a list and we didn't check
for that possibility and take appropriate action the Perl stack would end 
up in an inconsistant state. That is something you I<really> don't want
to ever happen.

=item 5.

The C<POPi> macro is used here to pop the return value from the stack. In this
case we wanted an integer, so C<POPi> was used.


Here is the complete list of POP macros available, along with the types they 
return.

	POPs	SV
	POPp	pointer
	POPn	double
	POPi	integer
	POPl	long

=item 6.

The final C<PUTBACK> is used to leave the Perl stack in a consistant state 
before exiting the function. This is
necessary because when we popped the return value from the stack with C<POPi> it
only updated our local copy of the stack pointer. Remember, C<PUTBACK> sets the
global stack pointer to be the same as our local copy.

=back


=head2 Example 4: Returning a list of values

Now, let's extend the previous example to return both the sum of the parameters 
and the difference.

Here is the Perl sub

    sub AddSubtract
    {
       my($a, $b) = @_ ;
       ($a+$b, $a-$b) ;
    }


and this is the C function

    static void
    call_AddSubtract(a, b)
    int a ;
    int b ;
    {
        dSP ;
        int count ;

        ENTER ;
        SAVETMPS;

        PUSHMARK(sp) ;
        XPUSHs(sv_2mortal(newSViv(a)));
        XPUSHs(sv_2mortal(newSViv(b)));
        PUTBACK ;

        count = perl_call_pv("AddSubtract", G_ARRAY);

        SPAGAIN ;

	if (count != 2)
	    croak("Big trouble\n") ;

	printf ("%d - %d = %d\n", a, b, POPi) ;
	printf ("%d + %d = %d\n", a, b, POPi) ;

        PUTBACK ;
        FREETMPS ;
        LEAVE ;
    }


Notes

=over 5

=item 1.

We wanted array context, so we used G_ARRAY.

=item 2.

Not surprisingly there are 2 POPi's this time  because we were retrieving 2
values from the stack. The main point to note is that they came off the stack in
reverse order.

=back

=head2 Example 5: Returning Data from Perl via the parameter list

It is also possible to return values directly via the parameter list -
whether it is actually desirable to do it is another matter entirely.

The Perl sub, I<Inc>, below takes 2 parameters and increments each.

    sub Inc
    {
        ++ $_[0] ;
        ++ $_[1] ;
    }

and here is a C function to call it.

    static void
    call_Inc(a, b)
    int a ;
    int b ;
    {
        dSP ;
        int count ;
        SV * sva ;
        SV * svb ;

        ENTER ;
        SAVETMPS;

        sva = sv_2mortal(newSViv(a)) ;
        svb = sv_2mortal(newSViv(b)) ;

        PUSHMARK(sp) ;
        XPUSHs(sva);
        XPUSHs(svb);
        PUTBACK ;

        count = perl_call_pv("Inc", G_DISCARD);

        if (count != 0)
            croak ("call_Inc : expected 0 return value from 'Inc', got %d\n", count) ;

        printf ("%d + 1 = %d\n", a, SvIV(sva)) ;
        printf ("%d + 1 = %d\n", b, SvIV(svb)) ;

    	FREETMPS ;
	LEAVE ; 
    }



To be able to access the two parameters that were pushed onto the stack 
after they return from I<perl_call_pv> it is necessary to make a note of
their addresses - thus the two variables C<sva> and C<svb>. 

The reason this is necessary is that
the area of the Perl stack which held them
will very likely have been overwritten by something else by the time control
returns from I<perl_call_pv>.




=head2 Example 6: Using G_EVAL

Now an example using G_EVAL. Below is a Perl sub which computes the 
difference of its 2 parameters. If this would result in a negative result,
the sub calls I<die>.


    sub Subtract
    {
	my ($a, $b) = @_ ;

        die "death can be fatal\n" if $a < $b ;

	$a - $b ;
    }

and some C to call it

    static void
    call_Subtract(a, b)
    int a ;
    int b ;
    {
        dSP ;
        int count ;
	SV * sv ;

        ENTER ;
        SAVETMPS;

        PUSHMARK(sp) ;
        XPUSHs(sv_2mortal(newSViv(a)));
        XPUSHs(sv_2mortal(newSViv(b)));
        PUTBACK ;

        count = perl_call_pv("Subtract", G_EVAL|G_SCALAR);

	/* Check the eval first */
        sv = GvSV(gv_fetchpv("@", TRUE, SVt_PV));
        if (SvTRUE(sv))
            printf ("Uh oh - %s\n", SvPV(sv, na)) ;

        SPAGAIN ;

        if (count != 1)
            croak ("call_Subtract : expected 1 return value from 'Subtract', got %d\n", count) ;


	printf ("%d - %d = %d\n", a, b, POPi) ;

        PUTBACK ;
        FREETMPS ;
        LEAVE ;

    }

If I<call_Subtract> is called thus

	call_Subtract(4, 5)

the following will be printed

	Uh oh - death can be fatal

Notes

=over 5

=item 1.

We want to be able to catch the I<die> so we have used the G_EVAL flag.
Not specifying this flag would mean that the program would terminate.

=item 2.

The code 

        sv = GvSV(gv_fetchpv("@", TRUE, SVt_PV));
        if (SvTRUE(sv))
            printf ("Uh oh - %s\n", SvPVx(sv, na)) ;

is the equivalent of this bit of Perl

	print "Uh oh - $@\n" if $@ ;



=back


=head2 Example 7: Using perl_call_sv

In all the previous examples I have 'hard-wried' the name of the Perl sub to
be called from C. 
Sometimes though, it is necessary to be able to specify the name
of the Perl sub from within the Perl script.

Consider the Perl code below

	sub fred
	{
	    print "Hello there\n" ;
	}

	CallSub("fred") ;


here is a snippet of XSUB which defines I<CallSub>.

	void
	CallSub(name)
		char *	name
		CODE:
		PUSHMARK(sp) ;
		perl_call_pv(name, G_DISCARD|G_NOARGS) ;

That is fine as far as it goes. The thing is, it only allows the Perl sub to be
specified as a string. 
For perl 4 this was adequate, but Perl 5 allows references to 
subs and anonymous subs. This is where I<perl_call_sv> is useful.

The code below for I<CallSub> is identical to the previous time except that the
C<name> parameter is now defined as an SV* and we use I<perl_call_sv> instead of
I<perl_call_pv>.

	void
	CallSub(name)
		SV*	name
		CODE:
		PUSHMARK(sp) ;
		perl_call_sv(name, G_DISCARD|G_NOARGS) ;

As we are using an SV to call I<fred> the following can all be used

	CallSub("fred") ;
	Callsub(\&fred) ;
	$ref = \&fred ;
	CallSub($ref) ;
	CallSub( sub { print "Hello there\n" } ) ;

As you can see, I<perl_call_sv> gives you greater flexibility in how you 
can specify the Perl sub.

=head2 Example 8: Using perl_call_argv

Here is a Perl sub which prints whatever parameters are passed to it.

	sub PrintList
	{
	    my(@list) = @_ ;

	    foreach (@list) { print "$_\n" }
	}

and here is an example of I<perl_call_argv> which will call I<PrintList>.

	call_PrintList
	{
	    dSP ;
	    char * words[] = {"alpha", "beta", "gamma", "delta", NULL } ;

	    perl_call_argv("PrintList", words, G_DISCARD) ;
	}

Note that it is not necessary to call C<PUSHMARK> in this instance. This is
because I<perl_call_argv> will do it for you.

=head2 Example 9: Using perl_call_method

[This section is under construction]

Consider the following Perl code

	{
	  package Mine ;

	  sub new     { bless [@_] }
	  sub Display { print $_[0][1], "\n" }
	}

	$a = new Mine ('red', 'green', 'blue') ;
	call_Display($a, 'Display') ;

The method C<Display> just prints out the first element of the list.
Here is a XSUB implementation of I<call_Display>.

	void
	call_Display(ref, method)
            SV *    ref
            char *  method
            CODE:
            PUSHMARK(sp);
            XPUSHs(ref);
            PUTBACK;

            perl_call_method(method, G_DISCARD) ;




=head2 Strategies for storing Context Information

[This section is under construction]

One of the trickiest problems to overcome when designing a callback interface 
is figuring 
out how to store the mapping between the C callback functions and the 
Perl equivalent.

Consider the following example.

=head2 Alternate Stack Manipulation

[This section is under construction]

Although I have only made use of the POP* macros to access values returned 
from Perl subs, it is also possible to bypass these macros and read the 
stack directly.

The code below is example 4 recoded to 

=head1 SEE ALSO

L<perlapi>, L<perlguts>, L<perlembed>

=head1 AUTHOR

Paul Marquess <pmarquess@bfsec.bt.co.uk>

Special thanks to the following people who assisted in the creation of the 
document.

Jeff Okamoto, Tim Bunce.

=head1 DATE

Version 0.4, 17th October 1994