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=head1 NAME

perlmod - Perl modules (packages and symbol tables)

=head1 DESCRIPTION

=head2 Packages

Perl provides a mechanism for alternative namespaces to protect packages
from stomping on each other's variables.  In fact, apart from certain
magical variables, there's really no such thing as a global variable
in Perl.  The package statement declares the compilation unit as
being in the given namespace.  The scope of the package declaration
is from the declaration itself through the end of the enclosing block,
C<eval>, C<sub>, or end of file, whichever comes first (the same scope
as the my() and local() operators).  All further unqualified dynamic
identifiers will be in this namespace.  A package statement affects
only dynamic variables--including those you've used local() on--but
I<not> lexical variables created with my().  Typically it would be
the first declaration in a file to be included by the C<require> or
C<use> operator.  You can switch into a package in more than one place;
it influences merely which symbol table is used by the compiler for the
rest of that block.  You can refer to variables and filehandles in other
packages by prefixing the identifier with the package name and a double
colon: C<$Package::Variable>.  If the package name is null, the C<main>
package is assumed.  That is, C<$::sail> is equivalent to C<$main::sail>.

(The old package delimiter was a single quote, but double colon
is now the preferred delimiter, in part because it's more readable
to humans, and in part because it's more readable to B<emacs> macros.
It also makes C++ programmers feel like they know what's going on.)

Packages may be nested inside other packages: C<$OUTER::INNER::var>.  This
implies nothing about the order of name lookups, however.  All symbols
are either local to the current package, or must be fully qualified
from the outer package name down.  For instance, there is nowhere
within package C<OUTER> that C<$INNER::var> refers to C<$OUTER::INNER::var>.
It would treat package C<INNER> as a totally separate global package.

Only identifiers starting with letters (or underscore) are stored in a
package's symbol table.  All other symbols are kept in package C<main>,
including all of the punctuation variables like $_.  In addition, the
identifiers STDIN, STDOUT, STDERR, ARGV, ARGVOUT, ENV, INC, and SIG are
forced to be in package C<main>, even when used for other purposes than
their builtin one.  Note also that, if you have a package called C<m>,
C<s>, or C<y>, then you can't use the qualified form of an identifier
because it will be interpreted instead as a pattern match, a substitution,
or a translation.

(Variables beginning with underscore used to be forced into package
main, but we decided it was more useful for package writers to be able
to use leading underscore to indicate private variables and method names.
$_ is still global though.)

Eval()ed strings are compiled in the package in which the eval() was
compiled.  (Assignments to C<$SIG{}>, however, assume the signal
handler specified is in the C<main> package.  Qualify the signal handler
name if you wish to have a signal handler in a package.)  For an
example, examine F<perldb.pl> in the Perl library.  It initially switches
to the C<DB> package so that the debugger doesn't interfere with variables
in the script you are trying to debug.  At various points, however, it
temporarily switches back to the C<main> package to evaluate various
expressions in the context of the C<main> package (or wherever you came
from).  See L<perldebug>.

The special symbol C<__PACKAGE__> contains the current package, but cannot
(easily) be used to construct variables.

See L<perlsub> for other scoping issues related to my() and local(),
and L<perlref> regarding closures.

=head2 Symbol Tables

The symbol table for a package happens to be stored in the hash of that
name with two colons appended.  The main symbol table's name is thus
C<%main::>, or C<%::> for short.  Likewise symbol table for the nested
package mentioned earlier is named C<%OUTER::INNER::>.

The value in each entry of the hash is what you are referring to when you
use the C<*name> typeglob notation.  In fact, the following have the same
effect, though the first is more efficient because it does the symbol
table lookups at compile time:

    local *main::foo    = *main::bar;
    local $main::{foo}  = $main::{bar};

You can use this to print out all the variables in a package, for
instance.  Here is F<dumpvar.pl> from the Perl library:

   package dumpvar;
   sub main::dumpvar {
       ($package) = @_;
       local(*stab) = eval("*${package}::");
       while (($key,$val) = each(%stab)) {
	   local(*entry) = $val;
	   if (defined $entry) {
	       print "\$$key = '$entry'\n";
	   }

	   if (defined @entry) {
	       print "\@$key = (\n";
	       foreach $num ($[ .. $#entry) {
		   print "  $num\t'",$entry[$num],"'\n";
	       }
	       print ")\n";
	   }

	   if ($key ne "${package}::" && defined %entry) {
	       print "\%$key = (\n";
	       foreach $key (sort keys(%entry)) {
		   print "  $key\t'",$entry{$key},"'\n";
	       }
	       print ")\n";
	   }
       }
   }

Note that even though the subroutine is compiled in package C<dumpvar>,
the name of the subroutine is qualified so that its name is inserted into
package C<main>.  While popular many years ago, this is now considered
very poor style; in general, you should be writing modules and using the
normal export mechanism instead of hammering someone else's namespace,
even main's.

Assignment to a typeglob performs an aliasing operation, i.e.,

    *dick = *richard;

causes variables, subroutines, and file handles accessible via the
identifier C<richard> to also be accessible via the identifier C<dick>.  If
you want to alias only a particular variable or subroutine, you can
assign a reference instead:

    *dick = \$richard;

makes $richard and $dick the same variable, but leaves
@richard and @dick as separate arrays.  Tricky, eh?

This mechanism may be used to pass and return cheap references
into or from subroutines if you won't want to copy the whole
thing.

    %some_hash = ();
    *some_hash = fn( \%another_hash );
    sub fn {
	local *hashsym = shift;
	# now use %hashsym normally, and you
	# will affect the caller's %another_hash
	my %nhash = (); # do what you want
	return \%nhash;
    }

On return, the reference will overwrite the hash slot in the
symbol table specified by the *some_hash typeglob.  This
is a somewhat tricky way of passing around references cheaply
when you won't want to have to remember to dereference variables
explicitly.

Another use of symbol tables is for making "constant"  scalars.

    *PI = \3.14159265358979;

Now you cannot alter $PI, which is probably a good thing all in all.
This isn't the same as a constant subroutine (one prototyped to 
take no arguments and to return a constant expression), which is
subject to optimization at compile-time.  This isn't.  See L<perlsub>
for details on these.

You can say C<*foo{PACKAGE}> and C<*foo{NAME}> to find out what name and
package the *foo symbol table entry comes from.  This may be useful
in a subroutine which is passed typeglobs as arguments

    sub identify_typeglob {
        my $glob = shift;
        print 'You gave me ', *{$glob}{PACKAGE}, '::', *{$glob}{NAME}, "\n";
    }
    identify_typeglob *foo;
    identify_typeglob *bar::baz;

This prints

    You gave me main::foo
    You gave me bar::baz

The *foo{THING} notation can also be used to obtain references to the
individual elements of *foo, see L<perlref>.

=head2 Package Constructors and Destructors

There are two special subroutine definitions that function as package
constructors and destructors.  These are the C<BEGIN> and C<END>
routines.  The C<sub> is optional for these routines.

A C<BEGIN> subroutine is executed as soon as possible, that is, the moment
it is completely defined, even before the rest of the containing file
is parsed.  You may have multiple C<BEGIN> blocks within a file--they
will execute in order of definition.  Because a C<BEGIN> block executes
immediately, it can pull in definitions of subroutines and such from other
files in time to be visible to the rest of the file.  Once a C<BEGIN>
has run, it is immediately undefined and any code it used is returned to
Perl's memory pool.  This means you can't ever explicitly call a C<BEGIN>.

An C<END> subroutine is executed as late as possible, that is, when the
interpreter is being exited, even if it is exiting as a result of a
die() function.  (But not if it's is being blown out of the water by a
signal--you have to trap that yourself (if you can).)  You may have
multiple C<END> blocks within a file--they will execute in reverse
order of definition; that is: last in, first out (LIFO).

Inside an C<END> subroutine C<$?> contains the value that the script is
going to pass to C<exit()>.  You can modify C<$?> to change the exit
value of the script.  Beware of changing C<$?> by accident (e.g. by
running something via C<system>).

Note that when you use the B<-n> and B<-p> switches to Perl, C<BEGIN>
and C<END> work just as they do in B<awk>, as a degenerate case.

=head2 Perl Classes

There is no special class syntax in Perl, but a package may function
as a class if it provides subroutines that function as methods.  Such a
package may also derive some of its methods from another class package
by listing the other package name in its @ISA array.

For more on this, see L<perltoot> and L<perlobj>.

=head2 Perl Modules

A module is just a package that is defined in a library file of
the same name, and is designed to be reusable.  It may do this by
providing a mechanism for exporting some of its symbols into the symbol
table of any package using it.  Or it may function as a class
definition and make its semantics available implicitly through method
calls on the class and its objects, without explicit exportation of any
symbols.  Or it can do a little of both.

For example, to start a normal module called Some::Module, create
a file called Some/Module.pm and start with this template:

    package Some::Module;  # assumes Some/Module.pm

    use strict;

    BEGIN {
        use Exporter   ();
        use vars       qw($VERSION @ISA @EXPORT @EXPORT_OK %EXPORT_TAGS);

        # set the version for version checking
        $VERSION     = 1.00;
        # if using RCS/CVS, this may be preferred
        $VERSION = do { my @r = (q$Revision: 2.21 $ =~ /\d+/g); sprintf "%d."."%02d" x $#r, @r }; # must be all one line, for MakeMaker

        @ISA         = qw(Exporter);
        @EXPORT      = qw(&func1 &func2 &func4);
        %EXPORT_TAGS = ( );     # eg: TAG => [ qw!name1 name2! ],

        # your exported package globals go here,
        # as well as any optionally exported functions
        @EXPORT_OK   = qw($Var1 %Hashit &func3);
    }
    use vars      @EXPORT_OK;

    # non-exported package globals go here
    use vars      qw(@more $stuff);

    # initalize package globals, first exported ones
    $Var1   = '';
    %Hashit = ();

    # then the others (which are still accessible as $Some::Module::stuff)
    $stuff  = '';
    @more   = ();

    # all file-scoped lexicals must be created before
    # the functions below that use them.

    # file-private lexicals go here
    my $priv_var    = '';
    my %secret_hash = ();

    # here's a file-private function as a closure,
    # callable as &$priv_func;  it cannot be prototyped.
    my $priv_func = sub {
        # stuff goes here.
    };

    # make all your functions, whether exported or not;
    # remember to put something interesting in the {} stubs
    sub func1      {}    # no prototype
    sub func2()    {}    # proto'd void
    sub func3($$)  {}    # proto'd to 2 scalars

    # this one isn't exported, but could be called!
    sub func4(\%)  {}    # proto'd to 1 hash ref

    END { }       # module clean-up code here (global destructor)

Then go on to declare and use your variables in functions
without any qualifications.
See L<Exporter> and the L<perlmodlib> for details on
mechanics and style issues in module creation.

Perl modules are included into your program by saying

    use Module;

or

    use Module LIST;

This is exactly equivalent to

    BEGIN { require "Module.pm"; import Module; }

or

    BEGIN { require "Module.pm"; import Module LIST; }

As a special case

    use Module ();

is exactly equivalent to

    BEGIN { require "Module.pm"; }

All Perl module files have the extension F<.pm>.  C<use> assumes this so
that you don't have to spell out "F<Module.pm>" in quotes.  This also
helps to differentiate new modules from old F<.pl> and F<.ph> files.
Module names are also capitalized unless they're functioning as pragmas,
"Pragmas" are in effect compiler directives, and are sometimes called
"pragmatic modules" (or even "pragmata" if you're a classicist).

Because the C<use> statement implies a C<BEGIN> block, the importation
of semantics happens at the moment the C<use> statement is compiled,
before the rest of the file is compiled.  This is how it is able
to function as a pragma mechanism, and also how modules are able to
declare subroutines that are then visible as list operators for
the rest of the current file.  This will not work if you use C<require>
instead of C<use>.  With require you can get into this problem:

    require Cwd;		# make Cwd:: accessible
    $here = Cwd::getcwd();

    use Cwd;			# import names from Cwd::
    $here = getcwd();

    require Cwd;	    	# make Cwd:: accessible
    $here = getcwd(); 		# oops! no main::getcwd()

In general C<use Module ();> is recommended over C<require Module;>.

Perl packages may be nested inside other package names, so we can have
package names containing C<::>.  But if we used that package name
directly as a filename it would makes for unwieldy or impossible
filenames on some systems.  Therefore, if a module's name is, say,
C<Text::Soundex>, then its definition is actually found in the library
file F<Text/Soundex.pm>.

Perl modules always have a F<.pm> file, but there may also be dynamically
linked executables or autoloaded subroutine definitions associated with
the module.  If so, these will be entirely transparent to the user of
the module.  It is the responsibility of the F<.pm> file to load (or
arrange to autoload) any additional functionality.  The POSIX module
happens to do both dynamic loading and autoloading, but the user can
say just C<use POSIX> to get it all.

For more information on writing extension modules, see L<perlxstut>
and L<perlguts>.

=head1 SEE ALSO

See L<perlmodlib> for general style issues related to building Perl
modules and classes as well as descriptions of the standard library and
CPAN, L<Exporter> for how Perl's standard import/export mechanism works,
L<perltoot> for an in-depth tutorial on creating classes, L<perlobj>
for a hard-core reference document on objects, and L<perlsub> for an
explanation of functions and scoping.