1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
|
/* regcomp.h
*/
typedef OP OP_4tree; /* Will be redefined later. */
/*
* The "internal use only" fields in regexp.h are present to pass info from
* compile to execute that permits the execute phase to run lots faster on
* simple cases. They are:
*
* regstart sv that must begin a match; Nullch if none obvious
* reganch is the match anchored (at beginning-of-line only)?
* regmust string (pointer into program) that match must include, or NULL
* [regmust changed to SV* for bminstr()--law]
* regmlen length of regmust string
* [regmlen not used currently]
*
* Regstart and reganch permit very fast decisions on suitable starting points
* for a match, cutting down the work a lot. Regmust permits fast rejection
* of lines that cannot possibly match. The regmust tests are costly enough
* that pregcomp() supplies a regmust only if the r.e. contains something
* potentially expensive (at present, the only such thing detected is * or +
* at the start of the r.e., which can involve a lot of backup). Regmlen is
* supplied because the test in pregexec() needs it and pregcomp() is computing
* it anyway.
* [regmust is now supplied always. The tests that use regmust have a
* heuristic that disables the test if it usually matches.]
*
* [In fact, we now use regmust in many cases to locate where the search
* starts in the string, so if regback is >= 0, the regmust search is never
* wasted effort. The regback variable says how many characters back from
* where regmust matched is the earliest possible start of the match.
* For instance, /[a-z].foo/ has a regmust of 'foo' and a regback of 2.]
*/
/*
* Structure for regexp "program". This is essentially a linear encoding
* of a nondeterministic finite-state machine (aka syntax charts or
* "railroad normal form" in parsing technology). Each node is an opcode
* plus a "next" pointer, possibly plus an operand. "Next" pointers of
* all nodes except BRANCH implement concatenation; a "next" pointer with
* a BRANCH on both ends of it is connecting two alternatives. (Here we
* have one of the subtle syntax dependencies: an individual BRANCH (as
* opposed to a collection of them) is never concatenated with anything
* because of operator precedence.) The operand of some types of node is
* a literal string; for others, it is a node leading into a sub-FSM. In
* particular, the operand of a BRANCH node is the first node of the branch.
* (NB this is *not* a tree structure: the tail of the branch connects
* to the thing following the set of BRANCHes.) The opcodes are:
*/
/* definition number opnd? meaning */
#define END 0 /* no End of program. */
#define BOL 1 /* no Match "" at beginning of line. */
#define MBOL 2 /* no Same, assuming multiline. */
#define SBOL 3 /* no Same, assuming singleline. */
#define EOL 4 /* no Match "" at end of line. */
#define MEOL 5 /* no Same, assuming multiline. */
#define SEOL 6 /* no Same, assuming singleline. */
#define ANY 7 /* no Match any one character (except newline). */
#define SANY 8 /* no Match any one character. */
#define ANYOF 9 /* sv Match character in (or not in) this class. */
#define CURLY 10 /* sv Match this simple thing {n,m} times. */
#define CURLYX 11 /* sv Match this complex thing {n,m} times. */
#define BRANCH 12 /* node Match this alternative, or the next... */
#define BACK 13 /* no Match "", "next" ptr points backward. */
#define EXACT 14 /* sv Match this string (preceded by length). */
#define EXACTF 15 /* sv Match this string, folded (prec. by length). */
#define EXACTFL 16 /* sv Match this string, folded in locale (w/len). */
#define NOTHING 17 /* no Match empty string. */
#define STAR 18 /* node Match this (simple) thing 0 or more times. */
#define PLUS 19 /* node Match this (simple) thing 1 or more times. */
#define BOUND 20 /* no Match "" at any word boundary */
#define BOUNDL 21 /* no Match "" at any word boundary */
#define NBOUND 22 /* no Match "" at any word non-boundary */
#define NBOUNDL 23 /* no Match "" at any word non-boundary */
#define REF 24 /* num Match some already matched string */
#define OPEN 25 /* num Mark this point in input as start of #n. */
#define CLOSE 26 /* num Analogous to OPEN. */
#define MINMOD 27 /* no Next operator is not greedy. */
#define GPOS 28 /* no Matches where last m//g left off. */
#define IFMATCH 29 /* off Succeeds if the following matches. */
#define UNLESSM 30 /* off Fails if the following matches. */
#define SUCCEED 31 /* no Return from a subroutine, basically. */
#define WHILEM 32 /* no Do curly processing and see if rest matches. */
#define ALNUM 33 /* no Match any alphanumeric character */
#define ALNUML 34 /* no Match any alphanumeric char in locale */
#define NALNUM 35 /* no Match any non-alphanumeric character */
#define NALNUML 36 /* no Match any non-alphanumeric char in locale */
#define SPACE 37 /* no Match any whitespace character */
#define SPACEL 38 /* no Match any whitespace char in locale */
#define NSPACE 39 /* no Match any non-whitespace character */
#define NSPACEL 40 /* no Match any non-whitespace char in locale */
#define DIGIT 41 /* no Match any numeric character */
#define NDIGIT 42 /* no Match any non-numeric character */
#define CURLYM 43 /* no Match this medium-complex thing {n,m} times. */
#define CURLYN 44 /* no Match next-after-this simple thing
{n,m} times, set parenths. */
#define TAIL 45 /* no Match empty string. Can jump here from outside. */
#define REFF 46 /* num Match already matched string, folded */
#define REFFL 47 /* num Match already matched string, folded in loc. */
#define EVAL 48 /* evl Execute some Perl code. */
#define LONGJMP 49 /* off Jump far away. */
#define BRANCHJ 50 /* off BRANCH with long offset. */
#define IFTHEN 51 /* off Switch, should be preceeded by switcher . */
#define GROUPP 52 /* num Whether the group matched. */
#define LOGICAL 53 /* no Next opcode should set the flag only. */
#define SUSPEND 54 /* off "Independent" sub-RE. */
#define RENUM 55 /* off Group with independently numbered parens. */
#define OPTIMIZED 56 /* off Placeholder for dump. */
/*
* Opcode notes:
*
* BRANCH The set of branches constituting a single choice are hooked
* together with their "next" pointers, since precedence prevents
* anything being concatenated to any individual branch. The
* "next" pointer of the last BRANCH in a choice points to the
* thing following the whole choice. This is also where the
* final "next" pointer of each individual branch points; each
* branch starts with the operand node of a BRANCH node.
*
* BACK Normal "next" pointers all implicitly point forward; BACK
* exists to make loop structures possible.
*
* STAR,PLUS '?', and complex '*' and '+', are implemented as circular
* BRANCH structures using BACK. Simple cases (one character
* per match) are implemented with STAR and PLUS for speed
* and to minimize recursive plunges.
*
* OPEN,CLOSE,GROUPP ...are numbered at compile time.
*/
#ifndef DOINIT
EXTCONST U8 regkind[];
#else
EXTCONST U8 regkind[] = {
END,
BOL,
BOL,
BOL,
EOL,
EOL,
EOL,
ANY,
ANY,
ANYOF,
CURLY,
CURLY,
BRANCH,
BACK,
EXACT,
EXACT,
EXACT,
NOTHING,
STAR,
PLUS,
BOUND,
BOUND,
NBOUND,
NBOUND,
REF,
OPEN,
CLOSE,
MINMOD,
GPOS,
BRANCHJ,
BRANCHJ,
END,
WHILEM,
ALNUM,
ALNUM,
NALNUM,
NALNUM,
SPACE,
SPACE,
NSPACE,
NSPACE,
DIGIT,
NDIGIT,
CURLY,
CURLY,
NOTHING,
REF,
REF,
EVAL,
LONGJMP,
BRANCHJ,
BRANCHJ,
GROUPP,
LOGICAL,
BRANCHJ,
BRANCHJ,
NOTHING,
};
#endif
/* The following have no fixed length. char* since we do strchr on it. */
#ifndef DOINIT
EXTCONST char varies[];
#else
EXTCONST char varies[] = {
BRANCH, BACK, STAR, PLUS, CURLY, CURLYX, REF, REFF, REFFL,
WHILEM, CURLYM, CURLYN, BRANCHJ, IFTHEN, SUSPEND, 0
};
#endif
/* The following always have a length of 1. char* since we do strchr on it. */
#ifndef DOINIT
EXTCONST char simple[];
#else
EXTCONST char simple[] = {
ANY, SANY, ANYOF,
ALNUM, ALNUML, NALNUM, NALNUML,
SPACE, SPACEL, NSPACE, NSPACEL,
DIGIT, NDIGIT, 0
};
#endif
/*
* A node is one char of opcode followed by two chars of "next" pointer.
* "Next" pointers are stored as two 8-bit pieces, high order first. The
* value is a positive offset from the opcode of the node containing it.
* An operand, if any, simply follows the node. (Note that much of the
* code generation knows about this implicit relationship.)
*
* Using two bytes for the "next" pointer is vast overkill for most things,
* but allows patterns to get big without disasters.
*
* [The "next" pointer is always aligned on an even
* boundary, and reads the offset directly as a short. Also, there is no
* special test to reverse the sign of BACK pointers since the offset is
* stored negative.]
*/
struct regnode_string {
U8 flags;
U8 type;
U16 next_off;
U8 string[1];
};
struct regnode_1 {
U8 flags;
U8 type;
U16 next_off;
U32 arg1;
};
struct regnode_2 {
U8 flags;
U8 type;
U16 next_off;
U16 arg1;
U16 arg2;
};
/* XXX fix this description.
Impose a limit of REG_INFTY on various pattern matching operations
to limit stack growth and to avoid "infinite" recursions.
*/
/* The default size for REG_INFTY is I16_MAX, which is the same as
SHORT_MAX (see perl.h). Unfortunately I16 isn't necessarily 16 bits
(see handy.h). On the Cray C90, sizeof(short)==4 and hence I16_MAX is
((1<<31)-1), while on the Cray T90, sizeof(short)==8 and I16_MAX is
((1<<63)-1). To limit stack growth to reasonable sizes, supply a
smaller default.
--Andy Dougherty 11 June 1998
*/
#if SHORTSIZE > 2
# ifndef REG_INFTY
# define REG_INFTY ((1<<15)-1)
# endif
#endif
#ifndef REG_INFTY
# define REG_INFTY I16_MAX
#endif
#define ARG_VALUE(arg) (arg)
#define ARG__SET(arg,val) ((arg) = (val))
#define ARG(p) ARG_VALUE(ARG_LOC(p))
#define ARG1(p) ARG_VALUE(ARG1_LOC(p))
#define ARG2(p) ARG_VALUE(ARG2_LOC(p))
#define ARG_SET(p, val) ARG__SET(ARG_LOC(p), (val))
#define ARG1_SET(p, val) ARG__SET(ARG1_LOC(p), (val))
#define ARG2_SET(p, val) ARG__SET(ARG2_LOC(p), (val))
#ifndef lint
# define NEXT_OFF(p) ((p)->next_off)
# define NODE_ALIGN(node)
# define NODE_ALIGN_FILL(node) ((node)->flags = 0xde) /* deadbeef */
#else /* lint */
# define NEXT_OFF(p) 0
# define NODE_ALIGN(node)
# define NODE_ALIGN_FILL(node)
#endif /* lint */
#define SIZE_ALIGN NODE_ALIGN
#define OP(p) ((p)->type)
#define OPERAND(p) (((struct regnode_string *)p)->string)
#define NODE_ALIGN(node)
#define ARG_LOC(p) (((struct regnode_1 *)p)->arg1)
#define ARG1_LOC(p) (((struct regnode_2 *)p)->arg1)
#define ARG2_LOC(p) (((struct regnode_2 *)p)->arg2)
#define NODE_STEP_REGNODE 1 /* sizeof(regnode)/sizeof(regnode) */
#define EXTRA_STEP_2ARGS EXTRA_SIZE(struct regnode_2)
#define NODE_STEP_B 4
#define NEXTOPER(p) ((p) + NODE_STEP_REGNODE)
#define PREVOPER(p) ((p) - NODE_STEP_REGNODE)
#define FILL_ADVANCE_NODE(ptr, op) STMT_START { \
(ptr)->type = op; (ptr)->next_off = 0; (ptr)++; } STMT_END
#define FILL_ADVANCE_NODE_ARG(ptr, op, arg) STMT_START { \
ARG_SET(ptr, arg); FILL_ADVANCE_NODE(ptr, op); (ptr) += 1; } STMT_END
#define MAGIC 0234
#define SIZE_ONLY (regcode == ®dummy)
/* Flags for first parameter byte of ANYOF */
#define ANYOF_INVERT 0x40
#define ANYOF_FOLD 0x20
#define ANYOF_LOCALE 0x10
#define ANYOF_ISA 0x0F
#define ANYOF_ALNUML 0x08
#define ANYOF_NALNUML 0x04
#define ANYOF_SPACEL 0x02
#define ANYOF_NSPACEL 0x01
/* Utility macros for bitmap of ANYOF */
#define ANYOF_BYTE(p,c) (p)[1 + (((c) >> 3) & 31)]
#define ANYOF_BIT(c) (1 << ((c) & 7))
#define ANYOF_SET(p,c) (ANYOF_BYTE(p,c) |= ANYOF_BIT(c))
#define ANYOF_CLEAR(p,c) (ANYOF_BYTE(p,c) &= ~ANYOF_BIT(c))
#define ANYOF_TEST(p,c) (ANYOF_BYTE(p,c) & ANYOF_BIT(c))
#define ANY_SKIP ((33 - 1)/sizeof(regnode) + 1)
/*
* Utility definitions.
*/
#ifndef lint
#ifndef CHARMASK
#define UCHARAT(p) ((int)*(unsigned char *)(p))
#else
#define UCHARAT(p) ((int)*(p)&CHARMASK)
#endif
#else /* lint */
#define UCHARAT(p) regdummy
#endif /* lint */
#define FAIL(m) croak ("/%.127s/: %s", regprecomp,m)
#define FAIL2(pat,m) re_croak2("/%.127s/: ",pat,regprecomp,m)
#define EXTRA_SIZE(guy) ((sizeof(guy)-1)/sizeof(struct regnode))
#ifdef REG_COMP_C
const static U8 regarglen[] = {
0,0,0,0,0,0,0,0,0,0,
/*CURLY*/ EXTRA_SIZE(struct regnode_2),
/*CURLYX*/ EXTRA_SIZE(struct regnode_2),
0,0,0,0,0,0,0,0,0,0,0,0,
/*REF*/ EXTRA_SIZE(struct regnode_1),
/*OPEN*/ EXTRA_SIZE(struct regnode_1),
/*CLOSE*/ EXTRA_SIZE(struct regnode_1),
0,0,
/*IFMATCH*/ EXTRA_SIZE(struct regnode_1),
/*UNLESSM*/ EXTRA_SIZE(struct regnode_1),
0,0,0,0,0,0,0,0,0,0,0,0,
/*CURLYM*/ EXTRA_SIZE(struct regnode_2),
/*CURLYN*/ EXTRA_SIZE(struct regnode_2),
0,
/*REFF*/ EXTRA_SIZE(struct regnode_1),
/*REFFL*/ EXTRA_SIZE(struct regnode_1),
/*EVAL*/ EXTRA_SIZE(struct regnode_1),
/*LONGJMP*/ EXTRA_SIZE(struct regnode_1),
/*BRANCHJ*/ EXTRA_SIZE(struct regnode_1),
/*IFTHEN*/ EXTRA_SIZE(struct regnode_1),
/*GROUPP*/ EXTRA_SIZE(struct regnode_1),
/*LOGICAL*/ 0,
/*SUSPEND*/ EXTRA_SIZE(struct regnode_1),
/*RENUM*/ EXTRA_SIZE(struct regnode_1), 0,
};
const static char reg_off_by_arg[] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0 .. 15 */
0,0,0,0,0,0,0,0,0,0,0,0,0, /*IFMATCH*/ 2, /*UNLESSM*/ 2, 0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 32 .. 47 */
0, /*LONGJMP*/ 1, /*BRANCHJ*/ 1, /*IFTHEN*/ 1, 0, 0,
/*RENUM*/ 1, /*RENUM*/ 1,0,
};
#endif
#define REG_SEEN_ZERO_LEN 1
#define REG_SEEN_LOOKBEHIND 2
#define REG_SEEN_GPOS 4
#define REG_SEEN_EVAL 8
|