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/* $RCSfile: sv.h,v $$Revision: 4.1 $$Date: 92/08/07 18:26:57 $
*
* Copyright (c) 1991, Larry Wall
*
* You may distribute under the terms of either the GNU General Public
* License or the Artistic License, as specified in the README file.
*
* $Log: sv.h,v $
* Revision 4.1 92/08/07 18:26:57 lwall
*
* Revision 4.0.1.4 92/06/08 15:41:45 lwall
* patch20: fixed confusion between a *var's real name and its effective name
* patch20: removed implicit int declarations on functions
*
* Revision 4.0.1.3 91/11/05 18:41:47 lwall
* patch11: random cleanup
* patch11: solitary subroutine references no longer trigger typo warnings
*
* Revision 4.0.1.2 91/06/07 11:58:33 lwall
* patch4: new copyright notice
*
* Revision 4.0.1.1 91/04/12 09:16:12 lwall
* patch1: you may now use "die" and "caller" in a signal handler
*
* Revision 4.0 91/03/20 01:40:04 lwall
* 4.0 baseline.
*
*/
typedef enum {
SVt_NULL,
SVt_REF,
SVt_IV,
SVt_NV,
SVt_PV,
SVt_PVIV,
SVt_PVNV,
SVt_PVMG,
SVt_PVLV,
SVt_PVAV,
SVt_PVHV,
SVt_PVCV,
SVt_PVGV,
SVt_PVBM,
SVt_PVFM,
} svtype;
/* Compensate for ANSI C misdesign... */
#ifdef DEBUGGING
#define SVTYPE svtype
#else
#define SVTYPE U8
#endif
/* Using C's structural equivalence to help emulate C++ inheritance here... */
struct sv {
ANY sv_any; /* pointer to something */
U32 sv_refcnt; /* how many references to us */
SVTYPE sv_type; /* what sort of thing pointer points to */
U8 sv_flags; /* extra flags, some depending on type */
U8 sv_storage; /* storage class */
U8 sv_private; /* extra value, depending on type */
};
struct gv {
ANY sv_any; /* pointer to something */
U32 sv_refcnt; /* how many references to us */
SVTYPE sv_type; /* what sort of thing pointer points to */
U8 sv_flags; /* extra flags, some depending on type */
U8 sv_storage; /* storage class */
U8 sv_private; /* extra value, depending on type */
};
struct cv {
ANY sv_any; /* pointer to something */
U32 sv_refcnt; /* how many references to us */
SVTYPE sv_type; /* what sort of thing pointer points to */
U8 sv_flags; /* extra flags, some depending on type */
U8 sv_storage; /* storage class */
U8 sv_private; /* extra value, depending on type */
};
struct av {
ANY sv_any; /* pointer to something */
U32 sv_refcnt; /* how many references to us */
SVTYPE sv_type; /* what sort of thing pointer points to */
U8 sv_flags; /* extra flags, some depending on type */
U8 sv_storage; /* storage class */
U8 sv_private; /* extra value, depending on type */
};
struct hv {
ANY sv_any; /* pointer to something */
U32 sv_refcnt; /* how many references to us */
SVTYPE sv_type; /* what sort of thing pointer points to */
U8 sv_flags; /* extra flags, some depending on type */
U8 sv_storage; /* storage class */
U8 sv_private; /* extra value, depending on type */
};
#define SvANY(sv) (sv)->sv_any.any_ptr
#define SvANYI32(sv) (sv)->sv_any.any_i32
#define SvTYPE(sv) (sv)->sv_type
#define SvREFCNT(sv) (sv)->sv_refcnt
#define SvFLAGS(sv) (sv)->sv_flags
#define SvSTORAGE(sv) (sv)->sv_storage
#define SvPRIVATE(sv) (sv)->sv_private
#define SvUPGRADE(sv, mt) (SvTYPE(sv) >= mt || sv_upgrade(sv, mt))
#define SVf_IOK 1 /* has valid integer value */
#define SVf_NOK 2 /* has valid numeric value */
#define SVf_POK 4 /* has valid pointer value */
#define SVf_OOK 8 /* has valid offset value */
#define SVf_MAGICAL 16 /* has special methods */
#define SVf_SCREAM 32 /* eventually in sv_private? */
#define SVf_TEMP 64 /* eventually in sv_private? */
#define SVf_READONLY 128 /* may not be modified */
#define SVp_TAINTED 128 /* is a security risk */
#define SVpfm_COMPILED 1
#define SVpbm_TAIL 1
#define SVpbm_CASEFOLD 2
#define SVpbm_VALID 4
#define SVpgv_MULTI 1
struct xpv {
char * xpv_pv; /* pointer to malloced string */
STRLEN xpv_cur; /* length of xpv_pv as a C string */
STRLEN xpv_len; /* allocated size */
};
struct xpviv {
char * xpv_pv; /* pointer to malloced string */
STRLEN xpv_cur; /* length of xpv_pv as a C string */
STRLEN xpv_len; /* allocated size */
I32 xiv_iv; /* integer value or pv offset */
};
struct xpvnv {
char * xpv_pv; /* pointer to malloced string */
STRLEN xpv_cur; /* length of xpv_pv as a C string */
STRLEN xpv_len; /* allocated size */
I32 xiv_iv; /* integer value or pv offset */
double xnv_nv; /* numeric value, if any */
};
struct xpvmg {
char * xpv_pv; /* pointer to malloced string */
STRLEN xpv_cur; /* length of xpv_pv as a C string */
STRLEN xpv_len; /* allocated size */
I32 xiv_iv; /* integer value or pv offset */
double xnv_nv; /* numeric value, if any */
MAGIC* xmg_magic; /* linked list of magicalness */
HV* xmg_stash; /* class package */
};
struct xpvlv {
char * xpv_pv; /* pointer to malloced string */
STRLEN xpv_cur; /* length of xpv_pv as a C string */
STRLEN xpv_len; /* allocated size */
I32 xiv_iv; /* integer value or pv offset */
double xnv_nv; /* numeric value, if any */
MAGIC* xmg_magic; /* linked list of magicalness */
HV* xmg_stash; /* class package */
STRLEN xlv_targoff;
STRLEN xlv_targlen;
SV* xlv_targ;
char xlv_type;
};
struct xpvgv {
char * xpv_pv; /* pointer to malloced string */
STRLEN xpv_cur; /* length of xpv_pv as a C string */
STRLEN xpv_len; /* allocated size */
I32 xiv_iv; /* integer value or pv offset */
double xnv_nv; /* numeric value, if any */
MAGIC* xmg_magic; /* linked list of magicalness */
HV* xmg_stash; /* class package */
GP* xgv_gp;
char* xgv_name;
STRLEN xgv_namelen;
HV* xgv_stash;
};
struct xpvbm {
char * xpv_pv; /* pointer to malloced string */
STRLEN xpv_cur; /* length of xpv_pv as a C string */
STRLEN xpv_len; /* allocated size */
I32 xiv_iv; /* integer value or pv offset */
double xnv_nv; /* numeric value, if any */
MAGIC* xmg_magic; /* linked list of magicalness */
HV* xmg_stash; /* class package */
I32 xbm_useful; /* is this constant pattern being useful? */
U16 xbm_previous; /* how many characters in string before rare? */
U8 xbm_rare; /* rarest character in string */
};
struct xpvfm {
char * xpv_pv; /* pointer to malloced string */
STRLEN xpv_cur; /* length of xpv_pv as a C string */
STRLEN xpv_len; /* allocated size */
I32 xiv_iv; /* integer value or pv offset */
double xnv_nv; /* numeric value, if any */
MAGIC* xmg_magic; /* linked list of magicalness */
HV* xmg_stash; /* class package */
HV * xcv_stash;
OP * xcv_start;
OP * xcv_root;
I32 (*xcv_usersub)();
I32 xcv_userindex;
GV * xcv_filegv;
long xcv_depth; /* >= 2 indicates recursive call */
AV * xcv_padlist;
bool xcv_deleted;
I32 xfm_lines;
};
/* XXX need to write custom routines for some of these */
#define new_SV() (void*)malloc(sizeof(SV))
#define del_SV(p) free((char*)p)
#define new_XIV() (void*)malloc(sizeof(XPVIV))
#define del_XIV(p) free((char*)p)
#define new_XNV() (void*)malloc(sizeof(XPVNV))
#define del_XNV(p) free((char*)p)
#define new_XPV() (void*)malloc(sizeof(XPV))
#define del_XPV(p) free((char*)p)
#define new_XPVIV() (void*)malloc(sizeof(XPVIV))
#define del_XPVIV(p) free((char*)p)
#define new_XPVNV() (void*)malloc(sizeof(XPVNV))
#define del_XPVNV(p) free((char*)p)
#define new_XPVMG() (void*)malloc(sizeof(XPVMG))
#define del_XPVMG(p) free((char*)p)
#define new_XPVLV() (void*)malloc(sizeof(XPVLV))
#define del_XPVLV(p) free((char*)p)
#define new_XPVAV() (void*)malloc(sizeof(XPVAV))
#define del_XPVAV(p) free((char*)p)
#define new_XPVHV() (void*)malloc(sizeof(XPVHV))
#define del_XPVHV(p) free((char*)p)
#define new_XPVCV() (void*)malloc(sizeof(XPVCV))
#define del_XPVCV(p) free((char*)p)
#define new_XPVGV() (void*)malloc(sizeof(XPVGV))
#define del_XPVGV(p) free((char*)p)
#define new_XPVBM() (void*)malloc(sizeof(XPVBM))
#define del_XPVBM(p) free((char*)p)
#define new_XPVFM() (void*)malloc(sizeof(XPVFM))
#define del_XPVFM(p) free((char*)p)
#define SvNIOK(sv) (SvFLAGS(sv) & (SVf_IOK|SVf_NOK))
#define SvOK(sv) (SvFLAGS(sv) & (SVf_IOK|SVf_NOK|SVf_POK))
#define SvOK_off(sv) (SvFLAGS(sv) &= ~(SVf_IOK|SVf_NOK|SVf_POK), \
SvOOK_off(sv))
#define SvIOK(sv) (SvFLAGS(sv) & SVf_IOK)
#define SvIOK_on(sv) (SvOOK_off(sv), SvFLAGS(sv) |= SVf_IOK)
#define SvIOK_off(sv) (SvFLAGS(sv) &= ~SVf_IOK)
#define SvIOK_only(sv) (SvOK_off(sv), SvFLAGS(sv) |= SVf_IOK)
#define SvNOK(sv) (SvFLAGS(sv) & SVf_NOK)
#define SvNOK_on(sv) (SvFLAGS(sv) |= SVf_NOK)
#define SvNOK_off(sv) (SvFLAGS(sv) &= ~SVf_NOK)
#define SvNOK_only(sv) (SvOK_off(sv), SvFLAGS(sv) |= SVf_NOK)
#define SvPOK(sv) (SvFLAGS(sv) & SVf_POK)
#define SvPOK_on(sv) (SvFLAGS(sv) |= SVf_POK)
#define SvPOK_off(sv) (SvFLAGS(sv) &= ~SVf_POK)
#define SvPOK_only(sv) (SvOK_off(sv), SvFLAGS(sv) |= SVf_POK)
#define SvOOK(sv) (SvFLAGS(sv) & SVf_OOK)
#define SvOOK_on(sv) (SvIOK_off(sv), SvFLAGS(sv) |= SVf_OOK)
#define SvOOK_off(sv) (SvOOK(sv) && sv_backoff(sv))
#define SvOOK_only(sv) (SvOK_off(sv), SvFLAGS(sv) |= SVf_OOK)
#define SvREADONLY(sv) (SvFLAGS(sv) & SVf_READONLY)
#define SvREADONLY_on(sv) (SvFLAGS(sv) |= SVf_READONLY)
#define SvREADONLY_off(sv) (SvFLAGS(sv) &= ~SVf_READONLY)
#define SvMAGICAL(sv) (SvFLAGS(sv) & SVf_MAGICAL)
#define SvMAGICAL_on(sv) (SvFLAGS(sv) |= SVf_MAGICAL)
#define SvMAGICAL_off(sv) (SvFLAGS(sv) &= ~SVf_MAGICAL)
#define SvSCREAM(sv) (SvFLAGS(sv) & SVf_SCREAM)
#define SvSCREAM_on(sv) (SvFLAGS(sv) |= SVf_SCREAM)
#define SvSCREAM_off(sv) (SvFLAGS(sv) &= ~SVf_SCREAM)
#define SvTEMP(sv) (SvFLAGS(sv) & SVf_TEMP)
#define SvTEMP_on(sv) (SvFLAGS(sv) |= SVf_TEMP)
#define SvTEMP_off(sv) (SvFLAGS(sv) &= ~SVf_TEMP)
#define SvTAINTED(sv) (SvPRIVATE(sv) & SVp_TAINTED)
#define SvTAINTED_on(sv) (SvPRIVATE(sv) |= SVp_TAINTED)
#define SvTAINTED_off(sv) (SvPRIVATE(sv) &= ~SVp_TAINTED)
#define SvCOMPILED(sv) (SvPRIVATE(sv) & SVpfm_COMPILED)
#define SvCOMPILED_on(sv) (SvPRIVATE(sv) |= SVpfm_COMPILED)
#define SvCOMPILED_off(sv) (SvPRIVATE(sv) &= ~SVpfm_COMPILED)
#define SvTAIL(sv) (SvPRIVATE(sv) & SVpbm_TAIL)
#define SvTAIL_on(sv) (SvPRIVATE(sv) |= SVpbm_TAIL)
#define SvTAIL_off(sv) (SvPRIVATE(sv) &= ~SVpbm_TAIL)
#define SvCASEFOLD(sv) (SvPRIVATE(sv) & SVpbm_CASEFOLD)
#define SvCASEFOLD_on(sv) (SvPRIVATE(sv) |= SVpbm_CASEFOLD)
#define SvCASEFOLD_off(sv) (SvPRIVATE(sv) &= ~SVpbm_CASEFOLD)
#define SvVALID(sv) (SvPRIVATE(sv) & SVpbm_VALID)
#define SvVALID_on(sv) (SvPRIVATE(sv) |= SVpbm_VALID)
#define SvVALID_off(sv) (SvPRIVATE(sv) &= ~SVpbm_VALID)
#define SvMULTI(sv) (SvPRIVATE(sv) & SVpgv_MULTI)
#define SvMULTI_on(sv) (SvPRIVATE(sv) |= SVpgv_MULTI)
#define SvMULTI_off(sv) (SvPRIVATE(sv) &= ~SVpgv_MULTI)
#define SvIV(sv) ((XPVIV*) SvANY(sv))->xiv_iv
#define SvIVx(sv) SvIV(sv)
#define SvNV(sv) ((XPVNV*)SvANY(sv))->xnv_nv
#define SvNVx(sv) SvNV(sv)
#define SvPV(sv) ((XPV*) SvANY(sv))->xpv_pv
#define SvPVx(sv) SvPV(sv)
#define SvCUR(sv) ((XPV*) SvANY(sv))->xpv_cur
#define SvCURx(sv) SvCUR(sv)
#define SvLEN(sv) ((XPV*) SvANY(sv))->xpv_len
#define SvLENx(sv) SvLEN(sv)
#define SvEND(sv)(((XPV*) SvANY(sv))->xpv_pv + ((XPV*)SvANY(sv))->xpv_cur)
#define SvENDx(sv) ((Sv = sv), SvEND(Sv))
#define SvMAGIC(sv) ((XPVMG*) SvANY(sv))->xmg_magic
#define SvSTASH(sv) ((XPVMG*) SvANY(sv))->xmg_stash
#define SvIV_set(sv, val) \
do { assert(SvTYPE(sv) == SVt_IV || SvTYPE(sv) >= SVt_PVIV); \
(((XPVIV*) SvANY(sv))->xiv_iv = val); } while (0)
#define SvNV_set(sv, val) \
do { assert(SvTYPE(sv) == SVt_NV || SvTYPE(sv) >= SVt_PVNV); \
(((XPVNV*) SvANY(sv))->xnv_nv = val); } while (0)
#define SvPV_set(sv, val) \
do { assert(SvTYPE(sv) >= SVt_PV); \
(((XPV*) SvANY(sv))->xpv_pv = val); } while (0)
#define SvCUR_set(sv, val) \
do { assert(SvTYPE(sv) >= SVt_PV); \
(((XPV*) SvANY(sv))->xpv_cur = val); } while (0)
#define SvLEN_set(sv, val) \
do { assert(SvTYPE(sv) >= SVt_PV); \
(((XPV*) SvANY(sv))->xpv_len = val); } while (0)
#define SvEND_set(sv, val) \
do { assert(SvTYPE(sv) >= SVt_PV); \
(((XPV*) SvANY(sv))->xpv_cur = val - SvPV(sv)); } while (0)
#define BmRARE(sv) ((XPVBM*) SvANY(sv))->xbm_rare
#define BmUSEFUL(sv) ((XPVBM*) SvANY(sv))->xbm_useful
#define BmPREVIOUS(sv) ((XPVBM*) SvANY(sv))->xbm_previous
#define FmLINES(sv) ((XPVFM*) SvANY(sv))->xfm_lines
#define LvTYPE(sv) ((XPVLV*) SvANY(sv))->xlv_type
#define LvTARG(sv) ((XPVLV*) SvANY(sv))->xlv_targ
#define LvTARGOFF(sv) ((XPVLV*) SvANY(sv))->xlv_targoff
#define LvTARGLEN(sv) ((XPVLV*) SvANY(sv))->xlv_targlen
#ifdef TAINT
#define SvTUP(sv) (tainted |= (SvPRIVATE(sv) & SVp_TAINTED))
#define SvTUPc(sv) (tainted |= (SvPRIVATE(sv) & SVp_TAINTED)),
#define SvTDOWN(sv) (SvPRIVATE(sv) |= tainted ? SVp_TAINTED : 0)
#define SvTDOWNc(sv) (SvPRIVATE(sv) |= tainted ? SVp_TAINTED : 0),
#else
#define SvTUP(sv)
#define SvTUPc(sv)
#define SvTDOWN(sv)
#define SvTDOWNc(sv)
#endif
#ifdef CRIPPLED_CC
double SvIVn();
double SvNVn();
char *SvPVn();
I32 SvTRUE();
#define SvIVnx(sv) SvIVn(sv)
#define SvNVnx(sv) SvNVn(sv)
#define SvPVnx(sv) SvPVn(sv)
#define SvTRUEx(sv) SvTRUE(sv)
#else /* !CRIPPLED_CC */
#define SvIVn(sv) (SvTUPc(sv) (SvMAGICAL(sv) && mg_get(sv)), \
SvIOK(sv) ? SvIV(sv) : sv_2iv(sv))
#define SvNVn(sv) (SvTUPc(sv) (SvMAGICAL(sv) && mg_get(sv)), \
SvNOK(sv) ? SvNV(sv) : sv_2nv(sv))
#define SvPVn(sv) (SvTUPc(sv) (SvMAGICAL(sv) && mg_get(sv)), \
SvPOK(sv) ? SvPV(sv) : sv_2pv(sv))
#define SvTRUE(sv) ((SvMAGICAL(sv) && mg_get(sv)), \
SvPOK(sv) \
? ((Xpv = (XPV*)SvANY(sv)) && \
(*Xpv->xpv_pv > '0' || \
Xpv->xpv_cur > 1 || \
(Xpv->xpv_cur && *Xpv->xpv_pv != '0')) \
? 1 \
: 0) \
: \
SvIOK(sv) \
? SvIV(sv) != 0 \
: SvNOK(sv) \
? SvNV(sv) != 0.0 \
: 0 )
#define SvIVnx(sv) ((Sv = sv), SvIVn(Sv))
#define SvNVnx(sv) ((Sv = sv), SvNVn(Sv))
#define SvPVnx(sv) ((Sv = sv), SvPVn(Sv))
#define SvTRUEx(sv) ((Sv = sv), SvTRUE(Sv))
#endif /* CRIPPLED_CC */
/* the following macro updates any magic values this sv is associated with */
#define SvGETMAGIC(x) \
SvTUP(x); \
if (SvMAGICAL(x)) mg_get(x)
#define SvSETMAGIC(x) \
SvTDOWN(x); \
if (SvMAGICAL(x)) \
mg_set(x)
#define SvSetSV(dst,src) if (dst != src) sv_setsv(dst,src)
#define SvPEEK(sv) sv_peek(sv)
#define isGV(sv) (SvTYPE(sv) == SVt_PVGV)
#define GROWSTR(pp,lp,len) if (*(lp) < (len)) pv_grow(pp, lp, (len) * 3 / 2)
#ifndef DOSISH
# define SvGROW(sv,len) if (SvLEN(sv) < (len)) sv_grow(sv,len)
# define Sv_Grow sv_grow
#else
/* extra parentheses intentionally NOT placed around "len"! */
# define SvGROW(sv,len) if (SvLEN(sv) < (unsigned long)len) \
sv_grow(sv,(unsigned long)len)
# define Sv_Grow(sv,len) sv_grow(sv,(unsigned long)(len))
#endif /* DOSISH */
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