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/* utf8.h
*
* Copyright (c) 1998-2002, Larry Wall
*
* You may distribute under the terms of either the GNU General Public
* License or the Artistic License, as specified in the README file.
*
*/
/* Use UTF-8 as the default script encoding?
* Turning this on will break scripts having non-UTF8 binary
* data (such as Latin-1) in string literals. */
#ifdef USE_UTF8_SCRIPTS
# define USE_UTF8_IN_NAMES (!IN_BYTES)
#else
# define USE_UTF8_IN_NAMES (PL_hints & HINT_UTF8)
#endif
#ifdef EBCDIC
/* The equivalent of these macros but implementing UTF-EBCDIC
are in the following header file:
*/
#include "utfebcdic.h"
#else
START_EXTERN_C
#ifdef DOINIT
EXTCONST unsigned char PL_utf8skip[] = {
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* ascii */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* ascii */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* ascii */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* ascii */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* bogus */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* bogus */
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, /* scripts */
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,6,6, /* cjk etc. */
7,13, /* Perl extended (not UTF-8). Up to 72bit allowed (64-bit + reserved). */
};
#else
EXTCONST unsigned char PL_utf8skip[];
#endif
END_EXTERN_C
#define UTF8SKIP(s) PL_utf8skip[*(U8*)s]
/* Native character to iso-8859-1 */
#define NATIVE_TO_ASCII(ch) (ch)
#define ASCII_TO_NATIVE(ch) (ch)
/* Transform after encoding */
#define NATIVE_TO_UTF(ch) (ch)
#define UTF_TO_NATIVE(ch) (ch)
/* Transforms in wide UV chars */
#define UNI_TO_NATIVE(ch) (ch)
#define NATIVE_TO_UNI(ch) (ch)
/* Transforms in invariant space */
#define NATIVE_TO_NEED(enc,ch) (ch)
#define ASCII_TO_NEED(enc,ch) (ch)
/* As there are no translations avoid the function wrapper */
#define Perl_utf8n_to_uvchr Perl_utf8n_to_uvuni
#define Perl_uvchr_to_utf8 Perl_uvuni_to_utf8
/*
The following table is from Unicode 3.1.
Code Points 1st Byte 2nd Byte 3rd Byte 4th Byte
U+0000..U+007F 00..7F
U+0080..U+07FF C2..DF 80..BF
U+0800..U+0FFF E0 A0..BF 80..BF
U+1000..U+FFFF E1..EF 80..BF 80..BF
U+10000..U+3FFFF F0 90..BF 80..BF 80..BF
U+40000..U+FFFFF F1..F3 80..BF 80..BF 80..BF
U+100000..U+10FFFF F4 80..8F 80..BF 80..BF
*/
#define UNI_IS_INVARIANT(c) (((UV)c) < 0x80)
#define UTF8_IS_INVARIANT(c) UNI_IS_INVARIANT(NATIVE_TO_UTF(c))
#define NATIVE_IS_INVARIANT(c) UNI_IS_INVARIANT(NATIVE_TO_ASCII(c))
#define UTF8_IS_START(c) (((U8)c) >= 0xc0 && (((U8)c) <= 0xfd))
#define UTF8_IS_CONTINUATION(c) (((U8)c) >= 0x80 && (((U8)c) <= 0xbf))
#define UTF8_IS_CONTINUED(c) (((U8)c) & 0x80)
#define UTF8_IS_DOWNGRADEABLE_START(c) (((U8)c & 0xfc) == 0xc0)
#define UTF_START_MARK(len) ((len > 7) ? 0xFF : (0xFE << (7-len)))
#define UTF_START_MASK(len) ((len >= 7) ? 0x00 : (0x1F >> (len-2)))
#define UTF_CONTINUATION_MARK 0x80
#define UTF_ACCUMULATION_SHIFT 6
#define UTF_CONTINUATION_MASK ((U8)0x3f)
#define UTF8_ACCUMULATE(old, new) (((old) << UTF_ACCUMULATION_SHIFT) | (((U8)new) & UTF_CONTINUATION_MASK))
#define UTF8_EIGHT_BIT_HI(c) ((((U8)(c))>>UTF_ACCUMULATION_SHIFT)|UTF_START_MARK(2))
#define UTF8_EIGHT_BIT_LO(c) (((((U8)(c)))&UTF_CONTINUATION_MASK)|UTF_CONTINUATION_MARK)
#ifdef HAS_QUAD
#define UNISKIP(uv) ( (uv) < 0x80 ? 1 : \
(uv) < 0x800 ? 2 : \
(uv) < 0x10000 ? 3 : \
(uv) < 0x200000 ? 4 : \
(uv) < 0x4000000 ? 5 : \
(uv) < 0x80000000 ? 6 : \
(uv) < UTF8_QUAD_MAX ? 7 : 13 )
#else
/* No, I'm not even going to *TRY* putting #ifdef inside a #define */
#define UNISKIP(uv) ( (uv) < 0x80 ? 1 : \
(uv) < 0x800 ? 2 : \
(uv) < 0x10000 ? 3 : \
(uv) < 0x200000 ? 4 : \
(uv) < 0x4000000 ? 5 : \
(uv) < 0x80000000 ? 6 : 7 )
#endif
/*
* Note: we try to be careful never to call the isXXX_utf8() functions
* unless we're pretty sure we've seen the beginning of a UTF-8 character
* (that is, the two high bits are set). Otherwise we risk loading in the
* heavy-duty SWASHINIT and SWASHGET routines unnecessarily.
*/
#define isIDFIRST_lazy_if(p,c) ((IN_BYTES || (!c || (*((U8*)p) < 0xc0))) \
? isIDFIRST(*(p)) \
: isIDFIRST_utf8((U8*)p))
#define isALNUM_lazy_if(p,c) ((IN_BYTES || (!c || (*((U8*)p) < 0xc0))) \
? isALNUM(*(p)) \
: isALNUM_utf8((U8*)p))
#endif /* EBCDIC vs ASCII */
/* Rest of these are attributes of Unicode and perl's internals rather than the encoding */
#define isIDFIRST_lazy(p) isIDFIRST_lazy_if(p,1)
#define isALNUM_lazy(p) isALNUM_lazy_if(p,1)
/* how wide can a single UTF8 encoded character become */
#define UTF8_MAXLEN 13
/* how wide a character can become when upper/lowercased */
#define UTF8_MAXLEN_UCLC (UTF8_MAXLEN*2)
/* how wide a character can become when casefolded */
#define UTF8_MAXLEN_FOLD (UTF8_MAXLEN*3)
#define IN_BYTES (PL_curcop->op_private & HINT_BYTES)
#define DO_UTF8(sv) (SvUTF8(sv) && !IN_BYTES)
#define UTF8_ALLOW_EMPTY 0x0001
#define UTF8_ALLOW_CONTINUATION 0x0002
#define UTF8_ALLOW_NON_CONTINUATION 0x0004
#define UTF8_ALLOW_FE_FF 0x0008
#define UTF8_ALLOW_SHORT 0x0010
#define UTF8_ALLOW_SURROGATE 0x0020
#define UTF8_ALLOW_BOM 0x0040
#define UTF8_ALLOW_FFFF 0x0080
#define UTF8_ALLOW_LONG 0x0100
#define UTF8_ALLOW_ANYUV (UTF8_ALLOW_EMPTY|UTF8_ALLOW_FE_FF|\
UTF8_ALLOW_SURROGATE|UTF8_ALLOW_BOM|\
UTF8_ALLOW_FFFF|UTF8_ALLOW_LONG)
#define UTF8_ALLOW_ANY 0x00ff
#define UTF8_CHECK_ONLY 0x0200
#define UNICODE_SURROGATE_FIRST 0xd800
#define UNICODE_SURROGATE_LAST 0xdfff
#define UNICODE_REPLACEMENT 0xfffd
#define UNICODE_BYTER_ORDER_MARK 0xfffe
#define UNICODE_ILLEGAL 0xffff
/* Though our UTF-8 encoding can go beyond this,
* let's be conservative. */
#define PERL_UNICODE_MAX 0x10FFFF
#define UNICODE_ALLOW_SURROGATE 0x0001 /* Allow UTF-16 surrogates (EVIL) */
#define UNICODE_ALLOW_FDD0 0x0002 /* Allow the U+FDD0...U+FDEF */
#define UNICODE_ALLOW_FFFE 0x0004 /* Allow 0xFFFE, 0x1FFFE, ... */
#define UNICODE_ALLOW_FFFF 0x0008 /* Allow 0xFFFE, 0x1FFFE, ... */
#define UNICODE_ALLOW_SUPER 0x0010 /* Allow past 10xFFFF */
#define UNICODE_ALLOW_ANY 0xFFFF
#define UNICODE_IS_SURROGATE(c) ((c) >= UNICODE_SURROGATE_FIRST && \
(c) <= UNICODE_SURROGATE_LAST)
#define UNICODE_IS_REPLACEMENT(c) ((c) == UNICODE_REPLACEMENT)
#define UNICODE_IS_BYTE_ORDER_MARK(c) ((c) == UNICODE_BYTER_ORDER_MARK)
#define UNICODE_IS_ILLEGAL(c) ((c) == UNICODE_ILLEGAL)
#ifdef HAS_QUAD
# define UTF8_QUAD_MAX UINT64_C(0x1000000000)
#endif
#define UTF8_IS_ASCII(c) UTF8_IS_INVARIANT(c)
#define UNICODE_LATIN_SMALL_LETTER_SHARP_S 0x00DF
#define UNICODE_GREEK_CAPITAL_LETTER_SIGMA 0x03A3
#define UNICODE_GREEK_SMALL_LETTER_FINAL_SIGMA 0x03C2
#define UNICODE_GREEK_SMALL_LETTER_SIGMA 0x03C3
#define UNI_DISPLAY_ISPRINT 0x0001
#define UNI_DISPLAY_BACKSLASH 0x0002
#define UNI_DISPLAY_QQ (UNI_DISPLAY_ISPRINT|UNI_DISPLAY_BACKSLASH)
#define UNI_DISPLAY_REGEX (UNI_DISPLAY_ISPRINT|UNI_DISPLAY_BACKSLASH)
#define ANYOF_UNICODE_FOLD_SHARP_S(node, input, end) \
(ANYOF_BITMAP_TEST(node, UNICODE_LATIN_SMALL_LETTER_SHARP_S) && \
(ANYOF_FLAGS(node) & ANYOF_UNICODE) && \
(ANYOF_FLAGS(node) & ANYOF_FOLD) && \
((end) > (input) + 1) && \
toLOWER((input)[0]) == 's' && \
toLOWER((input)[1]) == 's')
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